Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 03:33:54 Player: Jirybot Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (174) 870 Value Destroyed (4733) 4733 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 9683 Bonus ------- High Alert Combat Kills 574 Follower Combat Kills 66 Cogmind --------- Core Integrity 0/700 Matter 5/300 Energy 26/160 System Corruption 12% Temperature Critical (602) Movement Core (550) Ox10 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Large Storage Unit Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Lightning Gun Advanced Assault Cannon Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Lightning Gun Plasma Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Datajack [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 4 | . . 2 . . . . 2 Weapon . | . . . . . . . . Parts Attached 160 | 6 14 49 . 5 1 57 28 Power 27 | 1 3 6 . . . 11 6 Engine 18 | 1 2 6 . . . 7 2 Core 9 | . 1 . . . . 4 4 Reactor . | . . . . . . . . Propulsion 45 | 2 3 15 . . 1 17 7 Treads 45 | 2 3 15 . . 1 17 7 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 37 | 1 3 11 . 1 . 12 9 Device 10 | . 2 3 . . . 4 1 Storage 4 | 1 1 1 . . . 1 . Processor 3 | . . 1 . . . 1 1 Hackware 2 | . . . . 1 . . 1 Protection 18 | . . 6 . . . 6 6 Artifact . | . . . . . . . . Weapon 51 | 2 5 17 . 4 . 17 6 Energy Gun 15 | 2 . 5 . . . 7 1 Energy Cannon 12 | . 2 7 . . . 1 2 Ballistic Gun 13 | . 2 2 . 3 . 6 . Ballistic Cannon 4 | . . . . . . 1 3 Launcher 3 | . 1 2 . . . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . Unidentified Prototypes 5 | . 1 3 . 1 . . . Corrupted Parts 8 | . . 4 . . . 3 1 System Corruption 28 | . . 17 . . . 8 3 Parts Lost 64 | . 5 13 . . . 27 19 Power 15 | . 1 3 . . . 7 4 Propulsion 18 | . 3 4 . . . 5 6 Utility 16 | . . 3 . . . 6 7 Weapon 15 | . 1 3 . . . 9 2 Highest Loss Streak 15 | . 3 9 . . . 7 15 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 93 | . 90 94 100 92 88 90 97 Engine 9 | . 6 10 11 11 11 10 2 Core 3 | . 6 . . . . 4 10 Treads 23 | . 26 21 22 22 22 25 22 Device 10 | . 12 10 11 11 11 9 10 Storage 10 | . 14 11 11 11 11 9 7 Processor 4 | . . 9 11 8 . . . Hackware 4 | . . . . 2 11 9 15 Protection 7 | . . 8 11 11 11 5 10 Energy Gun 9 | . 11 13 22 6 . 3 6 Energy Cannon 2 | . 1 7 . . . 1 . Ballistic Gun 4 | . 3 . . 8 11 8 . Ballistic Cannon 1 | . . . . . . 1 6 Peak Build Rating 42 | 6 10 21 21 34 35 40 42 Average Rating 21 | 4 7 14 21 28 34 26 33 On Entrance 19 | . 6 10 21 21 34 35 26 Naked Turns . | . . . . . . . . Heaviest Build 54 | 12 24 39 39 43 43 51 54 Greatest Support 70 | 40 40 46 46 46 46 66 70 Greatest Overweight (x) 10 | 3 . 6 . . . 1 10 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 15 12 Average Carried 10 | 2 7 10 14 14 14 11 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 4 9 15 15 15 15 13 3 Class Distribution -------------------- 53% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3220 | 196 262 763 10 107 118 1536 228 Remotely . | . . . . . . . . Salvage Created 6651 | . 680 1777 22 258 848 2595 471 Parts 352 | . 42 114 3 6 39 116 32 Haulers Intercepted 10 | . 2 6 . . . 2 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 117 | . 18 35 . . 13 42 9 Melee 4 | . . . . . . 3 1 Guns 76 | . 14 14 . . 13 32 3 Cannons 27 | . . 16 . . . 6 5 AOE 8 | . 3 5 . . . . . Classes Destroyed 16 | . 5 4 . . 5 . 2 Worker 14 | . 2 4 1 . . 6 1 Builder 13 | . . 3 . . . 8 2 Tunneler 3 | . . . . . 1 2 . Hauler 10 | . 2 6 . . . 2 . Recycler 6 | . . . . . 2 4 . Mechanic 2 | . . 1 . . . 1 . Operator 1 | . . 1 . . . . . Watcher 12 | . 3 5 . . . 2 2 Swarmer 27 | . 6 13 . . . 6 2 Grunt 66 | . 12 13 . . 10 27 4 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 1 2 . Sentry 16 | . . 9 . . . 7 . Specialist 1 | . . . . . . . 1 Hunter 2 | . . . . . 1 . 1 Programmer 1 | . . . . . . . 1 Best Kill Streak 9 | . 6 7 1 . 6 9 5 Combat Bots Only 7 | . 6 5 . . 4 7 3 Max Kills in Single Turn 4 | . 2 4 1 . 1 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 2 . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 980 | . 107 263 . . 46 321 243 Missed 227 | . 15 68 . . 19 85 40 Damage Taken 10288 | . 1092 2207 . . 440 3474 3075 Core 1698 | . 178 290 . . 18 512 700 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 82 | . . . . . . 82 . Core Remaining (%) 39 | 100 28 . . . 23 6 . Volleys Fired 490 | 1 86 111 . 19 . 214 59 Largest 2 | 2 2 2 . 2 . 2 2 Hottest 135 | 100 100 130 . 101 . 130 135 Shots Fired 942 | 2 155 171 2 33 60 405 114 Gun 726 | 2 142 91 2 33 60 351 45 Cannon 199 | . . 76 . . . 54 69 Launcher 17 | . 13 4 . . . . . Special . | . . . . . . . . Kinetic 454 | . 20 11 . 9 60 306 48 Thermal 344 | 2 122 73 1 18 . 74 54 Explosive 17 | . 13 4 . . . . . Electromagnetic 127 | . . 83 1 6 . 25 12 Robot Hit Streak 26 | . 10 13 1 6 9 26 10 Robot Miss Streak 8 | . 6 5 3 2 2 8 7 Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . 1 1 . . . 4 . Max Gunslinging Chain 1 | . 1 1 . . . 1 . Autonomous 65 | . . . . . 60 5 . Shots Hit Robots 604 | . 93 119 1 23 45 263 60 Core Hits 290 | . 40 70 1 12 25 117 25 Critical Kills 2 | . . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . . 3 . Critical Strikes 20 | . 4 5 . . 1 9 1 Burn 10 | . 4 2 . . . 3 1 Destroy 5 | . . . . . 1 4 . Blast 1 | . . . . . . 1 . Corrupt 4 | . . 3 . . . 1 . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13342 | 12 1458 3135 55 401 1390 5497 1394 Guns 8725 | 12 1123 1115 12 401 1380 4232 450 Cannons 3324 | . . 1340 . . . 1043 941 Explosions 1193 | . 330 663 43 . . 157 . Melee . | . . . . . . . . Ramming 100 | . 5 17 . . 10 65 3 Kinetic 6389 | . 150 165 . 101 1380 4027 566 Thermal 4062 | 12 1055 1162 43 221 . 920 649 Explosive 570 | . 248 322 . . . . . Electromagnetic 2221 | . . 1469 12 79 . 485 176 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 18 | . 4 18 18 18 18 8 12 Average Corruption 12 | . 2 14 18 18 18 7 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 226 | . 1 101 14 39 17 37 17 Message Errors 44 | . . 25 3 5 5 4 2 Matter Fused 49 | . . 19 3 13 3 8 3 Heat Flow Errors 35 | . . 14 3 7 3 6 2 Energy Discharges 28 | . . 14 1 6 2 3 2 Parts Rejected 4 | . . . . . . 2 2 Parts Fused 2 | . . 1 . . . . 1 Data Loss (minor) 31 | . . 16 1 4 2 5 3 Data Loss (major) 8 | . 1 1 1 3 . 1 1 Misfires 6 | . . 3 2 . . 1 . Alerts 7 | . . 2 . . 2 3 . Weapon Failures 12 | . . 6 . 1 . 4 1 Overload Shots . | . . . . . . . . Overflow Damage 175 | . 28 87 . . . 24 36 Projectiles 96 | . . 56 . . . 4 36 Explosions 79 | . 28 31 . . . 20 . Melee . | . . . . . . . . Knockbacks 13 | . . . . . . 6 7 Impact 1 | . . . . . . 1 . Kinetic 12 | . . . . . . 5 7 Secondary . | . . . . . . . . Self-Inflicted Damage 436 | . 172 181 . . . 83 . Shots 17 | . 9 6 . . . 2 . Rammed 22 | . 2 5 . . . 15 . Targets Rammed 27 | . 2 5 . . 1 18 1 Kicked . | . . . . . . . . Crushed 5 | . . . . . 1 3 1 Highest Temperature 756 | 39 249 341 248 208 236 370 756 Average Temperature 113 | 20 68 71 103 91 104 98 288 Received Heat Transfer 3378 | . 366 582 . . 216 1665 549 Effects 51 | . 3 2 . . . 1 45 Shutdowns 8 | . . . . . . . 8 Energy Bleed 9 | . . 1 . . . . 8 Interference 10 | . 3 . . . . . 7 Matter Decay 2 | . . . . . . 1 1 Short Circuit 4 | . . . . . . . 4 Damage (minor) 7 | . . 1 . . . . 6 Damage (major) 9 | . . . . . . . 9 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . 3 . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 10 | . . 9 . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 2 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Melted 19 | . 11 4 . . . 2 2 Heat Transferred 10113 | 37 3232 2559 50 481 . 2301 1453 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | . . 6 1 . . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 894 | . 531 762 226 . 385 894 423 Initial 406 | . . 102 220 . . 150 406 Average 423 | . 339 514 221 . 147 523 326 Maximum Alert Level 3 | . 2 3 1 . 1 3 2 Low Security (%) 10 | 100 14 2 . . 49 13 5 Level 1 35 | . 52 14 100 . 