Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 12:24:51 Player: Suikeina Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (183) 915 Value Destroyed (6009) 6009 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 11777 Bonus ------- High Alert Combat Kills 253 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 20/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Transmission Jammer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Angular Momentum Engine Makeshift Leg Large Storage Unit Improved Weapon Shielding Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Hypervelocity Coil Gun Hypervelocity Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Cooling System Cooling System Improved Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Hacking Suite Improved Proton Missile Launcher Grenade Launcher Remote Datajack [Rating: 63] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . . 2 . . Power 2 | . . . . 1 . . . 1 . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 4 | . . 1 1 1 1 . . . . . Weapon 2 | . . . 1 . 1 . . . . . Parts Attached 137 | 6 20 28 29 16 13 6 . 18 1 . Power 22 | 1 3 4 4 4 3 1 . 2 . . Engine 16 | 1 2 4 1 2 3 1 . 2 . . Core 6 | . 1 . 3 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 4 8 7 3 . 2 . 2 . . Treads 24 | . 2 8 7 3 . 2 . 2 . . Leg 4 | 2 2 . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 1 7 8 9 9 5 1 . 7 1 . Device 13 | . 1 . 2 4 2 1 . 2 1 . Storage 9 | 1 2 2 2 2 . . . . . . Processor 7 | . 1 2 1 1 1 . . 1 . . Hackware 1 | . . . . . . . . 1 . . Protection 18 | . 3 4 4 2 2 . . 3 . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 6 8 9 . 5 2 . 7 . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 23 | 2 3 7 5 . 3 1 . 2 . . Ballistic Cannon 7 | . 1 1 3 . . 1 . 1 . . Launcher 5 | . 1 . 1 . 1 . . 2 . . Special Weapon 2 | . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 33 | . 3 7 2 1 1 4 . 15 . . Power 4 | . 1 . . 1 . 1 . 1 . . Propulsion 7 | . . 2 . . . 1 . 4 . . Utility 10 | . 2 2 2 . . . . 4 . . Weapon 12 | . . 3 . . 1 2 . 6 . . Highest Loss Streak 8 | . 1 1 1 1 1 3 . 8 . . To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 3 8 9 9 11 14 11 9 6 4 5 Power . | . . 1 . . 1 1 1 . . 1 Propulsion 1 | 2 1 . 2 1 2 1 1 . . 1 Utility 4 | . 3 3 3 4 6 5 5 4 2 2 Weapon 2 | . 2 2 3 4 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 20 | . 3 2 6 5 1 . . . . 3 Power 3 | . . 1 1 . . . . . . 1 Propulsion 3 | . 1 . . . 1 . . . . 1 Utility 12 | . 2 1 4 4 . . . . . 1 Weapon 1 | . . . 1 . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 91 | . 98 98 99 99 97 90 93 67 9 11 Engine 8 | . 12 10 5 2 12 12 13 7 . . Core 2 | . 1 . 3 12 . . . 3 . . Treads 22 | . 17 32 27 23 20 19 20 13 . . Leg 1 | . 10 . . . . . . . . . Device 7 | . . . 10 15 13 17 20 11 3 5 Storage 8 | . 13 11 9 7 6 6 6 3 . . Processor 8 | . 4 15 7 7 10 8 6 4 . . Protection 6 | . 7 5 9 7 7 6 6 3 . . Ballistic Gun 17 | . 20 16 19 23 24 14 13 7 . . Ballistic Cannon 3 | . 6 3 7 . . 2 6 3 . . Peak Build Rating 63 | 6 11 18 37 47 59 59 49 63 8 8 Average Rating 29 | 3 8 16 33 43 54 50 49 40 7 8 On Entrance 25 | . 6 9 16 35 46 59 49 49 4 8 Naked Turns 46 | . . . . . . . . 46 . . Heaviest Build 112 | 10 23 24 42 112 73 70 69 84 1 1 Greatest Support 97 | 20 46 60 84 72 69 69 69 97 3 3 Greatest Overweight (x) 4 | 3 . . 1 1 1 1 . 4 . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 10 10 25 15 15 15 15 5 5 Average Capacity 11 | 6 9 10 10 12 15 15 15 11 5 5 Most Carried 15 | 6 10 10 10 15 15 14 9 9 5 5 Average Carried 9 | 3 8 9 9 11 14 10 9 6 4 5 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 5 5 Final Carried 14 | 4 10 10 10 14 14 9 9 4 5 5 Class Distribution -------------------- 47% | Mutant 25% | Gunner 15% | Scavenger-Gunner 7% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Matter Collected 6527 | 206 500 1227 1170 712 1142 491 . 894 185 . Remotely . | . . . . . . . . . . . Salvage Created 6878 | . 520 1423 1125 775 1301 508 . 1226 . . Parts 339 | . 26 81 62 37 61 14 . 58 . . Haulers Intercepted 14 | . 2 5 4 . 2 . . 1 . . Recyclers Shooed 10 | . . . 2 1 5 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 12 . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Combat Hostiles Destroyed 124 | . 8 37 20 12 17 11 . 19 . . Guns 84 | . 6 14 16 12 17 11 . 8 . . Cannons 19 | . 2 8 4 . . . . 5 . . AOE 21 | . . 15 . . . . . 6 . . Classes Destroyed 15 | . 6 4 1 3 . 1 . . . . Worker 11 | . 1 4 . 1 2 . . 3 . . Builder 12 | . 1 4 . . 4 . . 3 . . Tunneler 2 | . . . 1 1 . . . . . . Hauler 14 | . 2 5 4 . 2 . . 1 . . Recycler 6 | . 1 1 . 1 1 . . 2 . . Mechanic 1 | . . 1 . . . . . . . . Operator 3 | . . 1 2 . . . . . . . Watcher 10 | . 2 4 2 . 2 . . . . . Swarmer 21 | . . 8 4 . 3 2 . 4 . . Grunt 65 | . 8 19 12 6 9 3 . 8 . . Brawler 6 | . . . . 1 1 3 . 1 . . Duelist 1 | . . . . . . 1 . . . . Sentry 20 | . . 10 4 2 2 2 . . . . Hunter 4 | . . . . 1 1 . . 2 . . Programmer 7 | . . . . 2 1 . . 4 . . Best Kill Streak 9 | . 2 5 6 4 9 7 . 7 . . Combat Bots Only 7 | . 2 4 5 4 3 7 . 4 . . Max Kills in Single Turn 5 | . 1 3 2 1 2 1 . 5 . . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . 3 . . . . . 4 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Hostile Shots Fired 1000 | . 77 257 126 75 93 102 . 214 19 37 Missed 286 | . 21 69 21 24 31 27 . 67 9 17 Hits 714 | . 56 188 105 51 62 75 . 147 10 20 Melee 5 | . . . . . . 4 . 1 . . Projectile 709 | . 56 188 105 51 62 71 . 146 10 20 Critical Strikes 22 | . . 7 4 . . 4 . 7 . . Actively Blocked 4 | . . 2 1 . . . . 1 . . Damage Taken 11128 | . 766 2380 1754 640 962 1113 . 2973 195 345 Core 1634 | . 108 274 107 19 64 47 . 487 195 333 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 400 | . . 283 104 . . . . 13 . . Regen/Repaired (Parts) 100 | . . 100 . . . . . . . . Core Remaining (%) 75 | 100 56 31 80 97 . . 86 . . . Volleys Fired 464 | . 73 137 72 46 62 24 . 50 . . Largest 4 | . 2 2 3 3 4 4 . 4 . . Hottest 146 | . 50 63 103 75 114 103 . 146 . . Shots Fired 1214 | . 141 266 201 138 241 78 . 149 . . Gun 972 | . 122 154 153 138 238 73 . 94 . . Cannon 198 | . 16 93 47 . . 5 . 37 . . Launcher 41 | . 3 19 1 . 3 . . 15 . . Special 3 | . . . . . . . . 3 . . Kinetic 1170 | . 138 247 200 138 238 78 . 131 . . Thermal . | . . . . . . . . . . . Explosive 32 | . 3 19 1 . 3 . . 6 . . Electromagnetic 9 | . . . . . . . . 9 . . Robot Hit Streak 34 | . 5 34 13 11 17 11 . 14 . . Robot Miss Streak 6 | . 4 4 6 6 6 4 . 5 . . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 12 | . . 1 2 4 2 3 . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . . . Shots Hit Robots 785 | . 77 187 116 89 142 65 . 109 . . Core Hits 474 | . 34 86 48 33 105 58 . 110 . . Critical Kills 7 | . . . . . 