Cogmind - Beta 17 *** ADVENTURER MODE // 2026.07.12 @ 15:20:41 Player: hlbuns Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (122) 610 Value Destroyed (3779) 3779 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 7506 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Medium Treads Xenon Bombardment Thruster Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Advanced Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Missile Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Signal Interpreter Particle Charger Light Armor Plating Thief Drone Bay Heavy EM Shotgun Gatling Laser Heavy Ion Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . . 1 . . Utility 2 | . . . . 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 65 | 6 5 9 1 12 27 5 . Power 12 | 1 1 1 . 2 6 1 . Engine 5 | 1 1 1 . 1 1 . . Core 7 | . . . . 1 5 1 . Reactor . | . . . . . . . . Propulsion 21 | 2 . 6 1 3 8 1 . Treads 10 | . . . . 3 6 1 . Leg 11 | 2 . 6 1 . 2 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . . 4 5 2 . Device 6 | . 1 . . 1 2 2 . Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . 1 1 . . Hackware . | . . . . . . . . Protection 3 | . . . . 1 2 . . Artifact . | . . . . . . . . Weapon 19 | 2 3 2 . 3 8 1 . Energy Gun 9 | 2 1 1 . 1 3 1 . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 2 | . 1 . . . 1 . . Ballistic Cannon 3 | . 1 1 . . 1 . . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 33 | . . 1 . 2 19 9 2 Power 7 | . . . . 1 4 2 . Propulsion 10 | . . 1 . . 7 2 . Utility 9 | . . . . 1 4 2 2 Weapon 7 | . . . . . 4 3 . Highest Loss Streak 14 | . . 1 . 1 14 4 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | 1 6 7 8 7 8 1 5 Power . | . 1 1 1 . . . 1 Propulsion 1 | . 2 1 2 2 1 . 3 Utility 1 | . . . 1 2 2 . 1 Weapon 2 | . 2 4 3 2 3 . . Tool/Special . | . . . . . . . . Unused Backups 16 | . 3 2 . 3 7 . 1 Power 2 | . 1 . . 1 . . . Propulsion 8 | . . 2 . . 5 . 1 Utility 4 | . 1 . . 2 1 . . Weapon 2 | . 1 . . . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 89 | . 98 95 100 96 93 53 15 Engine 12 | . 14 20 22 12 9 . . Core 2 | . . . . 5 3 4 . Treads 10 | . . . . 6 27 9 . Leg 15 | . 28 30 33 20 . 2 . Device 8 | . 12 11 11 5 6 7 7 Storage 9 | . 14 11 11 9 7 4 . Processor 4 | . . . . 7 7 7 7 Protection 2 | . . . . 1 6 . . Energy Gun 9 | . 18 8 . 4 8 9 . Energy Cannon 2 | . . . . 9 3 2 . Ballistic Gun 2 | . 3 5 . . 3 3 . Ballistic Cannon 6 | . 6 7 22 13 2 . . Peak Build Rating 43 | 6 10 15 15 28 43 30 10 Average Rating 21 | 4 8 13 15 23 36 18 6 On Entrance 13 | . 6 10 15 15 27 26 10 Avg Prop Armor Cover (%) 14 | . . . . 5 11 15 . Naked Turns . | . . . . . . . . Heaviest Build 53 | 11 19 28 28 41 53 36 2 Greatest Support 95 | 20 20 33 33 74 95 48 3 Greatest Overweight (x) 8 | 3 . 1 . 1 8 6 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 5 Average Capacity 8 | 7 8 8 8 8 10 8 5 Most Carried 10 | 3 8 8 8 9 10 5 5 Average Carried 6 | 1 6 7 7 7 8 1 5 Final Capacity 10 | 8 8 8 8 10 10 5 5 Final Carried 9 | 3 8 8 8 9 2 5 5 Class Distribution -------------------- 49% | Mutant 37% | Gunner 4% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Matter Collected 2038 | 144 220 217 160 345 817 135 . Remotely . | . . . . . . . . Salvage Created 3862 | . 303 724 140 584 1905 206 . Parts 273 | . 27 63 9 40 118 16 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . Prevented 3 | . . . . . . 3 . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Combat Hostiles Destroyed 104 | . 11 24 5 15 44 5 . Guns 43 | . 5 17 . . 17 4 . Cannons 34 | . 4 4 5 14 6 1 . AOE 26 | . 2 3 . . 21 . . Classes Destroyed 13 | . 5 1 . 2 5 . . Worker 6 | . 1 1 . 3 1 . . Builder 5 | . . . . 1 4 . . Hauler 1 | . . . . . 1 . . Recycler 4 | . 1 . . . 3 . . Watcher 2 | . 1 1 . . . . . Swarmer 42 | . 9 13 . 3 12 5 . Grunt 40 | . 2 7 5 7 19 . . Brawler 2 | . . . . 1 1 . . Protector 1 | . . . . . 