Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.12 @ 22:55:38 Player: Ivan Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (65) 325 Value Destroyed (1809) 1809 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5434 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 212/300 Energy 78/100 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Improved Flight Unit Improved VTOL Module Flying Fortress v7 Small Storage Unit Advanced Targeting Computer Light Armor Plating Mini Grenade Launcher Hammer Flail Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Structural Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Katana > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved VTOL Module Improved VTOL Module Flying Fortress v7 Small Storage Unit Light Assault Rifle Light Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Hammer Flail [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 64 | 6 11 3 15 . 1 6 22 Power 7 | 1 2 . 2 . . 1 1 Engine 7 | 1 2 . 2 . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 23 | 2 5 2 4 . 1 3 6 Treads 2 | 2 . . . . . . . Leg 16 | . 2 2 4 . . 3 5 Wheel 4 | . 3 . . . 1 . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 11 | 1 2 . 4 . . 1 3 Device 1 | . . . . . . . 1 Storage 4 | 1 1 . 2 . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 5 | . . . 2 . . 1 2 Artifact . | . . . . . . . . Weapon 23 | 2 2 1 5 . . 1 12 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 18 | 2 2 . 4 . . 1 9 Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . 1 Parts Lost 30 | . 5 . 5 . . 3 17 Power 2 | . . . . . . . 2 Propulsion 13 | . 3 . 2 . . 1 7 Utility 4 | . . . 1 . . 1 2 Weapon 11 | . 2 . 2 . . 1 6 Highest Loss Streak 10 | . 4 . 1 . . 3 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 95 99 89 88 88 94 93 Engine 11 | . 14 14 10 11 11 11 8 Treads 1 | . 5 . . . . . . Leg 24 | . 10 28 31 22 22 31 31 Wheel 2 | . 11 . . . . . . Device 1 | . . . . . . . 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 10 | . 10 14 11 11 11 11 9 Protection 5 | . . . 3 11 11 7 7 Ballistic Gun 21 | . 27 17 17 22 22 21 17 Ballistic Cannon 1 | . . 10 3 . . . . Naked Turns . | . . . . . . . . Heaviest Build 98 | 12 32 39 95 95 95 94 98 Greatest Support 48 | 40 40 20 39 26 26 36 48 Greatest Overweight (x) 31 | . 3 1 3 3 9 3 31 Average Overweight (x) 1 | . . 1 1 3 3 2 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 Average Capacity 20 | 6 11 15 19 25 25 25 25 Most Carried 23 | 4 10 10 19 18 22 21 23 Average Carried 15 | 2 7 9 14 18 19 19 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 21 | 4 8 10 18 18 21 19 19 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Matter Collected 1705 | 188 384 88 448 13 . 147 437 Remotely . | . . . . . . . . Salvage Created 2516 | . 589 262 741 . . 166 758 Parts 177 | . 33 23 57 . . 7 57 Haulers Intercepted 8 | . 2 . 4 . . . 2 Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 46 | . 10 4 16 . . 3 13 Guns 43 | . 10 2 15 . . 3 13 Cannons 3 | . . 2 1 . . . . Classes Destroyed 11 | . 4 2 3 . . . 2 Worker 1 | . . . . . . . 1 Builder 4 | . . 1 2 . . . 1 Hauler 8 | . 2 . 4 . . . 2 Recycler 1 | . . 1 . . . . . Mechanic 1 | . 1 . . . . . . Watcher 4 | . 3 . . . . . 1 Swarmer 9 | . . . 7 . . . 2 Grunt 23 | . 10 4 2 . . 3 4 Brawler 1 | . . . . . . . 1 Duelist 4 | . . . 2 . . . 2 Sentry 9 | . . . 5 . . . 4 Best Kill Streak 5 | . 4 2 4 . . 3 5 Combat Bots Only 4 | . 2 2 4 . . 3 3 Max Kills in Single Turn 2 | . 1 1 2 . . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Damage Taken 4455 | . 814 128 1048 . . 414 2051 Core 1037 | . 162 26 161 . . 131 557 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 50 | 100 . 24 . . . 27 . Volleys Fired 271 | . 79 10 78 . . 13 91 Largest 2 | . 2 2 2 . . 2 2 Hottest 77 | . 40 77 77 . . 43 48 Shots Fired 506 | . 156 21 128 . . 26 175 Gun 488 | . 156 16 115 . . 26 175 Cannon 18 | . . 5 13 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 506 | . 156 21 128 . . 26 175 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | . 9 12 17 . . 7 13 Robot Miss Streak 5 | . 5 2 4 . . 2 4 Penetration Max 1 | . . . 1 . . . . Secondary Targets 6 | . 1 1 1 . . . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . 1 Shots Hit Robots 358 | . 95 17 93 . . 20 133 Core Hits 145 | . 42 9 35 . . 12 47 Critical Kills 6 | . 1 3 2 . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . . Critical Strikes 11 | . 3 3 5 . . . . Destroy 11 | . 3 3 5 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4521 | . 971 223 1342 15 . 190 1780 Guns 4101 | . 929 151 1074 . . 190 1757 Cannons 329 | . . 70 259 . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 91 | . 42 2 9 15 . . 23 Kinetic 4430 | . 929 221 1333 . . 190 1757 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 4 4 . . . . 4 Average Corruption 3 | . 3 4 . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 32 | . 20 9 . . . . 3 Message Errors 8 | . 6 2 . . . . . Matter Fused 5 | . 3 1 . . . . 1 Heat Flow Errors 4 | . . 3 . . . . 1 Energy Discharges 6 | . 3 2 . . . . 1 Parts Rejected 1 | . 1 . . . . . . Parts Fused 1 | . 1 . . . . . . Data Loss (minor) 3 | . 3 . . . . . . Data Loss (major) 1 | . 1 . . . . . . Misfires 1 | . . 1 . . . . . Alerts 2 | . 2 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . 1 . . . . . . Impact 1 | . 1 . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 16 | . 16 . . . . . . Shots . | . . . . . . . . Rammed 6 | . 6 . . . . . . Targets Rammed 17 | . 7 2 2 2 . . 4 Kicked 11 | . 1 2 2 2 . . 4 Crushed . | . . . . . . . . Highest Temperature 255 | . 37 255 54 . . 43 148 Average Temperature 25 | . 9 90 12 . . 20 17 Received Heat Transfer 1416 | . 447 72 240 . . 243 414 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Peak Influence 216 | . 177 131 141 27 . 60 216 Initial 27 | . . 2 . 27 . . 23 Average 51 | . 59 96 57 8 . 54 79 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 96 Level 1 . | . . . . . . . 3 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 5 Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 74 | . 19 4 24 . . 3 24 Peak Tracking Total 5 | . 3 2 5 . . 3 5 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Traps Triggered 8 | . 4 . 1 . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 2 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Machines Accessed 18 | . 8 . 7 . 2 . 1 Terminals 14 | . 7 . 6 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 50 | . 20 . 18 . 10 . 2 Successful 27 | . 9 . 7 . 10 . 1 Failed 22 | . 10 . 11 . . . 1 Catastrophic 6 | . 1 . 4 . . . 1 Database Lockouts 1 | . 1 . . . . . . Manual 20 | . 9 . 9 . 1 . 1 Terminals 36 | . 19 . 15 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 25 | . 8 . 6 . 10 . 1 Record 15 | . 5 . . . 9 . 1 Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 3 | . 1 . 2 . . . . Branch Access Points 2 | . 1 . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 . 6 . . . 1 Full Trace Events 2 | . 1 . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Turns Passed 6094 | 61 1136 409 1393 1271 712 240 872 Spaces Moved 2401 | 35 692 194 576 384 216 76 228 Core 7 | 6 . . . . . . 1 Treads 116 | 29 87 . . . . . . Legs 1866 | . 194 194 576 384 215 76 227 Wheels 412 | . 411 . . . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 190 190 330 215 260 190 Average Speed 215 | 141 125 190 198 330 329 260 245 Slowest Speed 1600 | 160 330 190 330 330 330 330 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 3 93 33 68 88 61 31 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . 6 5 . . . . Melee . | . . . . . . . . Projectile 11 | . . 6 5 . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Total 2856 | 44 831 214 699 385 217 97 369 Wait 33 | . 16 . 9 . . . 8 Move 2394 | 34 691 193 575 383 215 75 228 Hop . | . . . . . . . . Pick Up 47 | 4 17 2 13 . 1 . 10 Fast Attach 32 | 6 4 3 7 . . 4 8 Attach 21 | . 6 . 5 . 1 2 7 Detach 3 | . . 1 1 . . . 1 Swap 11 | . 1 . 3 . . . 7 Drop 27 | . 10 3 6 . . 3 5 Fire 271 | . 79 10 78 . . 13 91 Melee . | . . . . . . . . Ram 5 | . 5 . . . . . . Kick 11 | . 1 2 2 2 . . 