50 21 59 Level 2 46 | . 33 77 . . . 41 35 Level 3 7 | . . 5 . . . 23 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 3 3 . . . 8 2 Investigation 4 | . 2 . . . . 2 . Extermination 1 | . . . . . . . 1 Reinforcement 7 | . 1 1 . . . 4 1 Assault 4 | . . 2 . . . 2 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . . 2 . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 219 | . 34 64 . . 13 68 40 Peak Tracking Total 14 | . 4 8 . . 5 7 14 Tactical Retreats 23 | . 5 7 . . . 8 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 6 | . 1 2 . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 16 | . 4 4 . . 2 3 3 Max in Single Turn 2 | . 1 2 . . 1 1 1 Garrison Access 2 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged 1 | . 1 . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 40 | . 9 11 . 5 . 10 5 Terminals 26 | . 7 10 . . . 6 3 Fabricators 1 | . . . . . . . 1 Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . . . . 1 1 Total Hacks 162 | . 25 35 . 50 . 42 10 Successful 121 | . 13 23 . 50 . 29 6 Failed 41 | . 12 12 . . . 13 4 Catastrophic 5 | . 1 2 . . . 2 . Database Lockouts . | . . . . . . . . Manual 75 | . 20 28 . 3 . 21 3 Terminals 87 | . 21 30 . . . 32 4 Fabricators 4 | . . . . . . . 4 Repair Stations 3 | . . . . . . 3 . Recycling Units 6 | . 4 . . . . 2 . Scanalyzers 9 | . . 5 . . . 4 . Garrison Access 3 | . . . . . . 1 2 Terminal Hacks 74 | . 2 9 . 50 . 11 2 Record 55 | . . . . 49 . 6 . Open DSF 2 | . . . . . . . 2 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . Terminal Index 3 | . 1 1 . . . 1 . Alert Level 6 | . . 3 . . . 3 . Unreport Threat 3 | . 1 2 . . . . . Zone Layout 2 | . . 1 . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 4 | . 2 . . . . 2 . Report Inventory 2 | . 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 8 | . . 4 . . . 4 . Insert Component 4 | . . 2 . . . 2 . Analyze 4 | . . 2 . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 1 Seal Access 2 | . . . . . . 1 1 Unauthorized Hacks 30 | . 9 10 . . . 9 2 Terminals 28 | . 8 10 . . . 9 1 Track 4 | . 1 1 . . . 2 . Assimilate 4 | . . 2 . . . 2 . Botnet 19 | . 6 7 . . . 5 1 Sabotage 1 | . 1 . . . . . . Fabricators 1 | . . . . . . . 1 Report 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Tunnel 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 7 11 . . . 8 2 Full Trace Events 2 | . . . . . . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 2 . . . 2 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 13 | . . . . . . 13 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 19 | . 9 . . . . 10 . Parts Scanalyzed 4 | . . 2 . . . 2 . Part Schematics Acquired 4 | . . 2 . . . 2 . Parts Damaged 1 | . . . . . . 1 . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . 6 . . . Total Damage 106 | . . . . 106 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 8705 | 67 1346 2476 354 983 370 1993 1116 Spaces Moved 4236 | 35 615 1243 216 573 220 780 554 Core 14 | 11 . 2 . . . . 1 Treads 4222 | 24 615 1241 216 573 220 780 553 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 155 Average Speed 160 | 149 160 160 160 160 164 160 160 Slowest Speed 550 | 200 160 350 160 160 165 245 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 3 99 93 54 93 37 71 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 4 | . . . 1 . 3 . . Spaces Dug 9 | . 9 . . . . . . Terrain Destroyed 251 | . 133 50 1 . 38 22 7 Melee . | . . . . . . . . Projectile 57 | . . . . . 38 12 7 AOE 193 | . 133 50 1 . . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5261 | 45 823 1547 226 608 229 1114 669 Wait 212 | . 85 93 7 . 5 8 14 Move 4229 | 34 614 1242 215 572 219 779 554 Hop . | . . . . . . . . Pick Up 68 | 4 13 19 2 5 1 20 4 Fast Attach 51 | 6 3 17 . 1 . 19 5 Attach 61 | . 6 8 . 3 . 25 19 Detach 7 | . 1 1 . . . 2 3 Swap 48 | . 5 24 . 1 1 13 4 Drop 66 | . 8 27 2 7 2 14 6 Fire 490 | 1 86 111 . 19 . 214 59 Melee 2 | . . . . . . 2 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 27 | . 