Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 10:53:57 Player: Countzero Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (1075) 1075 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2410 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 16% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Targeting Computer ECM Suite > --- WEAPON (3) ------- Hammer > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Heat Sink Medium Matter Pod (100) Visual Processing Unit Power Shielding Medium Armor Plating Drone Bay (2/2) Drone Bay (2/2) Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Power Shielding Drone Bay > --- WEAPON ----------- EM Shotgun Improved EM Shotgun Hammer > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Heat Sink Medium Matter Pod Visual Processing Unit ECM Suite Medium Armor Plating Drone Bay Drone Bay Hammer [Rating: 19] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 35 | 6 8 16 5 Power 6 | 1 2 2 1 Engine 5 | 1 2 1 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 2 3 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel 4 | . 2 2 . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 3 | . . 1 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 13 | 2 2 9 . Energy Gun 8 | 1 2 5 . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon 2 | . . 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 3 | . . 2 1 System Corruption 14 | . . 7 7 Parts Lost 16 | . 4 7 5 Power 2 | . 1 . 1 Propulsion 5 | . 1 3 1 Utility 1 | . . . 1 Weapon 8 | . 2 4 2 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Backups 7 | 3 6 8 10 Power 1 | . . 2 2 Propulsion 1 | 2 1 1 . Utility 2 | . 1 3 6 Weapon 1 | 1 2 1 1 Tool/Special . | . . . . Unused Backups 5 | . . . 5 Power . | . . . . Propulsion . | . . . . Utility 5 | . . . 5 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 90 | . 93 91 76 Engine 8 | . 9 6 7 Core 1 | . . 4 2 Treads 16 | . 22 6 14 Wheel 7 | . 5 10 3 Device 4 | . . 11 9 Storage 12 | . 14 11 11 Protection 11 | . 12 11 6 Energy Gun 16 | . 16 20 6 Ballistic Gun 5 | . 11 . . Impact Weapon 2 | . . 2 11 Slashing Weapon 2 | . . 7 . Peak Build Rating 19 | 6 7 14 19 Average Rating 8 | 3 6 12 12 On Entrance 6 | . 6 7 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 60 | 11 49 58 60 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 16 | 1 2 5 16 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 13 | 8 8 13 13 Average Carried 7 | 4 6 8 10 Final Capacity 20 | 8 20 20 20 Final Carried 10 | 4 7 9 10 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 764 | 233 201 258 72 Remotely . | . . . . Salvage Created 1475 | . 444 750 281 Parts 89 | . 35 48 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 35 | . 15 16 4 Melee 6 | . . 5 1 Guns 26 | . 14 11 1 Classes Destroyed 7 | . 3 3 1 Worker 1 | . . 1 . Builder 1 | . . 1 . Recycler 1 | . . . 1 Watcher 5 | . 2 2 1 Swarmer 11 | . 8 3 . Grunt 20 | . 7 10 3 Sentry 4 | . . 3 1 Best Kill Streak 5 | . 5 4 4 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 318 | . 128 118 72 Missed 88 | . 36 37 15 Hits 230 | . 92 81 57 Melee 1 | . . . 1 Projectile 229 | . 92 81 56 Damage Taken 2454 | . 795 969 690 Core 532 | . 118 244 170 Absorbed by Shields . | . . . . Redirected to Shielding 71 | . 24 36 11 Regen/Repaired (Parts) 62 | . . 62 . Core Remaining (%) 76 | 100 52 . . Volleys Fired 93 | . 57 33 3 Largest 3 | . 2 3 2 Hottest 135 | . 90 135 90 Shots Fired 172 | . 102 64 6 Gun 172 | . 102 64 6 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 42 | . 42 . . Thermal 54 | . 42 12 . Explosive . | . . . . Electromagnetic 76 | . 18 52 6 Robot Hit Streak 11 | . 8 11 9 Robot Miss Streak 7 | . 4 7 1 Penetration Max . | . . . . Secondary Targets 6 | . 4 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 134 | . 60 57 17 Core Hits 66 | . 27 35 4 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 4 | . . 1 3 Critical Strikes 9 | . 3 2 4 Burn 3 | . 3 . . Smash 6 | . . 2 4 Melee Attacks 25 | . . 13 12 Impact 18 | . . 6 12 Slashing 7 | . . 7 . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . 2 . Damage Inflicted 2122 | . 677 1033 412 Guns 1463 | . 677 706 80 Cannons . | . . . . Explosions 60 | . . 60 . Melee 599 | . . 267 332 Ramming . | . . . . Kinetic 177 | . 177 . . Thermal 467 | . 325 142 . Explosive . | . . . . Electromagnetic 879 | . 175 624 80 Impact 482 | . . 150 332 Slashing 117 | . . 117 . Piercing . | . . . . Highest Corruption 16 | . . 9 16 Average Corruption 9 | . . 8 13 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 32 | . . 21 11 Message Errors 7 | . . 4 3 Matter Fused 8 | . . 6 2 Heat Flow Errors 2 | . . 1 1 Energy Discharges 4 | . . 2 2 Data Loss (minor) 2 | . . 2 . Data Loss (major) 5 | . . 2 3 Misfires 3 | . . 3 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 171 | . . 30 141 Projectiles 29 | . . . 29 Explosions . | . . . . Melee 142 | . . 30 112 Knockbacks 5 | . . 1 4 Impact 4 | . . 1 3 Kinetic . | . . . . Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 168 | . 168 149 138 Average Temperature 38 | . 42 23 36 Received Heat Transfer 843 | . 144 375 324 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 3 | . . . 3 Combat Hostiles 2 | . . . 2 Parts Fried 12 | . 1 3 8 Impact Corruptions 7 | . . 1 6 Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 1 1 . Heat Transferred 1498 | . 