Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 09:27:50 Player: Dosh Result: Destroyed by as-90168 with Assembled Blade Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3736) 3736 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1985) 1985 TOTAL SCORE: 10406 Bonus ------- Follower Combat Kills 185 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/700 Matter 180/300 Energy 100/100 System Corruption 0% Temperature Warning (308) Movement Rolling (130) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (6) ------ High-capacity Storage Unit Improved Targeting Computer Makeshift Armor Plating Makeshift Armor Plating GOLEM Unit > --- WEAPON (4) ------- Assembled Focal Cannon > --- INVENTORY (20) --- Zionite Light DM Reactor Light Treads Zionite Glidesys II Experimental Heat Sink Huge Storage Unit Zionite Biocell (600) Zionite Biocell (600) Medium Matter Pod (100) Signal Interpreter 0b10 Decoder Chip [Skirmisher] Experimental ECM Suite Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Hacking Suite System Shield Makeshift System Shield Barrage Gun Heavy Flail Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Biocell Improved Targeting Computer Zionite Weapon Casing Makeshift Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Improved Deuterium Engine Zionite Light DM Reactor Light Treads Compact Wheel Zionite Glidesys II Huge Storage Unit Zionite Biocell Medium Matter Pod Signal Interpreter 0b10 Decoder Chip [Skirmisher] Hardened Medium Armor Plating Improved Light Armor Plating Makeshift Armor Plating Makeshift Hacking Suite System Shield Makeshift System Shield Heavy EM Pulse Gun EM Pulse Cannon Barrage Gun Heavy Flail [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . . 4 . . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 94 | 6 10 2 . . 20 31 5 1 3 16 Power 8 | 1 1 . . . 3 1 1 . . 1 Engine 5 | 1 1 . . . 2 1 . . . . Core 2 | . . . . . 1 . 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 23 | 2 3 1 . . 7 9 . . . 1 Treads 16 | 2 3 1 . . 5 5 . . . . Leg . | . . . . . . . . . . . Wheel 5 | . . . . . . 4 . . . 1 Hover 2 | . . . . . 2 . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 4 . . . 7 10 2 1 1 12 Device 15 | . 2 . . . 1 4 1 . 1 6 Storage 4 | 1 2 . . . . . . . . 1 Processor 1 | . . . . . . . . 1 . . Hackware 2 | . . . . . 2 . . . . . Protection 16 | . . . . . 4 6 1 . . 5 Artifact . | . . . . . . . . . . . Weapon 25 | 2 2 1 . . 3 11 2 . 2 2 Energy Gun 4 | 1 2 . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 5 | 1 . 1 . . 1 . 1 . 1 . Ballistic Cannon 12 | . . . . . 2 10 . . . . Launcher 2 | . . . . . . 1 1 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . 1 6 Parts Lost 31 | . 5 1 . . 3 15 3 . . 4 Power 3 | . 1 . . . . 2 . . . . Propulsion 7 | . 1 1 . . 1 3 . . . 1 Utility 12 | . 1 . . . 2 6 . . . 3 Weapon 9 | . 2 . . . . 4 3 . . . Highest Loss Streak 5 | . 4 1 . . 1 5 2 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 83 | . 85 99 100 100 94 79 67 73 70 73 Engine 6 | . 10 14 14 14 8 6 . . . . Core 1 | . . . . . . . 6 7 7 2 Treads 14 | . 28 27 28 28 17 13 . . . . Wheel 4 | . . . . . . 1 15 15 15 14 Device 9 | . 4 14 14 14 9 9 9 10 12 9 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 1 | . . . . . . . . 1 7 7 Hackware 7 | . . . . . 17 10 7 7 7 1 Protection 7 | . . . . . 13 7 7 15 4 14 Energy Gun 5 | . 19 26 14 14 . . . . . . Ballistic Gun 4 | . 7 1 14 14 1 . 3 7 6 5 Ballistic Cannon 8 | . . . . . 16 20 3 . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 12 49 52 52 52 71 83 76 76 94 94 Greatest Support 42 | 40 40 40 40 40 42 42 32 32 32 32 Greatest Overweight (x) 6 | . 1 1 1 1 6 3 2 2 2 4 Average Overweight (x) 1 | . . 1 1 1 1 1 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 13 14 18 18 20 20 13 12 20 20 Average Carried 16 | 1 10 12 15 18 19 19 10 9 17 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 13 14 18 18 20 14 8 12 20 18 Class Distribution -------------------- 38% | Mutant 19% | Hacker-Mutant 13% | Tank 9% | Gunner 6% | Hacker-Tank 3% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Tank | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3747 | 203 274 10 . . 