Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 23:34:04 Player: welikiq Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (101) 505 Value Destroyed (3021) 3021 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-3499) -3499 TOTAL SCORE: 7027 Bonus ------- Follower Combat Kills 408 Aligned with FarCom 300 Friendly Fire -4207 Cogmind --------- Core Integrity 0/1300 Matter 236/300 Energy 67/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy Plasma Cannon Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Gravity Neutralizer Advanced Terrain Scan Processor Improved Targeting Computer Core Analyzer Core Analyzer Transmission Jammer Remote Force Field > --- WEAPON ----------- KE Penetrator Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Backup Power III Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Machine Analyzer Improved Signal Interpreter Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Remote Force Field High-powered Shotgun Powered Hammer Enhanced Force Lance [Rating: 94] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Improved Linear Gravjet Utility Improved Targeting Computer Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 2 2 . . . 2 . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . 1 . 1 . . . . . . 1 . . . Utility 8 | . . . . . 1 2 1 . . . 1 . . 1 . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . . . . Parts Attached 92 | 6 7 1 . . 23 7 6 1 . . 6 4 8 5 11 . 7 Power 9 | 1 . . . . 2 1 . . . . 1 . 1 . 3 . . Engine 6 | 1 . . . . 2 1 . . . . 1 . . . 1 . . Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 . . Propulsion 22 | 2 . . . . 6 1 1 . . . . 3 1 1 5 . 2 Treads 6 | 2 . . . . 2 . . . . . . . . . 2 . . Leg 14 | . . . . . 4 1 1 . . . . 3 1 1 3 . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 29 | 1 2 1 . . 5 3 4 1 . . 2 . 3 4 2 . 1 Device 14 | . . 1 . . 2 1 1 1 . . 1 . 2 3 1 . 1 Storage 4 | 1 . . . . 1 . 1 . . . . . 1 . . . . Processor 9 | . 1 . . . 2 2 1 . . . 1 . . 1 1 . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 2 | . 1 . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 5 . . . 10 2 1 . . . 3 1 3 . 1 . 4 Energy Gun 5 | . 2 . . . 2 . . . . . . . . . 1 . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 . . . . 4 1 . . . . . . 1 . . . 1 Ballistic Cannon 11 | . . . . . 4 . 1 . . . 3 . 2 . . . 1 Launcher 2 | . 1 . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . 2 . . . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . . . . . 1 1 . . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . . System Corruption 20 | . . . . . . . . . . . . . . . 20 . . Parts Lost 35 | . . . . . 1 1 . 1 . . 1 1 . 8 18 . 4 Power 7 | . . . . . . 1 . . . . . 1 . 2 3 . . Propulsion 10 | . . . . . . . . . . . . . . 2 7 . 1 Utility 7 | . . . . . . . . . . . . . . 3 3 . 1 Weapon 11 | . . . . . 1 . . 1 . . 1 . . 1 5 . 2 Highest Loss Streak 10 | . . . . . 1 1 . 1 . . 1 1 . 4 10 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 8 | . 6 7 7 7 7 7 7 9 9 9 8 11 14 14 5 5 4 Power . | . . . . . . 1 1 1 1 1 . . . 1 . . . Propulsion 1 | . . . . . 2 1 . . . . 1 2 4 4 1 . . Utility 4 | . 3 4 4 4 3 3 5 7 7 7 6 7 7 6 3 3 3 Weapon 1 | . 2 3 3 3 . 1 1 1 1 1 1 2 2 3 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . . . 7 7 . . . . . . . . . . 4 Power 2 | . . . . . 1 1 . . . . . . . . . . . Propulsion 5 | . . . . . 3 2 . . . . . . . . . . . Utility 8 | . . . . . 3 2 . . . . . . . . . . 3 Weapon 3 | . . . . . . 