Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 20:30:46 Player: Duduxx Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (88) 440 Value Destroyed (3611) 3611 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 10273 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 393 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 276/325 System Corruption 42% Temperature Hot (279) Movement Walking (120) Location -5/DSF Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved VSS Leg Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Sensor Array Phase Shifter Improved Hacking Suite System Shield > --- WEAPON ----------- Flak Gun > --- INVENTORY -------- Energy Filter Reaction Control System Reaction Control System Heavy Machine Gun Flak Cannon Advanced EMP Blaster Greatsword [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved VTOL Module Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon CPS Tube Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Slots Evolved 10 | . . 2 2 . 2 . . 2 . . 2 . Power 1 | . . . . . 1 . . . . . . . Propulsion 3 | . . . 2 . . . . 1 . . . . Utility 6 | . . 2 . . 1 . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 219 | 6 4 19 8 43 22 9 13 29 38 . 5 23 Power 33 | 1 . 3 2 6 4 2 1 3 7 . . 4 Engine 15 | 1 . 2 2 1 . . . 3 5 . . 1 Core 16 | . . 1 . 5 4 2 1 . 2 . . 1 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 63 | 2 . 6 4 13 6 2 3 11 8 . . 8 Treads 13 | 2 . 5 . 2 . . . . 4 . . . Leg 12 | . . . . 3 . . 1 2 2 . . 4 Wheel 7 | . . . . 2 . . . 5 . . . . Hover 6 | . . . . . . . . 4 2 . . . Flight 25 | . . 1 4 6 6 2 2 . . . . 4 Utility 54 | 1 3 5 1 5 7 2 3 11 12 . 1 3 Device 32 | . 1 2 1 2 7 1 1 6 8 . 1 2 Storage 5 | 1 1 . . 1 . . . 2 . . . . Processor 9 | . 1 3 . 1 . 1 1 . 2 . . . Hackware 5 | . . . . 1 . . 1 2 1 . . . Protection 3 | . . . . . . . . 1 1 . . 1 Artifact . | . . . . . . . . . . . . . Weapon 69 | 2 1 5 1 19 5 3 6 4 11 . 4 8 Energy Gun 19 | 2 . 3 . 5 3 1 2 . . . . 3 Energy Cannon 5 | . . . . . . . . . 2 . 1 2 Ballistic Gun 15 | . . 2 1 5 . . . 2 3 . 1 1 Ballistic Cannon 10 | . . . . 1 2 . 1 2 1 . 2 1 Launcher 10 | . 1 . . 5 . . 2 . 1 . . 1 Special Weapon 1 | . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 9 | . . . . 3 . 1 1 . 4 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 3 2 . . . . . . . Corrupted Parts 9 | . . . . 1 1 . 2 . . . . 5 System Corruption 56 | . . . . 6 4 . 13 . . . . 33 Parts Lost 83 | . . 3 1 13 1 2 14 1 20 . . 28 Power 13 | . . . 1 4 . . 2 . 3 . . 3 Propulsion 26 | . . . . 5 . . 6 1 6 . . 8 Utility 26 | . . . . 2 1 2 3 . 9 . . 9 Weapon 18 | . . 3 . 2 . . 3 . 2 . . 8 Highest Loss Streak 12 | . . 1 1 3 1 2 6 1 7 . . 12 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 79 | . 99 98 86 82 93 92 64 72 73 73 66 39 Engine 3 | . 14 9 7 1 . . . 5 3 . . . Core 4 | . . 1 1 7 15 15 8 . 3 6 5 . Treads 5 | . 28 22 . . . . . . 3 . . . Leg 4 | . . . . 4 . . . 4 8 13 11 4 Wheel 1 | . . . . 1 . . . 8 . . . . Hover 3 | . . . . . . . . 7 6 6 5 . Flight 8 | . . . 36 22 30 29 18 . . . . 1 Device 12 | . 6 11 9 9 14 14 9 15 16 13 13 9 Storage 7 | . 14 11 9 9 7 7 5 7 6 6 5 4 Processor 9 | . 6 22 18 16 15 15 12 3 1 6 5 . Hackware 4 | . . . . 1 . . . 6 10 6 5 3 Protection 1 | . . . . . . . . 1 . 6 5 . Energy Gun 3 | . 14 10 4 2 5 7 4 . . . . 2 Ballistic Gun 4 | . . 9 . 3 . . . 5 4 6 4 1 Peak Build Rating 57 | 6 7 19 28 38 46 47 44 57 57 39 46 51 Average Rating 33 | 4 6 13 24 26 41 40 27 43 46 39 41 32 On Entrance 27 | . 6 7 19 26 37 39 44 4 52 39 39 46 Naked Turns 42 | . . . . . . . 24 . . . . 