1 1 . 5 . . Critical Parts Destroyed 7 | . 1 . . 1 . . . 5 . . Critical Strikes 20 | . 1 4 2 1 1 1 . 10 . . Destroy 14 | . 1 . . 1 1 1 . 10 . . Blast 6 | . . 4 2 . . . . . . . Melee Attacks 2 | . . . . . . . . 2 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 16593 | . 871 4240 2218 1556 2879 1239 . 3590 . . Guns 10389 | . 532 1663 1620 1523 2707 1185 . 1159 . . Cannons 2882 | . 194 1461 576 . . 54 . 597 . . Explosions 3238 | . 144 1100 14 . 147 . . 1833 . . Melee . | . . . . . . . . . . . Ramming 84 | . 1 16 8 33 25 . . 1 . . Kinetic 13271 | . 726 3124 2196 1523 2707 1239 . 1756 . . Thermal 472 | . . . . . . . . 472 . . Explosive 2364 | . 144 1100 14 . 147 . . 959 . . Electromagnetic 402 | . . . . . . . . 402 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . 1 . . . 3 3 3 Average Corruption 1 | . . . . 1 . . . 1 3 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 16 | . . . . 6 . . . 3 5 2 Message Errors 5 | . . . . 3 . . . 1 1 . Matter Fused 2 | . . . . . . . . 1 1 . Heat Flow Errors 3 | . . . . 3 . . . . . . Energy Discharges 2 | . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . 1 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 194 | . 10 18 . . . . . 166 . . Projectiles 3 | . . 2 . . . . . 1 . . Explosions 191 | . 10 16 . . . . . 165 . . Melee . | . . . . . . . . . . . Knockbacks 19 | . 3 2 5 1 1 1 . 6 . . Impact 2 | . . . . 1 1 . . . . . Kinetic 16 | . 3 2 4 . . 1 . 6 . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 289 | . 46 42 . . . . . 201 . . Shots 10 | . 2 3 . . . . . 5 . . Rammed 14 | . . 4 3 3 3 . . 1 . . Targets Rammed 18 | . 2 5 3 4 3 . . 1 . . Kicked . | . . . . . . . . . . . Crushed 4 | . 2 1 . 1 . . . . . . Highest Temperature 462 | . 100 68 462 311 375 216 . 318 . . Average Temperature 100 | . 23 16 178 76 105 53 . 103 . . Received Heat Transfer 3595 | . 393 840 819 213 246 198 . 775 84 27 Effects 13 | . . . 9 1 1 . . 2 . . Shutdowns 5 | . . . 5 . . . . . . . Energy Bleed 4 | . . . . 1 1 . . 2 . . Interference 2 | . . . 2 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . Heat Transferred 400 | . . . . . . . . 400 . . Parts Sabotaged 1 | . . . . . . . . 1 . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Maximum Alert Level 3 | . . 2 1 . 1 . . 3 . . Low Security (%) 68 | 100 100 64 32 100 60 . . 36 . . Level 1 18 | . . 12 67 . 39 . . . . . Level 2 10 | . . 22 . . . . . 36 . . Level 3 2 | . . . . . . . . 27 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 787 | . 50 593 398 176 283 . . 787 . . Initial 244 | . . . 244 146 39 . . . . . Average 173 | . 8 212 268 74 143 . . 410 . . Influence Increases 4749 | . 288 1230 620 327 586 230 . 1198 90 180 Destroy 0b10 Robot/C 2480 | . 160 740 400 240 340 220 . 380 . . Destroy 0b10 Robot/NC 295 | . 35 100 45 15 55 . . 45 . . Destroy Leader 626 | . 48 228 102 70 96 10 . 72 . . Successful Hack 67 | . 11 19 10 . 12 . . 15 . . Disable Machine 435 | . 15 45 30 . 30 . . 315 . . Destroy Structure 411 | . 19 98 33 2 53 . . 206 . . Lose Combat Pursuer 435 | . . . . . . . . 165 90 180 Influence Decreases 4270 | . 288 651 877 568 407 490 . 429 415 145 Entered New Map 1020 | . . . 335 176 42 97 . . 285 85 Time Decay 2938 | . 268 581 522 382 355 353 . 287 130 60 Lost Part 312 | . 20 70 20 10 10 40 . 142 . . Squads Dispatched 34 | . 3 6 3 6 7 . . 9 . . Investigation 5 | . 