Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.17 @ 14:39:01 Player: Burgers_Lettuce Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1144) 1144 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (361) 361 TOTAL SCORE: 3615 Bonus ------- High Alert Combat Kills 32 Follower Combat Kills 329 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Terrain Scanner Maneuvering Thrusters > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Compact Wheel Small Storage Unit Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter ECM Suite Hardened Medium Armor Plating Shield Generator > --- WEAPON ----------- Improved Heavy Laser Autogun Assault Cannon > --- INVENTORY -------- Compact Wheel Flak Cannon [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Improved Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 62 | 8 8 22 14 10 Power 7 | 1 1 1 4 . Engine 6 | 1 1 1 3 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 3 1 5 5 2 Treads 9 | 1 . 3 3 2 Leg . | . . . . . Wheel 7 | 2 1 2 2 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 6 4 4 Device 8 | . 2 3 . 3 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 3 3 . Artifact . | . . . . . Weapon 22 | 3 4 10 1 4 Energy Gun 8 | 2 . 5 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon 5 | . . 2 . 3 Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 1 3 . Parts Lost 12 | . . 2 . 10 Power . | . . . . . Propulsion 4 | . . 1 . 3 Utility 4 | . . . . 4 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 1 . 9 Average Slot Usage (%) 96 | . 96 98 99 84 Engine 10 | . 14 11 11 7 Treads 11 | . 14 11 11 8 Wheel 10 | . 14 11 10 6 Device 19 | . 11 22 22 14 Storage 10 | . 14 11 10 7 Processor 1 | . . . . 9 Protection 8 | . . 10 10 7 Energy Gun 10 | . 14 11 10 7 Ballistic Gun 8 | . 7 8 11 6 Ballistic Cannon 1 | . . 2 . 7 Naked Turns . | . . . . . Heaviest Build 37 | 10 13 30 30 37 Greatest Support 43 | 16 16 16 20 43 Greatest Overweight (x) 9 | . 1 2 9 7 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 5 5 Most Carried 6 | 4 6 6 6 4 Average Carried 5 | 3 5 5 5 2 Final Capacity 6 | 6 6 6 4 4 Final Carried 6 | 4 6 6 4 4 Class Distribution -------------------- 68% | Mutant 16% | Commander-Mutant 6% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1265 | 276 109 354 242 284 Remotely 109 | . 109 . . . Salvage Created 1246 | . 139 682 164 261 Parts 102 | . 16 57 16 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 39 | . 8 20 5 6 Guns 30 | . 3 20 5 2 Cannons 4 | . . . . 4 AOE 5 | . 5 . . . Classes Destroyed 7 | . 2 3 . 2 Worker 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 5 | . . 3 2 . Swarmer 19 | . 6 10 3 . Grunt 10 | . 2 4 1 3 Duelist 1 | . . . . 1 Sentry 9 | . . 6 1 2 Best Kill Streak 7 | . 7 4 5 3 Combat Bots Only 7 | . 7 4 4 3 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2953 | . 83 748 486 1636 Core 739 | . 25 40 111 563 Absorbed by Shields 95 | . . . . 95 Core Remaining (%) 84 | 100 90 . 62 . Volleys Fired 127 | . 10 61 37 19 Largest 3 | . 2 2 2 3 Hottest 153 | . 70 101 79 153 Shots Fired 233 | . 16 115 48 54 Gun 202 | . 13 107 48 34 Cannon 28 | . . 8 . 20 Launcher 3 | . 3 . . . Special . | . . . . . Kinetic 115 | . 5 59 16 35 Thermal 102 | . . 51 32 19 Explosive 3 | . 3 . . . Electromagnetic 13 | . 8 5 . . Robot Hit Streak 11 | . 7 6 11 7 Robot Miss Streak 5 | . 1 5 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 125 | . 11 64 17 33 Core Hits 74 | . 12 34 9 19 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2461 | . 430 996 303 732 Guns 1823 | . 132 926 303 462 Cannons 329 | . . 70 . 259 Explosions 298 | . 298 . . . Melee . | . . . . . Ramming 11 | . . . . 11 Kinetic 886 | . 32 375 94 385 Thermal 1115 | . . 570 209 336 Explosive 298 | . 298 . . . Electromagnetic 151 | . 100 51 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 18 | . . . . 18 Projectiles 18 | . . . . 18 Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots . | . . . . . Rammed 3 | . . . . 3 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 709 | . 32 216 431 709 Average Temperature 135 | . 14 65 174 257 Received Heat Transfer 999 | . 12 168 126 693 Effects 26 | . . . 4 22 Shutdowns 3 | . . . 1 2 Energy Bleed 6 | . . . 2 4 Interference 4 | . . . . 4 Matter Decay 3 | . . . 1 2 Short Circuit 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2220 | . . 1295 444 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 457 | . 205 457 405 296 Initial 177 | . . 86 177 22 Average 211 | . 113 272 224 129 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 49 | 100 86 32 43 75 Level 1 44 | . 13 59 48 24 Level 2 5 | . . 7 8 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 1 2 4 Investigation 6 | . . 1 2 3 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 101 | . 14 38 22 27 Peak Tracking Total 14 | . 5 4 4 14 Tactical Retreats 8 | . . 4 2 2 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 25 | . 3 10 9 3 Terminals 22 | . 