2 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 91 85 85 85 96 99 92 97 93 93 95 99 100 91 42 10 11 Engine 7 | . 14 14 14 14 9 7 6 6 6 6 10 10 5 4 . . . Treads 6 | . 24 14 14 14 10 . . . . . . . . . 5 . . Leg 13 | . . . . . 13 23 20 26 26 26 23 23 23 24 5 . . Device 10 | . . 14 14 14 13 15 11 13 13 13 11 11 14 15 6 5 2 Storage 7 | . 14 14 14 14 9 7 6 6 6 6 5 5 5 5 3 . . Processor 10 | . 9 . . . 4 14 14 13 13 13 16 17 17 17 11 5 4 Protection 1 | . . . . . . . 6 6 6 6 5 5 2 . . . . Energy Gun 6 | . 20 14 14 14 18 . . . . . . . . . 1 . . Ballistic Gun 7 | . 3 . . . 3 29 14 20 20 20 11 . 1 5 . . . Ballistic Cannon 5 | . . . . . 13 . 5 4 . . 7 17 16 12 . . 1 Launcher 1 | . 2 14 14 14 . . . . . . . . . . . . . Peak Build Rating 94 | 6 10 8 8 8 35 42 53 55 47 50 73 78 83 94 73 10 23 Average Rating 37 | 4 8 8 8 8 25 38 47 50 47 47 60 75 80 84 39 10 12 On Entrance 33 | . 6 8 8 8 8 32 42 52 47 47 47 70 77 81 47 10 10 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . . . . 10 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 94 | 10 17 15 15 15 45 30 58 58 50 53 89 94 85 82 57 . 12 Greatest Support 108 | 40 40 20 20 20 60 54 70 70 70 70 70 76 88 108 66 3 10 Greatest Overweight (x) 15 | . . . . . 1 . 1 . . . 1 1 1 1 15 . 3 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 10 | 6 8 8 8 8 8 8 11 15 15 15 15 15 15 15 11 5 5 Most Carried 15 | . 8 7 7 7 8 8 10 9 9 10 10 13 15 15 15 5 5 Average Carried 8 | . 6 7 7 7 7 7 7 9 9 9 8 12 14 14 5 5 4 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | . 8 7 7 7 8 8 9 9 9 10 10 13 15 15 5 5 5 Class Distribution -------------------- 44% | Skirmisher 34% | Mutant 15% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Assassin | -5/Waste Assassin | -5/Factory Skirmisher | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Matter Collected 2477 | 167 193 54 . . 490 127 167 368 . 74 51 242 10 134 392 . 8 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3982 | . 382 33 . . 1027 77 90 264 . 98 95 862 107 291 453 . 203 Parts 207 | . 27 1 . . 60 8 7 9 . 3 2 27 3 26 21 . 13 Haulers Intercepted 8 | . 2 . . . 5 . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . 12 . 2 . . . . 21 . . Prevented 4 | . . . . . . . . 1 . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Combat Hostiles Destroyed 61 | . 9 1 . . 15 2 . 6 . 2 2 . . 6 10 . 8 Melee 6 | . . . . . . . . . . . . . . . 6 . . Guns 32 | . 9 . . . 8 2 . 4 . 2 1 . . 5 1 . . Cannons 10 | . . . . . 6 . . 2 . . 1 . . 1 . . . AOE 9 | . . 1 . . . . . . . . . . . . . . 8 Classes Destroyed 14 | . 4 . . . 6 1 . 1 . . . 2 . . . . . Worker 5 | . . . . . 4 . . . . . . . . 1 . . . Builder 5 | . . . . . 3 . . . . . . . . 1 . . 1 Hauler 8 | . 2 . . . 5 . 1 . . . . . . . . . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . . . . Swarmer 21 | . 6 . . . 3 . . . . . . . . 2 4 . 6 Grunt 20 | . 3 1 . . 6 1 . 2 . 2 2 . . . 3 . . Brawler 2 | . . . . . . . . 2 . . . . . . . . . Sentry 7 | . . . . . 5 . . 1 . . . . . . 1 . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 10 | . . . . . . 1 . 1 . . . . . 4 2 . 2 Surgeon 2 | . . . . . . . . . . . . 2 . . . . . Wasp 4 | . . . . . . . . . . . . 3 1 . . . . Thug 6 | . . . . . . . . . . . . 6 . . . . . Savage 2 | . . . . . . . . . . . . 2 . . . . . Martyr 2 | . . . . . . . . . . . . 1 1 . . . . Best Kill Streak 9 | . 3 1 . . 5 1 1 5 . 2 2 . . 4 3 . 9 Combat Bots Only 8 | . 3 1 . . 4 1 . 5 . 2 2 . . 2 3 . 8 Max Kills in Single Turn 8 | . 1 1 . . 2 1 1 1 . 1 1 1 1 1 1 . 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 8 | . . 