Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 00:51:26 Player: Merc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2558) 2558 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7838 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Fission Core Advanced Cooling System Large Storage Unit Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flexi-carbon Leg Thunder Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Advanced Targeting Computer Improved Heavy Armor Plating System Shield > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Fission Core Antigrav System Advanced Cooling System Energy Well Improved Medium Armor Plating Graphene Brace Gauss Rifle Heavy Flail Katana [Rating: 50] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Antigrav System Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Heavy Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 8 | . . . 2 2 2 . 2 . . Weapon . | . . . . . . . . . . Parts Attached 65 | 7 8 10 15 7 3 1 7 7 . Power 6 | 1 2 . 1 1 . . 1 . . Engine 4 | 1 1 . 1 . . . 1 . . Core 2 | . 1 . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 17 | 3 . 7 1 1 . 1 2 2 . Treads 2 | 1 . . . . . . . 1 . Leg 14 | 2 . 7 1 1 . 1 2 . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Utility 19 | 1 3 2 5 2 3 . 2 1 . Device 8 | . 2 1 2 1 1 . 1 . . Storage 3 | 1 . 1 1 . . . . . . Processor 4 | . . . 2 . 2 . . . . Hackware 1 | . . . . 1 . . . . . Protection 3 | . 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 3 1 8 3 . . 2 4 . Energy Gun 6 | 1 . . 5 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 1 1 1 1 2 . . 1 . . Ballistic Cannon 5 | . 2 . . 1 . . 1 1 . Launcher 2 | . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 2 . . 1 . . Parts Lost 37 | . . 1 7 1 . 6 8 13 1 Power 2 | . . . . . . . 1 1 . Propulsion 15 | . . . 3 1 . 4 3 4 . Utility 11 | . . 1 2 . . 1 1 6 . Weapon 9 | . . . 2 . . 1 3 2 1 Highest Loss Streak 8 | . . 1 3 1 . 6 3 8 1 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 5 9 13 11 11 12 9 7 4 Power 1 | . 1 2 1 1 2 3 2 1 2 Propulsion 2 | . 2 3 5 3 4 2 . . . Utility 2 | . . 2 4 2 . 2 3 3 2 Weapon 2 | . 1 1 2 4 5 4 2 1 . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 3 1 1 1 . 1 . 3 2 Power 3 | . 2 . . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 6 | . 1 1 . 1 . . . 2 1 Weapon 3 | . . . 1 . . 1 . 1 . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 80 | . 98 99 95 99 99 98 65 33 9 Engine 5 | . 12 11 9 2 . . . 2 . Core 1 | . 1 . . 4 6 6 3 . . Leg 24 | . 28 43 34 29 26 25 12 4 . Device 8 | . 9 10 8 15 19 20 7 . . Storage 7 | . 14 11 9 7 6 6 5 2 . Processor 10 | . . . 16 15 20 20 17 7 5 Hackware 2 | . . . . 6 6 6 5 2 . Energy Gun 3 | . 1 . 11 . . . 2 . . Ballistic Gun 4 | . 11 11 1 5 6 6 2 . . Ballistic Cannon 4 | . 15 11 . 1 . . 2 1 . Launcher 2 | . . . 3 7 6 5 . . . Peak Build Rating 50 | 6 10 24 31 39 47 48 48 50 7 Average Rating 27 | 5 8 17 28 36 45 46 39 24 5 On Entrance 24 | . 6 10 24 27 39 47 39 48 7 Avg Prop Armor Cover (%) 10 | 10 . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 13 20 35 38 42 41 41 48 55 2 Greatest Support 68 | 20 20 68 68 57 57 57 43 43 3 Greatest Overweight (x) 8 | 1 . . . 1 . . 1 8 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Average Capacity 13 | 7 8 14 15 15 15 15 15 10 5 Most Carried 15 | 2 8 15 15 14 14 15 13 11 4 Average Carried 10 | . 5 9 13 11 11 13 11 7 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | 1 8 15 14 14 14 12 11 4 4 Class Distribution -------------------- 67% | Mutant 32% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Matter Collected 2078 | 181 356 130 519 120 . 46 301 425 . Remotely . | . . . . . . . . . . Salvage Created 2222 | . 305 109 665 . . 66 407 670 . Parts 127 | . 19 12 43 . . 8 24 21 . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . 20 . Prevented 2 | . . . . . . . . 1 1 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 57 | . 9 4 16 . . 1 11 16 . Melee 5 | . . . . . . . . 5 . Guns 15 | . 3 1 5 . . 1 5 . . Cannons 23 | . 6 3 . . . . 6 8 . AOE 10 | . . . 