3 9 7 3 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 78 | . 8 31 28 11 Successful 36 | . 2 14 14 6 Failed 42 | . 6 17 14 5 Catastrophic 15 | . 3 7 4 1 Database Lockouts . | . . . . . Manual 69 | . 8 28 23 10 Terminals 72 | . 8 28 25 11 Fabricators . | . . . . . Repair Stations 5 | . . 3 2 . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 15 | . 2 3 6 4 Robot Schematic 1 | . . 1 . . Open Door 1 | . . . 1 . Level Access Points 2 | . 1 . . 1 Terminal Index 3 | . 1 1 . 1 Alert Level 5 | . . . 3 2 Unreport Threat 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 2 2 . Scan Component 2 | . . 1 1 . Repair 2 | . . 1 1 . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 16 | . . 9 5 2 Terminals 16 | . . 9 5 2 Botnet 16 | . . 9 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 24 | . 3 10 8 3 Full Trace Events 10 | . . 3 4 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . . 1 . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 1 . Time 76 | . . 38 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 . Highest-Rated Group 88 | . . . 88 . Highest-Rated Ally 16 | . . . 16 . Total Orders 5 | . . . 5 . STAY 1 | . . . 1 . GUARD 3 | . . . 3 . AID 1 | . . . 1 . Ally Attacks 93 | . . . 93 . Total Damage 875 | . . . 875 . Kills 11 | . . . 11 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 2676 | 92 277 1015 955 337 Spaces Moved 1744 | 78 237 698 509 222 Core 81 | 1 . . 1 79 Treads 123 | . . . 62 61 Legs . | . . . . . Wheels 1540 | 77 237 698 446 82 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 100 50 Average Speed 107 | 99 97 101 118 111 Slowest Speed 500 | 100 100 110 500 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 5 44 57 74 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . 20 . . 11 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 20 | . 20 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 2340 | 88 266 899 814 273 Wait 340 | . 3 87 239 11 Move 1740 | 77 236 697 508 222 Hop . | . . . . . Pick Up 17 | 2 4 8 2 1 Fast Attach 38 | 7 2 11 14 4 Attach 8 | . . 3 . 5 Detach 8 | 1 . 2 . 5 Swap 16 | 1 6 8 . 1 Drop 41 | . 5 22 12 2 Fire 127 | . 10 61 37 19 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 2 | . . . 2 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Identified exit to Materials 205 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Destroyed 7 combat bots 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Entered another Materials area 370 | -9/Materials | Evolved 2 slots: Utility x2 796 | -9/Materials | Discovered new exit (range 14) 1137 | -9/Materials | Repaired Hrd. Medium Armor Plating 1351 | -9/Materials | Discovered new exit (range 5) 1385 | -9/Materials | Entered Storage 1639 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1934 | -9/Storage | Build established: Commander-Mutant 1970 | -9/Storage | Repaired Hrd. Medium Armor Plating 2325 | -9/Storage | Discovered new exit (range 6) 2338 | -9/Storage | Identified exit to Materials 2340 | -9/Storage | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2524 | -8/Materials | Identified exit to Factory 2616 | -8/Materials | Core integrity fell below 50% 2634 | -8/Materials | Core integrity fell below 20% 2657 | -8/Materials | Lost 9 parts (3n3u3w) 2677 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02633_ Acquired 26 matter. 02634_ Acquired Terrain Scanner. 02640_ Acquired Maneuvering Thrusters. 02651_ Acquired Hvy. Mace. 02652_ Dropped Flak Cannon. 02665_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 1-F >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02665_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. [Achievement: Party Time] 02668_ K-01 Serf cleans the Terminal. 02669_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02673_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????? ??????????? | | ????????????????????????? "?????????? | | ????????????????????????? "?????????? | | ????????????????????????? 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""???? | | ??????? ????????? ???????? ??? | | ####### ??????????? #????????####??? | | ## !| ???????????#??????????????? | | ##] !! ??????????????????????????? | | """ ## ! ?????????????????????????? | | """ ## ! ?????????????????????????? | | """ #########????????????????????????? | | %% #????????????????????????????????? | | #/*###????????????????????#???????????? | | !*"#??????????????????????????????????? | | " ######??????????????????????????????? | | # # #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 56 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ A-02 Transporter | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Party Time The More The Merrier Challenges ------------ None Game ------ Seed CombatCoilCutter Manual? 0 Play Time 01:38:06 Cumulative 27.4 hours Start 2021.07.16 @ 21:59:57 End 2021.07.17 @ 14:39:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 611ad479-a0cf-4a7e-9605-134d16942c73