Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.23 @ 11:42:40 Player: noklam Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (762) 762 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2752 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 47/160 System Corruption 0% Temperature Warm (151) Movement Core (400) Ox7 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon CR-A16's Pointy Stick > --- INVENTORY (8) ---- Storm Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Improved Sensor Array Storm Laser Advanced Beam Cannon [Rating: 31] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 48 | 6 11 24 . 3 4 Power 7 | 1 2 3 . . 1 Engine 6 | 1 2 3 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 4 8 . . . Treads 3 | . . 3 . . . Leg . | . . . . . . Wheel 7 | 2 2 3 . . . Hover . | . . . . . . Flight 4 | . 2 2 . . . Utility 11 | 1 3 5 . . 2 Device 6 | . 1 3 . . 2 Storage 3 | 1 1 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 16 | 2 2 8 . 3 1 Energy Gun 3 | 2 . 1 . . . Energy Cannon 5 | . 2 1 . 1 1 Ballistic Gun 3 | . . 2 . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 3 | . . 3 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . 2 2 . . 1 Parts Lost 10 | . . 3 . . 7 Power 1 | . . . . . 1 Propulsion 5 | . . 3 . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Highest Loss Streak 7 | . . 2 . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 95 100 99 96 Engine 11 | . 14 11 11 11 10 Treads 11 | . . 5 22 22 19 Wheel 6 | . 25 9 . . . Flight 2 | . 2 5 . . . Device 10 | . 5 9 11 11 14 Storage 20 | . 14 21 22 22 18 Energy Gun 1 | . 19 . . . . Energy Cannon 12 | . 7 14 11 11 11 Ballistic Gun 9 | . . 9 11 10 10 Impact Weapon 5 | . . 7 11 1 . Piercing Weapon 3 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 29 | 11 17 29 28 28 28 Greatest Support 46 | 26 26 46 46 46 46 Greatest Overweight (x) 8 | . 3 8 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 2 8 8 8 8 8 Average Carried 7 | 1 5 7 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 8 8 8 8 4 Class Distribution -------------------- 85% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Mat Min Zio Dee Matter Collected 787 | 251 . 462 54 20 . Remotely . | . . . . . . Salvage Created 1198 | . . 961 129 . 108 Parts 58 | . . 46 6 . 6 Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Combat Hostiles Destroyed 22 | . . 17 3 . 2 Melee 1 | . . . 1 . . Guns 6 | . . 6 . . . Cannons 13 | . . 9 2 . 2 AOE 2 | . . 2 . . . Classes Destroyed 10 | . . 8 1 . 1 Builder 1 | . . 1 . . . Tunneler 1 | . . 1 . . . Hauler 2 | . . 2 . . . Recycler 3 | . . 3 . . . Watcher 1 | . . 1 . . . Swarmer 6 | . . 6 . . . Grunt 12 | . . 10 2 . . Brawler 1 | . . . 1 . . Sentry 1 | . . 1 . . . Z-Light 2 | . . . . . 2 Best Kill Streak 5 | . . 5 3 . 2 Combat Bots Only 4 | . . 4 3 . 2 Max Kills in Single Turn 2 | . . 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Damage Taken 1877 | . . 633 151 . 1093 Core 407 | . . 114 20 . 273 Absorbed by Shields . | . . . . . . Redirected to Shielding 2 | . . 2 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 50 | . . 36 8 . 6 Largest 3 | . . 3 2 . 2 Hottest 181 | . . 181 91 . 136 Shots Fired 122 | . . 95 16 . 11 Gun 46 | . . 35 8 . 3 Cannon 74 | . . 58 8 . 8 Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 40 | . . 29 8 . 3 Thermal 74 | . . 58 8 . 8 Explosive . | . . . . . . Electromagnetic 8 | . . 8 . . . Robot Hit Streak 10 | . . 6 10 . 4 Robot Miss Streak 5 | . . 5 1 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | . . 51 14 . 6 Core Hits 33 | . . 24 5 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 2 | . . 2 . . . Smash 2 | . . 2 . . . Melee Attacks 11 | . . 10 1 . . Impact 11 | . . 10 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1846 | . . 1412 263 . 171 Guns 387 | . . 277 82 . 28 Cannons 839 | . . 553 143 . 143 Explosions 251 | . . 251 . . . Melee 369 | . . 331 38 . . Ramming . | . . . . . . Kinetic 312 | . . 202 82 . 28 Thermal 1012 | . . 726 143 . 143 Explosive . | . . . . . . Electromagnetic 153 | . . 153 . . . Impact 369 | . . 331 38 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 306 | . . 306 . . . Projectiles 1 | . . 1 . . . Explosions 84 | . . 84 . . . Melee 221 | . . 221 . . . Knockbacks 3 | . . 3 . . . Impact 3 | . . 3 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . 67 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 454 | . . 454 9 . 175 Average Temperature 120 | . . 137 2 . 72 Received Heat Transfer 552 | . . 171 84 . 297 Effects 5 | . . 5 . . . Matter Decay 1 | . . 1 . . . Damage (major) 4 | . . 4 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 4 . . . Impact Corruptions 7 | . . 