Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.23 @ 13:33:57 Player: zazuza Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (1) 5 Value Destroyed (6) 6 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 411 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 98/100 System Corruption 0% Temperature Cool (2) Movement Flying (40) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Power Shielding Propulsion Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Structural Scanner > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine [Rating: 3] Favorites ----------- Power None Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 4 | 1 . 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 1 | . . 1 Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 1 | . . 1 Device 1 | . . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 1 . 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 28 | . 14 31 Device 7 | . . 8 Energy Gun 12 | . 14 11 Ballistic Gun 8 | . . 9 Naked Turns 6 | . . 6 Heaviest Build 3 | 1 1 3 Greatest Support 4 | 3 3 4 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 2 2 4 Average Carried 3 | 1 2 3 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 2 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 191 | 171 . 20 Remotely . | . . . Salvage Created 83 | 83 . . Parts 4 | 4 . . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed . | . . . Classes Destroyed 1 | 1 . . Recycler 1 | 1 . . Best Kill Streak 1 | 1 . . Combat Bots Only . | . . . Max Kills in Single Turn 1 | 1 . . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 407 | . . 407 Core 266 | . . 266 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 4 | 3 . 1 Largest 1 | 1 . 1 Hottest 40 | 40 . 40 Shots Fired 4 | 3 . 1 Gun 4 | 3 . 1 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 4 | 3 . 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 2 . 3 Robot Miss Streak 1 | 1 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 3 | 2 . 1 Core Hits 2 | 2 . . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 35 | 23 . 12 Guns 35 | 23 . 12 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 35 | 23 . 12 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 117 | . . 117 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | 50 . 25 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 34 | 5 18 34 Initial 6 | . 3 6 Average 20 | 1 13 24 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | . 2 8 Peak Tracking Total 5 | . 1 5 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 2 4 Successful 3 | . 1 2 Failed 3 | . 1 2 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Branch Access Points 1 | . . 1 Disarm Traps 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 178 | 20 21 137 Spaces Moved 327 | 21 41 265 Core 287 | 21 41 225 Treads . | . . . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 40 | . . 40 Fastest Speed 40 | 50 50 40 Average Speed 48 | 50 50 48 Slowest Speed 50 | 50 50 50 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 21 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 338 | 27 40 271 Wait . | . . . Move 325 | 20 40 265 Hop . | . . . Pick Up 5 | 3 . 2 Fast Attach 3 | . . 3 Attach 1 | 1 . . Detach . | . . . Swap . | . . . Drop . | . . . Fire 4 | 3 . 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 21 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 6) 42 | -10/Materials | Entered Mines 71 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 82 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 127 | -10/Mines | Learned Materials terminal intel 162 | -10/Mines | Core integrity fell below 50% 166 | -10/Mines | Core integrity fell below 20% 174 | -10/Mines | Learned 4 Materials zone layouts 177 | -10/Mines | Assembled infested the area 178 | -10/Mines | Discovered new exit (range 12) 179 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00082_ XD-KYL(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." 00082_ XD-KYL(g) slips back into the shadows. 00104_ K-01 Serf collects debris. 00127_ Acquired derelict log, extracted data. Data stored: Materials terminal intel. 00135_ K-01 Serf collects debris. 00145_ Structural Scanner destroyed. 00147_ S-10 Pest destroyed. 00153_ Lgt. Assault Rifle destroyed. 00156_ Sml. Laser destroyed. 00162_ Acquired Flight Unit. 00166_ R-06 Scavenger collects Lgt. Ion Engine. 00174_ Acquired derelict log, extracted data. Data stored: Materials zone layouts (x4). 00177_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00178_ EXIT=FOUND 00179_ C-30 ARC bursts open, deploying its payload. 00179_ D-53 Grenadier unfolds itself. 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