Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 14:56:46 Player: +Jones Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (169) 845 Value Destroyed (8156) 8156 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2581) 2581 TOTAL SCORE: 14162 Bonus ------- High Alert Combat Kills 1535 Follower Combat Kills 646 Entered Garrisons 400 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 290/290 System Corruption 6% Temperature Hot (230) Movement Treading (242) Ox1 Location -8/Recycling Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY (3) ------ Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Treads Coolant Injector Large Matter Pod (150) IFF Parser Seismic Detector Core Analyzer Hardened Medium Armor Plating Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Dynamic Insulation System Magnetic Acceleration Cannon Improved Grenade Launcher Missile Launcher 1B-0RG's Assimilator Power Sword Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Treads Coolant Injector Large Matter Pod IFF Parser Seismic Detector Core Analyzer Improved Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Dynamic Insulation System Magnetic Acceleration Cannon Improved Grenade Launcher Missile Launcher 1B-0RG's Assimilator Power Sword [Rating: 49] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Slots Evolved 4 | . . . 4 . . . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 1 | . . . 1 . . . . Weapon 1 | . . . 1 . . . . Parts Attached 72 | 7 8 2 29 12 9 5 . Power 4 | 1 1 . 1 1 . . . Engine 4 | 1 1 . 1 1 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 28 | 2 2 . 15 4 3 2 . Treads 24 | 2 2 . 12 4 2 2 . Leg . | . . . . . . . . Wheel 4 | . . . 3 . 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 2 1 5 3 2 2 . Device 2 | 1 . . 1 . . . . Storage 4 | 1 1 . 1 1 . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection 10 | . 1 1 3 2 1 2 . Artifact . | . . . . . . . . Weapon 23 | 2 3 1 8 4 4 1 . Energy Gun 4 | 2 1 . 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 12 | . . 1 5 2 3 1 . Ballistic Cannon 1 | . 1 . . . . . . Launcher 3 | . . . 1 2 . . . Special Weapon 2 | . 1 . . . 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 9 | . 2 . 1 1 2 3 . Power 1 | . 1 . . . . . . Propulsion 3 | . . . . . 1 2 . Utility 2 | . . . 1 1 . . . Weapon 3 | . 1 . . . 1 1 . Highest Loss Streak 2 | . 2 . 1 1 1 2 . To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 10 12 11 17 18 18 17 Power . | . . . . . . . . Propulsion 2 | . 3 4 1 2 2 2 1 Utility 5 | . 4 4 2 8 9 9 10 Weapon 4 | 1 2 3 5 4 4 4 5 Tool/Special . | . . . . . . . . Unused Backups 38 | 1 3 5 13 2 1 1 12 Power . | . . . . . . . . Propulsion 4 | . 1 2 . . 1 . . Utility 13 | . . . 4 1 . . 8 Weapon 19 | 1 2 3 9 1 . . 3 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 94 | . 97 100 93 90 97 89 90 Engine 9 | . 11 14 9 9 8 9 9 Treads 23 | . 28 28 35 12 8 10 36 Wheel 9 | . . . . 23 26 24 . Device 1 | . 5 2 1 . . . . Storage 10 | . 14 14 9 9 9 9 9 Hackware 1 | . . . . . 8 . . Protection 9 | . 8 11 10 9 9 9 9 Energy Gun 3 | . 15 3 1 . . . . Ballistic Gun 17 | . . 6 22 22 24 24 27 Ballistic Cannon 2 | . 11 9 . . . . . Special Weapon 1 | . 1 8 . . 2 1 . Slashing Weapon 1 | . . . 1 2 . . . Peak Build Rating 49 | 7 9 15 36 46 46 49 49 Average Rating 29 | 5 7 10 29 41 42 45 49 On Entrance 25 | . 7 9 15 35 44 44 49 Avg Prop Armor Cover (%) 5 | . . . 8 5 6 6 . Naked Turns . | . . . . . . . . Heaviest Build 124 | 14 34 34 74 124 122 122 122 Greatest Support 90 | 40 40 40 80 40 44 90 90 Greatest Overweight (x) 7 | 2 . . 6 4 5 7 1 Average Overweight (x) 1 | . . . . 