10 . . . . . . Classes Destroyed 13 | . 4 1 5 . . 1 1 1 . Worker 2 | . . . 2 . . . . . . Builder 2 | . . . 2 . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . . . 1 . . Watcher 3 | . 2 . 1 . . . . . . Swarmer 20 | . 3 . 4 . . . 5 8 . Grunt 19 | . 6 3 8 . . . . 2 . Brawler 3 | . . . . . . . . 3 . Sentry 7 | . . 1 3 . . . . 3 . Hunter 4 | . . . 1 . . . 3 . . Programmer 3 | . . . . . . . 3 . . Heavy 1 | . . . . . . 1 . . . Decomposer 1 | . . . . . . . . 1 . Best Kill Streak 7 | . 4 1 7 . . 1 5 6 . Combat Bots Only 6 | . 4 1 6 . . 1 5 6 . Max Kills in Single Turn 3 | . 2 1 3 . . 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Hostile Shots Fired 565 | . 29 24 162 . . 58 102 160 30 Missed 178 | . 9 6 60 . . 24 28 41 10 Hits 387 | . 20 18 102 . . 34 74 119 20 Melee 5 | . . . . . . . . 5 . Projectile 382 | . 20 18 102 . . 34 74 114 20 Critical Strikes 14 | . . . 5 . . 4 2 3 . Damage Taken 6919 | . 245 218 1701 47 . 613 1313 2487 295 Core 1640 | . 50 25 490 17 . 56 252 488 262 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 9 | . 9 . . . . . . . . Core Remaining (%) 78 | 100 80 93 10 97 . 93 . . . Volleys Fired 173 | . 26 21 46 . . 13 45 22 . Largest 2 | . 2 2 2 . . 2 2 1 . Hottest 126 | . 60 53 126 . . 64 103 50 . Shots Fired 280 | . 52 42 77 . . 14 69 26 . Gun 143 | . 12 21 53 . . 13 44 . . Cannon 114 | . 40 21 2 . . . 25 26 . Launcher 23 | . . . 22 . . 1 . . . Special . | . . . . . . . . . . Kinetic 195 | . 47 42 18 . . 13 49 26 . Thermal 28 | . . . 8 . . . 20 . . Explosive 23 | . . . 22 . . 1 . . . Electromagnetic 34 | . 5 . 29 . . . . . . Robot Hit Streak 14 | . 5 5 6 . . 6 9 14 . Robot Miss Streak 9 | . 3 2 9 . . 1 8 5 . Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 1 | . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 183 | . 25 26 37 . . 12 40 43 . Core Hits 102 | . 15 7 42 . . 7 17 14 . Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 10 | . . . . . . . 7 3 . Burn 1 | . . . . . . . 1 . . Destroy 1 | . . . . . . . 1 . . Blast 6 | . . . . . . . 5 1 . Smash 2 | . . . . . . . . 2 . Melee Attacks 35 | . . . . . . . . 34 1 Impact 16 | . . . . . . . . 16 . Slashing 19 | . . . . . . . . 18 1 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 . Damage Inflicted 5640 | . 424 381 1598 . . 364 924 1949 . Guns 1537 | . 56 168 551 . . 270 492 . . Cannons 1887 | . 368 213 . . . . 357 949 . Explosions 1197 | . . . 1028 . . 94 75 . . Melee 1000 | . . . . . . . . 1000 . Ramming 19 | . . . 19 . . . . . . Kinetic 2805 | . 392 381 147 . . 270 666 949 . Thermal 292 | . . . 34 . . . 258 . . Explosive 1122 | . . . 1028 . . 94 . . . Electromagnetic 402 | . 32 . 370 . . . . . . Impact 368 | . . . . . . . . 368 . Slashing 632 | . . . . . . . . 632 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . . . . . . . 6 12 12 Average Corruption 7 | . . . . . . . 2 10 12 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 52 | . . . . . . . 11 40 1 Message Errors 14 | . . . . . . . 2 12 . Matter Fused 12 | . . . . . . . 2 10 . Heat Flow Errors 4 | . . . . . . . 2 2 . Energy Discharges 4 | . . . . . . . 1 3 . Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 8 | . . . . . . . 3 5 . Misfires 5 | . . . . . . . 1 4 . Alerts 1 | . . . . . . . . 1 . Misdirections 2 | . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 342 | . 5 . 38 . . . 45 254 . Projectiles 127 | . 5 . . . . . . 122 . Explosions 83 | . . . 38 . . . 45 . . Melee 132 | . . . . . . . . 132 . Knockbacks 17 | . 7 7 . . . . 2 1 . Impact . | . . . . . . . . . . Kinetic 13 | . 4 6 . . . . 2 1 . Secondary 4 | . 3 1 . . . . . . . Self-Inflicted Damage 364 | . . . 364 . . . . . . Shots 8 | . . . 8 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 3 | . . . 3 . . . . . . Kicked 3 | . . . 3 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 225 | . 36 6 225 . . . 220 165 . Average Temperature 48 | . 17 2 72 . . . 89 31 . Received Heat Transfer 1224 | . 108 123 441 . . 174 . 378 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . 3 . Combat Hostiles 4 | . . . 1 . . . . 