Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.16 @ 14:41:36 Player: SleepyBill Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (3044) 3044 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 7031 Bonus ------- High Alert Combat Kills 45 Follower Combat Kills 35 Friendly Fire -63 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Huge Storage Unit Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Plasma Cannon Advanced EMP Blaster > --- INVENTORY -------- Ion Engine Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Treads Light Treads Improved Treads Improved Treads Heat Sink Heat Sink Hardened Light Armor Plating EM Pulse Cannon Beam Cannon Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Plasma Cannon Plasma Cannon Plasma Cannon Flak Cannon Rocket Launcher Heavy Rocket Launcher [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon EM Pulse Cannon Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Slots Evolved 9 | . 1 2 . 2 2 2 . Power 2 | . 1 . . . . 1 . Propulsion 2 | . . . . 1 1 . . Utility 3 | . . 1 . 1 . 1 . Weapon 2 | . . 1 . . 1 . . Parts Attached 67 | 7 3 18 2 20 3 8 6 Power 13 | 1 2 3 . 3 . 3 1 Engine 4 | 1 2 . . 1 . . . Core 9 | . . 3 . 2 . 3 1 Reactor . | . . . . . . . . Propulsion 15 | 2 . 6 . 3 1 3 . Treads 11 | . . 4 . 3 1 3 . Leg 2 | 2 . . . . . . . Wheel 2 | . . 2 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 1 5 . 7 1 2 2 Device 9 | . . 3 . 3 1 1 1 Storage 4 | 1 1 2 . . . . . Processor 1 | 1 . . . . . . . Hackware . | . . . . . . . . Protection 6 | . . . . 4 . 1 1 Artifact . | . . . . . . . . Weapon 19 | 2 . 4 2 7 1 . 3 Energy Gun . | . . . . . . . . Energy Cannon 12 | . . 3 2 4 1 . 2 Ballistic Gun 3 | 2 . 1 . . . . . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . 3 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Corrupted Parts 2 | . . 1 . . . . 1 System Corruption 5 | . . 3 . . . . 2 Parts Lost 19 | . 1 4 2 2 . 2 8 Power 7 | . 1 1 . 2 . 1 2 Propulsion 4 | . . 2 . . . . 2 Utility 4 | . . . . . . 1 3 Weapon 4 | . . 1 2 . . . 1 Highest Loss Streak 7 | . 1 2 2 1 . 1 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 92 | . 99 82 99 98 99 99 51 Engine 2 | . 24 2 . . . . . Core 15 | . . 16 20 15 14 18 8 Treads 15 | . . 5 20 24 28 25 11 Leg 3 | . 25 5 . . . . . Device 11 | . . 5 20 15 14 14 8 Storage 8 | . 12 10 10 8 7 6 2 Processor 3 | . 12 6 . . . . . Protection 3 | . . . . 7 7 9 7 Energy Cannon 17 | . . 20 20 16 20 18 8 Ballistic Gun 5 | . 25 7 9 . . . . Launcher 3 | . . . . 7 7 6 2 Peak Build Rating 58 | 7 8 23 23 36 42 58 58 Average Rating 26 | 5 7 17 22 30 41 55 29 On Entrance 24 | . 7 8 23 21 36 42 56 Naked Turns 46 | . . . . . . . 46 Heaviest Build 172 | 16 33 172 108 118 125 135 137 Greatest Support 101 | 20 20 46 46 69 89 101 101 Greatest Overweight (x) 57 | . 1 57 2 2 1 1 4 Average Overweight (x) 2 | . 1 7 2 1 1 1 1 Largest Inventory Capacity 30 | 10 15 30 25 25 25 25 25 Average Capacity 24 | 7 13 28 25 25 25 25 13 Most Carried 24 | 3 4 10 9 21 19 24 24 Average Carried 10 | 1 1 3 8 14 18 21 10 Final Capacity 25 | 10 15 25 25 25 25 25 5 Final Carried 23 | 1 3 8 7 20 19 23 . Class Distribution -------------------- 28% | Hacker-Tank 21% | Hacker-Gunner 18% | Hauler-Gunner 14% | Scavenger-Tank 10% | Hacker-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hauler-Gunner | -9/Materials Hacker-Gunner | -9/Mines Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Matter Collected 1797 | 226 226 320 109 394 75 414 33 Remotely . | . . . . . . . . Salvage Created 3810 | . 417 1145 107 1019 520 383 219 Parts 201 | . 27 78 5 39 22 27 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Combat Hostiles Destroyed 71 | . 11 21 2 20 8 8 1 Guns 14 | . 11 2 1 . . . . Cannons 40 | . . 16 . 15 2 6 1 AOE 13 | . . 1 . 5 6 1 . Classes Destroyed 14 | . 5 3 . 3 2 . 1 Worker 5 | . 1 . . 1 1 2 . Builder 4 | . . 2 . 1 . 1 . Tunneler 1 | . . . . 1 . . . Recycler 5 | . 1 1 . 2 1 . . Operator 1 | . . 1 . . . . . Watcher 7 | . 2 3 . 1 1 . . Swarmer 17 | . 6 2 . 