1148 350 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 2 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 137 | . 110 137 42 Initial 37 | . . 13 37 Average 35 | . 32 51 17 Influence Increases 1008 | . 428 456 124 Destroy 0b10 Robot/C 700 | . 300 320 80 Destroy 0b10 Robot/NC 40 | . 10 20 10 Destroy Leader 180 | . 64 84 32 Successful Hack 21 | . 9 10 2 Destroy Structure 7 | . . 7 . Lose Combat Pursuer 60 | . 45 15 . Influence Decreases 1008 | . 396 399 213 Entered New Map 71 | . . 19 52 Time Decay 778 | . 356 310 112 Lost Part 159 | . 40 70 49 Squads Dispatched 9 | . 3 3 3 Investigation 6 | . 3 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 24 22 7 Peak Tracking Total 7 | . 7 4 3 Tactical Retreats 4 | . 3 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 11 | . 5 4 2 Terminals 9 | . 5 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 39 | . 17 19 3 Successful 21 | . 8 11 2 Failed 17 | . 8 8 1 Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 33 | . 17 15 1 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 17 | . 8 8 1 Record 15 | . 7 8 . Open Door 1 | . . . 1 Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Unlock Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 5 4 1 Full Trace Events 9 | . 5 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 51 | . . 51 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Active Infowar (turns) 140 | . . . 140 ECM 140 | . . . 140 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches 2 | . . . 2 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 2390 | 77 1222 779 312 Spaces Moved 1081 | 47 565 347 122 Core 23 | 22 . . 1 Treads 564 | 25 374 90 75 Legs . | . . . . Wheels 494 | . 191 257 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 140 Average Speed 180 | 130 186 165 212 Slowest Speed 850 | 160 320 320 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 81 29 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 7 | . . 7 . Melee . | . . . . Projectile . | . . . . AOE 7 | . . 7 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 1319 | 62 639 469 149 Wait 33 | 1 . 32 . Move 1078 | 46 564 346 122 Hop . | . . . . Pick Up 40 | 9 9 17 5 Fast Attach 1 | 1 . . . Attach 26 | 5 5 11 5 Detach 3 | . . 2 1 Swap 15 | . 3 11 1 Drop 7 | . 1 6 . Fire 93 | . 57 33 3 Melee 23 | . . 11 12 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 16) 880 | -10/Materials | Central database locked down 1100 | -10/Materials | Discovered new exit (range 15) 1198 | -10/Materials | Discovered new exit (range 16) 1300 | -10/Materials | Entered another Materials area 1300 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1596 | -9/Materials | Discovered new exit (range 6) 1875 | -9/Materials | Core integrity fell below 50% 1887 | -9/Materials | Repaired Imp. EM Shotgun 2002 | -9/Materials | Discovered new exit (range 3) 2079 | -9/Materials | Entered Storage 2159 | -9/Storage | Garrison activated, responded to threat 2185 | -9/Storage | System corruption reached 10% 2202 | -9/Storage | Core integrity fell below 20% 2203 | -9/Storage | Lost 4 parts (1p1n2w) 2309 | -9/Storage | Identified exit to Garrison 2391 | -9/Storage | Destroyed by L-31 Rogue with Katana Last Messages --------------- 02228_ G-34 Mercenary system terminally corrupted. 02228_ Aluminum Leg fried. 02232_ Acquired 30 matter. 02233_ &N5DZT>:WBYCMQ&XRGR: 02239_ Connecting with Door Terminal... 02249_ Acquired Targeting Computer. 02260_ WAWWX /QTC|CSR/UUNLPHDCDE:DIXND=D KOFY 02269_ Acquired 22 matter. 02283_ System corrupted: Heat flow error (+152). 02301_ System corrupted: Energy discharge (-79). 02301_ G-34 Mercenary suffers critical hit (Smash). 02301_ G-34 Mercenary destroyed. 02309_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02309_ EXIT=UNLOCKED: GARRISON 02326_ Connecting with Terminal... 02327_ System corrupted: Energy discharge (-63). 02339_ K-01 Serf collects debris. 02364_ >NP/=B7XE JXMJK/0WBAG,UR Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | ????????# " #????????????????????????????????????? | | ????????#"G"#????????????????????????????????????? | | ?????####">"###??????????????????????????????????? | | ?????# !%= ###########????????????????????????? | | ????## [!! #% #????????????????????????? | | ????#" !!! # #????????????????????????? | | ????#T !!! # """" #????????????????????????? | | ????#" # """" #????????????????????????? | | ????## # """" #????????????????????????? | | ????##* # """" ####### ########?????????? | | ????# %[ # + ????????? | | ????##[ # # ????????? | | ##########+#########+##+#@ ????????? | | % %% l ????????? | | ????????? | | ?????????? | | +#########+############/############## ?????????? | | #????## #???????? g?????????????????????????? | | ##????#T #??????? ?????????????????????????? | | !#???###" "##??????? ?????????????????????????? | | !#???# #?????? ??????????????????????????? | | !#???#! #????? """??????????????????????????? | | !#???#!! !!!#????? """??????????????????????????? | | ###???#!! !!!#????#??????????????????????????????? | | ??????########???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 11% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeAssaultHammerchucker Manual? 0 Play Time 00:28:29 Cumulative 5.0 hours Start 2025.10.25 @ 10:25:15 End 2025.10.25 @ 10:53:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c829212f-c613-45c0-9170-14818208ac56