1 . . . . . . . . . . . . . . 8 Melee 1 | . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Hostile Shots Fired 642 | . 39 3 . . 44 6 3 32 . 14 54 . . 122 219 . 106 Missed 187 | . 12 . . . 17 1 . 11 . 4 8 . . 32 58 . 44 Hits 455 | . 27 3 . . 27 5 3 21 . 10 46 . . 90 161 . 62 Melee 1 | . . . . . . . . 1 . . . . . . . . . Projectile 454 | . 27 3 . . 27 5 3 20 . 10 46 . . 90 161 . 62 Critical Strikes 31 | . 2 . . . 3 . . 2 . 1 1 . . 5 14 . 3 Damage Taken 8927 | . 318 61 . . 437 84 152 387 . 165 745 166 123 1531 3032 . 1726 Core 2543 | . 57 24 . . 37 15 . . . 18 32 . 33 140 836 . 1351 Absorbed by Shields 393 | . . . . . . . . 66 . 20 80 . . 118 109 . . Regen/Repaired (Parts) 160 | . 79 . . . . . 72 . . . . 9 . . . . . Core Remaining (%) 80 | 100 . . . 67 93 97 . . . 97 . . 93 . . 15 . Volleys Fired 167 | . 35 2 . . 44 3 6 13 . 4 7 . 6 31 8 . 8 Largest 4 | . 2 2 . . 4 4 4 4 . 3 4 . 2 4 1 . 1 Hottest 182 | . 90 75 . . 180 100 119 119 . 75 166 . 102 182 47 . 113 Shots Fired 375 | . 70 4 . . 144 11 9 49 . 12 19 . 8 33 8 . 8 Gun 264 | . 69 2 . . 85 11 8 39 . 12 7 . . 24 7 . . Cannon 107 | . . . . . 59 . 1 10 . . 12 . 8 9 1 . 7 Launcher 4 | . 1 2 . . . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . Kinetic 249 | . 38 . . . 59 11 9 49 . 12 19 . 8 33 8 . 3 Thermal 4 | . . . . . . . . . . . . . . . . . 4 Explosive 3 | . 1 2 . . . . . . . . . . . . . . . Electromagnetic 119 | . 31 2 . . 85 . . . . . . . . . . . 1 Robot Hit Streak 14 | . 10 4 . . 14 13 11 7 . 4 4 . 5 9 12 . . Robot Miss Streak 6 | . 5 1 . . 5 4 4 6 . 2 2 . 1 3 1 . . Penetration Max 1 | . . . . . 1 . . . . . . . . 1 1 . . Secondary Targets 3 | . 1 . . . 1 . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . . . . . Shots Hit Robots 305 | . 48 4 . . 95 6 11 37 . 11 10 26 6 18 33 . . Core Hits 181 | . 25 3 . . 52 6 5 24 . 8 6 15 1 12 14 . 10 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 . . . . . . . . . . . 1 . 2 . . Critical Strikes 22 | . 1 . . . 6 . . . . . . 8 2 1 4 . . Destroy 2 | . . . . . . . . . . . . . 1 1 . . . Blast 6 | . . . . . 6 . . . . . . . . . . . . Smash 3 | . 1 . . . . . . . . . . . . . 2 . . Impale 11 | . . . . . . . . . . . . 8 1 . 2 . . Melee Attacks 77 | . 1 . . . . 4 3 . . . . 28 6 . 35 . . Impact 16 | . 1 . . . . 4 3 . . . . . . . 8 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . 28 6 . 27 . . Sneak Attacks 34 | . 1 . . . . . 2 . . . . 26 5 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . 4 . . Damage Inflicted 10666 | . 592 113 . . 2133 165 370 647 . 228 292 2348 416 682 1271 . 1409 Guns 3300 | . 478 28 . . 1006 148 135 480 . 228 169 . . 451 177 . . Cannons 1450 | . . . . . 909 . . 167 . . 123 . 15 195 41 . . Explosions 1783 | . 43 73 . . 203 . 65 . . . . . . . . . 1399 Melee 4024 | . 68 . . . . . 170 . . . . 2348 401 . 1037 . . Ramming 109 | . 3 12 . . 15 17 . . . . . . . 36 16 . 10 Kinetic 3435 | . 197 . . . 909 148 135 647 . 228 292 . 15 646 218 . . Thermal 246 | . 43 . . . 203 . . . . . . . . . . . . Explosive 1508 | . . 73 . . . . 65 . . . . . . . . . 1370 Electromagnetic 1344 | . 281 28 . . 1006 . . . . . . . . . . . 29 Impact 456 | . 68 . . . . . 170 . . . . . . . 218 . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 3568 | . . . . . . . . . . . . 2348 401 . 819 . . Highest Corruption 29 | . . . . . . 2 . 1 1 1 . . 2 5 29 29 3 Average Corruption 10 | . . . . . . 2 . 1 1 1 . . 2 3 25 29 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 65 | . . . . . . 7 . . . 3 . . 6 10 38 . 1 Message Errors 14 | . . . . . . 