2 2 2 1 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 Average Capacity 18 | 7 12 15 16 23 25 25 25 Most Carried 25 | 3 14 15 20 25 25 25 22 Average Carried 17 | 2 10 14 16 23 24 23 22 Final Capacity 25 | 8 15 15 20 25 25 25 25 Final Carried 25 | 3 13 15 20 25 25 22 22 Class Distribution -------------------- 38% | Scavenger-Tank 29% | Mutant 14% | Tank 11% | Scavenger-Mutant 6% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Commander-Tank | -8/Storage Tank | -8/Garrison Scavenger-Tank | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Matter Collected 5684 | 270 464 92 1647 1313 948 950 . Remotely . | . . . . . . . . Salvage Created 5618 | 197 570 47 1867 1031 1113 739 54 Parts 366 | 16 46 1 133 58 69 40 3 Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 4 | 1 1 . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . 6 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Combat Hostiles Destroyed 126 | . 16 2 32 25 23 27 1 Guns 95 | . 13 1 29 21 19 11 1 Cannons 4 | . 3 1 . . . . . AOE 27 | . . . 3 4 4 16 . Classes Destroyed 20 | 2 5 1 5 2 3 2 . Worker 4 | . . . 3 . 1 . . Builder 8 | . 1 . 6 . 1 . . Tunneler 7 | 6 . . 1 . . . . Hauler 6 | . 2 . 4 . . . . Recycler 7 | 1 2 . 4 . . . . Mechanic 1 | . . . . . 1 . . Operator 1 | . . . 1 . . . . Watcher 8 | . 2 . 4 2 . . . Swarmer 41 | . 9 . 14 10 1 7 . Cutter 2 | . . . . . . 2 . Grunt 39 | . 7 . 8 5 13 6 . Brawler 1 | . . . . . 1 . . Protector 1 | . . . . . 1 . . Sentry 28 | . . . 6 6 7 8 1 Specialist 5 | . . . 3 1 . 1 . Hunter 4 | . . . 1 2 . 1 . Programmer 2 | . . . . . . 2 . Behemoth 1 | . . . . 1 . . . Subdweller 2 | . . 2 . . . . . Butcher 1 | . . . . 1 . . . Best Kill Streak 6 | 5 4 2 5 6 6 6 1 Combat Bots Only 6 | . 3 2 4 6 5 6 1 Max Kills in Single Turn 4 | 1 2 1 4 2 2 4 1 Gunslinging 1 | . 1 . 1 1 . . . Exploded 4 | . . . 3 2 2 4 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Hostile Shots Fired 488 | . 60 10 133 109 74 76 26 Missed 145 | . 19 3 42 21 23 29 8 Hits 343 | . 41 7 91 88 51 47 18 Projectile 343 | . 41 7 91 88 51 47 18 AOE 2 | . . . . . . 2 . Critical Strikes 6 | . . 1 2 2 1 . . Damage Taken 5323 | . 440 172 1308 1177 1071 876 279 Core 645 | . 39 47 169 110 171 95 14 Absorbed by Shields 14 | . . . . 4 10 . . Regen/Repaired (Parts) 536 | . 79 . 178 . 279 . . Core Remaining (%) 82 | 100 . 65 . . . . . Volleys Fired 427 | 14 65 17 111 93 63 58 6 Largest 3 | 2 2 2 3 3 3 3 3 Hottest 153 | 90 100 100 153 83 100 100 84 Shots Fired 945 | 28 111 25 294 201 159 109 18 Gun 822 | 28 73 8 274 188 149 84 18 Cannon 47 | . 36 10 1 . . . . Launcher 36 | . . . 1 13 2 20 . Special 40 | . 2 7 18 . 8 5 . Kinetic 747 | . 36 18 254 188 149 84 18 Thermal 162 | 28 75 7 39 . 8 5 . Explosive 36 | . . . 1 13 2 20 . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 7 12 19 14 8 10 9 11 Robot Miss Streak 8 | 3 8 1 5 5 4 4 1 Penetration Max 1 | . . . 1 1 . . . Secondary Targets 17 | . 2 . 6 4 4 . 1 Max Gunslinging Chain 2 | . 1 . 2 1 1 . 1 Shots Hit Robots 537 | 16 69 13 184 97 91 52 15 Core Hits 276 | 8 30 4 80 51 50 51 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . . 2 1 . . . Critical Strikes 9 | 1 4 . 2 2 . . . Burn 4 | 1 3 . . . . . . Destroy 4 | . . . 2 2 . . . Blast 1 | . 1 . . . . . . Melee Attacks 43 | . . . 22 18 3 . . Impact . | . . . . . . . . Slashing 43 | . . . 22 18 3 . . Piercing . | . . . . . . . . Sneak Attacks 6 | . . . 6 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12073 | 187 995 229 3550 2500 2241 2062 309 Guns 8518 | 187 659 105 2863 1751 1817 827 309 Cannons 460 | . 336 124 . . . . . Explosions 2579 | . . . 241 679 424 1235 . Melee 492 | . . . 422 70 . . . Ramming . | . . . . . . . . Kinetic 7887 | . 336 229 2618 1751 1817 827 309 Thermal 1115 | 187 659 . 