Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.30 @ 09:52:09 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (144) 720 Value Destroyed (4710) 4710 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 8310 Bonus ------- High Alert Combat Kills 280 Cogmind --------- Core Integrity 290/700 Matter 69/300 Energy 178/300 System Corruption 10% Temperature Critical (554) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (5) ------ Huge Storage Unit Transmission Jammer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (5) ------- Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY (25) --- Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel High-capacity Matter Pod (200) Advanced Visual Processing Unit Seismic Detector Medium Reactive Plating High-powered Tractor Beam Gatling Laser Gatling Laser High-powered Field Laser High-powered Field Laser Enhanced Autogun Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Power Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Sensor Array Transmission Jammer Powered Armor > --- WEAPON ----------- High-powered Field Laser Enhanced Autogun Enhanced Autogun Gauss Rifle Power Maul > --- INVENTORY -------- Enhanced Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Layered Light Armor Plating Layered Light Armor Plating High-powered Tractor Beam Gatling Laser High-powered Field Laser High-powered Field Laser High-powered Field Laser Enhanced Autogun Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack [Rating: 59] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Minigun Energy Gun High-powered Field Laser Ballistic Gun Minigun Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 3 | . . 1 1 1 Parts Attached 122 | 8 10 18 31 55 Power 15 | 1 1 3 5 5 Engine 11 | 1 1 3 5 1 Core 4 | . . . . 4 Reactor . | . . . . . Propulsion 17 | 2 3 3 5 4 Treads 5 | . . . 4 1 Leg . | . . . . . Wheel 12 | 2 3 3 1 3 Hover . | . . . . . Flight . | . . . . . Utility 33 | 3 2 5 3 20 Device 16 | 2 . 4 . 10 Storage 4 | 1 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 13 | . . 1 3 9 Artifact . | . . . . . Weapon 57 | 2 4 7 18 26 Energy Gun 4 | . . . . 4 Energy Cannon . | . . . . . Ballistic Gun 42 | 2 3 5 14 18 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 . 1 Special Weapon . | . . . . . Impact Weapon 8 | . . 1 4 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 1 4 Parts Lost 30 | . 5 3 4 18 Power 1 | . . 1 . . Propulsion 7 | . 2 . 2 3 Utility 11 | . 1 2 1 7 Weapon 11 | . 2 . 1 8 Highest Loss Streak 11 | . 2 2 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 98 99 98 96 Engine 5 | . 14 11 9 . Core 3 | . . . . 6 Treads 4 | . . . 8 4 Wheel 11 | . 27 22 9 6 Device 19 | . 12 16 18 22 Storage 8 | . 14 11 9 7 Protection 6 | . . 4 8 7 Energy Gun 2 | . . . . 4 Ballistic Gun 29 | . 28 31 31 27 Impact Weapon 3 | . . . 3 4 Peak Build Rating 59 | 7 8 19 25 59 Average Rating 31 | 6 7 16 22 47 On Entrance 10 | . 7 7 19 21 Naked Turns . | . . . . . Heaviest Build 119 | 14 49 60 64 119 Greatest Support 32 | 32 32 20 20 28 Greatest Overweight (x) 11 | . 2 2 6 11 Average Overweight (x) 4 | . 1 2 5 5 Largest Inventory Capacity 25 | 8 20 20 20 25 Average Capacity 19 | 7 14 20 20 21 Most Carried 25 | 8 13 20 20 25 Average Carried 17 | 3 9 16 19 19 Final Capacity 25 | 8 20 20 20 25 Final Carried 24 | 8 10 19 20 24 Class Distribution -------------------- 37% | Tank 35% | Scavenger-Tank 9% | Mutant 7% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4930 | 368 432 943 1271 1916 Remotely 598 | . . . . 598 Salvage Created 5631 | 214 519 907 1602 2389 Parts 306 | 13 40 59 85 109 Haulers Intercepted 6 | . . . 3 3 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 106 | . 13 21 24 48 Guns 95 | . 13 19 24 39 AOE 11 | . . 2 . 9 Classes Destroyed 17 | 3 5 2 3 4 Worker 11 | 2 . 2 3 4 Builder 5 | . 1 1 1 2 Tunneler 5 | 5 . . . . Hauler 6 | . . . 3 3 Recycler 6 | 1 1 1 2 1 Mechanic 1 | . . . . 1 Operator 2 | . 1 . 1 . Watcher 2 | . 1 . 1 . Swarmer 18 | . 3 7 3 5 Grunt 45 | . 10 7 10 18 Brawler 6 | . . 1 1 4 Duelist 3 | . . . 1 2 Protector 2 | . . . . 2 Sentry 18 | . . 6 8 4 Specialist 1 | . . . . 