Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.08 @ 15:59:38 Player: rapskalian Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (774) 774 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2679 Bonus ------- None Cogmind --------- Core Integrity 319/550 Matter 209/300 Energy 265/265 System Corruption 0% Temperature Warning (324) Movement Flying (177) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- Improved Light Cannon Rocket Launcher > --- INVENTORY (10) --- Light Nuclear Core Recoil Stabilizer Hacking Suite Heavy EM Pulse Gun Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Beam Cannon Heavy Flail > --- INVENTORY -------- Light Nuclear Core VTOL Module Thermal Generator Improved Heat Sink Advanced Visual Processing Unit Recoil Stabilizer Hacking Suite Heavy EM Pulse Gun Improved Light Cannon Rocket Launcher [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 39 | 8 4 16 11 Power 6 | 1 . 2 3 Engine 4 | 1 . 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 11 | 2 2 7 . Treads 2 | . 1 1 . Leg 2 | 2 . . . Wheel 1 | . 1 . . Hover . | . . . . Flight 6 | . . 6 . Utility 10 | 2 2 3 3 Device 4 | 1 1 . 2 Storage 3 | 1 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 3 . 4 5 Energy Gun 2 | . . 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 1 | . . 1 . Launcher 1 | . . . 1 Special Weapon 1 | 1 . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 3 4 Power 1 | . . . 1 Propulsion 5 | . . 3 2 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 2 2 To Critical Strikes . | . . . . Average Backups 10 | 5 13 11 9 Power 1 | . 1 . 1 Propulsion 2 | 3 5 3 . Utility 4 | . 3 4 4 Weapon 3 | 1 3 3 2 Tool/Special . | . . . . Unused Backups 22 | . . 16 6 Power 3 | . . 3 . Propulsion 5 | . . 4 1 Utility 10 | . . 5 5 Weapon 4 | . . 4 . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 98 99 Engine 5 | . 14 10 . Core 4 | . . . 8 Treads 2 | . 11 3 . Leg 1 | . 5 1 . Wheel 2 | . 11 1 . Flight 31 | . . 36 35 Device 14 | . 14 9 18 Storage 10 | . 14 10 8 Processor 5 | . . . 8 Energy Gun 2 | . . . 4 Energy Cannon 4 | . . . 8 Ballistic Gun 6 | . 18 12 . Ballistic Cannon 2 | . . 8 . Special Weapon 1 | . 9 . . Impact Weapon 2 | . . . 3 Peak Build Rating 30 | 7 10 19 30 Average Rating 21 | 5 8 17 28 On Entrance 9 | . 7 10 19 Naked Turns 2 | . . 2 . Heaviest Build 100 | 15 90 100 25 Greatest Support 28 | 20 20 19 28 Greatest Overweight (x) 9 | 2 8 9 1 Average Overweight (x) 1 | . 5 1 . Largest Inventory Capacity 25 | 8 25 25 10 Average Capacity 12 | 7 22 12 9 Most Carried 25 | 7 25 25 10 Average Carried 10 | 6 13 11 9 Final Capacity 25 | 8 25 10 10 Final Carried 25 | 7 25 9 5 Class Distribution -------------------- 77% | Sprinter 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1068 | 290 168 276 334 Remotely . | . . . . Salvage Created 1217 | 108 136 306 667 Parts 82 | 15 8 34 25 Haulers Intercepted 4 | . . 2 2 Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 3 11 10 Guns 15 | . 3 10 2 Cannons 7 | . . 1 6 AOE 2 | . . . 2 Classes Destroyed 10 | 3 2 3 2 Worker 3 | 2 . . 1 Tunneler 4 | 4 . . . Hauler 4 | . . 2 2 Recycler 4 | 1 . . 3 Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 11 | . . 8 3 Grunt 11 | . 3 3 5 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 6 | 3 3 6 4 Combat Bots Only 6 | . 3 6 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 158 | . 19 47 92 Missed 48 | . 2 14 32 Hits 110 | . 17 33 60 Projectile 110 | . 17 33 60 Damage Taken 1293 | . 188 328 777 Core 304 | . 47 26 231 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 77 | . . . 77 Core Remaining (%) 91 | 100 81 93 . Volleys Fired 136 | 24 23 43 46 Largest 2 | 2 2 2 2 Hottest 120 | 120 120 53 105 Shots Fired 242 | 33 38 84 87 Gun 141 | 17 35 68 21 Cannon 79 | . . 16 63 Launcher 3 | . . . 3 Special 19 | 16 3 . . Kinetic 165 | 17 35 82 31 Thermal 56 | 16 3 2 35 Explosive 3 | . . . 3 Electromagnetic 18 | . . . 18 Robot Hit Streak 12 | 4 6 12 7 Robot Miss Streak 4 | 4 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 143 | 11 23 56 53 Core Hits 60 | 8 9 19 24 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks 10 | . . . 10 Impact 8 | . . . 8 Slashing 2 | . . . 2 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2534 | 216 313 734 1271 Guns 1078 | 96 289 505 188 Cannons 951 | . . 229 722 Explosions 155 | . . . 155 Melee 206 | . . . 206 Ramming . | . . . . Kinetic 1494 | 96 289 709 400 Thermal 546 | 120 24 25 377 Explosive 117 | . . . 117 Electromagnetic 171 | . . . 171 Impact 206 | . . . 206 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 144 | . . 2 142 Projectiles 3 | . . 2 1 Explosions . | . . . . Melee 141 | . . . 141 Knockbacks 6 | . . 2 4 Impact 1 | . . . 1 Kinetic 5 | . . 2 3 Secondary . | . . . . Self-Inflicted Damage 64 | . . . 