18 Heaviest Build 44 | 11 29 32 31 34 30 26 31 36 38 34 35 44 Greatest Support 49 | 40 40 40 29 49 29 32 32 40 40 35 35 35 Greatest Overweight (x) 12 | 3 . . 1 2 1 1 9 8 1 . . 12 Average Overweight (x) . | . . . . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 12 15 15 14 10 10 8 8 10 10 10 9 Most Carried 15 | 1 9 15 15 15 10 10 9 10 10 4 6 7 Average Carried 7 | . 6 12 11 12 9 8 5 6 5 4 4 3 Final Capacity 15 | 8 15 15 15 10 10 10 5 10 10 10 10 5 Final Carried 15 | 1 9 15 13 9 9 9 3 9 4 4 5 . Class Distribution -------------------- 30% | Mutant 26% | Derelict-Mutant 18% | Sprinter 14% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -5/Factory Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Matter Collected 3287 | 170 42 487 65 684 468 90 178 52 698 98 . 255 Remotely . | . . . . . . . . . . . . . Salvage Created 4020 | . 136 915 105 756 418 88 293 52 514 26 . 717 Parts 183 | . 9 49 1 43 20 5 10 4 15 . . 27 Haulers Intercepted 2 | . . 2 . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 3 . 4 3 . . Prevented 10 | . . . . . . 1 7 . 2 . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Combat Hostiles Destroyed 77 | . 6 18 2 16 9 1 5 2 7 . . 11 Melee 5 | . . . . 1 . . . . 4 . . . Guns 40 | . 1 18 2 10 3 1 2 1 1 . . 1 Cannons 14 | . . . . 1 6 . 1 1 2 . . 3 AOE 16 | . 5 . . 4 . . 1 . . . . 6 Classes Destroyed 15 | . 4 4 . . 2 1 1 1 1 . . 1 Worker 1 | . 1 . . . . . . . . . . . Tunneler 2 | . . 2 . . . . . . . . . . Hauler 2 | . . 2 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 5 | . 2 1 . 1 1 . . . . . . . Swarmer 10 | . 3 3 . . . . . . . . . 4 Grunt 34 | . 3 11 . 6 6 . 3 . 3 . . 2 Brawler 3 | . . . . . . . 1 . 1 . . 1 Duelist 2 | . . . . . 1 . . . 1 . . . Sentry 20 | . . 4 2 10 1 . 1 1 1 . . . Specialist 4 | . . . . . . . . . . . . 4 Hunter 2 | . . . . . 1 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . 1 . . Samaritan 3 | . . . . . . 1 . . 2 . . . Mutant 1 | . . . . . . . . . 1 . . . Best Kill Streak 7 | . 6 5 1 7 4 1 3 1 2 . . 4 Combat Bots Only 7 | . 3 5 1 7 4 1 3 1 2 . . 4 Max Kills in Single Turn 3 | . 2 1 1 1 1 1 1 1 1 1 . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . 1 . . 1 . . . . 3 Melee 1 | . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Hostile Shots Fired 1046 | . 24 120 37 128 70 10 80 68 255 . . 254 Missed 406 | . 10 41 16 44 36 4 31 37 113 . . 74 Damage Taken 9428 | . 174 914 322 1408 486 72 842 428 1668 . . 3114 Core 2426 | . 4 144 123 390 77 13 185 133 295 . . 1062 Absorbed by Shields 157 | . . . . . . . 54 . 83 . . 20 Core Remaining (%) 62 | 100 98 64 . 6 . . 60 . . 49 . . Volleys Fired 336 | . 20 71 24 74 52 9 26 13 21 1 . 25 Largest 2 | . 2 2 1 2 2 1 2 1 2 1 . 2 Hottest 125 | . 80 73 50 105 125 55 99 44 113 28 . 123 Shots Fired 427 | . 29 115 24 75 59 9 33 13 27 1 . 42 Gun 310 | . 20 115 24 57 25 9 20 11 8 1 . 20 Cannon 78 | . . . . 4 34 . 7 2 16 . . 15 Launcher 39 | . 9 . . 14 . . 6 . 3 . . 7 Special . | . . . . . . . . . . . . . Kinetic 171 | . . 49 . 46 34 . 7 13 9 1 . 12 Thermal 176 | . 20 66 24 8 7 . 14 . 15 . . 22 Explosive 20 | . 9 . . 11 . . . . . . . . Electromagnetic 60 | . . . . 10 18 9 12 . 3 . . 8 Robot Hit Streak 16 | . 6 15 10 16 6 2 4 6 9 6 . 6 Robot Miss Streak 6 | . 4 5 3 4 5 3 4 6 3 . . 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 323 | . 17 86 18 65 38 5 19 13 36 1 . 25 Core Hits 196 | . 16 43 4 46 20 3 15 7 21 2 . 19 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 21 | . . 5 . 3 3 . 2 . 5 . . 3 Burn 6 | . . 5 . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 6 | . . . . . 3 . . . . . . 3 Corrupt 1 | . . . . . . . 1 . . . . . Sever 7 | . . . . 