1 . . . 1 . . 2 . 9 . 1 Matter Fused 11 | . . . . . . 1 . . . 1 . . 2 . 7 . . Heat Flow Errors 4 | . . . . . . 1 . . . 1 . . . 1 1 . . Energy Discharges 10 | . . . . . . 1 . . . . . . . 2 7 . . Parts Rejected 2 | . . . . . . . . . . . . . . 1 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . . . 2 . . . . . . 1 3 4 . . Data Loss (major) 6 | . . . . . . 1 . . . . . . . 1 4 . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 665 | . 68 2 . . 41 . . . . . . 228 109 3 111 . 103 Projectiles 24 | . . . . . 21 . . . . . . . . 3 . . . Explosions 125 | . . 2 . . 20 . . . . . . . . . . . 103 Melee 516 | . 68 . . . . . . . . . . 228 109 . 111 . . Knockbacks 16 | . . . . . 6 . . 2 . . 3 . . 4 1 . . Impact 1 | . . . . . . . . . . . . . . . 1 . . Kinetic 13 | . . . . . 5 . . 2 . . 2 . . 4 . . . Secondary 2 | . . . . . 1 . . . . . 1 . . . . . . Self-Inflicted Damage 427 | . 34 13 . . 46 . 114 . . . . . . . 2 . 218 Shots 8 | . 1 2 . . 1 . 1 . . . . . . . . . 3 Rammed 14 | . 4 3 . . 2 . . . . . . . . . 2 . 3 Targets Rammed 22 | . 4 3 . . 2 2 . . . . . . . 5 3 . 3 Kicked 7 | . . . . . . 2 . . . . . . . 5 . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . Highest Temperature 390 | . 132 48 . . 128 370 42 120 . 237 390 . 42 208 241 . 60 Average Temperature 67 | . 34 29 . . 38 97 27 53 . 70 247 . 20 78 95 . 28 Received Heat Transfer 1297 | . 117 27 . . 144 . . 118 . 91 160 . . 82 558 . . Effects 2 | . . . . . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . . . . . . . . . 3 . . Combat Hostiles 4 | . . . . . 1 . . . . . . . . . 3 . . Parts Fried 18 | . 3 . . . 10 . . . . . . . . . 5 . . Impact Corruptions 6 | . 2 . . . . . . . . . . . . . 4 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . 1 . . Heat Transferred 300 | . 50 . . . 250 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . 3 . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 100 . 100 93 100 100 . . . 100 100 100 100 . . 57 Level 1 3 | . . . . . 6 . . . . . . . . . . . 42 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 369 | . 81 57 . . 228 30 79 . . . 52 18 4 90 . . 369 Initial 59 | . . . . . . . . . . . 2 11 . . . . 59 Average 24 | . 14 9 . . 55 1 4 . . . 4 1 . 14 . . 163 Influence Increases 2843 | . 290 135 . . 701 68 89 174 . 85 70 66 14 204 445 . 502 Destroy 0b10 Robot/C 1360 | . 180 80 . . 340 40 . 160 . 40 40 . . 120 200 . 160 Destroy 0b10 Robot/NC 120 | . 20 . . . 75 . 10 . . . . . . 10 . . 5 Destroy Leader 282 | . 38 20 . . 112 10 2 10 . . 10 . . 30 20 . 30 Allied During Kill 18 | . . 9 . . 4 1 . 4 . . . . . . . . . Successful Hack 48 | . 28 . . . 7 2 3 . . . 8 . . . . . . Disable Machine 195 | . . 15 . . 45 15 45 . . . . . . . . . 75 Destroy Structure 310 | . 9 11 . . 43 . 29 . . . 12 66 14 14 . . 112 Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 15 . . . 75 . . . . 45 . . . 30 225 . 105 Influence Decreases 2501 | . 290 135 . . 701 68 26 229 8 80 43 98 14 192 348 21 248 Entered New Map 111 | . . . . . . . . 24 8 . 3 21 . . 5 21 29 Time Decay 1831 | . 254 115 . . 449 57 26 175 . 80 30 67 14 122 246 . 196 Lost Part 236 | . . . . . 10 6 . 10 . . 10 10 . 70 97 . 23 Lost Ally 65 | . . 20 . . 20 5 . 20 . . . . . . . . . Purge Threat 258 | . 36 . . . 222 . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 2 2 2 . . . 1 . 1 2 . . 4 Investigation 3 | . . . . . 1 . . . . . . . 1 . . . 1 Extermination 6 | . . . . . . 2 1 . . . 1 . . 1 . . 1 Reinforcement 5 | . . . . . 1 . 1 . . . . . . 1 . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Distress Signals 12 | . 1 . . . 5 1 . . . . . . 1 1 . . 3 Communications Jammed 36 | . . . . . . . 6 . . . . . . 30 . . . Distress Signals 36 | . . . . . . . 6 . . . . . . 30 . . . Times Spotted 152 | . 18 4 . . 33 4 3 9 . 5 6 3 4 18 26 . 19 Peak Tracking Total 11 | . 3 2 . . 5 1 2 5 . 5 4 2 3 8 8 . 11 Tactical Retreats 16 | . 1 . . . 5 . . . . 2 . . . 1 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Traps Triggered 6 | . . . . . 1 . . . . . 1 . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Machines Disabled 13 | . . 1 . . 3 1 3 . . . . . . . . . 5 Max in Single Turn 2 | . . 1 . . 1 1 2 . . . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Machines Accessed 33 | . 8 . . . 6 6 4 . . . 3 . 2 2 . . 2 Terminals 20 | . 7 . . . 5 2 1 . . . 1 . 1 1 . . 2 Fabricators 3 | . . . . . . . 1 . . . 1 . 1 . . . . Repair Stations 5 | . 1 . . . . 1 2 . . . . . . 1 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . Total Hacks 74 | . 28 . . . 11 11 9 . . . 6 . 3 4 . . 2 Successful 32 | . 14 . . . 4 4 4 . . . 4 . 1 1 . . . Failed 41 | . 14 . . . 6 7 5 . . . 2 . 2 3 . . 2 Catastrophic 9 | . 2 . . . 2 2 1 . . . 1 . 1 . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 41 | . 20 . . . 11 3 2 . . . 3 . . . 1 . 1 Terminals 45 | . 23 . . . 9 3 1 . . . 4 . 2 1 . . 2 Fabricators 5 | . . . . . . . 3 . . . 1 . 1 . . . . Repair Stations 14 | . 5 . . . . 1 5 . . . . . . 3 . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 3 . . . . . . . . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 . . . . . . Terminal Hacks 14 | . 9 . . . 3 . . . . . 2 . . . . . . Robot Analysis 6 | . 4 . . . 1 . . . . . 1 . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . . . . Network Status 2 | . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 8 | . 3 . . . . . 4 . . . . . . 1 . . . Scan Component 5 | . 2 . . . . . 2 . . . . . . 1 . . . Repair 3 | . 1 . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 4 | . . . . . 1 3 . . . . . . . . . . . Retrieve Study 4 | . . . . . 1 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . . . . . . . Terminals 2 | . 2 . . . . . . . . . . . . . . . . Botnet 2 | . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 7 . . . 5 6 2 . . . 1 . 2 2 . . 2 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 3 . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 . . . . . . . . . . Time 102 | . 26 . . . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 1 . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Total Allies 24 | . . 2 . 1 . 1 . 2 . . . 18 . . . . . Largest Group 18 | . . 2 . 1 1 1 . 2 1 1 . 18 2 . . . . Highest-Rated Group 638 | . . 43 . 31 31 21 . 50 20 20 . 638 75 . . . . Highest-Rated Ally 50 | . . 31 . 31 31 21 . 30 20 20 . 50 50 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 109 | . . 12 . . 8 7 . 7 . . . 75 . . . . . Total Damage 3468 | . . 211 . . 104 71 . 157 . . . 2925 . . . . . Kills 15 | . . 3 . . 2 . . 2 . . . 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Active Infowar (turns) 6563 | . . 656 255 128 707 1079 624 434 6 253 333 483 536 631 438 . . Terrain 5869 | . . 656 255 128 707 1079 624 386 6 212 307 459 536 514 . . . Machine Analysis 577 | . . . . . . . 139 . . . . . . . 438 . . Jamming 3725 | . . . . . . 670 485 434 6 253 333 483 536 525 . . . ECM 10 | . . . . . . . . . . . . . . . 10 . . Robot Analysis Total 6 | . 4 . . . 1 . . . . . 1 . . . . . . Derelict Logs Recovered 7 | . . . . 1 . . . 2 . 2 . . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Turns Passed 9430 | 79 1226 656 255 128 1353 1079 624 434 6 253 333 483 536 685 857 7 436 Spaces Moved 5939 | 47 651 392 160 81 618 683 290 282 6 195 191 205 337 467 800 13 521 Core 905 | 4 . . . . . . . . . . . . . . 581 13 307 Treads 1775 | 43 651 392 160 81 246 . . . . . . . . . 202 . . Legs 3045 | . . . . . 372 683 290 282 6 195 191 205 337 467 17 . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 214 | . . . . . . . . . . . . . . . . . 214 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 130 115 115 116 116 116 116 186 118 117 50 50 40 Average Speed 126 | 150 160 160 160 160 145 127 142 116 116 116 133 187 143 118 89 50 47 Slowest Speed 800 | 160 160 160 160 160 240 130 185 116 116 116 186 188 188 188 800 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . . . . . . 5 . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 97 53 56 29 52 15 9 36 22 52 6 84 9 14 86 6 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 2 . . . . 1 . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 . 1 . . . . 2 . . Spaces Dug 24 | . . . . . 2 . . . . . . 2 6 9 . . 5 Terrain Destroyed 201 | . 8 12 . . 42 . 29 . . . 5 2 7 13 . . 83 Melee 3 | . . . . . . . . . . . . 2 1 . . . . Projectile 57 | . . . . . 27 . . . . . 5 . 6 13 . . 6 AOE 141 | . 8 12 . . 15 . 29 . . . . . . . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Dat Pro Fac Was Fac Fac Upp Upp Res Total 7393 | 52 767 415 159 80 975 878 485 355 5 211 254 237 371 564 872 12 701 Wait 955 | . 52 18 . . 264 151 171 30 . 10 42 . 2 50 7 . 158 Move 5923 | 46 650 391 159 80 617 682 289 281 5 194 191 204 336 466 799 12 521 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 48 | . 12 . . . 11 9 4 . . 1 3 . 3 3 2 . . Fast Attach 33 | 6 2 . . . 4 2 3 . . . 1 1 1 2 5 . 6 Attach 22 | . . . . . 2 2 1 . . . 2 . . 2 12 . 1 Detach 1 | . . . . . . . . . . . . . . . . . 1 Swap 71 | . 6 1 . . 18 9 6 4 . 2 7 4 10 4 . . . Drop 46 | . 5 . . . 13 8 2 . . . 1 . 7 1 6 . 3 Fire 167 | . 35 2 . . 44 3 6 13 . 4 7 . 6 31 8 . 8 Melee 72 | . 1 . . . . 4 3 . . . . 28 6 . 30 . . Ram 5 | . . . . . . . . . . . . . . . 2 . 3 Kick 7 | . . . . . . 2 . . . . . . . 5 . . . Crush 10 | . 4 3 . . 2 . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . 6 . 27 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Arm / Tes) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 15) 621 | -10/Materials | Discovered new exit (range 8) 734 | -10/Materials | Discovered new exit (range 3) 951 | -10/Materials | Discovered new exit (range 13) 1064 | -10/Materials | Repaired Lgt. Treads 1306 | -10/Materials | Entered Mines 1644 | -10/Mines | Discovered new exit (range 9) 1791 | -10/Mines | Discovered new exit (range 6) 1954 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1954 | -10/Mines | Discovered new exit (range 5) 1962 | -10/Mines | Entered Exiles 2001 | -10/Exiles | Met 8R-AWN 2028 | -10/Exiles | Met EX-HEX 2082 | -10/Exiles | Met EX-BIN 2102 | -10/Exiles | Aligned with FarCom system 2103 | -10/Exiles | Given EX-Vault access code 2143 | -10/Exiles | Met EX-DEC 2202 | -10/Exiles | Discovered new exit (range 10) 2217 | -10/Exiles | Entered Mines 2307 | -9/Mines | Learned Materials emergency access door positions 2324 | -9/Mines | Received a Mining Laser from a helpful Derelict 2336 | -9/Mines | Discovered new exit (range 8) 2345 | -9/Mines | Entered Materials 2345 | -8/Materials | Accompanied by 1 ally 2345 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2517 | -8/Materials | Build established: Skirmisher 3581 | -8/Materials | Central database locked down 3663 | -8/Materials | Discovered new exit (range 8) 3698 | -8/Materials | Entered Factory 3698 | -7/Factory | Evolved 2 slots: Utility x2 4481 | -7/Factory | Discovered new exit (range 13) 4777 | -7/Factory | Entered another Factory area 4777 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4847 | -6/Factory | Repaired Hpw. Shotgun+ 4933 | -6/Factory | Repaired Titanium Leg+ 5153 | -6/Factory | Build established: Assassin 5385 | -6/Factory | Discovered new exit (range 9) 5401 | -6/Factory | Entered Lower Caves 5447 | -6/Lower Caves | Learned 8 Factory zone layouts 5633 | -6/Lower Caves | Build established: Skirmisher 5642 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5761 | -6/Lower Caves | Learned Factory terminal intel 5798 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5835 | -6/Lower Caves | Entered Data Miner 5835 | -6/Data Miner | Accompanied by 1 ally 5835 | -6/Data Miner | Discovered new exit (range 6) 5841 | -6/Data Miner | Entered Proximity Caves 5841 | -5/Proximity Caves | Accompanied by 1 ally 6083 | -5/Proximity Caves | Discovered new exit (range 9) 6094 | -5/Proximity Caves | Entered Factory 6094 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6096 | -5/Factory | Loaded intel: 28 terminal locations 6427 | -5/Factory | Sucked down chute 6427 | -5/Factory | Entered Waste 6442 | -5/Waste | Spotted C-40 Crusher 6459 | -5/Waste | Spotted C-40 Crusher 6483 | -5/Waste | Warlord forces began an assault 6486 | -5/Waste | Allies destroyed C-40 Crusher 6490 | -5/Waste | Allies destroyed C-40 Crusher 6582 | -5/Waste | Spotted C-40 Crusher 6589 | -5/Waste | Allies destroyed C-40 Crusher 6651 | -5/Waste | Murdered 14 allies 6659 | -5/Waste | Spotted C-40 Crusher 6666 | -5/Waste | Allies destroyed C-40 Crusher 6732 | -5/Waste | Build established: Assassin 6855 | -5/Waste | Discovered new exit (range 11) 6910 | -5/Waste | Entered Factory 6910 | -5/Factory | Accompanied by 2 allies 7387 | -5/Factory | Discovered new exit (range 13) 7446 | -5/Factory | Entered another Factory area 7446 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7620 | -4/Factory | Build established: Skirmisher 8067 | -4/Factory | Lost 3 parts (1p1n1u) 8110 | -4/Factory | Discovered new exit (range 14) 8125 | -4/Factory | Lost 4 parts (1p1n1u1w) 8131 | -4/Factory | Entered Upper Caves 8215 | -4/Upper Caves | Lost 10 parts (2p3n2u3w) 8215 | -4/Upper Caves | System corruption reached 10% 8411 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8494 | -4/Upper Caves | Core integrity fell below 50% 8536 | -4/Upper Caves | Lost 5 parts (1p2n1u1w) 8725 | -4/Upper Caves | Lost 3 parts (2n1w) 8759 | -4/Upper Caves | Build established: Mutant 8916 | -4/Upper Caves | Core integrity fell below 20% 8969 | -4/Upper Caves | Learned location of Armory (-3) 8972 | -4/Upper Caves | Learned location of 2 exits from Research 8973 | -4/Upper Caves | Discovered new exit (range 14) 8988 | -4/Upper Caves | Entered another Upper Caves area 8988 | -4/Upper Caves | Discovered new exit (range 9) 8989 | -4/Upper Caves | Encountered a Warlord checkpoint 8995 | -4/Upper Caves | Entered Research 8995 | -3/Research | Evolved 2 slots: Utility x2 8996 | -3/Research | Identified exit to Testing 8996 | -3/Research | Identified exit to Armory 9243 | -3/Research | Found Prototype Launcher 9243 | -3/Research | Identified Tesla Bomb Launcher 9245 | -3/Research | Core integrity fell below 50% 9266 | -3/Research | Destroyed 8 combat bots 9276 | -3/Research | Lost 4 parts (1n1u2w) 9356 | -3/Research | Core integrity fell below 20% 9431 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09314_ U-05 Engineer builds a Wall. 09315_ U-05 Engineer lays Concrete. 