Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.11.26 @ 16:44:13 Player: Silas Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (583) 583 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1848 Bonus ------- None Cogmind --------- Core Integrity 325/400 Matter 225/300 Energy 150/150 System Corruption 0% Temperature Warm (108) Movement Flying (27) Location -9/Mines Parts ------- > --- POWER (2) -------- Light Ion Engine Light Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (2) ------ Heat Sink Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Flight Unit Improved Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Sensor Drone Bay > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Flight Unit Improved Flight Unit Improved Flight Unit Heat Sink [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 3 | . 1 2 . Power 1 | . . 1 . Propulsion 2 | . 1 1 . Utility . | . . . . Weapon . | . . . . Parts Attached 34 | 10 5 16 3 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 23 | 6 4 12 1 Treads 2 | 2 . . . Leg 5 | 4 1 . . Wheel 4 | . 3 1 . Hover . | . . . . Flight 12 | . . 11 1 Utility 5 | 1 1 1 2 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 . 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 3 | . . . 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 83 94 96 Engine 14 | . 12 18 20 Leg 12 | . 21 . . Wheel 7 | . 7 11 . Flight 12 | . . 28 40 Device 1 | . . 2 10 Storage 8 | . 12 3 . Processor 6 | . 4 10 10 Energy Gun 11 | . 12 10 8 Ballistic Gun 11 | . 12 10 8 Naked Turns . | . . . . Heaviest Build 20 | 17 17 20 11 Greatest Support 52 | 20 42 52 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 5 Average Capacity 8 | 7 10 6 5 Most Carried 5 | 3 4 5 4 Average Carried 1 | . . 3 2 Final Capacity 10 | 10 10 5 5 Final Carried 3 | . 3 3 2 Class Distribution -------------------- 63% | Hacker-Mutant 24% | Hacker-Sprinter 12% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Sprinter | -9/Materials Hacker-Sprinter | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 604 | 221 193 172 18 Remotely . | . . . . Salvage Created 888 | . 481 338 69 Parts 54 | . 32 21 1 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 21 | . 9 8 4 Guns 21 | . 9 8 4 Classes Destroyed 7 | . 4 2 1 Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 7 | . 2 4 1 Grunt 10 | . 7 3 . Sentry 1 | . . 1 . Assembled 3 | . . . 3 Best Kill Streak 8 | . 5 8 3 Combat Bots Only 6 | . 4 6 3 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 1 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 443 | . 81 161 201 Core 101 | . 26 40 35 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 89 . . Volleys Fired 49 | . 19 22 8 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 60 Shots Fired 98 | . 38 44 16 Gun 98 | . 38 44 16 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 49 | . 19 22 8 Thermal . | . . . . Explosive . | . . . . Electromagnetic 49 | . 19 22 8 Robot Hit Streak 15 | . 13 11 15 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 4 | . 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 76 | . 28 33 15 Core Hits 42 | . 20 16 6 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 2 . Destroy 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1080 | . 460 451 169 Guns 978 | . 392 417 169 Cannons . | . . . . Explosions 102 | . 68 34 . Melee . | . . . . Ramming . | . . . . Kinetic 487 | . 175 217 95 Thermal 102 | . 68 34 . Explosive . | . . . . Electromagnetic 491 | . 217 200 74 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . 2 . . Matter Fused 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 12 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 250 | . 30 250 72 Average Temperature 76 | . 15 107 24 Received Heat Transfer 324 | . 54 90 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . 50 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 1 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 362 | . 324 362 164 Initial 99 | . . 97 99 Average 125 | . 111 204 139 Maximum Alert Level 1 | . 1 1 . Low Security (%) 72 | 100 64 65 100 Level 1 27 | . 