821 1277 255 447 10 450 Remotely . | . . . . . . . . . . . Salvage Created 3415 | . 632 149 . . 700 967 248 447 . 272 Parts 188 | . 40 7 . . 55 38 13 23 . 12 Haulers Intercepted 3 | . 1 . . . 1 1 . . . . Recyclers Shooed 6 | . 1 . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 10 23 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 82 | . 15 5 . . 19 20 9 9 . 5 Melee 2 | . . . . . . 2 . . . . Guns 36 | . 15 5 . . . . 3 9 . 4 Cannons 37 | . . . . . 19 17 1 . . . AOE 6 | . . . . . . 1 5 . . . Classes Destroyed 17 | . 6 . . . 5 3 . 1 . 2 Worker 6 | . 1 1 . . 2 2 . . . . Builder 2 | . . . . . 2 . . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 3 | . 1 . . . 1 1 . . . . Recycler 8 | . . . . . 1 7 . . . . Operator 3 | . 2 . . . 1 . . . . . Watcher 7 | . 2 . . . 4 1 . . . . Swarmer 18 | . 6 3 . . 6 . 3 . . . Grunt 38 | . 9 2 . . 8 8 4 7 . . Duelist 1 | . . . . . . . . 1 . . Sentry 5 | . . . . . 4 1 . . . . Specialist 2 | . . . . . . 2 . . . . Hunter 3 | . . . . . 1 2 . . . . Programmer 8 | . . . . . . 6 1 1 . . Heavy 1 | . . . . . . 1 . . . . Assembled 3 | . . . . . . . . . . 3 Golem 1 | . . . . . . . . . . 1 Thug 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 5 4 . . 5 5 4 4 . 3 Combat Bots Only 5 | . 5 3 . . 5 3 4 4 . 3 Max Kills in Single Turn 2 | . 2 2 . . 2 2 2 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 6838 | . 858 182 . . 1000 2880 477 80 . 1361 Core 1008 | . 156 33 . . 94 408 47 22 . 248 Absorbed by Shields 369 | . 63 72 . . 102 57 12 32 . 31 Redirected to Shielding 156 | . . . . . . . . . . 156 Regen/Repaired (Parts) 235 | . . . . . . 235 . . . . Core Remaining (%) 68 | 100 . . . 24 82 . . . . . Volleys Fired 277 | . 67 16 . . 63 78 13 20 . 20 Largest 3 | . 2 2 . . 2 3 2 1 . 2 Hottest 144 | . 80 80 . . 96 144 81 60 . 108 Shots Fired 534 | . 125 32 . . 125 191 17 20 . 24 Gun 201 | . 125 32 . . . . 4 20 . 20 Cannon 320 | . . . . . 125 186 5 . . 4 Launcher 13 | . . . . . . 5 8 . . . Special . | . . . . . . . . . . . Kinetic 401 | . 45 . . . 125 186 9 20 . 16 Thermal 112 | . 80 32 . . . . . . . . Explosive 13 | . . . . . . 5 8 . . . Electromagnetic 8 | . . . . . . . . . . 8 Robot Hit Streak 11 | . 8 4 . . 8 11 3 5 . 11 Robot Miss Streak 7 | . 6 3 . . 4 5 3 4 . 7 Penetration Max 1 | . . . . . 1 1 . . . . Secondary Targets 2 | . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 315 | . 75 18 . . 68 105 9 20 . 20 Core Hits 165 | . 33 10 . . 36 44 14 17 . 11 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 17 | . 7 . . . 6 4 . . . . Burn 6 | . 6 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 10 | . . . . . 6 4 . . . . Melee Attacks 8 | . . . . . . . . . 8 . Impact 8 | . . . . . . . . . 8 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9501 | . 959 222 . . 2137 3475 899 1209 . 600 Guns 3110 | . 942 222 . . . . 209 1209 . 528 Cannons 5275 | . . . . . 2046 3073 84 . . 72 Explosions 976 | . . . . . 58 324 594 . . . Melee . | . . . . . . . . . . . Ramming 140 | . 17 . . . 33 78 12 . . . Kinetic 7434 | . 327 . . . 2046 3073 293 1209 . 486 Thermal 895 | . 615 222 . . 58 . . . . . Explosive 918 | . . . . . . 324 594 . . . Electromagnetic 114 | . . . . . . . . . . 114 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 2 2 2 . Average Corruption 2 | . . . . . . 2 1 2 2 . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 22 | . . . . . . 10 4 8 . . Message Errors 6 | . . . . . . 4 1 1 . . Matter Fused 3 | . . . . . . . 3 . . . Heat Flow Errors 4 | . . . . . . 2 . 2 . . Energy Discharges 3 | . . . . . . 1 . 2 . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . 2 . . Misfires 2 | . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 325 | . . . . . 106 183 36 . . . Projectiles 253 | . . . . . 106 147 . . . . Explosions 68 | . . . . . . 36 32 . . . Melee 4 | . . . . . . . 4 . . . Knockbacks 50 | . . . . . 22 27 1 . . . Impact . | . . . . . . . . . . . Kinetic 46 | . . . . . 