1 1 . . 1 . . 2 . . Extermination 7 | . . . . 3 1 . . 3 . . Reinforcement 17 | . 2 5 2 3 2 . . 3 . . Assault 1 | . . . . . . . . 1 . . Garrison 4 | . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . 1 . . 1 . . 3 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Distress Signals 14 | . . 7 . 1 3 . . 3 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 204 | . 17 51 29 13 24 13 . 35 9 13 Peak Tracking Total 13 | . 3 5 6 4 4 7 . 9 4 13 Tactical Retreats 19 | . . . 4 1 3 1 . 5 2 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Disabled 29 | . 1 3 2 . 2 . . 21 . . Max in Single Turn 16 | . 1 2 1 . 2 . . 16 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Machines Accessed 27 | . 5 10 4 2 2 . . 4 . . Terminals 19 | . 5 5 4 1 2 . . 2 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . 2 . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 54 | . 15 19 7 2 4 . . 7 . . Successful 35 | . 10 12 5 . 3 . . 5 . . Failed 19 | . 5 7 2 2 1 . . 2 . . Catastrophic 5 | . . 1 . 2 . . . 2 . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 37 | . 15 7 7 1 4 . . 3 . . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 6 | . . 6 . . . . . . . . Recycling Units 4 | . . 4 . . . . . . . . Scanalyzers 4 | . . 2 . . . . . 2 . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 22 | . 10 3 5 . 3 . . 1 . . Record 11 | . 4 2 5 . . . . . . . Prototype ID Bank 3 | . 2 1 . . . . . . . . Open DSF 2 | . . . . . 1 . . 1 . . Emergency Access Points 1 | . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 5 | . . 5 . . . . . . . . Scan Component 3 | . . 3 . . . . . . . . Repair 2 | . . 2 . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Retrieve Matter 2 | . . 2 . . . . . . . . Scanalyzer 4 | . . 2 . . . . . 2 . . Insert Component 2 | . . 1 . . . . . 1 . . Analyze 2 | . . 1 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 3 6 2 2 1 . . 3 . . Full Trace Events 5 | . 1 2 . . . . . 2 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . Total Part Build Rating 1 | . . . . . . . . 1 . . Parts Repaired 2 | . . 2 . . . . . . . . Time 52 | . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter 160 | . . 160 . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . Non-combat 1 | . . . . . . . . 1 . . Combat 1 | . . . . . . . . 1 . . Robot Hacks Applied 3 | . . . . . . . . 3 . . parse_system 1 | . . . . . . . . 1 . . no_distress 2 | . . . . . . . . 2 . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Active Infowar (turns) 3803 | . . . 984 1373 768 405 . 198 27 48 Optics 866 | . . . . . 525 341 . . . . Jamming 75 | . . . . . . . . . 27 48 ECM 3041 | . . . 984 1373 410 76 . 198 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Turns Passed 10652 | 84 1725 2740 1454 1375 813 911 235 924 262 129 Spaces Moved 6321 | 75 1004 1355 738 744 327 474 139 693 514 258 Core 1265 | 44 . . . . . . . 449 514 258 Treads 4657 | . 636 1355 738 744 327 474 139 244 . . Legs 399 | 31 368 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 160 150 150 170 170 170 50 50 50 Average Speed 139 | 92 145 160 156 159 194 175 170 102 50 50 Slowest Speed 250 | 200 160 160 240 250 250 250 170 250 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 4 94 79 43 17 10 60 16 27 54 36 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . . 2 . . 3 . Spaces Dug 6 | . . 