3 2 4 . Grunt 35 | . 5 12 2 11 3 2 . Brawler 2 | . . . . 1 . 1 . Duelist 1 | . . . . 1 . . . Sentry 11 | . . 7 . 4 . . . Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 1 1 . Compactor 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 5 2 7 5 6 1 Combat Bots Only 5 | . 4 5 2 5 4 4 1 Max Kills in Single Turn 3 | . 1 2 1 3 2 3 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 1 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Hostile Shots Fired 364 | . 80 88 6 99 32 26 33 Missed 104 | . 23 27 2 31 12 9 . Damage Taken 3205 | . 360 585 55 696 274 210 1025 Core 1061 | . 37 85 . 61 21 12 845 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1920 | . 243 347 34 426 166 127 577 Core Remaining (%) 89 | 100 85 . 78 88 97 . . Volleys Fired 156 | . 40 48 4 36 11 9 8 Largest 4 | . 2 3 3 3 4 4 4 Hottest 251 | . 40 189 146 188 251 251 251 Shots Fired 410 | . 80 119 10 100 39 36 26 Gun 131 | . 80 47 4 . . . . Cannon 235 | . . 72 6 83 28 27 19 Launcher 44 | . . . . 17 11 9 7 Special . | . . . . . . . . Kinetic 131 | . 80 47 4 . . . . Thermal 157 | . . . . 83 28 27 19 Explosive 11 | . . . . 11 . . . Electromagnetic 111 | . . 72 6 6 11 9 7 Robot Hit Streak 55 | . 20 55 13 24 7 15 17 Robot Miss Streak 4 | . 4 1 1 1 2 3 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 291 | . 59 83 9 76 25 18 21 Core Hits 138 | . 25 33 2 41 19 11 7 Critical Kills 2 | . 1 . 1 . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 7 | . 2 4 1 . . . . Destroy 4 | . 2 1 1 . . . . Corrupt 3 | . . 3 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7255 | . 605 1910 250 2145 1056 805 484 Guns 997 | . 602 358 37 . . . . Cannons 3943 | . . 1222 159 1327 457 390 388 Explosions 2174 | . . 285 51 760 599 383 96 Melee . | . . . . . . . . Ramming 141 | . 3 45 3 58 . 32 . Kinetic 997 | . 602 358 37 . . . . Thermal 3149 | . . 285 51 1327 571 465 450 Explosive 676 | . . . . 676 . . . Electromagnetic 2292 | . . 1222 159 84 485 308 34 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 17 | . . 5 5 . 1 2 17 Average Corruption 5 | . . 4 5 . 1 1 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 66 | . . 23 30 . . 1 12 Message Errors 21 | . . 8 9 . . . 4 Matter Fused 25 | . . 11 11 . . . 3 Heat Flow Errors 6 | . . 1 2 . . . 3 Energy Discharges 5 | . . 1 4 . . . . Parts Fused 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 3 . . . 1 Data Loss (major) 2 | . . 1 . . . 1 . Misfires 1 | . . 1 . . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 140 | . . 91 . 32 . 17 . Projectiles 5 | . . . . 5 . . . Explosions 130 | . . 91 . 22 . 17 . Melee 5 | . . . . 5 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 342 | . . 90 18 88 71 35 40 Shots 21 | . . 2 1 4 7 3 4 Rammed 9 | . . 2 1 5 . 1 . Targets Rammed 12 | . 2 2 1 5 . 2 . Kicked 2 | . 2 . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 556 | . 70 471 121 549 349 556 490 Average Temperature 133 | . 24 127 45 147 163 246 207 Received Heat Transfer 1077 | . 153 315 33 423 90 63 . Effects 26 | . . 9 . 4 1 5 7 Shutdowns 7 | . . 2 . 1 1 3 . Interference 2 | . . . . . . . 2 Damage (minor) 5 | . . 1 . 1 . 2 1 Damage (major) 12 | . . 6 . 2 . . 4 Siege Activations . | . . . . . . . . Robots Corrupted 5 | . . 2 1 1 . 1 . Combat Hostiles 4 | . . 2 1 . . 1 . Parts Fried 10 | . . 7 . 2 . 1 . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . . . 5 1 . . Heat Transferred 5272 | . . 400 50 2553 794 744 731 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 12 | . . 3 1 1 1 4 2 Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Peak Influence 548 | . 181 175 36 548 339 151 36 Initial 36 | . . 18 12 9 . 24 36 Average 60 | . 76 47 6 95 170 20 14 Maximum Alert Level 2 | . . . . 2 1 . . Low Security (%) 92 | 100 100 100 100 80 66 100 100 Level 1 5 | . . . . 14 33 . . Level 2 1 | . . . . 5 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 4 . 4 5 1 . Investigation 7 | . 1 3 . . 3 . . Extermination 2 | . . . . . 1 1 . Reinforcement 3 | . . 1 . 1 1 . . Assault 1 | . . . . 1 . . . Garrison 2 | . . . . 