2 . . . . 5 . . . Melee Attacks 51 | . . . . 21 . 1 . . 29 . . . Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . 21 . 1 . . 29 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 7834 | . 598 1181 226 1343 974 158 579 279 1459 11 . 1026 Guns 3578 | . 152 1129 226 862 340 84 201 208 120 11 . 245 Cannons 1523 | . . . . 70 634 . 132 53 382 . . 252 Explosions 1636 | . 438 . . 304 . . 246 . 119 . . 529 Melee 989 | . . . . 77 . 74 . . 838 . . . Ramming 108 | . 8 52 . 30 . . . 18 . . . . Kinetic 2729 | . . 559 . 747 634 . 132 261 140 11 . 245 Thermal 2189 | . 152 570 226 208 114 . 108 . 362 . . 449 Explosive 561 | . 438 . . 123 . . . . . . . . Electromagnetic 1258 | . . . . 158 226 84 339 . 119 . . 332 Impact . | . . . . . . . . . . . . . Slashing 989 | . . . . 77 . 74 . . 838 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 42 | . . . . 6 4 4 17 1 7 7 . 42 Average Corruption 6 | . . . . 6 4 4 8 1 6 7 . 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 125 | . . . . 32 . 3 8 3 52 18 . 9 Message Errors 30 | . . . . 7 . 1 1 1 13 5 . 2 Matter Fused 33 | . . . . 6 . . 3 1 18 3 . 2 Heat Flow Errors 18 | . . . . 8 . . . 1 4 4 . 1 Energy Discharges 14 | . . . . 3 . 1 2 . 6 2 . . Parts Rejected 3 | . . . . . . . . . 2 . . 1 Data Loss (minor) 16 | . . . . 2 . 1 2 . 6 4 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 3 | . . . . 1 . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 225 | . 24 . . 3 8 . . . 181 . . 9 Projectiles 8 | . . . . . 8 . . . . . . . Explosions 36 | . 24 . . 3 . . . . . . . 9 Melee 181 | . . . . . . . . . 181 . . . Knockbacks 11 | . . 1 . . 4 . 1 3 . . . 2 Impact 2 | . . 1 . . . . . 1 . . . . Kinetic 9 | . . . . . 4 . 1 2 . . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 154 | . 18 . . 54 . . 17 9 18 . . 38 Shots 10 | . 3 . . 3 . . 1 . 1 . . 2 Rammed 13 | . 1 8 . 3 . . . 1 . . . . Targets Rammed 14 | . 1 9 . 3 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 535 | . 136 19 120 281 535 35 424 235 235 265 . 277 Average Temperature 123 | . 47 7 45 88 165 12 221 118 58 98 . 67 Received Heat Transfer 3036 | . 81 399 63 558 249 . 387 24 365 . . 910 Effects 19 | . . . . . 12 . 7 . . . . . Shutdowns 6 | . . . . . 3 . 3 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . Interference 9 | . . . . . 6 . 3 . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Fried 4 | . . . . . . 1 3 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 8 | . . 5 3 . . . . . . . . . Heat Transferred 4785 | . 444 1895 666 322 185 . 222 . 444 . . 607 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 . . . . . . . 2 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Peak Influence 715 | . 223 336 341 668 715 . . 338 . . . 220 Initial 308 | . . 93 141 143 303 . . 308 . . . . Average 229 | . 74 186 231 282 508 . . 235 . . . 96 Maximum Alert Level 3 | . 1 1 1 2 3 . . 1 . . . 1 Low Security (%) 47 | 100 74 56 38 23 . . . 45 . . 100 97 Level 1 40 | . 25 43 61 60 25 . . 54 . . . 2 Level 2 12 | . . . . 16 72 . . . . . . . Level 3 . | . . . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 22 | . . 1 . 13 3 . 1 2 . . . 2 Investigation 7 | . . 1 . 5 . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 2 | . . . . . . . . . . . . 2 Assault 3 | . . . . 2 . . 1 . . . . . Garrison 9 | . . . . 6 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Distress Signals 5 | . 1 . . 2 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 180 | . 9 29 5 56 20 4 24 6 9 . . 18 Peak Tracking Total 10 | . 4 4 3 10 6 3 9 3 3 . . 5 Tactical Retreats 32 | . . 2 . 12 4 1 6 1 2 . . 