4 Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 8) 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 11) 488 | -10/Materials | Discovered new exit (range 3) 489 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Identified exit to Mines 626 | -10/Materials | Discovered new exit (range 15) 696 | -10/Materials | Central database locked down 741 | -10/Materials | Core integrity fell below 50% 801 | -10/Materials | Lost 4 parts (2n2w) 1198 | -10/Materials | Entered Mines 1255 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Found a hidden stash of uninstalled traps 1295 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1511 | -10/Mines | Discovered new exit (range 9) 1531 | -10/Mines | Learned Materials stockpile data 1560 | -10/Mines | Learned Materials stockpile data 1607 | -10/Mines | Entered Materials 1607 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -9/Materials | Identified exit to Mines 1869 | -9/Materials | Discovered new exit (range 16) 3000 | -9/Materials | Entered Mines 3357 | -9/Mines | Received a Mining Laser from a helpful Derelict 3502 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3627 | -9/Mines | Discovered new exit (range 8) 4254 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4258 | -9/Mines | Discovered new exit (range 5) 4271 | -9/Mines | Entered Exiles 4351 | -9/Exiles | Met 8R-AWN 4407 | -9/Exiles | Met EX-HEX 4506 | -9/Exiles | Met EX-BIN 4565 | -9/Exiles | Aligned with FarCom system 4568 | -9/Exiles | Given EX-Vault access code 4648 | -9/Exiles | Opened EX-Vault 4671 | -9/Exiles | Found Flying Fortress v7 4738 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4830 | -9/Exiles | Met EX-DEC 4952 | -9/Exiles | Discovered new exit (range 10) 4983 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4983 | -9/Exiles | Entered Mines 4994 | -8/Mines | Core integrity fell below 50% 5028 | -8/Mines | Lost 3 parts (1n1u1w) 5184 | -8/Mines | Discovered new exit (range 16) 5223 | -8/Mines | Entered Materials 5223 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5313 | -8/Materials | Build established: Scavenger-Mutant 5858 | -8/Materials | Garrison activated, responded to threat 5888 | -8/Materials | Lost 3 parts (2n1u) 6048 | -8/Materials | Core integrity fell below 50% 6086 | -8/Materials | Core integrity fell below 20% 6095 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 06055_ K-01 Serf collects debris. 06059_ U-05 Engineer builds a Wall. 06060_ K-01 Serf cleans the Electrolysis Chamber. 06061_ Lgt. Armor Plating destroyed. 06062_ K-01 Serf collects debris. 06064_ U-05 Engineer builds a Wall. 06065_ Acquired 5 matter. 06065_ Hvy. Assault Rifle destroyed. 06065_ Imp. Aluminum Leg destroyed. 06066_ Acquired 6 matter. 06067_ K-01 Serf collects debris. 06070_ Aluminum Leg destroyed. 06070_ Hvy. Assault Rifle destroyed. 06070_ K-01 Serf sends out distress signal. 06075_ System corrupted: Energy discharge (-61). 06075_ Hvy. Ion Engine destroyed. 06083_ Aluminum Leg destroyed. 06085_ Hpw. Shotgun destroyed. 06089_ Lgt. Assault Rifle destroyed. 06090_ Mni. Grenade Launcher destroyed. 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" ###/* ""??? +^%s=% ! + ""????????? | | #### """ ### ??????? #^=g= ! # ""????????? | | #### """" ##????????? ######## # ??????????? | | / ##????????? ############## ??????????? | | ##########+##?????????????????? #+??????????? | | ########## ##???????????????????????????????????? | | ##??????????????????????????????????????????????? | | ########## ##???????????????????????????????????? | | ########## ##???????????????????????????????????? | | ##???????????????????????????????????? | | ### #### ##???????????????????????????????????? | | ###+##+#### ?????????????????????????????????????? | | ! ##???????????????????????????????????????? | | ! ## ??????????????????????????????????????? | | [ """ ## ??????????????????????????????????????? | | """ + ?????????????????????????????????????? | | """ ##???????????????????????????????????????? | | * ##???????????????????????????????????????? | | ##???????????????????????????????????????? | | ##?? ##??????????????????????????????????? | | #####+### #??????????????????????????????????? | | ## #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CarbideAluminumChronowheel Manual? 0 Play Time 00:53:06 Cumulative 13.3 hours Start 2023.09.11 @ 23:03:19 End 2023.09.12 @ 22:55:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 6 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5801851a-748e-4b74-a3b9-4bbe95247eba