09327_ Triggered Alarm Trap. 09327_ An alarm sounds. 09327_ ALERT: Alarm triggered, dispatching investigation squad. 09345_ W-44 Eye sends out distress signal. 09367_ Slammed into K-01 Serf. 09367_ Imp. Targeting Computer broken. 09367_ Destabilizing: Short circuit. 09368_ Slammed into T-07 Excavator. 09402_ Acquired Nova Cannon. 09415_ R4GT525AWMZ9KU1PHQPBWUSK QFLGM5LOTP&ZH 09420_ Dropped Nova Cannon. 09429_ Penetrated by Slug. 09429_ Knocked back. 09431_ Slammed into H-71 Marshal. 09431_ H-71 Marshal calls for reinforcements. 09431_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????#" | | ????????????????????????????????????????????????#" | | ???????????????????????????????????????????????##" | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????? ?????????????????????# | | ????????????????????????? ?????????????????????# | | ????????????????????????? ?????????????????????# | | ????????????????????????? ?????????????????????# | | ????????????????????????? ?????????????????????### | | ????????????????????????? ??????????????????????# | | ????????????????????????? ??????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# #?????????????????????# | | ????????????????????????# #???????????????######## | | ????????????????????????# #???????????????# | | ??????????????????????### ###?????????????# | | ??????????????????????# #?????????????# "" | | ???????????????????#### #?????????????# """ | | ???????????????????+ t H #?????????????# T" | | ??????????????????????# @ !#?????????????# """ | | ??????????????????????# ####??????????# "" | | ?????????????????????####+###"]#######????# | | ?????????????????????# =## # ! #????# | | ?????????????????????# % ###" #????####+### | | ?????????????????????# ! ! #?## #?????# # | | ?????????????????????# #??# ####### T # | | ?????????????????????# #??# + "" | | ?????????????????????#########??# ####### # | | ????????????????????????????????# #?????# # | | ????????????????????????????????# #?????## #### | | ????????????????????????????????# #??????# #??? | | ????????????????????????????????######??????# #??? | | ????????????????????????????????Y???????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????########## #### | | ???????????????????????????????????# | | ???????????????????????????????????# ### | | ???????????????????????????????????# #?? | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ########?? | | ???????????????????????????????????# #????????? | | ???????????????????????????????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Additional Mass Support 12 EM Shielding 4 Armor Coverage 225 Evasion (%) 57 Targeting Accuracy 6 Core Analysis 9 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 43% | -10/Materials Hpw. Shotgun | 54% | -6/Factory Titanium Leg | 89% | -6/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Imp. Titanium Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Collateral Damage Leap Before You Look Challenges ------------ None Game ------ Seed ScrapColdPick Manual? 0 Play Time 01:47:08 Cumulative 52.9 hours Start 2026.07.10 @ 21:45:50 End 2026.07.10 @ 23:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: edbc07ff-dd27-4c18-8c19-bbf0bec1abae