Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.02 @ 20:28:49 Player: Rushional Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (592) 592 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (568) 568 TOTAL SCORE: 2980 Bonus ------- Follower Combat Kills 7 Met Imprinter 300 Was Imprinted 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 66/100 System Corruption 0% Temperature Cool (18) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Ion Engine Light Deuterium Engine Heat Sink Shock Absorption System Hacking Suite Phasing AFG Rocket Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite Phasing AFG > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Deuterium Engine Wheel Wheel Heat Sink Medium Armor Plating Shock Absorption System Hacking Suite Light EM Pulse Cannon Rocket Launcher Self-destruct Interrupter [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 57 | 9 14 15 4 8 7 Power 6 | 2 2 2 . . . Engine 6 | 2 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 1 4 . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 11 | 3 1 4 . 1 2 Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 4 1 7 . Device 10 | 2 . 3 1 4 . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 1 | . 1 . . . . Protection 4 | . . 1 . 3 . Artifact . | . . . . . . Weapon 24 | 2 9 5 3 . 5 Energy Gun 3 | 1 2 . . . . Energy Cannon 7 | . 1 2 1 . 3 Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 2 | . . 1 1 . . Launcher 9 | . 4 2 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 14 | . 1 4 . . 9 Power 2 | . . 1 . . 1 Propulsion 7 | . . 3 . . 4 Utility 1 | . . . . . 1 Weapon 4 | . 1 . . . 3 Highest Loss Streak 9 | . 1 3 . . 9 Average Slot Usage (%) 98 | . 99 95 100 99 97 Engine 11 | . 14 11 11 11 10 Wheel 22 | . 28 17 22 22 20 Device 9 | . 2 11 11 13 11 Storage 11 | . 13 11 11 11 11 Hackware 11 | . 12 11 11 11 11 Protection 6 | . . 10 11 8 10 Energy Gun 5 | . 20 . . . . Energy Cannon 15 | . 3 16 11 22 19 Ballistic Cannon 1 | . . 3 10 . . Launcher 1 | . 2 1 . . 1 Naked Turns . | . . . . . . Heaviest Build 55 | 10 44 49 49 55 55 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 15 | . 2 15 2 2 14 Average Overweight (x) 1 | . 1 2 2 2 2 Largest Inventory Capacity 12 | 4 12 12 12 12 12 Average Capacity 11 | 4 11 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 Average Carried 11 | 2 10 10 11 11 11 Final Capacity 12 | 4 12 12 12 12 12 Final Carried 12 | 4 12 12 12 12 9 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 846 | 290 125 277 77 77 . Remotely . | . . . . . . Salvage Created 1332 | 140 620 443 113 . 16 Parts 76 | 9 30 25 12 . . Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 2 | . 1 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 16 | 1 6 2 7 . . Guns 6 | 1 5 . . . . Cannons 7 | . . 1 6 . . AOE 3 | . 1 1 1 . . Classes Destroyed 10 | 3 4 2 1 . . Worker 5 | 1 1 2 1 . . Builder 5 | . 1 4 . . . Tunneler 2 | 2 . . . . . Hauler 3 | . 2 1 . . . Recycler 5 | . 2 3 . . . Operator 3 | . 3 . . . . Watcher 1 | . . 1 . . . Swarmer 7 | . . . 7 . . Grunt 7 | 1 6 . . . . Sentry 2 | . . 2 . . . Z-Technician 1 | . . . . . 1 Best Kill Streak 5 | 2 3 5 4 . 1 Combat Bots Only 4 | 1 1 2 4 . . Max Kills in Single Turn 2 | 1 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 1 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 1710 | 32 175 456 112 . 935 Core 421 | . 21 82 28 . 290 Absorbed by Shields . | . . . . . . Core Remaining (%) 95 | 100 91 . . . . Volleys Fired 128 | 15 62 31 10 . 10 Largest 2 | 1 2 2 2 . 2 Hottest 112 | 40 80 112 95 . 112 Shots Fired 200 | 15 96 55 20 . 14 Gun 97 | 15 82 . . . . Cannon 89 | . 14 46 19 . 10 Launcher 14 | . . 9 1 . 4 Special . | . . . . . . Kinetic 21 | . 