20 25 1 . . . Secondary 4 | . . . . . 2 2 . . . . Self-Inflicted Damage 375 | . . . . . . 279 96 . . . Shots 7 | . . . . . . 5 2 . . . Rammed 27 | . 3 . . . 7 16 1 . . . Targets Rammed 28 | . 3 . . . 7 17 1 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 465 | . 128 188 . . 465 271 70 340 . 432 Average Temperature 91 | . 35 78 . . 119 70 29 136 . 199 Received Heat Transfer 1663 | . 327 68 . . 428 539 81 42 . 178 Effects 11 | . . . . . 2 3 . 1 . 5 Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . . . . 2 Interference 5 | . . . . . 1 3 . 1 . . Matter Decay 2 | . . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 5 | . 4 1 . . . . . . . . Heat Transferred 2568 | . 2043 475 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 343 | . 197 125 . . 343 340 . . . . Initial 123 | . . 1 . . . 123 . . . . Average 112 | . 53 103 . . 177 117 . . . . Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 80 | 100 100 100 . 100 53 84 . . . . Level 1 19 | . . . . . 46 15 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 3 1 . . 1 11 . . . . Investigation 4 | . 1 1 . . . 2 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 7 | . 2 . . . 1 4 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 26 5 . . 27 25 9 9 . 39 Peak Tracking Total 31 | . 6 3 . . 4 3 4 4 . 31 Tactical Retreats 2 | . 1 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . . . . . . 7 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 Triggered 3 | . . . . . . 2 . 1 . . Fabricated Traps 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 15 | . . . . . 3 9 . . . 3 Max in Single Turn 2 | . . . . . 2 2 . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 19 | . 3 1 1 . 4 8 1 1 . . Terminals 11 | . 3 . . . 3 4 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 43 | . 9 1 1 . 12 18 1 1 . . Successful 31 | . 4 1 1 . 10 13 1 1 . . Failed 12 | . 5 . . . 2 5 . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 28 | . 9 . 1 . 9 9 . . . . Terminals 29 | . 9 . . . 9 10 . 1 . . Fabricators 2 | . . . . . . 2 . . . . Repair Stations 4 | . . . . . . 4 . . . . Recycling Units 2 | . . . . . . 2 . . . . Scanalyzers 3 | . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 1 1 . 6 1 1 1 . . Record 1 | . . . . . . . . 1 . . Robot Analysis 4 | . 2 . . . 2 . . . . . Open Door 2 | . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Locate Traps 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . Network Status 1 | . . . . . . 1 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . . 4 . . . . Scan Component 2 | . . . . . . 2 . . . . Repair 2 | . . . . . . 2 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . Process 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 1 4 . . . . Terminals 7 | . 2 . . . 1 4 . . . . Botnet 5 | . 1 . . . 1 3 . . . . Operators 2 | . 1 . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 3 8 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . 1 . . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . 84 . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . Parts Repaired 2 | . . . . . . 2 . . . . Time 82 | . . . . . . 82 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 152 | . . . . . . 152 . . . . Retrieved Matter 222 | . . . . . . 222 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 3 | . . . . . . . 2 . . 1 Largest Group 2 | . . . . . . . 2 . . 1 Highest-Rated Group 119 | . . . . . . . 62 . . 119 Highest-Rated Ally 119 | . . . . . . . 31 . . 119 Total Orders . | . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 1 . . 21 Total Damage 2877 | . . . . . . . 21 . . 2856 Kills 10 | . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . . . 2 . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10499 | 81 1817 374 541 255 2124 2341 401 651 1161 753 Spaces Moved 4924 | 46 696 131 226 107 749 818 307 482 869 493 Core 2 | 2 . . . . . . . . . . Treads 2614 | 44 696 131 226 107 747 663 . . . . Legs . | . . . . . . . . . . . Wheels 2306 | . . . . . . 155 307 482 869 493 Hover 2 | . . . . . 