35 34 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 2 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 14 13 20 Peak Tracking Total 16 | . 4 5 16 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 8 | . 6 1 1 Terminals 6 | . 5 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 16 4 1 Successful 7 | . 6 . 1 Failed 14 | . 10 4 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 13 | . 9 4 . Terminals 17 | . 13 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Record 1 | . 1 . . Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Security Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 4 1 . Full Trace Events 4 | . 3 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 609 | 73 316 161 59 Spaces Moved 490 | 52 189 135 114 Core 14 | 14 . . . Treads . | . . . . Legs 176 | 38 138 . . Wheels 85 | . 51 34 . Hover . | . . . . Flight 215 | . . 101 114 Fastest Speed 26 | 50 93 26 26 Average Speed 72 | 101 114 43 26 Slowest Speed 120 | 120 120 90 26 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 4 41 19 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . 6 2 . Melee . | . . . . Projectile . | . . . . AOE 8 | . 6 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 641 | 71 251 193 126 Wait 28 | . 28 . . Move 485 | 51 188 134 112 Hop 1 | . . . 1 Pick Up 26 | 8 8 9 1 Fast Attach 1 | . . 1 . Attach 15 | 6 3 4 2 Detach 2 | . . 2 . Swap 18 | 4 2 11 1 Drop 16 | 2 3 10 1 Fire 49 | . 19 22 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 74 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Evolved 1 slot: Propulsion x1 329 | -10/Materials | Build established: Hacker-Mutant 358 | -10/Materials | Identified exit to Materials 358 | -10/Materials | Discovered exit to Materials (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 546 | -9/Materials | Identified exit to Mines 546 | -9/Materials | Discovered exit to Mines (range 17) 551 | -9/Materials | Entered Mines 573 | -9/Mines | Assembled infested the area 584 | -9/Mines | Found the Drone Emporium 584 | -9/Mines | Found Prototype Device 585 | -9/Mines | Identified Sensor Drone Bay 610 | -9/Mines | Self-destructed Last Messages --------------- >>Open Door Sealed Doors opened. YH-PNU(g): "Well that was anticlimactic. Heard you outside and thought you were from the Merchants Guild. I haven't even officially opened my Drone Emporium yet but am totally ready to tell them where they can shove that C&D." Acquired Prototype Device. Identified Sensor Drone Bay. YH-PNU(g): "I'm a fan of the free market. Free drones for all! No strings attached!" Dropped Sensor Drone Bay. YH-PNU(g) destroyed. as-06259 destroyed. Switching to secondary target: as-71442. as-71442 destroyed. Cesium-ion Thruster destroyed. as-03740 destroyed. Switching to secondary target: as-98798. EM Pulse Gun destroyed. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????####????????????????????? | | ?????????????## ##???????????????????? | | ????????###### #???????????????????? | | ???????## ## @ #??????????#????????? | | ?####### a a% ##????????# ????????? | | ##""## aa% #???????? ?????????? | | #" # aaa## #??????## ?????????? | | #"! #### ##??????# ?????????? | | #" ##?####??????? ?????????? | | #" #X% a #??????#?#??? ?????????? | | ##""## % #???### ##??# ?????????? | | ?#### #??## ???# #?????????? | | ????# #?## ????# #?????????? | | ????# ##?# ????# #?????????? | | ????# #??? ###### #?????????? | | ????## ##??? ?# #?????????? | | ?????### #???# #?# ######?????????? | | ???????## ##### ### ##?????????????? | | ????????## #?????????????? | | ?????????# ######### #?????????????? | | ?????????## ##????#### #######???????? | | ??????????####?????# #???????? | | ????????############ """ """ #???????? | | ??# = """ """ #???????? | | ????????###### #### """ """ #???????? | | ?????????????# #??# #???????? | | ?????????????# #??# #???????? | | ??#??###?????# #### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatArmageddonArmor Manual? 0 Play Time 00:18:51 Cumulative 8.9 hours Start 2022.11.26 @ 16:24:33 End 2022.11.26 @ 16:44:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 202fa0bb-6cb9-413a-bb19-df42d5154faf