5 7 9 . . Thermal 39 | . 39 . . . . Explosive 14 | . . 9 1 . 4 Electromagnetic 126 | 15 52 39 10 . 10 Robot Hit Streak 20 | 4 11 20 4 . 4 Robot Miss Streak 3 | 2 3 2 2 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 97 | 10 41 33 9 . 4 Core Hits 58 | 4 21 22 9 . 2 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 1 | . 1 . . . . Impact . | . . . . . . Slashing 1 | . 1 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2334 | 178 736 944 369 . 107 Guns 533 | 140 393 . . . . Cannons 1205 | . 298 623 198 . 86 Explosions 596 | 38 45 321 171 . 21 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 121 | . . 61 60 . . Thermal 354 | 38 196 99 . . 21 Explosive 393 | . . 222 171 . . Electromagnetic 1466 | 140 540 562 138 . 86 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 137 | 21 5 57 37 . 17 Projectiles 70 | . 5 48 . . 17 Explosions 67 | 21 . 9 37 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 120 | . . 105 15 . . Shots 6 | . . 5 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 134 | 18 134 54 26 . 33 Average Temperature 24 | 12 28 14 13 . 12 Received Heat Transfer 492 | 18 96 117 . . 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 3 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 598 | 50 398 100 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | 1 1 2 . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 200 | 35 175 128 200 . . Initial 36 | . 22 36 34 . . Average 67 | 20 54 78 142 . . Maximum Alert Level 1 | . . . 1 . . Low Security (%) 96 | 100 100 100 69 . . Level 1 3 | . . . 30 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 5 . . . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | 1 9 4 9 . 3 Peak Tracking Total 4 | 1 2 3 4 . 3 Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 6 | . 2 3 . . 1 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 11 | . 8 3 . . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 32 | . 27 5 . . . Successful 21 | . 17 4 . . . Failed 11 | . 10 1 . . . Catastrophic 3 | . 2 1 . . . Database Lockouts . | . . . . . . Manual 13 | . 4 1 . 8 . Terminals 23 | . 18 5 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 8 | . 8 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 11 4 . . . Record 7 | . 6 1 . . . Robot Analysis 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 6 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 11 | . 8 3 . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 . Highest-Rated Group 155 | . . . 31 155 . Highest-Rated Ally 40 | . . . 31 40 . Total Orders . | . . . . . . Ally Attacks 2 | . . . 2 . . Total Damage 20 | . . . 20 . . Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4483 | 172 1196 634 243 1749 489 Spaces Moved 3337 | 164 949 407 193 1284 340 Core 23 | 15 . 6 . . 2 Treads . | . . . . . . Legs . | . . . . . . Wheels 3314 | 149 949 401 193 1284 338 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 100 100 100 100 Average Speed 98 | 77 93 110 100 100 103 Slowest Speed 800 | 80 100 800 100 100 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 11 99 19 60 92 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug 25 | . 1 . . . 24 Terrain Destroyed 101 | 2 1 47 15 . 36 Melee 1 | . 1 . . . . Projectile 2 | . . . 2 . . AOE 98 | 2 . 47 13 . 36 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 4331 | 193 1167 534 222 1753 462 Wait 720 | . 92 68 13 442 105 Move 3332 | 163 948 406 192 1283 340 Hop . | . . . . . . Pick Up 45 | 4 27 6 1 7 . Fast Attach 17 | 7 4 3 . 3 . Attach 10 | . 2 4 . 1 3 Detach 3 | . . 1 . 2 . Swap 30 | 2 8 8 4 4 4 Drop 45 | 2 23 7 2 11 . Fire 128 | 15 62 31 10 . 10 Melee 1 | . 