4 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Traps Triggered 4 | . . . . 2 1 . . . . . . 1 Indirectly 1 | . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . . . 1 . 1 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Machines Disabled 10 | . 1 . . 5 2 . . . 1 . . 1 Max in Single Turn 3 | . 1 . . 3 1 . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Machines Accessed 28 | . 2 5 . 11 3 . . 4 . . 3 . Terminals 20 | . 2 3 . 9 2 . . 1 . . 3 . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 3 | . . 1 . . . . . 2 . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 72 | . 6 16 . 27 6 . . 9 . . 8 . Successful 33 | . 3 11 . 12 2 . . 3 . . 2 . Failed 39 | . 3 5 . 15 4 . . 6 . . 6 . Catastrophic 2 | . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . . . . 11 . . . . . . 4 . Terminals 51 | . 6 9 . 21 4 . . 3 . . 8 . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 3 | . . . . 3 . . . . . . . . Recycling Units 5 | . . 1 . . . . . 4 . . . . Scanalyzers 8 | . . 6 . . 2 . . . . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 22 | . 3 5 . 10 2 . . . . . 2 . Record 2 | . . . . 1 . . . . . . 1 . Part Schematic 1 | . . . . 1 . . . . . . . . Prototype ID Bank 5 | . 1 3 . . 1 . . . . . . . Open Door 4 | . . . . 4 . . . . . . . . Open DSF 2 | . . . . . 1 . . . . . 1 . Alert Level 5 | . 1 2 . 2 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . 1 . . . . Report Inventory 2 | . . 1 . . . . . 1 . . . . Scanalyzer 5 | . . 5 . . . . . . . . . . Insert Component 2 | . . 2 . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 1 4 . 7 2 . . 4 . . 2 . Full Trace Events 9 | . . 2 . 6 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . 2 . 1 . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Total Allies 12 | . . . . 12 . . . . . . . . Largest Group 10 | . . . . 10 . . . . . . . . Highest-Rated Group 173 | . . . . 173 . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . Total Orders 9 | . . . . 9 . . . . . . . . FOLLOW 6 | . . . . 6 . . . . . . . . GUARD 3 | . . . . 3 . . . . . . . . Ally Attacks 83 | . . . . 83 . . . . . . . . Total Damage 1138 | . . . . 1138 . . . . . . . . Kills 11 | . . . . 11 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 2 . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Turns Passed 7447 | 90 315 1039 212 1043 541 185 298 815 1730 593 228 358 Spaces Moved 7288 | 55 155 476 225 1130 1288 537 487 859 1263 493 184 136 Core 250 | 26 . . . . . . 170 15 . . . 39 Treads 732 | 29 155 476 . 15 . . . . 57 . . . Legs 1694 | . . . . 134 . . 3 88 709 493 184 83 Wheels 334 | . . . . 44 . . . 290 . . . . Hover 963 | . . . . . . . . 466 497 . . . Flight 3315 | . . . 225 937 1288 537 314 . . . . 14 Fastest Speed 26 | 50 160 160 31 26 26 26 29 50 56 120 120 50 Average Speed 78 | 148 160 160 31 52 26 27 42 82 119 120 120 185 Slowest Speed 845 | 200 160 160 101 240 96 99 500 450 240 120 120 845 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 19 | . . . 1 6 12 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 36 37 15 87 25 75 40 21 95 58 3 46 Regions Visited 12 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 13 | . . . . . . 4 1 . 8 . . . Spaces Dug 8 | . . . . . . . . . 8 . . . Terrain Destroyed 118 | . 43 . . 54 5 . . . 11 . . 5 Melee 8 | . . . . . . . . . 8 . . . Projectile 8 | . . . . . 5 . . . 3 . . . AOE 102 | . 43 . . 54 . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Fac Low Low Fac DSF Total 8436 | 61 193 635 341 1459 1420 560 544 950 1396 493 191 193 Wait 341 | . 3 30 76 136 28 . 17 26 23 . . 2 Move 7242 | 54 154 475 222 1119 1265 536 486 858 1262 492 183 136 Hop 15 | . . . 