2 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 232 115 115 130 130 115 Average Speed 185 | 155 221 240 240 240 234 228 119 130 130 130 Slowest Speed 430 | 160 240 240 240 240 430 410 130 130 130 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 4 95 35 60 26 53 18 56 73 84 67 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 6 | . . . . . . . 1 2 3 . Spaces Dug 5 | . . . . . . 2 . . 2 1 Terrain Destroyed 317 | . . . . . 103 117 84 4 2 7 Melee 2 | . . . . . . . . . 2 . Projectile 107 | . . . . . 59 31 6 4 . 7 AOE 208 | . . . . . 44 86 78 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Zio Dee Total 5797 | 53 843 159 226 106 983 1107 325 506 890 599 Wait 370 | . 57 9 . . 119 135 . . . 50 Move 4914 | 45 695 130 225 106 748 817 306 481 868 493 Hop . | . . . . . . . . . . . Pick Up 53 | 2 9 2 1 . 9 14 . 4 7 5 Fast Attach 46 | 6 6 . . . 8 16 2 1 1 6 Attach 35 | . 2 1 . . 6 13 3 . 2 8 Detach 13 | . 2 . . . 3 . . . 3 5 Swap 13 | . 2 1 . . 6 2 . . . 2 Drop 39 | . . . . . 14 15 . . 1 9 Fire 277 | . 67 16 . . 63 78 13 20 . 20 Melee 8 | . . . . . . . . . 8 . Ram 2 | . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . Crush 26 | . 3 . . . 7 16 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 8) 566 | -10/Materials | Discovered new exit (range 8) 852 | -10/Materials | Discovered new exit (range 11) 1121 | -10/Materials | Core integrity fell below 50% 1186 | -10/Materials | Lost 4 parts (1n1u2w) 1899 | -10/Materials | Entered Mines 1936 | -10/Mines | Discovered new exit (range 3) 2074 | -10/Mines | Met a Derelict shopkeep closing up shop 2136 | -10/Mines | Discovered new exit (range 12) 2230 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2259 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2261 | -10/Mines | Discovered new exit (range 5) 2264 | -10/Mines | Assembled infested the area 2273 | -10/Mines | Entered Exiles 2333 | -10/Exiles | Met 8R-AWN 2372 | -10/Exiles | Met EX-HEX 2439 | -10/Exiles | Met EX-BIN 2480 | -10/Exiles | Aligned with FarCom system 2482 | -10/Exiles | Given EX-Vault access code 2537 | -10/Exiles | Opened EX-Vault 2559 | -10/Exiles | Found XL Autogun Array 2610 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2678 | -10/Exiles | Met EX-DEC 2786 | -10/Exiles | Discovered new exit (range 11) 2814 | -10/Exiles | Left Exiles lab with XL Autogun Array 2814 | -10/Exiles | Entered Mines 2837 | -9/Mines | Met a Derelict bent on vengeance 2934 | -9/Mines | Learned 2 Materials zone layouts 3057 | -9/Mines | Discovered new exit (range 4) 3069 | -9/Mines | Entered Materials 3069 | -8/Materials | Evolved 4 slots: Utility x4 3070 | -8/Materials | Identified exit to Factory 3389 | -8/Materials | Build established: Hacker-Mutant 4388 | -8/Materials | Discovered exit to Factory (range 12) 5193 | -8/Materials | Entered Factory 5193 | -7/Factory | Evolved 2 slots: Weapon x2 5313 | -7/Factory | Identified exit to Lower Caves 5594 | -7/Factory | Build established: Hacker-Tank 6155 | -7/Factory | Repaired Gauss Cannon 6194 | -7/Factory | Repaired Imp. Light Armor Plating 6608 | -7/Factory | Build established: Mutant 6850 | -7/Factory | Fabricated Imp. Shield Generator (x2) 6858 | -7/Factory | Cargo convoy interrupted 7288 | -7/Factory | Lost 3 parts (1n1u1w) 7492 | -7/Factory | Core integrity fell below 50% 7526 | -7/Factory | Lost 5 parts (1p2n2w) 7534 | -7/Factory | Entered Lower Caves 7872 | -7/Lower Caves | A Commander dispatched an escort 7908 | -7/Lower Caves | Discovered new exit (range 11) 7912 | -7/Lower Caves | P-60 Hacker assimilated allied Y7-D9K(g) 7935 | -7/Lower Caves | Entered another Lower Caves area 7935 | -7/Lower Caves | Accompanied by 1 ally 7936 | -7/Lower Caves | Commander's escort returned to base 8000 | -7/Lower Caves | Discovered new exit (range 16) 8041 | -7/Lower Caves | Build established: Tank 8421 | -7/Lower Caves | Learned 4 Factory zone layouts 8525 | -7/Lower Caves | Discovered new exit (range 14) 8562 | -7/Lower Caves | Learned 4 Factory zone layouts 8586 | -7/Lower Caves | Entered Zion 8619 | -7/Zion | Found