Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.03 @ 21:12:41 Player: Mutter Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (88) 440 Value Destroyed (3153) 3153 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-60) -60 TOTAL SCORE: 8133 Bonus ------- Follower Combat Kills 163 Met Data Miner 300 Friendly Fire -523 Cogmind --------- Core Integrity 0/850 Matter 227/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Compact Battery (238) Shock Absorption System Improved Arc Projector Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Makeshift Armor Plating System Backup Module Sensor Drone Bay > --- WEAPON ----------- Gauss Cannon Gauss Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Antimatter Reactor Improved Treads Improved Treads Improved Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Recoil Stabilizer Weapon Cycler Makeshift Armor Plating Gauss Rifle Assault Cannon Assault Cannon Improved Grenade Launcher [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Slots Evolved 9 | . 1 . 2 2 . 2 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . 1 . 2 2 . . 1 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 113 | . 16 3 21 4 18 11 6 3 7 8 16 Power 12 | . 1 1 3 1 1 . 3 . 1 . 1 Engine 7 | . 1 . 1 1 1 . 2 . 1 . . Core 4 | . . 1 2 . . . 1 . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 15 | . 5 . . . 2 2 . . 2 1 3 Treads 10 | . 2 . . . 2 2 . . 2 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 4 | . 3 . . . . . . . . . 1 Utility 58 | . 6 2 17 3 4 5 3 3 4 2 9 Device 35 | . . 2 11 2 3 4 2 3 2 1 5 Storage 10 | . 4 . 1 . . 1 . . . . 4 Processor 6 | . 2 . 3 . 1 . . . . . . Hackware 1 | . . . 1 . . . . . . . . Protection 6 | . . . 1 1 . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . Weapon 28 | . 4 . 1 . 11 4 . . . 5 3 Energy Gun 4 | . . . . . 4 . . . . . . Energy Cannon 2 | . . . . . 1 . . . . . 1 Ballistic Gun 6 | . 2 . . . 2 . . . . 1 1 Ballistic Cannon 13 | . 2 . 1 . 4 3 . . . 2 1 Launcher 3 | . . . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 1 . 7 . . . . . . Parts Lost 23 | . . . . . 3 . . 1 . 5 14 Power 2 | . . . . . . . . . . . 2 Propulsion 8 | . . . . . 1 . . . . 1 6 Utility 7 | . . . . . 2 . . 1 . 2 2 Weapon 6 | . . . . . . . . . . 2 4 Highest Loss Streak 11 | . . . . . 3 . . 1 . 5 11 Average Slot Usage (%) 93 | . 97 100 99 100 98 98 93 92 99 96 71 Engine 6 | . 12 2 . 6 8 7 11 6 8 12 7 Core 3 | . . 9 9 1 . . . 6 3 . . Treads 17 | . 21 25 20 16 15 20 18 18 18 17 11 Device 20 | . . 8 19 33 31 24 18 18 30 30 22 Storage 14 | . 20 16 14 16 16 15 18 17 12 12 9 Processor 4 | . 12 12 12 . 1 5 . . . . . Protection 3 | . 2 . . 8 8 3 6 6 5 4 3 Ballistic Gun 1 | . 8 . . . 1 . . . . 1 4 Ballistic Cannon 14 | . 13 25 19 16 12 14 12 12 12 11 7 Launcher 2 | . . . . . . 7 6 6 6 4 . Naked Turns 6 | . . . . . . . . . . . 6 Heaviest Build 98 | 15 29 41 59 64 68 70 88 98 95 92 80 Greatest Support 96 | 20 46 46 46 55 55 78 86 86 96 96 91 Greatest Overweight (x) 3 | . 3 . 1 1 1 1 1 1 1 . 3 Average Overweight (x) . | . . . . 1 1 . . . . . . Largest Inventory Capacity 16 | 8 10 10 16 16 16 16 16 16 16 16 16 Average Capacity 13 | 8 9 10 12 16 16 16 16 16 16 16 12 Most Carried 16 | 7 10 10 16 16 16 16 16 16 16 16 13 Average Carried 12 | 7 8 9 11 15 15 15 14 15 15 14 9 Final Capacity 16 | 8 10 10 16 16 16 16 16 16 16 16 4 Final Carried 16 | 7 10 10 15 16 16 16 15 16 16 11 4 Class Distribution -------------------- 79% | Hacker-Mutant 8% | Commander-Mutant 6% | Hacker-Tank 5% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Commander-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Matter Collected 3320 | 187 165 278 245 267 481 376 253 307 136 140 485 Remotely 454 | . . . 