1 . . Sentry 12 | . . 4 . 4 4 . . Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . . 2 . . Programmer 4 | . . . . . 4 . . Best Kill Streak 10 | . 4 6 2 10 7 4 . Combat Bots Only 7 | . 3 6 2 7 6 4 . Max Kills in Single Turn 4 | . 2 2 1 2 4 1 . Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 . . 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Hostile Shots Fired 641 | . 31 92 8 52 357 91 10 Missed 199 | . 10 29 4 11 111 28 6 Hits 442 | . 21 63 4 41 246 63 4 Melee 1 | . . . . . 1 . . Projectile 441 | . 21 63 4 41 245 63 4 Critical Strikes 7 | . . . . 2 5 . . Part Disruptions 1 | . . . . . 1 . . Damage Taken 5063 | . 193 526 43 457 2988 811 45 Core 884 | . 19 75 . 86 394 291 19 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1458 | . 63 160 14 134 883 190 14 Core Remaining (%) 89 | 100 92 . 81 84 . . . Volleys Fired 193 | . 20 48 10 32 76 7 . Largest 3 | . 2 2 2 3 3 3 . Hottest 195 | . 80 78 66 146 166 195 . Shots Fired 436 | . 40 93 20 84 179 20 . Gun 228 | . 28 74 . 3 108 15 . Cannon 180 | . 12 19 20 81 43 5 . Launcher 28 | . . . . . 28 . . Special . | . . . . . . . . Kinetic 200 | . 15 52 20 61 49 3 . Thermal 50 | . 5 . . . 35 10 . Explosive 28 | . . . . . 28 . . Electromagnetic 158 | . 20 41 . 23 67 7 . Robot Hit Streak 24 | . 10 14 8 16 21 24 . Robot Miss Streak 6 | . 1 6 2 3 2 3 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 323 | . 28 65 16 54 147 13 . Core Hits 207 | . 17 31 7 26 114 12 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 1 . . 1 1 . . Destroy 1 | . . . . . 1 . . Blast 1 | . . . . 1 . . . Corrupt 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9349 | . 660 1268 333 1348 5405 335 . Guns 3080 | . 247 731 . 44 1828 230 . Cannons 2729 | . 194 230 333 1164 755 53 . Explosions 3458 | . 193 264 . 140 2809 52 . Melee . | . . . . . . . . Ramming 82 | . 26 43 . . 13 . . Kinetic 2667 | . 206 582 333 761 702 83 . Thermal 1865 | . 151 264 . 140 1137 173 . Explosive 2661 | . 99 . . . 2562 . . Electromagnetic 2074 | . 178 379 . 447 991 79 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 Average Corruption 4 | . . . . . 3 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . . . . . 20 14 . Message Errors 10 | . . . . . 8 2 . Matter Fused 4 | . . . . . 1 3 . Heat Flow Errors 5 | . . . . . 2 3 . Energy Discharges 5 | . . . . . 2 3 . Data Loss (minor) 7 | . . . . . 5 2 . Misfires 1 | . . . . . . 1 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 35 | . 4 13 . 3 14 1 . Projectiles 19 | . 4 13 . 1 . 1 . Explosions 16 | . . . . 2 14 . . Melee . | . . . . . . . . Knockbacks 23 | . 3 5 5 8 2 . . Impact 1 | . 1 . . . . . . Kinetic 20 | . 2 5 5 6 2 . . Secondary 2 | . . . . 2 . . . Self-Inflicted Damage 599 | . 63 53 . 28 455 . . Shots 18 | . 2 2 . 1 13 . . Rammed 4 | . . . . . 4 . . Targets Rammed 16 | . 6 6 . . 4 . . Kicked 12 | . 6 6 . . . . . Crushed . | . . . . . . . . Highest Temperature 635 | . 135 105 67 467 515 635 . Average Temperature 132 | . 36 35 29 213 156 253 . Received Heat Transfer 1425 | . 33 123 33 288 831 117 . Effects 44 | . . . . 17 20 7 . Shutdowns 12 | . . . . 5 4 3 . Energy Bleed 3 | . . . . 1 1 1 . Interference 10 | . . . . . 10 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 3 | . . . . . 1 2 . Damage (minor) 6 | . . . . 4 2 . . Damage (major) 7 | . . . . 7 . . . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 5 | . . 1 . 2 2 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred 2624 | . 225 250 . 100 1775 274 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 1 3 . 1 4 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Maximum Alert Level 2 | . . 1 . 1 2 . . Low Security (%) 72 | 100 100 42 100 98 50 . . Level 1 22 | . . 57 . 1 33 . . Level 2 5 | . . . . . 16 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 533 | . 83 306 116 201 533 . . Initial 76 | . . . 76 15 7 . . Average 138 | . 