64 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 327 | 60 20 22 327 Average Temperature 83 | 19 10 7 138 Received Heat Transfer 495 | . 102 78 315 Effects 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 4 | . . . 4 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1127 | 250 50 74 753 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | 10 62 146 194 Initial 4 | . . . 4 Average 35 | 1 6 41 41 Influence Increases 1135 | 35 110 472 518 Destroy 0b10 Robot/C 480 | . 60 220 200 Destroy 0b10 Robot/NC 85 | 35 5 15 30 Destroy Leader 100 | . 10 46 44 Successful Hack 58 | . 19 24 15 Disable Machine 45 | . . 15 30 Destroy Structure 37 | . 1 2 34 Partial Spotted 45 | . 15 15 15 Lose Combat Pursuer 285 | . . 135 150 Influence Decreases 941 | 35 110 461 335 Entered New Map 7 | . . . 7 Time Decay 874 | 35 110 441 288 Lost Part 60 | . . 20 40 Squads Dispatched 9 | . 1 2 6 Investigation 4 | . 1 . 3 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 3 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 10 31 28 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 9 | . . 3 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 3 3 4 Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 10 14 11 Successful 15 | . 5 6 4 Failed 20 | . 5 8 7 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 9 | . . 8 1 Terminals 29 | . 10 14 5 Fabricators . | . . . . Repair Stations 6 | . . . 6 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 5 6 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 3 | . 1 2 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . . . 1 Locate Traps 2 | . 1 1 . Dispatch Records 2 | . 1 1 . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . . 3 Scan Component 2 | . . . 2 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 3 3 4 Full Trace Events 3 | . . . 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 6324 | 176 846 1680 3622 Sensors 5903 | . 601 1680 3622 Seismic 421 | 176 245 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6704 | 263 846 1920 3675 Spaces Moved 2194 | 128 421 921 724 Core 28 | 18 . 10 . Treads . | . . . . Legs 221 | 110 111 . . Wheels 412 | . 310 102 . Hover . | . . . . Flight 1533 | . . 809 724 Fastest Speed 29 | 50 120 29 29 Average Speed 72 | 120 178 50 29 Slowest Speed 215 | 190 200 215 104 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . 1 . Potential Cave-ins 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 9 65 42 42 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 13 | 5 1 . 7 Terrain Destroyed 43 | 7 1 2 33 Melee 7 | . . . 7 Projectile 12 | 7 1 2 2 AOE 24 | . . . 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 7010 | 168 469 2295 4078 Wait 4561 | 2 2 1284 3273 Move 2189 | 127 420 918 724 Hop 1 | . . 1 . Pick Up 49 | 7 18 19 5 Fast Attach 17 | 7 . 8 2 Attach 8 | . . 5 3 Detach . | . . . . Swap 22 | 1 5 5 11 Drop 17 | . 1 12 4 Fire 136 | 24 23 43 46 Melee 10 | . . . 10 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 264 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 3) 519 | -10/Materials | Discovered new exit (range 12) 1004 | -10/Materials | Discovered new exit (range 8) 1074 | -10/Materials | Discovered new exit (range 6) 1110 | -10/Materials | Entered another Materials area 1110 | -9/Materials | Evolved 2 slots: Propulsion x2 1197 | -9/Materials | Identified exit to Mines 1197 | -9/Materials | Identified exit to Materials 1416 | -9/Materials | Released all parts (9) 1712 | -9/Materials | Build established: Sprinter 3030 | -9/Materials | Entered another Materials area 3030 | -8/Materials | Evolved 2 slots: Utility x2 6609 | -8/Materials | Repaired Med. Storage Unit 6705 | -8/Materials | Self-destructed Last Messages --------------- 06652_ M-28 Smith repairs G-47 Trooper. 06654_ M-28 Smith repairs G-47 Trooper Particle Gun. 06659_ Acquired Imp. Ion Engine. 06659_ R-06 Scavenger collects VTOL Module. 06663_ R-06 Scavenger collects Imp. Heat Sink. 06669_ G-47 Trooper knocked back. 06676_ Imp. Flight Unit destroyed. 06678_ G-47 Trooper knocked back. 06687_ G-47 Trooper destroyed. 06690_ Destroyed Imp. Heat Sink. 06693_ Overheating: System interference. 06693_ Beam Cannon temporarily disabled. 06695_ Beam Cannon destroyed. 06696_ G-47 Trooper destroyed. 06698_ Overheating: Energy bleed (-55). 06700_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06701_ The unstable cave ceiling collapses. 06702_ K-01 Serf destroyed. 06702_ G-47 Trooper destroyed. 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Storage Unit | 69% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantProtonAutopenetrator Manual? 0 Play Time 00:51:08 Cumulative 28.5 hours Start 2025.10.08 @ 15:01:53 End 2025.10.08 @ 15:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be3a7e03-fcd6-4f2d-bb85-1e806e8a1621