269 . . . . Explosive 2579 | . . . 241 679 424 1235 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 492 | . . . 422 70 . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 4 6 6 Average Corruption 5 | . . . . . 4 5 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 47 | . . . . . 13 28 6 Message Errors 14 | . . . . . 3 9 2 Matter Fused 8 | . . . . . 4 3 1 Heat Flow Errors 8 | . . . . . 3 5 . Energy Discharges 2 | . . . . . . 2 . Data Loss (minor) 10 | . . . . . 3 5 2 Data Loss (major) 2 | . . . . . . 1 1 Alerts 2 | . . . . . . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 203 | . . . 105 92 . 6 . Projectiles . | . . . . . . . . Explosions 137 | . . . 39 92 . 6 . Melee 66 | . . . 66 . . . . Knockbacks 8 | . 6 2 . . . . . Impact . | . . . . . . . . Kinetic 8 | . 6 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 119 | . . . . . . 119 . Shots 3 | . . . . . . 3 . Rammed . | . . . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 392 | 150 275 . 307 392 361 333 221 Average Temperature 84 | 51 78 . 63 108 104 82 122 Received Heat Transfer 1374 | . 171 12 297 246 405 180 63 Effects 5 | . . . 1 1 2 1 . Shutdowns 1 | . . . . 1 . . . Energy Bleed 3 | . . . 1 . 2 . . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . 1 . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | 1 1 . 2 . . 1 . Heat Transferred 3176 | 570 2001 . 605 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Maximum Alert Level 5 | . . . 1 4 4 5 3 Low Security (%) 44 | 100 100 . 67 5 . . . Level 1 12 | . . . 32 6 . . . Level 2 9 | . . . . 34 26 . . Level 3 19 | . . . . 32 61 29 100 Level 4 7 | . . . . 20 12 16 . Level 5 6 | . . . . . . 54 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1909 | 10 135 . 298 1576 1252 1909 858 Initial 858 | . . . . 187 768 813 858 Average 506 | 1 42 . 147 798 878 1456 812 Influence Increases 5832 | 35 583 . 1131 1439 1458 1166 20 Destroy 0b10 Robot/C 2880 | . 320 . 640 580 760 560 20 Destroy 0b10 Robot/NC 245 | 35 35 . 115 15 45 . . Destroy Leader 438 | . 78 . 156 10 174 20 . Allied During Kill 333 | . . . . 12 313 8 . Successful Hack 209 | . 68 . 41 49 28 23 . Select Force Hacks 120 | . 30 . 30 . 60 . . Disable Machine 120 | . . . 60 30 30 . . Anti-Garrison Action 950 | . . . . 600 . 350 . Destroy Structure 327 | . 7 . 44 113 33 130 . Partial Spotted 30 | . . . . 15 . 15 . Lose Combat Pursuer 180 | . 45 . 45 15 15 60 . Influence Decreases 5054 | 35 468 115 842 152 1782 509 1151 Entered New Map 2456 | . . 56 . 102 808 439 1051 Time Decay 1769 | 35 448 59 633 . 494 . 100 Lost Part 82 | . 20 . 2 10 20 30 . Lost Ally 240 | . . . . 40 160 40 . Purge Threat 507 | . . . 207 . 300 . . Squads Dispatched 17 | . 3 . 7 . 7 . . Investigation 8 | . 3 . 3 . 2 . . Extermination . | . . . . . . . . Reinforcement 6 | . . . 4 . 2 . . Assault 2 | . . . . . 2 . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Distress Signals 10 | . 1 . 1 3 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 26 2 46 35 46 27 2 Peak Tracking Total 7 | . 4 1 6 7 5 6 2 Tactical Retreats 8 | . 2 . 2 1 1 2 . Traps | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Traps Triggered 22 | . 2 1 2 8 3 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Machines Disabled 27 | . 1 . 4 13 2 7 . Max in Single Turn 3 | . 1 . 1 2 1 3 . Garrison Relay 16 | . . . . 9 . 7 . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Machines Accessed 50 | . 9 1 16 5 15 4 . Terminals 38 | . 7 . 11 5 11 4 . Fabricators . | . . . . . . . . Repair Stations 4 | . 1 . 2 . 1 . . Recycling Units 5 | . 1 . 2 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 150 | . 38 3 47 9 45 8 . Successful 85 | . 24 3 26 4 26 2 . Failed 64 | . 