28 190 71 93 223 . . Influence Increases 3091 | . 311 637 120 455 1418 150 . Destroy 0b10 Robot/C 2060 | . 220 480 100 300 860 100 . Destroy 0b10 Robot/NC 105 | . 15 10 . 20 50 10 . Destroy Leader 426 | . 42 102 20 80 172 10 . Successful Hack 23 | . . 4 . 19 . . . Disable Machine 108 | . 9 . . . 99 . . Destroy Structure 249 | . 25 11 . 6 207 . . Lose Combat Pursuer 120 | . . 30 . 30 30 30 . Influence Decreases 3091 | . 311 404 307 480 931 658 . Entered New Map 430 | . . . 157 31 14 228 . Time Decay 2351 | . 311 394 150 429 727 340 . Lost Part 310 | . . 10 . 20 190 90 . Squads Dispatched 12 | . . 1 . 2 9 . . Investigation 1 | . . . . 1 . . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . . 1 . 1 4 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . 3 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Distress Signals 10 | . 1 3 . 3 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 19 31 5 23 54 11 4 Peak Tracking Total 7 | . 4 4 3 6 7 4 4 Tactical Retreats 7 | . . 2 . 2 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . 6 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Disabled 12 | . 1 . . . 11 . . Max in Single Turn 3 | . 1 . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Machines Accessed 14 | . 1 5 1 4 3 . . Terminals 9 | . 1 4 . 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . 1 . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 36 | . 2 15 1 12 6 . . Successful 15 | . 1 7 1 4 2 . . Failed 21 | . 1 8 . 8 4 . . Catastrophic 4 | . . 2 . 2 . . . Database Lockouts . | . . . . . . . . Manual 13 | . 1 10 . 2 . . . Terminals 27 | . 2 11 . 9 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 5 | . . 4 . 1 . . . Garrison Access 2 | . . . . 2 . . . Terminal Hacks 9 | . 1 3 1 3 1 . . Record 3 | . . . . 3 . . . Open Door 1 | . . . 1 . . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . . 1 . . . . . Disarm Traps 1 | . . 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Scanalyzer 5 | . . 4 . 1 . . . Insert Component 3 | . . 2 . 1 . . . Analyze 2 | . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 4 . 3 2 . . Full Trace Events 2 | . . 1 . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . Part Schematics Acquired 2 | . . 2 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Active Infowar (turns) 2185 | . 804 855 317 186 . 23 . Terrain 2162 | . 804 855 317 186 . . . Jamming 23 | . . . . . . 23 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Turns Passed 5161 | 92 880 855 317 860 1465 683 9 Spaces Moved 3211 | 60 663 548 231 546 721 425 17 Core 257 | 23 . . . . 5 212 17 Treads 1064 | . . . . 142 709 213 . Legs 1890 | 37 663 548 231 404 7 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 50 50 Average Speed 133 | 134 120 120 120 130 154 146 50 Slowest Speed 450 | 200 120 190 120 225 450 350 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 87 50 44 35 20 74 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 6 | . . . 1 . . 5 . Spaces Dug . | . . . . . . . . Terrain Destroyed 275 | . 24 8 . 4 235 4 . Melee . | . . . . . . . . Projectile 6 | . 1 1 . 1 1 2 . AOE 269 | . 23 7 . 3 234 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Total 3705 | 68 707 651 252 629 912 469 17 Wait 116 | . . 30 8 21 38 19 . Move 3204 | 59 662 547 230 545 720 424 17 Hop . | . . . . . . . . Pick Up 43 | 3 8 3 1 7 17 4 . Fast Attach 26 | 6 2 2 . 6 6 4 . Attach 22 | . . 1 . 3 15 3 . Detach 5 | . . . . 1 1 3 . Swap 33 | . 3 7 1 4 18 . . Drop 46 | . 6 7 2 10 17 4 . Fire 193 | . 20 48 10 32 76 7 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 12 | . 6 6 . . . . . Crush 4 | . . . . . 4 . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 3) 244 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 717 | -10/Materials | Discovered new exit (range 8) 936 | -10/Materials | Discovered new exit (range 8) 973 | -10/Materials | Entered another Materials area 973 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1308 | -9/Materials | Discovered new exit (range 6) 1690 | -9/Materials | Discovered new exit (range 6) 1828 | -9/Materials | Entered Mines 1863 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1864 | -9/Mines | Discovered new exit (range 5) 2024 | -9/Mines | Learned Materials garrison access intel 2029 | -9/Mines | Found the Drone Emporium 2033 | -9/Mines | Found Prototype Device 2101 | -9/Mines | Assembled infested the area 2106 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2139 | -9/Mines | Discovered new exit (range 5) 2145 | -9/Mines | Entered Materials 2145 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2146 | -8/Materials | Loaded intel: 1 garrison access location 2492 | -8/Materials | Destroyed 7 combat bots 2560 | -8/Materials | Build established: Gunner 2603 | -8/Materials | Discovered new exit (range 11) 2681 | -8/Materials | Identified Thief Drone Bay 3005 | -8/Materials | Entered Factory 3005 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4144 | -7/Factory | Garrison activated, responded to threat 4209 | -7/Factory | Discovered new exit (range 11) 4309 | -7/Factory | Cargo convoy interrupted 4390 | -7/Factory | Core integrity fell below 50% 4433 | -7/Factory | Lost 14 parts (3p6n2u3w) 4466 | -7/Factory | Identified exit to Lower Caves 4470 | -7/Factory | Entered Lower Caves 4516 | -7/Lower Caves | Lost 3 parts (1n2u) 4657 | -7/Lower Caves | Spotted B-75 Beast 4661 | -7/Lower Caves | Core integrity fell below 20% 4706 | -7/Lower Caves | Encountered a Warlord checkpoint 4707 | -7/Lower Caves | Lost 4 parts (2p1n1w) 5053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5118 | -7/Lower Caves | Identified exit to Lower Caves 5153 | -7/Lower Caves | Entered another Lower Caves area 5162 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05114_ Acquired Xenon Bombardment Thruster. 05115_ Acquired 10 matter. 05118_ Acquired derelict log, extracted data. Loading 1 Lower Caves exit... 05135_ System corrupted: Component data lost. 05145_ Searching scrap... 05145_ Found Imp. Weapon Shielding. 05145_ Found 65 Matter. 05146_ Searching scrap... 05146_ Found Imp. Targeting Computer. 05146_ Found Hpw. Tractor Beam. 05146_ Found Actuator Array. 05146_ Found 65 Matter. 05148_ Dropped Xenon Bombardment Thruster. 05149_ Acquired Xenon Bombardment Thruster. 05151_ System corrupted: Heat flow error (+204). LOCATION=LOWER CAVES GOAL=ESCAPE 05156_ Transmission Jammer destroyed. 05156_ Disposable Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????# ??##????????????????????? | | ???????????????????????? ## #???????????????????? | | ?????????????????????????? #####??????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????? | | ????????????????????????#### #??????????????? | | ????????????????????????# ##??????????????? | | ????????????????????????# ## #??????????????? | | ????????????????????????# ### #??????????????? | | ????????????????????????# #?### #??????????????? | | ???????????????#####????# #???# #??????????????? | | ?????????????? ##### #???# #??????????????? | | ???????????????? ###?# #??????????????? | | ?????????????????? ### #??????????????? | | ?????????????????? 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"""" #????????????? | | ?????????????????# "" ### ##????????????? | | ?????????????????# "" @ ##?######?????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# "" #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 23 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed SuperquantumCatalystSaw Manual? 0 Play Time 01:00:23 Cumulative 16.1 hours Start 2026.07.12 @ 04:49:32 End 2026.07.12 @ 15:20:41 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 6 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3bd8bb0f-2b76-4b4d-a65d-5d1f1242f968