1 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 173 | -11/Scrapyard | Entered Materials 549 | -10/Materials | Build established: Mutant 868 | -10/Materials | Discovered new exit (range 12) 1116 | -10/Materials | Discovered new exit (range 6) 1231 | -10/Materials | Discovered new exit (range 12) 1312 | -10/Materials | Discovered new exit (range 9) 1369 | -10/Materials | Entered another Materials area 1369 | -9/Materials | Evolved 2 slots: Utility x2 1429 | -9/Materials | Discovered new exit (range 8) 1541 | -9/Materials | Lost 3 parts (1p2n) 1932 | -9/Materials | Build established: Scavenger-Mutant 2003 | -9/Materials | Entered Mines 2010 | -9/Mines | Escorted by a lone wolf Derelict 2030 | -9/Mines | Learned location of Storage (-8) 2227 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2246 | -9/Mines | Entered Zion 2338 | -7/Zion | Learned Factory fabricator intel 2371 | -7/Zion | Given the Hacking Drone Bay 2372 | -7/Zion | Found Prototype Device 2372 | -7/Zion | Identified Hacking Drone Bay 2399 | -7/Zion | Learned location of Data Miner (-6) 2502 | -7/Zion | Learned Factory security intel 2510 | -7/Zion | Learned location of Warlord (-4) 2818 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2885 | -7/Zion | Imprinted 2887 | -7/Zion | Declared Zion's savior 3068 | -7/Zion | Found Prototype Device 3069 | -7/Zion | Identified Phasing AFG 3290 | -7/Zion | Found Prototype Device 3292 | -7/Zion | Identified Bomb Factory No. 2 3600 | -7/Zion | Discovered new exit (range 12) 3904 | -7/Zion | Opened final containment barrier to the Deep Caves 3975 | -7/Zion | Discovered new exit (range 3) 3975 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3995 | -7/Zion | Entered Deep Caves 3995 | -7/Deep Caves | Accompanied by 4 allies 4433 | -7/Deep Caves | Z-Facility disabled 4439 | -7/Deep Caves | Attacked by Z-Imprinter 4475 | -7/Deep Caves | Core integrity fell below 50% 4480 | -7/Deep Caves | Core integrity fell below 20% 4484 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03998_ 4V-LH0(M) slips into the shadows. 03998_ 9C-UV3(M) slips into the shadows. 03999_ GJ-Q79(M) slips into the shadows. 04359_ The unstable cave ceiling collapses. 04433_ NEW_ZION: Z-Facility proximity alert. 04433_ Chain reaction triggered in Lgt. Ion Engine. 04433_ Z-Facility disabled. 04436_ Destroyed Datajack. 04436_ Destroyed Hover Unit. 04436_ 86-W5M(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04445_ Wheel destroyed. 04454_ Imp. Ion Engine destroyed. 04457_ Wheel destroyed. 04463_ Lgt. EM Pulse Cannon destroyed. 04466_ Wheel destroyed. 04474_ Lgt. EM Pulse Cannon destroyed. 04477_ Med. Armor Plating destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????? ????????????? | | ????????????????????? ""???????????" | | ?????????????????? ""?????????"" | | ???????????????? "???????"""" | | ?????????????? "???? """"" | | ?????????????? ""???? """ | | ????????????? """" | | ????????????? """"""""" % | | ???????????? 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I | | ?????????? @ ### | | ?????????????????# ### ####?#### | | ???????????????????????## ##???????# | | ????????????????????????### #####????????? | | ??????????????????????????#;#########????????????? | | ???????????????????????????##????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Dynamic Key First Step to Greatness Novice Programmer Risk Taker Robot Respite Shopping List Signs Are For Wimps The One Tourist Uninvited Guest Challenges ------------ None Game ------ Seed LaserReactionStorage Manual? 0 Play Time 03:54:30 Cumulative 7.8 hours Start 2021.01.02 @ 05:19:40 End 2021.01.02 @ 20:28:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 998a188b-b55f-435a-9df8-cb63dd3e74cb