13 . 21 5 19 6 . Catastrophic 11 | . . . 2 2 6 1 . Database Lockouts 1 | . 1 . . . . . . Manual 83 | . 32 . 31 . 20 . . Terminals 119 | . 35 . 36 9 31 8 . Fabricators . | . . . . . . . . Repair Stations 19 | . 2 . 6 . 11 . . Recycling Units 7 | . 1 . 4 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . 1 . 1 . . Terminal Hacks 35 | . 9 3 7 4 10 2 . Record 3 | . . 3 . . . . . Robot Analysis 5 | . 2 . . . 3 . . Prototype ID Bank 6 | . 5 . 1 . . . . Open Door 6 | . . . . 1 4 1 . Emergency Access Points 1 | . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . Unreport Threat 4 | . . . 2 . 2 . . Locate Traps 4 | . 2 . 2 . . . . Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Garrison Registry 1 | . . . . 1 . . . Patrol Navigation 1 | . . . . 1 . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 18 | . 2 . 6 . 10 . . Scan Component 9 | . 1 . 3 . 5 . . Repair 9 | . 1 . 3 . 5 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 2 | . . . 1 . 1 . . Unauthorized Hacks 30 | . 13 . 12 . 5 . . Terminals 26 | . 12 . 11 . 3 . . Track 1 | . . . 1 . . . . Botnet 12 | . 5 . 4 . 3 . . Operators 1 | . 1 . . . . . . Skim 12 | . 6 . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 . 1 . 2 . . Tunnel 4 | . 1 . 1 . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 37 | . 8 . 15 4 7 3 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 9 | . 1 . 3 . 5 . . Time 317 | . 13 . 120 . 184 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Sto Gar Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 62 | . . . . 35 . 27 . Machine Destruction 62 | . . . . 35 . 27 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . 3 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Total Allies 15 | . . . . 3 10 2 . Largest Group 10 | . . . . 3 10 2 . Highest-Rated Group 173 | . . . . 76 173 56 . Highest-Rated Ally 31 | . . . . 31 29 31 . Initial Warlord ECA Mod 21 | . . . . . 14 14 21 Total Orders . | . . . . . . . . Ally Attacks 144 | . . . . 17 116 11 . Total Damage 2068 | . . . . 399 1430 239 . Kills 27 | . . . . 4 22 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Active Infowar (turns) 1641 | 38 686 231 686 . . . . Seismic 1641 | 38 686 231 686 . . . . Robot Analysis Total 5 | . 2 . . . 3 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Turns Passed 10534 | 249 1663 1095 3263 1661 1311 1092 200 Spaces Moved 5062 | 80 843 633 1416 811 644 560 75 Core 6 | 6 . . . . . . . Treads 3098 | 74 843 633 1357 65 3 48 75 Legs . | . . . . . . . . Wheels 1958 | . . . 59 746 641 512 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 125 125 120 126 242 Average Speed 153 | 153 160 160 158 144 127 150 242 Slowest Speed 570 | 160 160 160 180 240 560 570 242 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 61 | 5 99 35 88 90 87 67 23 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 8 | . 3 . 3 . 2 . . Known Exits Taken 4 | . 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 48 | . 1 . 28 10 5 4 . Terrain Destroyed 371 | . 2 . 42 177 32 118 . Melee 28 | . . . 16 10 2 . . Projectile 35 | . 2 . 22 4 6 1 . AOE 308 | . . . 4 163 24 117 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Sto Gar Rec Total 7036 | 176 1040 676 2163 1123 1040 736 82 Wait 1071 | 70 97 9 481 88 269 56 1 Move 5057 | 79 842 632 1416 810 644 559 75 Hop . | . . . . . . . . Pick Up 83 | 5 15 5 33 11 6 8 . Fast Attach 30 | 6 3 . 9 2 6 4 . Attach 24 | 1 1 . 10 2 3 7 . Detach 1 | . . . 1 . . . . Swap 115 | . 9 6 38 30 16 16 . Drop 89 | 1 7 7 42 13 7 12 . Fire 427 | 14 65 17 111 93 63 58 6 Melee 43 | . . . 22 18 3 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 87 | . . . . 48 23 16 . Rewire 8 | . . . . 