3 . Parts Fried 4 | . . . 2 . . . . 2 . Impact Corruptions 6 | . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . . . . . 4 . . Heat Transferred 568 | . . . 74 . . . 494 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 80 | 100 100 100 28 100 100 100 100 . . Level 1 19 | . . . 71 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 365 | . 163 95 365 95 . 30 135 . . Initial 95 | . . . 33 95 . 3 . . . Average 85 | . 69 22 217 10 . 13 48 . . Influence Increases 1942 | . 296 166 719 12 5 27 387 330 . Destroy 0b10 Robot/C 1140 | . 180 80 320 . . 20 220 320 . Destroy 0b10 Robot/NC 55 | . 15 . 35 . . . 5 . . Destroy Leader 198 | . 46 20 72 . . . 50 10 . Successful Hack 31 | . 9 5 . 12 5 . . . . Disable Machine 180 | . 45 . 75 . . . 60 . . Destroy Structure 203 | . 1 1 142 . . 7 52 . . Lose Combat Pursuer 135 | . . 60 75 . . . . . . Influence Decreases 1942 | . 296 87 586 224 . 32 344 349 24 Entered New Map 187 | . . . 46 117 . 2 . 16 6 Time Decay 1485 | . 296 87 470 97 . . 274 253 8 Lost Part 270 | . . . 70 10 . 30 70 80 10 Squads Dispatched 11 | . 2 . 3 2 . 1 3 . . Investigation 1 | . . . 1 . . . . . . Extermination 4 | . . . . 2 . . 2 . . Reinforcement 6 | . 2 . 2 . . 1 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Distress Signals 9 | . 1 3 4 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 91 | . 13 9 28 1 . 6 14 15 5 Peak Tracking Total 7 | . 5 6 7 2 . 5 5 7 5 Tactical Retreats 6 | . . 4 2 . . . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Traps Triggered 1 | . . . . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Disabled 12 | . 3 . 5 . . . 4 . . Max in Single Turn 2 | . 1 . 2 . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Machines Accessed 18 | . 4 3 2 5 1 . 3 . . Terminals 8 | . 3 2 . 2 1 . . . . Fabricators 2 | . . . . 1 . . 1 . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 5 | . . 1 1 1 . . 2 . . Scanalyzers 2 | . . . 1 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . 10 6 8 6 2 . 5 . . Successful 18 | . 4 4 4 3 1 . 2 . . Failed 19 | . 6 2 4 3 1 . 3 . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 16 | . 6 5 . 3 2 . . . . Fabricators 4 | . . . . 1 . . 3 . . Repair Stations 4 | . 4 . . . . . . . . Recycling Units 9 | . . 1 5 1 . . 2 . . Scanalyzers 4 | . . . 3 1 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 8 | . 3 3 . 1 1 . . . . Record 1 | . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . 1 . . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . Zone Layout 2 | . 2 . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Recycling Unit Hacks 7 | . . 1 3 1 . . 2 . . Process 1 | . . . 1 . . . . . . Report Inventory 5 | . . 1 1 1 . . 2 . . Retrieve Matter 1 | . . . 1 . . . . . . Scanalyzer 1 | . . . 1 . . . . . . Retrieve Study 1 | . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 12 | . 2 2 2 3 1 . 2 . . Full Trace Events 2 | . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 281 | . . . 281 . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Active Infowar (turns) 4779 | . 407 340 1177 815 64 123 901 925 27 Optics 3854 | . . . 999 815 64 123 901 925 27 Sensors 2750 | . 407 340 1003 815 64 121 . . . Terrain 1252 | . . . . . 61 123 901 167 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Turns Passed 5354 | 70 757 478 1194 815 64 123 901 925 27 Spaces Moved 3369 | 47 383 259 668 599 49 61 481 774 48 Core 604 | 3 . . . . . . . 553 48 Treads 31 | 4 . . . . . . . 27 . Legs 2733 | 40 383 259 668 599 49 61 481 193 . Wheels . | . . . . . . . . . . Hover 1 | . . . . . . . . 1 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 115 116 121 121 120 50 50 Average Speed 117 | 120 120 124 117 120 121 121 147 95 50 Slowest Speed 450 | 190 120 130 130 188 121 123 200 450 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . 6 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 5 54 22 46 17 2 81 16 65 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 4 | . . . 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . 1 . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 88 | . . . 