6 . . . . . . . . Terrain Destroyed 361 | . 21 105 30 . 87 2 . 116 . . Melee . | . . . . . . . . . . . Projectile 28 | . . . 19 . . 2 . 7 . . AOE 333 | . 21 105 11 . 87 . . 109 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Total 7339 | 88 1153 1662 906 886 427 512 138 791 518 258 Wait 112 | . 6 58 7 40 . 1 . . . . Move 6311 | 74 1003 1354 737 743 326 473 138 692 513 258 Hop . | . . . . . . . . . . . Pick Up 123 | 8 26 32 21 15 9 2 . 7 3 . Fast Attach 21 | 2 1 . 8 2 . . . 8 . . Attach 55 | 4 4 12 6 2 9 5 . 12 1 . Detach 8 | . . 1 1 . 2 . . 4 . . Swap 104 | . 19 34 18 14 7 4 . 8 . . Drop 121 | . 19 29 33 20 9 3 . 7 1 . Fire 464 | . 73 137 72 46 62 24 . 50 . . Melee 2 | . . . . . . . . 2 . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush 17 | . 2 5 3 4 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 297 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 576 | -10/Materials | Discovered new exit (range 11) 1172 | -10/Materials | Discovered new exit (range 14) 1393 | -10/Materials | Identified exit to Materials 1766 | -10/Materials | Discovered exit to Materials (range 14) 1810 | -10/Materials | Entered another Materials area 1810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2105 | -9/Materials | Repaired Lgt. Cannon 2237 | -9/Materials | Repaired Grenade Launcher 2677 | -9/Materials | Discovered new exit (range 9) 2905 | -9/Materials | Discovered new exit (range 15) 3477 | -9/Materials | Discovered new exit (range 5) 3704 | -9/Materials | Core integrity fell below 50% 3789 | -9/Materials | Discovered new exit (range 14) 4550 | -9/Materials | Entered another Materials area 4550 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4994 | -8/Materials | Garrison activated, responded to threat 5028 | -8/Materials | Build established: Tank 5631 | -8/Materials | Discovered new exit (range 16) 5709 | -8/Materials | Build established: Gunner 6004 | -8/Materials | Entered Factory 6004 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 6067 | -7/Factory | Discovered new exit (range 6) 7367 | -7/Factory | Discovered new exit (range 6) 7379 | -7/Factory | Entered another Factory area 7379 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7872 | -6/Factory | Garrison activated, responded to threat 8189 | -6/Factory | Discovered new exit (range 3) 8192 | -6/Factory | Entered Lower Caves 8239 | -6/Lower Caves | Spotted B-75 Beast 8289 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8352 | -6/Lower Caves | Destroyed 7 combat bots 8374 | -6/Lower Caves | Learned Factory terminal intel 8590 | -6/Lower Caves | Lost 3 parts (1p2w) 8742 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8972 | -6/Lower Caves | Discovered new exit (range 9) 9069 | -6/Lower Caves | Build established: Scavenger-Gunner 9103 | -6/Lower Caves | Entered another Lower Caves area 9120 | -6/Lower Caves | Discovered new exit (range 15) 9122 | -6/Lower Caves | Learned 12 Factory zone layouts 9134 | -6/Lower Caves | Learned Factory security intel 9338 | -6/Lower Caves | Entered Factory 9338 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9339 | -5/Factory | Identified exit to Factory 9341 | -5/Factory | Loaded intel: 28 terminal locations 9433 | -5/Factory | Identified exit to DSF 9444 | -5/Factory | Fabricated Grenade Launcher (x1) 9938 | -5/Factory | First assault squad dispatched 9939 | -5/Factory | Spotted B-75 Beast 9981 | -5/Factory | Released all parts (10) 10010 | -5/Factory | Lost 8 parts (2n2u4w) 10255 | -5/Factory | Discovered new exit (range 15) 10262 | -5/Factory | Entered Upper Caves 10263 | -5/Upper Caves | Build established: Mutant 10264 | -5/Upper Caves | Learned Factory emergency access door positions 10265 | -5/Upper Caves | Learned location of 1 exit from Factory 10288 | -5/Upper Caves | Encountered a Warlord checkpoint 10356 | -5/Upper Caves | Core integrity fell below 50% 10469 | -5/Upper Caves | Identified exit to Upper Caves 10524 | -5/Upper Caves | Entered another Upper Caves area 10615 | -5/Upper Caves | Core integrity fell below 20% 10625 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10653 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10496_ Searching scrap... 10496_ Found Core Analyzer. 10496_ Found Mak. Leg. 10496_ Found Barrage Gun. 10496_ Found 39 Matter. 10497_ Acquired Mak. Leg. 10514_ System corrupted: Energy discharge (-29). LOCATION=UPPER CAVES GOAL=ESCAPE 10533_ System corrupted: Component data lost. 10583_ B-60 Warrior springs to life. 10583_ S-27 Virus springs to life. 10583_ L-41 Fighter springs to life. 10621_ System corrupted: Substantial component data lost. 10624_ Penetrated by Slug. 10625_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 10650_ Slug penetrates Wall. 10650_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ? ??????????????? | | ?????????????????????????????? ??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? #####???????? ?? | | ??????????????????????????#### h ##?????? ? | | ???????????????????????#### ##????? ? | | ??????????????????????## h #????? | | ?????????????????????## ###???# # | | ????????????????????## @ # ## #??# # | | ????????????????????# ## # #?# # | | ????????????????????# #### ## # | | ????????????????????###### #?# # | | ?????????????????????????## ##?? | | ??????????????????????????## #????? | | ???????????????????????????## ##?????# | | ??????????????????????????###s ####???# | | ?????????????????????????## #????# | | ????????????????????????## ##???## | | ?????????????????????#### #???## | | ?????????????????????# #?# # | | ?????????????????????# #### ## | | ?????????????????????# ### ### ##?# ###? | | ?????????????????????# ### ###??## #?## ##??? | | ?????????????????????# ## ####### ### #???? | | ????????????????????## ## #???? | | ????????????????????# ###??????# #???? | | ????????????????????# # # #???????#### #???? | | ????????????????????## # ##??????????# #???? | | ???????????????????## ############# # #? | | ???????????????????# ### # | | ??????????????????# # ##?# ############# # ## | | ??????????????????# # #??# ##??????????# #?#? | | ??????????????????##### #### #?????????? # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 36 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Arm. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -5/Factory Repaired ---------- Lgt. Cannon | 33% | -9/Materials Grenade Launcher | 66% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Challenges ------------ None Game ------ Seed FlakTitaniumAnalyzer Manual? 0 Play Time 02:18:07 Cumulative 12.3 hours Start 2025.10.04 @ 09:46:27 End 2025.10.04 @ 12:24:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8bd191b-6bad-460c-83ce-c3a5c89bcd4d