1 Hunter 6 | . . . 1 5 Programmer 7 | . . . . 7 Best Kill Streak 15 | 3 6 6 5 15 Combat Bots Only 13 | . 5 6 3 13 Max Kills in Single Turn 5 | 1 1 2 1 5 Gunslinging 1 | . . 1 . 1 Exploded 5 | . . 1 . 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 578 | . 67 69 86 356 Missed 172 | . 20 18 21 113 Damage Taken 5829 | . 482 666 925 3756 Core 671 | . 72 91 98 410 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 71 77 82 . Volleys Fired 314 | 22 54 51 84 103 Largest 5 | 2 2 3 4 5 Hottest 176 | 40 40 75 93 176 Shots Fired 1054 | 44 107 147 309 447 Gun 1044 | 44 106 145 309 440 Cannon . | . . . . . Launcher 10 | . 1 2 . 7 Special . | . . . . . Kinetic 994 | 44 106 145 309 390 Thermal 50 | . . . . 50 Explosive 10 | . 1 2 . 7 Electromagnetic . | . . . . . Robot Hit Streak 19 | 5 10 8 19 11 Robot Miss Streak 8 | 3 4 3 7 8 Penetration Max 1 | . . . . 1 Secondary Targets 15 | . 3 1 . 11 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 626 | 22 67 91 180 266 Core Hits 313 | 14 37 34 69 159 Critical Kills 4 | . . . 1 3 Critical Parts Destroyed 3 | . . . 2 1 Critical Strikes 11 | . . . 4 7 Burn 3 | . . . . 3 Destroy 8 | . . . 4 4 Melee Attacks 63 | . . 3 6 54 Impact 63 | . . 3 6 54 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12594 | 254 798 1705 2797 7040 Guns 10200 | 254 743 1521 2797 4885 Cannons . | . . . . . Explosions 2079 | . 55 184 . 1840 Melee 315 | . . . . 315 Ramming . | . . . . . Kinetic 9427 | 254 743 1521 2797 4112 Thermal 773 | . . . . 773 Explosive 2079 | . 55 184 . 1840 Electromagnetic . | . . . . . Impact 315 | . . . . 315 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . . . 10 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 101 | . . . . 101 Message Errors 28 | . . . . 28 Matter Fused 21 | . . . . 21 Heat Flow Errors 14 | . . . . 14 Energy Discharges 7 | . . . . 7 Parts Rejected 2 | . . . . 2 Data Loss (minor) 16 | . . . . 16 Data Loss (major) 1 | . . . . 1 Misfires 6 | . . . . 6 Alerts 3 | . . . . 3 Weapon Failures 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 235 | . . . . 235 Projectiles . | . . . . . Explosions 10 | . . . . 10 Melee 225 | . . . . 225 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 569 | . 15 128 24 569 Average Temperature 70 | . 7 36 7 118 Received Heat Transfer 1593 | . 201 207 342 843 Effects 6 | . . . . 6 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles . | . . . . . Parts Fried 5 | . . . . 5 Impact Corruptions 5 | . . . . 5 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 1386 | . . . . 1386 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 842 | 40 299 486 311 842 Initial 93 | . 26 9 93 91 Average 277 | 17 143 230 166 406 Maximum Alert Level 3 | . 1 2 1 3 Low Security (%) 44 | 100 85 51 61 17 Level 1 30 | . 14 24 38 33 Level 2 23 | . . 24 . 44 Level 3 2 | . . . . 4 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 2 3 11 Investigation 2 | . 1 1 . . Extermination 4 | . . . . 4 Reinforcement 8 | . 2 1 3 2 Assault 2 | . . . . 2 Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 4 2 4 1 Communications Jammed 38 | . . . . 38 Distress Signals 38 | . . . . 38 Times Spotted 166 | . 25 29 39 73 Peak Tracking Total 13 | . 5 6 5 13 Tactical Retreats 10 | . 1 3 2 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 . . 6 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . 1 1 4 Max in Single Turn 1 | . . 1 1 1 Garrison Access 3 | . . . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 30 | . 8 5 9 8 Terminals 23 | . 6 5 7 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers 1 | . . . . 1 Garrison Access 3 | . . . 1 2 Total Hacks 95 | . 29 21 26 19 Successful 50 | . 15 12 16 7 Failed 44 | . 13 9 10 12 Catastrophic 3 | . 2 . 1 . Database Lockouts 1 | . 1 . . . Manual 58 | . 15 15 20 8 Terminals 76 | . 23 21 20 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 11 | . 6 . 5 . Scanalyzers 2 | . . . . 2 Garrison Access 6 | . . . 1 5 Terminal Hacks 23 | . 7 8 7 1 Robot Analysis 7 | . 4 1 1 1 Prototype ID Bank 7 | . 2 3 2 . Alert Level 1 | . . 1 . . Unreport Threat 3 | . 1 1 1 . Locate Traps 2 | . . 