Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 14:42:07 Player: Compilatron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (225) 225 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1255 Bonus ------- None Cogmind --------- Core Integrity 350/400 Matter 153/300 Energy 87/100 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Ion Engine Aluminum Leg Wheel Particle Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Small Storage Unit Sensor Array EM Pulse Gun Particle Gun Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 12 | 1 6 5 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 2 2 Treads 2 | . 2 . Leg 2 | . . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device 2 | 1 . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | . 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 To Critical Strikes . | . . . Average Backups 11 | 6 11 11 Power 1 | 1 1 2 Propulsion 4 | 4 4 4 Utility 1 | . 1 . Weapon 4 | 1 4 5 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 9 | . 4 5 Tool/Special . | . . . Average Slot Usage (%) 94 | . 96 77 Engine 11 | . 12 1 Treads 24 | . 25 19 Leg 2 | . 2 2 Device 6 | . 6 11 Storage 13 | . 14 11 Processor 6 | . 5 11 Ballistic Gun 27 | . 28 20 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 6 7 8 On Entrance 7 | 6 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 29 | 14 29 25 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 15 | 7 15 13 Average Carried 11 | 6 12 11 Final Capacity 15 | 8 15 15 Final Carried 14 | 6 14 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 376 | 213 163 . Remotely . | . . . Salvage Created 297 | 13 266 18 Parts 27 | 5 20 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . 9 1 Guns 10 | . 9 1 Classes Destroyed 5 | 1 4 . Worker 1 | . 1 . Tunneler 1 | 1 . . Watcher 2 | . 2 . Swarmer 7 | . 6 1 Grunt 3 | . 3 . Best Kill Streak 6 | 1 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 132 | . 80 52 Missed 42 | . 27 15 Hits 90 | . 53 37 Projectile 90 | . 53 37 Critical Strikes 2 | . 2 . Damage Taken 908 | . 529 379 Core 129 | . 79 50 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 44 | 3 32 9 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 88 | 6 64 18 Gun 88 | 6 64 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 88 | 6 64 18 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 2 18 6 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 52 | 3 39 10 Core Hits 22 | 3 17 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 1 | . . 1 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 685 | 35 504 146 Guns 685 | 35 504 146 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 685 | 35 504 146 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | . 39 2 Average Temperature 19 | . 20 2 Received Heat Transfer 324 | . 225 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 139 | 5 139 58 Initial 53 | . 3 53 Average 22 | 1 21 45 Influence Increases 347 | 5 307 35 Destroy 0b10 Robot/C 200 | . 180 20 Destroy 0b10 Robot/NC 20 | 5 15 . Destroy Leader 44 | . 44 . Successful Hack 52 | . 37 15 Destroy Structure 1 | . 1 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 347 | . 185 162 Entered New Map 76 | . 2 74 Time Decay 213 | . 173 40 Lost Part 58 | . 10 48 Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 17 9 Peak Tracking Total 7 | . 7 7 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 6 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 15 6 Successful 16 | . 12 4 Failed 5 | . 3 2 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 16 | . 11 5 Terminals 19 | . 13 6 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Locate Traps 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 7 3 Terminals 9 | . 6 3 Track 2 | . 1 1 Botnet 5 | . 4 1 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 7 | . 7 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 860 | 5 769 86 Optics 456 | . 370 86 Sensors 86 | . . 86 Seismic 404 | 5 399 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1019 | 38 895 86 Spaces Moved 546 | 24 489 33 Core . | . . . Treads 454 | . 421 33 Legs 92 | 24 68 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 153 | 120 154 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 72 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 642 | 28 566 48 Wait 24 | . 24 . Move 544 | 23 488 33 Hop . | . . . Pick Up 13 | 1 12 . Fast Attach 1 | . 1 . Attach 6 | 1 . 5 Detach . | . . . Swap 5 | . 5 . Drop 5 | . 4 1 Fire 44 | 3 32 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 782 | -10/Materials | Discovered new exit (range 5) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Utility x2 1020 | -9/Materials | Self-destructed Last Messages --------------- Map updated. 00962_ K-01 Serf collects debris. 00968_ Connecting with Terminal... 00979_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00980_ O-16 Technician suffers critical hit (Destroy). 00980_ Destroyed Hover Unit. 00983_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 00996_ Assault Rifle destroyed. 00999_ S-10 Pest destroyed. 01004_ R-06 Scavenger collects Flight Unit. 01007_ R-06 Scavenger collects Lgt. Assault Rifle. 01011_ Lgt. Treads destroyed. 01019_ Assault Rifle destroyed. 01019_ S-10 Pest destroyed. 01019_ R-06 Scavenger collects Flight Unit. 01020_ Lgt. Ion Engine destroyed. 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