2 5 . . 1 18 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 488 | -10/Materials | Lost 3 parts (2n1w) 736 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Core integrity fell below 50% 1056 | -10/Materials | Discovered new exit (range 6) 1220 | -10/Materials | Discovered new exit (range 8) 1341 | -10/Materials | Discovered new exit (range 16) 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Utility x2 1737 | -9/Materials | Identified exit to Mines 1878 | -9/Materials | Build established: Scavenger-Mutant 2159 | -9/Materials | System corruption reached 10% 2214 | -9/Materials | First assault squad dispatched 2329 | -9/Materials | Core integrity fell below 50% 2364 | -9/Materials | Lost 9 parts (3p2n2u2w) 2510 | -9/Materials | Discovered new exit (range 6) 2630 | -9/Materials | Lost 3 parts (2n1u) 3447 | -9/Materials | Build established: Mutant 3533 | -9/Materials | Discovered new exit (range 4) 3890 | -9/Materials | Entered Mines 3906 | -9/Mines | Met a Derelict bent on vengeance 4190 | -9/Mines | Received a Mining Laser from a helpful Derelict 4199 | -9/Mines | Discovered new exit (range 7) 4235 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4236 | -9/Mines | Discovered new exit (range 5) 4244 | -9/Mines | Entered Exiles 4244 | -9/Exiles | Found Exiles lab destroyed 4244 | -9/Exiles | Accompanied by 1 ally 4268 | -9/Exiles | Discovered new exit (range 15) 4607 | -9/Exiles | Opened EX-Vault 4614 | -9/Exiles | Found Prototype Ballistic Gun 4615 | -9/Exiles | Identified AWS/Gauss 4729 | -9/Exiles | Learned location of Zion (-6) 4796 | -9/Exiles | Discovered new exit (range 14) 5227 | -9/Exiles | Entered Mines 5538 | -8/Mines | Discovered new exit (range 10) 5597 | -8/Mines | Entered Materials 5597 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 5654 | -8/Materials | Repaired Lgt. Armor Plating 5719 | -8/Materials | AWS/Gauss suddenly broke down 6183 | -8/Materials | Build established: Scavenger-Mutant 6339 | -8/Materials | Lost 3 parts (2u1w) 6610 | -8/Materials | Core integrity fell below 50% 6714 | -8/Materials | AWS/Gauss suddenly broke down 6797 | -8/Materials | First assault squad dispatched 6814 | -8/Materials | Destroyed 7 combat bots 6819 | -8/Materials | Lost 7 parts (2p2n3w) 6942 | -8/Materials | Core integrity fell below 20% 6962 | -8/Materials | Lost 4 parts (1p1n2u) 7024 | -8/Materials | Lost 6 parts (1p1n1u3w) 7566 | -8/Materials | Discovered new exit (range 16) 7590 | -8/Materials | Entered Factory 7590 | -7/Factory | Evolved 2 slots: Utility x2 7591 | -7/Factory | Identified exit to Lower Caves 8357 | -7/Factory | Lost 3 parts (2n1u) 8633 | -7/Factory | Cargo convoy interrupted 8673 | -7/Factory | Core integrity fell below 50% 8680 | -7/Factory | System corruption reached 10% 8704 | -7/Factory | Core integrity fell below 20% 8707 | -7/Factory | Core destroyed Last Messages --------------- 08700_ Penetrated by Slug. 08702_ Overheating: Energy bleed (-2). 08702_ Slug penetrates Wall. 08702_ K-01 Serf collects debris. 08703_ Overheating: Energy bleed (-2). 08703_ Acquired Lgt. Nuclear Core. 08703_ Penetrated by Slug. 08704_ Power failure, Lgt. Nuclear Core shutdown. 08704_ Overheating: Adv. Assault Cannon damaged (-63). 08704_ Plasma Cannon destroyed. 08704_ G-47 Trooper knocked back. 08705_ R-06 Scavenger collects Flexi-carbon Leg. 08705_ Slug penetrates Wall. 08706_ Wall collapses. 08706_ Overheating: Adv. Assault Cannon damaged (-26). 08706_ K-01 Serf collects debris. 08707_ Overheating: Core damaged (-119). 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""" =// ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Mak. Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed FlyingTeslaSteel Manual? 0 Play Time 01:32:18 Cumulative 16.1 hours Start 2024.12.31 @ 01:52:08 End 2024.12.31 @ 03:33:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 15 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db0b9aa5-0f55-43aa-9ca4-7ae42b577738