8 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: [*Rec x2]) -8/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 250 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 12) 670 | -10/Materials | Discovered new exit (range 11) 912 | -10/Materials | Discovered new exit (range 16) 1120 | -10/Materials | Central database locked down 1164 | -10/Materials | Loaded intel: 11 trap records 1212 | -10/Materials | Discovered new exit (range 14) 1234 | -10/Materials | Learned location of Recycling (-8) 1238 | -10/Materials | Learned 8 Materials zone layouts 1239 | -10/Materials | Identified exit to Subcaves 1239 | -10/Materials | Learned location of 2 exits from Materials 1244 | -10/Materials | Learned location of 2 exits from Materials 1258 | -10/Materials | Learned location of Subcaves (-10) 1565 | -10/Materials | Repaired Lgt. Cannon 1913 | -10/Materials | Entered Subcaves 1914 | -10/Subcaves | Approached by a straggling Scientist 1921 | -10/Subcaves | Discovered new exit (range 6) 2151 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2163 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2247 | -10/Subcaves | Visited Clippyterm 2252 | -10/Subcaves | Learned Factory trap positions 2391 | -10/Subcaves | Identified exit to Materials 2677 | -10/Subcaves | Visited 4L-MR0's lab 2688 | -10/Subcaves | Found Prototype Special Melee Weapon 3008 | -10/Subcaves | Entered Materials 3008 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3009 | -8/Materials | Identified exit to Factory 3009 | -8/Materials | Identified exit to Storage 4544 | -8/Materials | Build established: Scavenger-Tank 4799 | -8/Materials | Learned location of Extension (-4) 4849 | -8/Materials | Learned 4 Factory zone layouts 4890 | -8/Materials | Learned Factory fabricator intel 4923 | -8/Materials | Learned location of 1 exit from Recycling 4965 | -8/Materials | Learned 2 Storage zone layouts 5019 | -8/Materials | Learned location of 1 exit from Recycling 5120 | -8/Materials | Repaired Hvy. Armor Plating 5165 | -8/Materials | Repaired Gauss Rifle 5612 | -8/Materials | Repaired Hvy. Armor Plating 6271 | -8/Materials | Identified exit to Garrison 6271 | -8/Materials | Entered Garrison 6334 | -8/Garrison | Triggered checkpoint 6363 | -8/Garrison | Garrison Relay disabled 6375 | -8/Garrison | Garrison Relay disabled 6447 | -8/Garrison | Triggered checkpoint 6457 | -8/Garrison | Triggered checkpoint 6468 | -8/Garrison | Spotted B-75 Beast 6494 | -8/Garrison | Destroyed B-75 Beast 6976 | -8/Garrison | Phase Generator disabled 7015 | -8/Garrison | Triggered checkpoint 7063 | -8/Garrison | Discovered exit to Storage (range 15) 7177 | -8/Garrison | Triggered checkpoint 7221 | -8/Garrison | Garrison Relay disabled 7590 | -8/Garrison | Core integrity fell below 50% 7645 | -8/Garrison | Triggered checkpoint 7664 | -8/Garrison | Garrison Relay disabled 7700 | -8/Garrison | Discovered exit to Storage (range 10) 7729 | -8/Garrison | Garrison Relay disabled 7737 | -8/Garrison | Garrison Relay disabled 7739 | -8/Garrison | Garrison Relay disabled 7743 | -8/Garrison | Garrison Relay disabled 7819 | -8/Garrison | Discovered exit to Storage (range 23) 7819 | -8/Garrison | Discovered exit to Storage (range 28) 7819 | -8/Garrison | Discovered exit to Storage (range 52) 7837 | -8/Garrison | Triggered checkpoint 7932 | -8/Garrison | Entered Storage 8201 | -8/Storage | Repaired Arm. Wheel 8253 | -8/Storage | Repaired Gauss Rifle 8283 | -8/Storage | Repaired Lgt. Treads 8328 | -8/Storage | Repaired Rnf. Deuterium Engine 8332 | -8/Storage | First assault squad dispatched 8368 | -8/Storage | Repaired Axe 8389 | -8/Storage | Crushed by