1 4 10 . . . . . . . Pick Up 65 | 1 7 14 2 20 6 1 1 4 4 . . 5 Fast Attach 103 | 6 3 5 1 18 8 4 2 22 18 . 2 14 Attach 74 | . . 2 5 15 5 4 8 5 20 . 2 8 Detach 60 | . 2 1 3 15 5 3 1 11 16 . 3 . Swap 42 | . 1 12 2 10 9 1 3 2 . . 1 1 Drop 75 | . 2 16 5 24 14 1 . 8 3 . . 2 Fire 336 | . 20 71 24 74 52 9 26 13 21 1 . 25 Melee 51 | . . . . 21 . 1 . . 29 . . . Ram 4 | . . . . 3 . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 10 | . 1 9 . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 15) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Utility x2 835 | -9/Materials | Build established: Scavenger-Mutant 1411 | -9/Materials | Discovered new exit (range 14) 1445 | -9/Materials | Entered another Materials area 1445 | -8/Materials | Evolved 2 slots: Propulsion x2 1464 | -8/Materials | Discovered new exit (range 15) 1657 | -8/Materials | Entered Storage 1756 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1848 | -8/Storage | Lost 5 allies 1959 | -8/Storage | Garrison activated, responded to threat 1982 | -8/Storage | Core integrity fell below 50% 2006 | -8/Storage | Lost 3 allies 2221 | -8/Storage | Lost 3 parts (2n1u) 2460 | -8/Storage | Garrison activated, responded to threat 2520 | -8/Storage | Destroyed 7 combat bots 2534 | -8/Storage | Core integrity fell below 20% 2597 | -8/Storage | Met a pair of Derelict thieves 2691 | -8/Storage | Discovered new exit (range 13) 2700 | -8/Storage | Entered Factory 2700 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2839 | -7/Factory | Garrison activated, responded to threat 3212 | -7/Factory | Build established: Sprinter 3240 | -7/Factory | Discovered new exit (range 7) 3241 | -7/Factory | Entered Lower Caves 3305 | -7/Lower Caves | Learned location of 1 exit from Factory 3360 | -7/Lower Caves | Found DCF Scrap (12 items) 3381 | -7/Lower Caves | Identified exit to Lower Caves 3426 | -7/Lower Caves | Entered another Lower Caves area 3493 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3593 | -7/Lower Caves | Lost 5 parts (1p3n1u) 3635 | -7/Lower Caves | System corruption reached 10% 3640 | -7/Lower Caves | Released all parts (7) 3666 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 3672 | -7/Lower Caves | Encountered a Warlord checkpoint 3720 | -7/Lower Caves | Discovered new exit (range 8) 3724 | -7/Lower Caves | Entered Factory 3724 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3725 | -6/Factory | Identified exit to Lower Caves 3891 | -6/Factory | Build established: Mutant 4390 | -6/Factory | Fabricated Lgt. Deuterium Engine? 4477 | -6/Factory | Discovered exit to Lower Caves (range 15) 4539 | -6/Factory | Entered Lower Caves 4569 | -6/Lower Caves | Build established: Hacker-Mutant 4590 | -6/Lower Caves | Learned Factory interactive machine intel 4710 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4797 | -6/Lower Caves | Lost 7 parts (2n4u1w) 4807 | -6/Lower Caves | Spotted B-75 Beast 4887 | -6/Lower Caves | Lost 5 parts (1p2n2u) 4899 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5205 | -6/Lower Caves | Lost 5 parts (2p1n1u1w) 5522 | -6/Lower Caves | Build established: Derelict-Mutant 5823 | -6/Lower Caves | Core integrity fell below 50% 5969 | -6/Lower Caves | Learned Factory emergency access door positions 6136 | -6/Lower Caves | Discovered new exit (range 2) 6269 | -6/Lower Caves | Entered another Lower Caves area 6349 | -6/Lower Caves | Discovered new exit (range 15) 6409 | -6/Lower Caves | Learned Factory garrison access intel 6417 | -6/Lower Caves | Learned Factory emergency