Prototype Device 8642 | -7/Zion | System corruption cleaned by Quarantine Array 8675 | -7/Zion | Discovered new exit (range 11) 8743 | -7/Zion | Given the Hacking Drone Bay 8910 | -7/Zion | Identified Bomb Factory No. 2 8974 | -7/Zion | Learned location of Data Miner (-6) 9216 | -7/Zion | Build established: Gunner 9347 | -7/Zion | Received a hallucinogenic algorithm 9742 | -7/Zion | Discovered new exit (range 5) 9743 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9747 | -7/Zion | Entered Deep Caves 9749 | -7/Deep Caves | Met 5H-AD0 9980 | -7/Deep Caves | Z-Facility disabled 10001 | -7/Deep Caves | Attacked by Z-Imprinter 10008 | -7/Deep Caves | Destroyed Z-Imprinter 10049 | -7/Deep Caves | Found Prototype Protection 10049 | -7/Deep Caves | Identified Zio. Weapon Casing 10322 | -7/Deep Caves | Discovered new exit (range 7) 10326 | -7/Deep Caves | Build established: Scavenger-Tank 10428 | -7/Deep Caves | Found Prototype Device 10428 | -7/Deep Caves | Identified Exp. ECM Suite 10446 | -7/Deep Caves | Spotted as-37733 10452 | -7/Deep Caves | Core integrity fell below 20% 10457 | -7/Deep Caves | Destroyed as-37733 10475 | -7/Deep Caves | Triggered Deep Caves wall 10477 | -7/Deep Caves | Found GOLEM Unit 10500 | -7/Deep Caves | Destroyed by as-90168 with Assembled Blade Last Messages --------------- 10397_ Dropped XL Autogun Array. 10418_ Acquired 60 matter. 10428_ Acquired Prototype Device. 10428_ Identified Exp. ECM Suite. 10430_ Acquired 10 matter. 10447_ as-37733: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10448_ Phase Shifter destroyed. 10451_ Zio. Weapon Casing destroyed. 10457_ as-37733 system terminally corrupted. 10467_ Overheating: Matter decay (-60). 10472_ Overheating: Imp. Targeting Computer damaged (-3). 10476_ Dropped Imp. Deuterium Engine. 10477_ Acquired GOLEM Unit. 10478_ Overheating: Energy bleed (-18). 10480_ Dropped EM Pulse Cannon. 10481_ Dropped Hvy. EM Pulse Gun. 10486_ GOLEM Unit beginning Asb. Focal Cannon integration. 10496_ Overheating: Matter decay (-50). 10496_ 30-FOW(g) destroyed. 10497_ Overheating: Energy bleed (-25). Map ----- +----------------------------------------------------+ | ???????????????????????????????????## #??? #????? | | ??????????????????????????????????## #??? #????? | | ??????????????????????????????????? #### ##???? | | ???????????????????????????????????# #???? | | ???????????????????????????????????? #???? | | ????????????????????????????????????# #???? | | ???????? ?????????????????######## #????? | | ???????? ???????????????# #????? | | ???????? ????????????# ##???? | | ??????? ??????????# #### #???? | | ???????? ! s ??# #??## #???? | | ??????? ! b #?# #???## ##???? | | ???????? #?# #????## ##???? | | ???????? ! #?# #?????### #???? | | ????????" = #?# #???????## ##??# | | ????????" s #?# ##???????# #### | | ????????" a #?## #???????# ## | | ????????" a M #### ##?????## | | ???????"" **aaaa ## ##???## | | ???????# aa= a ## ##??# ## | | ???????" a a ### #??# ##### | | ???????" * a asa ### ##?# ##"##### | | ???????" a a ######## # | | ???????""" ] a a% aa %= #???# | | ???????" g[* aaaa ! #???# ## | | ???????"" a a@ #### ##???## ###? | | ???????" a aa #?#[ ##??#### ##?? | | ???????"" aa ##?# ##??## ##? | | ???????" # # #??## ##???# ## | | ???????" #### ## ## ##???####????# | | ???????""" ###??# ## ####????????????## ### | | ????????" ????#### #????????????????########?? | | ????????######????????#??????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 65 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Imp. Cooling System | -7/Zion | Archive 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. System Restoration Module | -7/Zion | Archive Recalibrator | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Imp. Shield Generator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaCoilClaw Manual? 0 Play Time 00:45:40 Cumulative 86.0 hours Start 2024.01.02 @ 08:47:27 End 2024.01.03 @ 09:27:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc2fb512-383c-44d8-9870-b9d973d4b94c