69 267 118 . . . . . . Salvage Created 2538 | . 149 295 210 63 566 299 130 294 78 140 314 Parts 140 | . 11 11 27 4 28 13 10 19 7 . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 72 | . 4 5 12 2 13 5 3 12 3 4 9 Melee 1 | . . . . . . . . . . . 1 Guns 6 | . 4 . . . 1 . . . . . 1 Cannons 54 | . . 5 12 2 12 4 1 6 1 4 7 AOE 11 | . . . . . . 1 2 6 2 . . Classes Destroyed 10 | . 3 1 2 . 2 1 . . . . 1 Builder 2 | . . . . . 1 . 1 . . . . Recycler 5 | . 1 2 . . 2 . . . . . . Operator 2 | . . . 1 . 1 . . . . . . Watcher 4 | . 1 . 1 1 . 1 . . . . . Swarmer 28 | . 4 2 8 . 2 1 . 7 2 . 2 Grunt 24 | . . 3 . . 7 5 2 3 . . 4 Brawler 1 | . . . . . . . . . . . 1 Sentry 11 | . . . 4 2 3 1 1 . . . . Hunter 3 | . . . . . 1 . . 2 . . . Programmer 4 | . . . . . . 1 . . 1 . 2 Enhanced Grunt 4 | . . . . . . . . . . 4 . Best Kill Streak 6 | . 4 5 5 1 6 2 3 3 2 4 3 Combat Bots Only 6 | . 4 3 4 1 6 2 2 3 2 4 3 Max Kills in Single Turn 4 | . 2 1 1 1 2 4 3 2 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 2 | . . . . . . 1 2 2 2 . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Damage Taken 4911 | . 29 14 231 78 758 145 54 641 20 949 1992 Core 943 | . 9 . 5 . 74 . . 36 . 119 700 Absorbed by Shields 147 | . . . . . 147 . . . . . . Core Remaining (%) 96 | 100 . 96 98 . 86 100 . . . . . Volleys Fired 204 | . 16 10 30 12 48 15 6 25 2 13 27 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 3 Hottest 124 | . 80 70 70 70 88 96 96 96 96 96 124 Shots Fired 407 | . 26 20 60 24 90 30 10 44 3 25 75 Gun 53 | . 18 . . . 9 . . . . . 26 Cannon 339 | . 8 20 60 24 81 30 8 39 2 18 49 Launcher 15 | . . . . . . . 2 5 1 7 . Special . | . . . . . . . . . . . . Kinetic 382 | . 17 20 60 24 90 30 8 39 2 18 74 Thermal 2 | . 2 . . . . . . . . . . Explosive 15 | . . . . . . . 2 5 1 7 . Electromagnetic 8 | . 7 . . . . . . . . . 1 Robot Hit Streak 32 | . 10 13 25 14 30 32 7 18 7 27 25 Robot Miss Streak 2 | . 1 2 1 1 2 2 1 2 . . 1 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 295 | . 21 13 41 20 66 18 9 22 1 20 64 Core Hits 160 | . 7 9 18 6 34 11 7 20 4 22 22 Critical Hits 17 | . . . . . 2 1 1 3 1 3 6 Critical Kills 7 | . . . . . 1 . 1 1 1 2 1 Critical Parts Destroyed 8 | . . . . . . 1 . 2 . 1 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7450 | . 208 254 661 373 1173 837 385 949 142 1035 1433 Guns 737 | . 115 . . . 162 . . . . . 460 Cannons 4773 | . 93 254 661 373 1011 456 161 428 35 377 924 Explosions 1882 | . . . . . . 381 215 521 107 658 . Melee . | . . . . . . . . . . . . Ramming 58 | . . . . . . . 9 . . . 49 Kinetic 5412 | . 128 254 661 373 1173 456 161 428 35 377 1366 Thermal 391 | . 10 . . . . 381 . . . . . Explosive 1501 | . . . . . . . 215 521 107 658 . Electromagnetic 88 | . 70 . . . . . . . . . 18 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 1 . . 3 3 . 9 Average Corruption 3 | . . . . 1 1 . . 3 2 . 7 Corruption Purged 5 | . . . . . . . . . 4 . 1 Effects 25 | . . . . 1 2 . . . 8 . 14 Message Errors 9 | . . . . 1 1 . . . 4 . 3 Matter Fused 5 | . . . . . . . . . 1 . 4 Heat Flow Errors 4 | . . . . . . . . . 2 . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . 1 Targeting Errors 2 | . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 143 | . 15 . . . . 80 . 18 . . 30 Projectiles 61 | . 15 . . . . 16 . . . . 30 Explosions 82 | . . . . . . 64 . 18 . . . Melee . | . . . . . . . . . . . . Knockbacks 29 | . . 1 5 . 11 5 . 2 . 1 4 Impact . | . . . . . . . . . . . . Kinetic 28 | . . 1 5 . 10 5 . 2 . 1 4 Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage 73 | . . . . . . 53 . . . . 20 Shots 1 | . . . . . . 1 . . . . . Rammed 15 | . . . . . . . 1 . . . 14 Targets Rammed 15 | . . . . . . . 1 . . . 14 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 350 | . 22 63 36 13 274 . 7 336 196 18 350 Average Temperature 74 | . 8 27 14 6 121 . 3 91 64 9 130 Received Heat Transfer 1182 | . . . 63 45 462 42 39 42 . 192 297 Effects 3 | . . . . . 1 . . 1 . . 1 Shutdowns 2 | . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 275 | . 25 . . . . 250 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Peak Influence 350 | . 124 74 241 134 350 175 163 . . . . Initial 55 | . . 4 13 22 40 41 55 . . . . Average 80 | . 85 40 68 63 158 69 87 . . . . Maximum Alert Level 1 | . . . 1 . 1 1 . . . . . Low Security (%) 93 | 100 100 100 94 100 66 99 100 . . . . Level 1 6 | . . . 5 . 33 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 1 4 4 1 . . . 1 Investigation . | . . . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 9 | . . . 1 1 3 3 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Distress Signals 3 | . 1 . 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 123 | . 7 2 15 4 18 10 4 13 3 4 43 Peak Tracking Total 14 | . 3 2 4 2 5 3 2 3 2 4 14 Tactical Retreats 9 | . . . . . . . . . . . 9 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Traps Triggered 3 | . . . . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Machines Disabled 7 | . . . . . 4 2 . . . 1 . Max in Single Turn 2 | . . . . . 1 2 . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Machines Accessed 27 | . 3 1 8 1 4 5 . 1 . 4 . Terminals 15 | . 2 . 6 . 3 4 . . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . 2 . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 84 | . 9 1 24 2 7 13 . 1 . 27 . Successful 66 | . 5 1 17 2 5 8 . 1 . 27 . Failed 18 | . 4 . 7 . 2 5 . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 39 | . 4 . 18 . 5 11 . . . 1 . Terminals 40 | . 5 . 20 . 5 10 . . . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 4 | . . . 4 . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . Scanalyzers 2 | . . . . 2 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 36 | . . 1 3 . 2 2 . 1 . 27 . Record 11 | . . . . . . . . . . 11 . Part Schematic 8 | . . . 1 . . . . . . 7 . Robot Schematic 6 | . . . . . . . . . . 6 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 4 | . . 1 . . 2 . . 1 . . . Terminal Index 2 | . . . 1 . . 1 . . . . . Fabricator Index 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . . Scan Component 2 | . . . 2 . . . . . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . Recycle Component 1 | . 1 . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 2 . 10 . 2 6 . . . . . Terminals 18 | . 2 . 10 . 2 4 . . . . . Track 3 | . . . 2 . 1 . . . . . . Assimilate 2 | . . . 2 . . . . . . . . Botnet 11 | . 2 . 5 . . 4 . . . . . Operators 2 | . . . 1 . 1 . . . . . . Fabricators 2 | . . . . . . 2 . . . . . Siphon 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 18 | . 3 . 7 1 2 5 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 1 . . . . . 