Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.23 @ 16:23:38 Player: Kai Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (2084) 2084 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4306 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 362/550 Matter 21/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Treading (320) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Advanced Assault Cannon Katana > --- INVENTORY (20) --- Improved Hover Unit Flight Unit Flight Unit VTOL Module VTOL Module Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Hover Unit Flight Unit Flight Unit VTOL Module VTOL Module Improved Heat Sink Medium Storage Unit Visual Processing Unit Sensor Array Terrain Scanner Terrain Scan Processor Heavy EM Shotgun Improved Assault Rifle Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Katana [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 63 | 6 14 26 17 Power 10 | 1 3 3 3 Engine 5 | 1 2 2 . Core 5 | . 1 1 3 Reactor . | . . . . Propulsion 9 | 2 2 3 2 Treads 9 | 2 2 3 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 4 4 3 Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 6 | . 1 4 1 Hackware 1 | . . . 1 Protection 1 | . . . 1 Artifact . | . . . . Weapon 32 | 2 5 16 9 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 15 | 1 4 9 1 Ballistic Cannon 6 | . . 3 3 Launcher 7 | . . 4 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 2 2 7 Power 3 | . 1 1 1 Propulsion 2 | . . . 2 Utility 4 | . . 1 3 Weapon 2 | . 1 . 1 Highest Loss Streak 3 | . 1 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 96 99 98 Engine 6 | . 2 9 3 Core 5 | . 11 1 5 Treads 24 | . 28 22 26 Storage 11 | . 14 11 9 Processor 16 | . 8 21 18 Protection 1 | . . . 6 Energy Gun 2 | . 5 . 3 Ballistic Gun 20 | . 21 23 9 Ballistic Cannon 6 | . . 9 12 Naked Turns . | . . . . Heaviest Build 63 | 13 49 54 63 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 6 16 20 20 Most Carried 20 | 1 20 20 20 Average Carried 17 | . 12 19 18 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 1 20 20 18 Class Distribution -------------------- 37% | Gunner 34% | Mutant 16% | Skirmisher 11% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1735 | 184 373 832 346 Remotely . | . . . . Salvage Created 2082 | . 568 924 590 Parts 129 | . 33 68 28 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 10 17 20 Guns 26 | . 10 13 3 Cannons 13 | . . 3 10 AOE 8 | . . 1 7 Classes Destroyed 11 | . 4 4 3 Worker 1 | . . . 1 Builder 3 | . . 2 1 Hauler 5 | . 1 3 1 Recycler 1 | . . 1 . Operator 2 | . 1 1 . Watcher 7 | . 3 3 1 Swarmer 8 | . . 3 5 Grunt 32 | . 10 9 13 Duelist 1 | . . . 1 Sentry 5 | . . 5 . Hunter 1 | . . . 1 Best Kill Streak 7 | . 3 4 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 226 | . 62 77 87 Missed 51 | . 12 17 22 Damage Taken 2619 | . 627 792 1200 Core 333 | . 71 74 188 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 59 | . . . 59 Core Remaining (%) 84 | 100 71 81 . Volleys Fired 171 | . 74 62 35 Largest 3 | . 2 3 3 Hottest 146 | . 85 95 146 Shots Fired 392 | . 117 176 99 Gun 279 | . 117 128 34 Cannon 93 | . . 43 50 Launcher 20 | . . 5 15 Special . | . . . . Kinetic 337 | . 92 171 74 Thermal 25 | . 25 . . Explosive 20 | . . 5 15 Electromagnetic 10 | . . . 10 Robot Hit Streak 21 | . 7 21 11 Robot Miss Streak 8 | . 4 8 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 251 | . 68 118 65 Core Hits 124 | . 35 39 50 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . . 2 2 Destroy 1 | . . 1 . Blast 3 | . . 1 2 Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5095 | . 743 1972 2380 Guns 2530 | . 723 1345 462 Cannons 1156 | . . 465 691 Explosions 1365 | . . 151 1214 Melee . | . . . . Ramming 44 | . 20 11 13 Kinetic 3276 | . 482 1810 984 Thermal 354 | . 241 . 113 Explosive 1252 | . . 151 1101 Electromagnetic 169 | . . . 169 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 4 . 7 Average Corruption 3 | . 3 . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 36 | . 36 . . Message Errors 6 | . 6 . . Matter Fused 10 | . 10 . . Heat Flow Errors 4 | . 4 . . Energy Discharges 7 | . 7 . . Data Loss (minor) 3 | . 3 . . Data Loss (major) 1 | . 1 . . Misfires 2 | . 2 . . Weapon Failures 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 72 | . . . 72 Projectiles . | . . . . Explosions 72 | . . . 