falling debris 8449 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8763 | -8/Storage | Build established: Commander-Tank 8985 | -8/Storage | Discovered exit to Factory (range 9) 9140 | -8/Storage | Core integrity fell below 20% 9147 | -8/Storage | Garrison activated, responded to threat 9214 | -8/Storage | Lost 6 allies 9243 | -8/Storage | Identified exit to Garrison 9243 | -8/Storage | Entered Garrison 9251 | -8/Garrison | Triggered checkpoint 9375 | -8/Garrison | Rescued a captive Derelict 9378 | -8/Garrison | Rescued a captive Derelict 9556 | -8/Garrison | Learned Recycling security intel 9563 | -8/Garrison | Garrison Relay disabled 9652 | -8/Garrison | Garrison Relay disabled 9652 | -8/Garrison | Garrison Relay disabled 9652 | -8/Garrison | Garrison Relay disabled 9661 | -8/Garrison | Garrison Relay disabled 9694 | -8/Garrison | Triggered checkpoint 9699 | -8/Garrison | Triggered checkpoint 9743 | -8/Garrison | Triggered checkpoint 9826 | -8/Garrison | Triggered checkpoint 9878 | -8/Garrison | Build established: Tank 9913 | -8/Garrison | Garrison Relay disabled 9958 | -8/Garrison | Discovered new exit (range 13) 10141 | -8/Garrison | Discovered new exit (range 10) 10167 | -8/Garrison | Triggered checkpoint 10200 | -8/Garrison | Garrison Relay disabled 10335 | -8/Garrison | Entered Recycling 10336 | -8/Recycling | Identified exit to Factory 10535 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- GOAL=ESCAPE Loading 1 Recycling exit... 10368_ System corrupted: Component data lost. 10385_ ZJ J= /I1N>B U%,WY7RZNHBV:/E5/4FS 10405_ System corrupted: Substantial component data lost. 10432_ System corrupted: Component data lost. 10503_ System corrupted: Matter fused (-10). 10518_ Slug penetrates Wall. 10518_ Slug penetrates Y-45 Defender. 10524_ Destroyed Beam Rifle. 10524_ Slug penetrates Y-45 Defender. 10525_ DDL096| KM8M%ZNOLRXHFG9S2:WFKCM 10528_ Slug penetrates Y-45 Defender. 10531_ Slug penetrates Wall. 10534_ Slug penetrates Y-45 Defender. 10534_ Y-45 Defender destroyed. 10534_ Switching to secondary target: Y-45 Defender. 10534_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????# #??????????????? | | ????????? #####?#######+###########??????????????? | | ????????? ??????# #????????????????????????? | | ????????! ####### #????????????????????????? | | ????????% = #????????????????????????? | | ???????? % % #????????????????????????? | | ???????????# ##### #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# +????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????# #????????????????????????? | | ?????????????????#+## #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????+ +????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????????????????? | | ???????????????????## ####?????????????????????? | | ?????????????????### #%#######???????????????? | | ?????????? Y % @=! #?????????????? | | ????????? % % < #?????????????? | | ?????????? #?????????????? | | ??????????########## ###########?????????????? | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 34% | -10/Materials Hvy. Armor Plating | 72% | -8/Materials Gauss Rifle | 60% | -8/Materials Hvy. Armor Plating | 86% | -8/Materials Arm. Wheel | 46% | -8/Storage Gauss Rifle | 64% | -8/Storage Lgt. Treads | 31% | -8/Storage Rnf. Deuterium Engine | 60% | -8/Storage Axe | 70% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningActuatorDisplacer Manual? 0 Play Time 01:08:58 Cumulative 396.9 hours Start 2026.02.14 @ 13:48:05 End 2026.02.14 @ 14:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 319 Rogue 319 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9efffd52-67b5-45c1-a125-8f9ead7e1c46