access door positions 6862 | -6/Lower Caves | Entered Factory 6862 | -5/Factory | Evolved 2 slots: Utility x2 6864 | -5/Factory | Loaded intel: 52 interactive machine locations 6865 | -5/Factory | Loaded intel: 4 garrison access locations 6865 | -5/Factory | Identified exit to DSF 7090 | -5/Factory | Entered DSF 7118 | -5/DSF | Additional patrols routed to DSF 7197 | -5/DSF | Lost 11 parts (2p3n4u2w) 7326 | -5/DSF | System corruption reached 10% 7342 | -5/DSF | Sterilization system engaged 7344 | -5/DSF | Core integrity fell below 50% 7362 | -5/DSF | Ambient heat levels rising (+10) 7377 | -5/DSF | Ambient heat levels rising (+10) 7390 | -5/DSF | Lost 12 parts (1p4n2u5w) 7392 | -5/DSF | Ambient heat levels rising (+10) 7392 | -5/DSF | Core integrity fell below 20% 7407 | -5/DSF | Ambient heat levels rising (+10) 7412 | -5/DSF | Released all parts (2) 7422 | -5/DSF | Ambient heat levels rising (+10) 7433 | -5/DSF | System corruption reached 30% 7437 | -5/DSF | Ambient heat levels rising (+10) 7440 | -5/DSF | Lost 4 parts (1n2u1w) 7448 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 07422_ ALERT: Ambient heat levels +10. 07422_ Acquired Corrupted Lgt. Nuclear Core. 07422_ G-50 Soldier overheating. 07425_ Dropped Corrupted Lgt. Nuclear Core. 07430_ Acquired Carbon-fiber Leg. 07432_ Acquired Corrupted Carbon-fiber Leg. 07432_ Integrated Corrupted Carbon-fiber Leg (+9). 07433_ System corrupted: Matter fused (-5). 07435_ Acquired 35 matter. 07437_ ALERT: Ambient heat levels +10. 07442_ Acquired Insulated Plating. 07445_ Acquired 2 matter. 07446_ Penetrated by Slug. 07446_ Insulated Plating destroyed. 07446_ Knocked back. 07446_ Acquired Corrupted Imp. VSS Leg. 07446_ Integrated Corrupted Imp. VSS Leg (+10). 07448_ System corrupted: Imp. VSS Leg rejected. 07448_ Acquired 13 matter. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????######??###???#?????????????????????????? | | ??????#!! #?!!!#?!!#?????????????????????????? | | ??????#!! ##!!!#!!!## ?????????????????????? | | ?????##** ???????????????????? | | ?????#"** H ???????????????????? | | ?????##!* ???????????????????? | | ??????#%* ##!!!#!!!##% ???????????????????? | | ??????# #???!#?????# #???????????????????? | | ??????### ###????????# ###?????????????????? | | ???????# [[#????????! !!#?????????????????? | | ???????# [#????????! !!??????????????????? | | ???????# [#????????! !???????????????????? | | ???????## ###??????### ###?????????????????? | | ???????#[ ]]#??????#!! #?????????????????? | | ???????#[ ]#??????#!! #?????????????????? | | ???????## ##########!! #?????????????????? | | ??????###% ###[[# ## #???????????????????? | | ????###"%%*[##[[# % ###?????????????????? | | ???#"""""% %% %[* [ #?????????????????? | | ???#"##""%%** /! %@=[ #?????????????????? | | ??????#"%%%%##]]#[[[ ! // #?????????????????? | | ??????#""%%%######### %// #?????????????????? | | ??????####%##???????#########?????????????????? | | ?????????#"#??????????????????????????????????? | | ?????????""#??????????????????????????????????? | | ????????###???????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 180 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Phase Shifting 5 Evasion (%) 72 Targeting Accuracy 12 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Reaction Control System | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseCobblerThermoblaster Manual? 0 Play Time 02:10:30 Cumulative 42.6 hours Start 2024.09.17 @ 02:40:08 End 2024.09.17 @ 20:30:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7955e12e-88cb-4bae-9464-194049f04396