1 1 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks 22 | . 7 4 8 3 Terminals 16 | . 3 4 6 3 Botnet 16 | . 3 4 6 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 4 . 2 . Reject 3 | . 2 . 1 . Mask 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 25 | . 7 4 7 7 Full Trace Events 4 | . 2 1 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 7 | . 4 1 1 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8146 | 274 1021 831 2195 3825 Spaces Moved 4270 | 193 807 533 952 1785 Core 1 | 1 . . . . Treads 83 | . . . 83 . Legs . | . . . . . Wheels 4186 | 192 807 533 869 1785 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 145 Average Speed 151 | 99 101 110 187 173 Slowest Speed 400 | 100 110 110 400 245 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 10 97 38 68 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 69 | . 11 2 6 50 Terrain Destroyed 110 | . 11 7 6 86 Melee 58 | . . 2 6 50 Projectile 3 | . . . . 3 AOE 49 | . 11 5 . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 5228 | 231 919 685 1193 2200 Wait 250 | . 30 57 62 101 Move 4266 | 192 806 532 951 1785 Hop . | . . . . . Pick Up 98 | 8 11 15 26 38 Fast Attach 21 | 7 . 1 3 10 Attach 42 | . 4 5 9 24 Detach 4 | . . . 1 3 Swap 59 | 1 6 12 19 21 Drop 87 | 1 8 9 32 37 Fire 314 | 22 54 51 84 103 Melee 63 | . . 3 6 54 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 24 | . . . . 24 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 15) 633 | -10/Materials | Discovered new exit (range 10) 771 | -10/Materials | Discovered new exit (range 7) 903 | -10/Materials | Discovered new exit (range 8) 1064 | -10/Materials | Build established: Scavenger-Mutant 1228 | -10/Materials | Discovered new exit (range 12) 1296 | -10/Materials | Entered another Materials area 1296 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1564 | -9/Materials | Discovered new exit (range 12) 1695 | -9/Materials | Discovered new exit (range 12) 1811 | -9/Materials | Build established: Scavenger-Tank 2127 | -9/Materials | Entered another Materials area 2127 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3374 | -8/Materials | Discovered new exit (range 16) 4210 | -8/Materials | Discovered new exit (range 16) 4322 | -8/Materials | Entered Factory 4322 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4493 | -7/Factory | Found Powered Armor 4703 | -7/Factory | Destroyed 7 combat bots 4707 | -7/Factory | Lost 4 parts (1n2u1w) 4757 | -7/Factory | Garrison activated, responded to threat 4874 | -7/Factory | Cargo convoy interrupted 4927 | -7/Factory | Lost 11 parts (2n3u6w) 4932 | -7/Factory | Destroyed 13 combat bots 5157 | -7/Factory | Build established: Tank 7475 | -7/Factory | System corruption reached 10% 7922 | -7/Factory | First assault squad dispatched 8145 | -7/Factory | Core integrity fell below 50% 8147 | -7/Factory | Self-destructed Last Messages --------------- 08141_ I-36 Angel distress signal jammed. 08142_ Overheating: System interference. 08142_ Flak Gun temporarily disabled. 08142_ I-36 Angel distress signal jammed. 08143_ Power failure, Enh. Nuclear Core shutdown. 08143_ I-36 Angel distress signal jammed. 08143_ Critical hit (Burn: +37). 08144_ Slug penetrates L-41 Fighter. 08144_ B-48 Gladiator destroyed. 08144_ Switching to secondary target: L-41 Fighter. 08144_ Slug penetrates L-41 Fighter. 08144_ L-41 Fighter suffers critical hit (Destroy). 08144_ Destroyed Carbon-fiber Leg. 08144_ I-36 Angel distress signal jammed. 08145_ Overheating: Core damaged (-98). 08145_ M-13 Machinist distress signal jammed. 08145_ I-36 Angel distress signal jammed. 08146_ Overheating: Huge Storage Unit damaged (-208). 08146_ Enh. Autogun destroyed. 08146_ I-36 Angel distress signal jammed. 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Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexDecoyCoupler Manual? 0 Play Time 01:24:45 Cumulative 147.1 hours Start 2025.03.29 @ 18:17:09 End 2025.03.30 @ 09:52:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 139 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fcd3b0f5-d32c-4509-b719-a95dae8ceac0