2 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Distress Signals 7 | . 2 1 . 4 . . . Communications Jammed 7 | . . . . . 7 . . Distress Signals 7 | . . . . . 7 . . Times Spotted 97 | . 19 26 2 24 13 8 5 Peak Tracking Total 5 | . 4 3 1 5 4 3 4 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Traps Triggered 4 | . 1 . . 2 . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 4 | . 3 . . 1 . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Disabled 10 | . . 1 . 7 2 . . Max in Single Turn 2 | . . 1 . 2 1 . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Machines Accessed 24 | . 3 6 1 9 3 2 . Terminals 20 | . 3 4 1 8 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 . 1 . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 91 | . 14 30 2 32 10 3 . Successful 62 | . 9 21 2 23 4 3 . Failed 29 | . 5 9 . 9 6 . . Catastrophic 1 | . . . . . 1 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 75 | . 14 19 2 29 10 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . . 5 . 3 . . . Scanalyzers 8 | . . 6 . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 47 | . 9 10 2 21 4 1 . Record 1 | . . . . 1 . . . Prototype ID Bank 2 | . 1 . . 1 . . . Open DSF 2 | . . . . . 1 1 . Emergency Access Points 3 | . . 1 . 2 . . . Machine Index 1 | . . . . 1 . . . Alert Level 6 | . 1 1 1 3 . . . Unreport Threat 2 | . 1 . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . Reprogram Traps 3 | . 2 . . 1 . . . Dispatch Records 6 | . 1 2 1 1 1 . . Maintenance Status 2 | . . . . 1 1 . . Security Status 1 | . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . Investigation Status 1 | . . . . . 1 . . Reinforcement Status 2 | . . 1 . 1 . . . Assault Status 1 | . . 1 . . . . . Recall Reinforcements 1 | . . 1 . . . . . Hauler Manifests 4 | . 1 1 . 2 . . . Registered Components 1 | . . . . 1 . . . Zone Layout 5 | . 1 1 . 3 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 7 | . . 5 . 2 . . . Recycle Component 1 | . . 1 . . . . . Process 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Retrieve Matter 2 | . . 1 . 1 . . . Retrieve Components 2 | . . 1 . 1 . . . Scanalyzer 8 | . . 6 . . . 2 . Insert Component 4 | . . 3 . . . 1 . Analyze 4 | . . 3 . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 18 | . 3 5 . 7 3 . . Full Trace Events 14 | . 3 5 . 3 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 1 | . . 1 . . . . . Recycled Matter 142 | . . 142 . . . . . Retrieved Matter 325 | . . 142 . 183 . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed 4 | . . 3 . . . 1 . Part Schematics Acquired 4 | . . 3 . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total Allies 3 | . . . 2 . . . 1 Largest Group 2 | . . . 2 2 . . 1 Highest-Rated Group 50 | . . . 50 50 . . 31 Highest-Rated Ally 31 | . . . 31 31 . . 31 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . 9 . . 9 Total Damage 255 | . . . . 169 . . 86 Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Turns Passed 9246 | 89 714 2982 1072 2661 459 998 271 Spaces Moved 2954 | 69 312 528 330 1032 170 391 122 Core 123 | 12 . 33 . . . . 78 Treads 2204 | . . 237 330 1032 170 391 44 Legs 490 | 57 312 121 . . . . . Wheels 137 | . . 137 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 190 160 320 240 240 240 100 Average Speed 289 | 107 190 528 320 240 240 241 153 Slowest Speed 2900 | 120 190 2900 320 320 240 242 250 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 45 41 67 62 4 8 65 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 189 | . . 35 6 99 25 20 4 Melee . | . . . . . . . . Projectile 1 | . . . . 1 . . . AOE 188 | . . 35 6 98 25 20 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Total 3325 | 83 359 623 337 1122 196 418 187 Wait 62 | . . . . . 12 . 50 Move 2948 | 68 311 527 329 1031 169 391 122 Hop . | . . . . . . . . Pick Up 71 | 8 3 23 1 26 1 8 1 Fast Attach 1 | . . 1 . . . . . Attach 43 | 7 2 7 2 14 2 4 5 Detach 1 | . . . . 1 . . . Swap 26 | . 1 10 . 9 1 4 1 Drop 5 | . . 5 . . . . . Fire 156 | . 