7 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1555 | . . 1149 259 . 147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Peak Influence 374 | . 15 374 143 . . Initial 73 | . . 5 73 . . Average 198 | . 11 248 92 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 38 | 100 100 17 100 . . Level 1 61 | . . 82 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 1 34 3 . 3 Peak Tracking Total 7 | . 1 7 3 . 3 Tactical Retreats 4 | . . 4 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Mat Min Zio Dee Machines Disabled 5 | . . 5 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Machines Accessed 4 | . . 4 . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 10 . . . Successful 6 | . . 6 . . . Failed 4 | . . 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . . . 6 . Terminals 9 | . . 9 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . . 6 . . . Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Jun Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Jun Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Mat Min Zio Dee Turns Passed 2337 | 54 154 1208 194 594 133 Spaces Moved 1375 | 49 128 661 105 364 68 Core 6 | 2 . 4 . . . Treads 759 | . . 222 105 364 68 Legs . | . . . . . . Wheels 559 | 47 123 389 . . . Hover . | . . . . . . Flight 51 | . 5 46 . . . Fastest Speed 50 | 50 90 90 160 160 160 Average Speed 147 | 88 94 150 160 160 163 Slowest Speed 520 | 100 255 520 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 26 52 31 42 20 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 5 | . . 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 5 | . . 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Jun Mat Mat Min Zio Dee Total 1565 | 56 162 778 113 378 78 Wait 29 | . . 29 . . . Move 1370 | 48 127 660 104 363 68 Hop . | . . . . . . Pick Up 22 | 2 10 6 . 4 . Fast Attach 21 | 6 7 7 . 1 . Attach 7 | . . 3 . . 4 Detach 4 | . 4 . . . . Swap 20 | . 4 14 . 2 . Drop 31 | . 10 13 . 8 . Fire 50 | . . 36 8 . 6 Melee 11 | . . 10 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 41 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 3) 130 | -10/Materials | Discovered new exit (range 15) 209 | -10/Materials | Entered another Materials area 209 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 957 | -9/Materials | Build established: Mutant 1409 | -9/Materials | Discovered new exit (range 6) 1417 | -9/Materials | Entered Mines 1467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1467 | -9/Mines | Discovered new exit (range 5) 1542 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1611 | -9/Mines | Entered Zion 1640 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1692 | -7/Zion | Found CR-A16's Pointy Stick 1923 | -7/Zion | Given the Hacking Drone Bay 1924 | -7/Zion | Found Prototype Device 2043 | -7/Zion | Loaded intel: 4 derelict terminal locations 2101 | -7/Zion | Found Prototype Energy Gun 2174 | -7/Zion | Opened final containment barrier to the Deep Caves 2200 | -7/Zion | Discovered new exit (range 3) 2200 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 2205 | -7/Zion | Entered Deep Caves 2295 | -7/Deep Caves | Attacked by Z-Imprinter 2295 | -7/Deep Caves | Identified Hacking Drone Bay 2303 | -7/Deep Caves | Core integrity fell below 50% 2305 | -7/Deep Caves | Z-Facility disabled 2332 | -7/Deep Caves | Core integrity fell below 20% 2338 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 02200_ The room is plastered with warning signs of various forms. [Achievement: Signs Are For Wimps] [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 02286_ NEW_ZION: Z-Facility proximity alert. 02294_ Hcp. Battery destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 02295_ Identified Hacking Drone Bay. 02305_ Z-Facility disabled. 02310_ Imp. Treads destroyed. 02324_ H9-PNI(z) destroyed. 02324_ Hpw. Shotgun destroyed. 02328_ Imp. Treads destroyed. 02328_ Cld. Ion Engine destroyed. 02330_ Prototype Hover Unit melted. 02330_ HO-YN2(z) destroyed. 02331_ Heat Sink destroyed. 02338_ Imp. Sensor Array destroyed. 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" | | ??????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????????????????? | | ?????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????????????? ??? | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps Challenges ------------ None Game ------ Seed HardcellParticleScanner Manual? 0 Play Time 00:37:53 Cumulative 6.8 hours Start 2023.07.23 @ 11:05:11 End 2023.07.23 @ 11:42:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 16 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84a7fb9c-6703-4f8e-be7d-8412d5fc8320