72 Melee . | . . . . Knockbacks 14 | . . 8 6 Impact . | . . . . Kinetic 12 | . . 7 5 Secondary 2 | . . 1 1 Self-Inflicted Damage 73 | . . 25 48 Shots 2 | . . 1 1 Rammed 10 | . 4 2 4 Targets Rammed 10 | . 4 2 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 257 | . 257 67 225 Average Temperature 49 | . 56 19 70 Received Heat Transfer 1131 | . 357 315 459 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 729 | . 629 . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 579 | . 163 241 579 Initial 81 | . . . 81 Average 104 | . 46 122 174 Maximum Alert Level 2 | . . 1 2 Low Security (%) 90 | 100 100 90 67 Level 1 6 | . . 9 11 Level 2 3 | . . . 20 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 3 6 Investigation 5 | . 2 2 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 22 31 30 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . 1 2 7 Max in Single Turn 2 | . 1 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 21 | . 10 7 4 Terminals 17 | . 8 7 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 63 | . 26 18 19 Successful 28 | . 13 5 10 Failed 35 | . 13 13 9 Catastrophic 4 | . 3 . 1 Database Lockouts . | . . . . Manual 23 | . 6 10 7 Terminals 51 | . 22 18 11 Fabricators . | . . . . Repair Stations 5 | . . . 5 Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 21 | . 10 5 6 Prototype ID Bank 7 | . 4 1 2 Branch Access Points 1 | . 1 . . Alert Level 3 | . 1 1 1 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Patrol Status 1 | . 1 . . Transport Status 2 | . . 2 . Hauler Manifests 3 | . 1 1 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 19 | . 8 7 4 Full Trace Events 4 | . 2 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5247 | 76 1729 2547 895 Spaces Moved 2060 | 45 762 921 332 Core 4 | 4 . . . Treads 2056 | 41 762 921 332 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 160 Average Speed 214 | 150 193 240 199 Slowest Speed 240 | 160 240 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 5 94 61 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . . 40 54 Melee . | . . . . Projectile 8 | . . 3 5 AOE 86 | . . 37 49 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2560 | 51 911 1120 478 Wait 177 | . 33 74 70 Move 2057 | 44 761 920 332 Hop . | . . . . Pick Up 45 | 1 19 15 10 Fast Attach 15 | 6 2 7 . Attach 11 | . 2 3 6 Detach . | . . . . Swap 37 | . 10 16 11 Drop 34 | . 6 21 7 Fire 171 | . 74 62 35 Melee 3 | . . . 3 Ram . | . . . . Kick . | . . . . Crush 10 | . 4 2 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Discovered new exit (range 16) 736 | -10/Materials | Identified exit to Mines 1754 | -10/Materials | Discovered new exit (range 9) 1804 | -10/Materials | Identified exit to Materials 1806 | -10/Materials | Entered another Materials area 1806 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2109 | -9/Materials | Build established: Skirmisher 2874 | -9/Materials | Discovered new exit (range 14) 2973 | -9/Materials | Build established: Scavenger-Skirmisher 2988 | -9/Materials | Identified exit to Materials 3572 | -9/Materials | Build established: Gunner 4353 | -9/Materials | Entered another Materials area 4353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4539 | -8/Materials | Repaired Rocket Launcher 4566 | -8/Materials | Repaired Flight Unit 4959 | -8/Materials | Garrison activated, responded to threat 5056 | -8/Materials | Discovered new exit (range 10) 5081 | -8/Materials | Identified exit to Factory 5248 | -8/Materials | Self-destructed Last Messages --------------- 05233_ U-05 Engineer lays Concrete. 05234_ Slammed into L-31 Rogue. 05235_ U-05 Engineer lays Concrete. 05237_ U-05 Engineer builds a Wall. 05238_ U-05 Engineer lays Concrete. 05241_ Hacking Suite destroyed. 05241_ System corrupted by crushing effect (+3). 05242_ U-05 Engineer lays Concrete. 05243_ Adv. Assault Cannon severed. 05243_ U-05 Engineer lays Concrete. 05244_ The unstable cave ceiling collapses. 05244_ U-05 Engineer lays Concrete. 05246_ Lgt. Treads severed. 05246_ R-06 Scavenger collects Lgt. Treads. 05246_ U-05 Engineer lays Concrete. 05246_ Imp. Targeting Computer destroyed. 05246_ System corrupted by crushing effect (+4). 05246_ U-05 Engineer lays Concrete. 05247_ R-06 Scavenger collects Adv. Assault Cannon. 05247_ U-05 Engineer lays Concrete. 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