7 . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 51 | . . . 51 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . Recycled Matter 282 | . 282 . . . . . . . . . . Retrieved Matter 282 | . 282 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Total Allies 10 | . . . . . 10 . . . . . . Largest Group 10 | . . . . . 10 9 1 . . . . Highest-Rated Group 173 | . . . . . 173 157 16 . . . . Highest-Rated Ally 29 | . . . . . 29 29 16 . . . . Total Orders 24 | . . 9 3 . 2 1 . 6 3 . . EXPLORE 14 | . . 2 1 . 2 1 . 6 2 . . RETURN 10 | . . 7 2 . . . . . 1 . . Ally Attacks 59 | . . . . . 4 51 4 . . . . Total Damage 660 | . . . . . 52 575 33 . . . . Kills 6 | . . . . . 1 5 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . 2 1 . . Drone Launches 24 | . . 8 4 . 4 . . 6 2 . . Drone Recoveries 22 | . . 8 3 . 4 1 . 5 1 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Turns Passed 6595 | 22 490 632 973 264 596 569 238 706 721 174 1210 Spaces Moved 3558 | 19 253 366 485 121 228 303 121 362 447 82 771 Core 336 | . . . . . . . . . . . 336 Treads 3004 | . 221 366 485 121 228 303 121 362 447 82 268 Legs 42 | 19 23 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 165 | . . . . . . . . . . . 165 Flight 11 | . 9 . . . . . . . . . 2 Fastest Speed 40 | 120 117 160 160 180 180 155 155 155 155 155 40 Average Speed 152 | 120 156 160 169 180 180 163 171 171 156 155 106 Slowest Speed 290 | 120 290 160 180 180 180 180 175 175 175 155 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . . . 1 Cave-ins Triggered 2 | . . . . . . . . 1 . . 1 Exploration Rate (%) 48 | 2 37 98 42 14 63 19 4 91 76 74 67 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . 1 3 . 3 Spaces Dug 16 | . . . . . . 5 . 11 . . . Terrain Destroyed 145 | . . . . . 1 31 16 51 14 27 5 Melee . | . . . . . . . . . . . . Projectile 40 | . . . . . 1 8 1 19 1 5 5 AOE 105 | . . . . . . 23 15 32 13 22 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Sto Fac Fac Low Low Dat Pro Total 4358 | 18 327 394 571 144 329 345 141 402 466 102 1119 Wait 300 | . . 7 14 . 5 . . 6 2 . 266 Move 3543 | 18 252 365 484 120 227 300 120 361 446 81 769 Hop 2 | . . . . . . 1 . . . . 1 Pick Up 98 | . 23 4 17 6 16 8 4 4 5 . 11 Fast Attach 8 | . . 1 . . 2 3 . . 1 . 1 Attach 41 | . 3 . 4 2 6 1 4 . 4 5 12 Detach 6 | . 1 . . . . . 1 . . . 4 Swap 64 | . 13 2 17 2 10 7 2 3 2 3 3 Drop 77 | . 19 5 5 2 15 10 3 3 4 . 11 Fire 204 | . 16 10 30 12 48 15 6 25 2 13 27 Melee . | . . . . . . . . . . . . Ram 14 | . . . . . . . . . . . 14 Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 3) 23 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Evolved 1 slot: Utility x1 281 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Discovered exit to Materials (range 5) 316 | -10/Materials | Build established: Hacker-Mutant 481 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered exit to Mines (range 8) 513 | -10/Materials | Entered Mines 587 | -10/Mines | Discovered exit to Materials (range 10) 646 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 685 | -10/Mines | Learned Materials security intel 803 | -10/Mines | Found the Drone Emporium 813 | -10/Mines | Found Prototype Device 814 | -10/Mines | Identified Sensor Drone Bay 863 | -10/Mines | Learned location of Storage (-8) 1049 | -10/Mines | Discovered exit to Materials (range 24) 1107 | -10/Mines | Learned 2 Materials zone layouts 1145 | -10/Mines | Entered Materials 1145 | -9/Materials | Evolved 2 slots: Utility x2 1213 | -9/Materials | Repaired Lgt. Nuclear Core 1469 | -9/Materials | Identified exit to Materials 1469 | -9/Materials | Discovered exit to Materials (range 16) 1903 | -9/Materials | Discovered exit to Materials (range 11) 2021 | -9/Materials | Repaired Lgt. Cannon 2118 | -9/Materials | Entered another Materials area 2118 | -8/Materials | Accompanied by 1 ally 2118 | -8/Materials | Evolved 2 slots: Utility x2 2355 | -8/Materials | Identified exit to Storage 2355 | -8/Materials | Discovered exit to Storage (range 16) 2382 | -8/Materials | Entered Storage 2382 | -8/Storage | Accompanied by 1 ally 2444 | -8/Storage | Garrison activated, responded to threat 2506 | -8/Storage | Lost 3 parts (1n2u) 2929 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2944 | -8/Storage | Identified exit to Factory 2944 | -8/Storage | Discovered exit to Factory (range 16) 2978 | -8/Storage | Entered Factory 2978 | -7/Factory | Accompanied by 10 allies 2978 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3266 | -7/Factory | Build established: Commander-Mutant 3464 | -7/Factory | Identified exit to Factory 3464 | -7/Factory | Discovered exit to Factory (range 22) 3547 | -7/Factory | Entered another Factory area 3547 | -6/Factory | Accompanied by 1 ally 3547 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3680 | -6/Factory | Identified exit to Lower Caves 3680 | -6/Factory | Discovered exit to Lower Caves (range 15) 3785 | -6/Factory | Entered Lower Caves 3811 | -6/Lower Caves | Build established: Hacker-Mutant 4065 | -6/Lower Caves | Learned 4 Factory zone layouts 4367 | -6/Lower Caves | Spotted B-75 Beast 4425 | -6/Lower Caves | Identified exit to Lower Caves 4466 | -6/Lower Caves | Crushed by falling debris 4491 | -6/Lower Caves | Entered another Lower Caves area 4526 | -6/Lower Caves | Identified exit to Factory 4526 | -6/Lower Caves | Discovered exit to Factory (range 10) 4979 | -6/Lower Caves | Learned 8 Factory zone layouts 5128 | -6/Lower Caves | Identified exit to Data Miner 5128 | -6/Lower Caves | Discovered exit to Data Miner (range 29) 5212 | -6/Lower Caves | Entered Data Miner 5212 | -6/Data Miner | Identified exit to Proximity Caves 5212 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5242 | -6/Data Miner | Met Data Miner 5271 | -6/Data Miner | Learned location of Section 7 (-2) 5271 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5295 | -6/Data Miner | Received God Mode back door access code from Data Miner 5307 | -6/Data Miner | Data Conduit disabled 5374 | -6/Data Miner | Lost 5 parts (1n2u2w) 5386 | -6/Data Miner | Entered Proximity Caves 5646 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5647 | -5/Proximity Caves | Build established: Hacker-Tank 6082 | -5/Proximity Caves | Build established: Hacker-Gunner 6083 | -5/Proximity Caves | Spotted B-75 Beast 6160 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6180 | -5/Proximity Caves | Crushed by falling debris 6186 | -5/Proximity Caves | Core integrity fell below 50% 6219 | -5/Proximity Caves | Lost 11 parts (2p4n2u3w) 6222 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6256 | -5/Proximity Caves | Core integrity fell below 20% 6461 | -5/Proximity Caves | Build established: Hacker-Mutant 6596 | -5/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06386_ System corrupted: Heat flow error (+266). 06415_ R5CSBVFSYY#DAKV,=VQ6YJFKTAHK9OJ