40 48 4 36 11 9 8 Melee . | . . . . . . . . Ram 2 | . . 2 . . . . . Kick 2 | . 2 . . . . . . Crush 8 | . . . 1 5 . 2 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Waste History --------- Turn | Location | Event 19 | -11/Scrapyard | Identified exit to Materials 19 | -11/Scrapyard | Discovered exit to Materials (range 15) 90 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Evolved 1 slot: Power x1 321 | -10/Materials | Build established: Hacker-Mutant 385 | -10/Materials | Identified exit to Mines 385 | -10/Materials | Discovered exit to Mines (range 13) 754 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Discovered exit to Materials (range 12) 804 | -10/Materials | Entered another Materials area 804 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1111 | -9/Materials | Build established: Hauler-Mutant 1668 | -9/Materials | Build established: Hauler-Gunner 2340 | -9/Materials | Identified exit to Materials 2340 | -9/Materials | Discovered exit to Materials (range 15) 2706 | -9/Materials | Identified exit to Storage 2706 | -9/Materials | Discovered exit to Storage (range 15) 2905 | -9/Materials | Identified exit to Mines 2905 | -9/Materials | Discovered exit to Mines (range 12) 3402 | -9/Materials | Build established: Hacker-Gunner 3786 | -9/Materials | Entered Mines 4812 | -9/Mines | Discovered exit to Materials (range 5) 4858 | -9/Mines | Entered Materials 4858 | -8/Materials | Accompanied by 2 allies 4858 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4863 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4985 | -8/Materials | Garrison activated, responded to threat 5505 | -8/Materials | Build established: Scavenger-Tank 6797 | -8/Materials | Build established: Hacker-Tank 7320 | -8/Materials | Identified exit to Factory 7320 | -8/Materials | Discovered exit to Factory (range 7) 7519 | -8/Materials | Entered Factory 7519 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7572 | -7/Factory | Identified exit to Lower Caves 7572 | -7/Factory | Discovered exit to Lower Caves (range 15) 7750 | -7/Factory | Identified exit to Factory 7750 | -7/Factory | Discovered exit to Factory (range 9) 7978 | -7/Factory | Entered another Factory area 7978 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8976 | -6/Factory | Sucked down chute 8976 | -6/Factory | Entered Waste 8977 | -6/Waste | Met a frightened Derelict 8991 | -6/Waste | EMP discharged 9061 | -6/Waste | Spotted C-40 Crusher 9074 | -6/Waste | Spotted C-40 Crusher 9077 | -6/Waste | Destroyed C-40 Crusher 9082 | -6/Waste | Spotted C-40 Crusher 9090 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9091 | -6/Waste | EMP discharged 9091 | -6/Waste | System corruption reached 10% 9093 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9104 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9107 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9111 | -6/Waste | Spotted C-40 Crusher 9116 | -6/Waste | Spotted C-40 Crusher 9116 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9119 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9150 | -6/Waste | Lost 7 parts (2p2n2u1w) 9166 | -6/Waste | Spotted C-40 Crusher 9191 | -6/Waste | EMP discharged 9202 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9227 | -6/Waste | Core integrity fell below 50% 9239 | -6/Waste | Core integrity fell below 20% 9247 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Plasma Cannon crushed. Critical hit (Destroy). Beam Cannon destroyed. Corrupted Hvy. Treads crushed. Rocket Launcher crushed. Ion Cannon crushed. Plasma Cannon crushed. Imp. Heat Sink crushed. System corrupted: Heat flow error (+150). Corrupted Adv. Hacking Suite crushed. Corrupted Imp. Treads crushed. System corrupted: Matter fused (-5). Corrupted Beam Cannon crushed. ALERT: Foreign system detected. Charging EMP. Hrd. Medium Armor Plating fried beyond repair. System corrupted (+5). System corrupted: Heat flow error (+121). Imp. Heat Sink crushed. Lyr. Light Armor Plating crushed. C>YZTTRV|OVX#