88 . . . . . . Terrain Destroyed 275 | . . . 221 . . 8 35 11 . Melee . | . . . . . . . . . . Projectile 17 | . . . . . . . 6 11 . AOE 258 | . . . 221 . . 8 29 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac DSF Fac Upp Upp Total 4425 | 57 628 370 997 688 53 97 604 882 49 Wait 696 | . 193 74 248 76 . 15 63 27 . Move 3360 | 46 382 258 667 598 48 60 480 773 48 Hop . | . . . . . . . . . . Pick Up 43 | 2 13 5 7 4 2 3 5 2 . Fast Attach 17 | 6 . 1 5 . . . 3 2 . Attach 34 | . 1 2 4 4 2 3 6 12 . Detach 8 | . . . . . . . 1 7 . Swap 34 | 2 8 7 11 5 1 . . . . Drop 24 | 1 5 2 6 1 . 3 1 5 . Fire 173 | . 26 21 46 . . 13 45 22 . Melee 33 | . . . . . . . . 32 1 Ram . | . . . . . . . . . . Kick 3 | . . . 3 . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 88 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Discovered new exit (range 10) 805 | -10/Materials | Discovered new exit (range 10) 828 | -10/Materials | Entered another Materials area 828 | -9/Materials | Evolved 2 slots: Propulsion x2 1231 | -9/Materials | Discovered new exit (range 7) 1306 | -9/Materials | Entered another Materials area 1306 | -8/Materials | Evolved 2 slots: Utility x2 1486 | -8/Materials | Core integrity fell below 50% 1489 | -8/Materials | Lost 3 parts (1n1u1w) 1505 | -8/Materials | Discovered new exit (range 17) 1526 | -8/Materials | Identified exit to Factory 2088 | -8/Materials | Build established: Skirmisher 2391 | -8/Materials | Core integrity fell below 20% 2500 | -8/Materials | Entered Factory 2500 | -7/Factory | Evolved 2 slots: Utility x2 2639 | -7/Factory | Discovered new exit (range 8) 2647 | -7/Factory | Identified exit to Storage 3278 | -7/Factory | Discovered new exit (range 11) 3290 | -7/Factory | Identified exit to Factory 3315 | -7/Factory | Entered another Factory area 3315 | -6/Factory | Evolved 2 slots: Utility x2 3379 | -6/Factory | Identified exit to DSF 3379 | -6/Factory | Entered DSF 3416 | -6/DSF | Additional patrols routed to DSF 3486 | -6/DSF | Discovered new exit (range 14) 3501 | -6/DSF | Identified exit to Factory 3502 | -6/DSF | Entered Factory 3502 | -5/Factory | Evolved 2 slots: Utility x2 3531 | -5/Factory | Lost 6 parts (4n1u1w) 3784 | -5/Factory | Build established: Mutant 3936 | -5/Factory | Lost 3 parts (1n1u1w) 4175 | -5/Factory | Lost 3 parts (1p1n1w) 4328 | -5/Factory | Discovered new exit (range 7) 4339 | -5/Factory | Identified exit to Upper Caves 4403 | -5/Factory | Entered Upper Caves 4540 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4577 | -5/Upper Caves | System corruption reached 10% 4610 | -5/Upper Caves | Lost 3 parts (3u) 4780 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4836 | -5/Upper Caves | Core integrity fell below 50% 4882 | -5/Upper Caves | Lost 8 parts (1p3n2u2w) 5305 | -5/Upper Caves | Discovered new exit (range 8) 5328 | -5/Upper Caves | Entered another Upper Caves area 5344 | -5/Upper Caves | Core integrity fell below 20% 5355 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05160_ Dropped Corrupted Autogun. 05162_ Acquired 20 matter. 05183_ Acquired derelict log, extracted data. World map updated: -7/Factory. 05185_ DMB5EOW7WX:LYGUTY4 V3BGH9CDVDGZEWUY 05205_ WBXSXABBN2BNVQIRPAJ&5C XV4 05225_ System corrupted: Component data lost. 05243_ 0L6&LW#ZN,AVRSLFFQWHDVFO 05258_ System corrupted: Matter fused (-6). 05279_ OVDA#,VKXQ&STXS:3Q1VQMJ 05289_ Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). 05303_ Acquired 5 matter. 05303_ Acquired 1 matter. 05304_ JI/VSXM /OKE5PBWO=FOHU RBKG3R6&X=UE906Q& 05305_ EXIT=FOUND 05320_ System corrupted: Energy discharge (-35). LOCATION=UNKNOWN GOAL=ESCAPE 05343_ Katana destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????????????###### | | ???????????????????????????????????##????? | | ?????????????????????????????????### ##??? | | ?????????????????????????????????? ##??# | | ??????????????????????????????????? #### ? | | ???????????????????????????????????? ## ?? | | ????????????????????????????????????# ??? | | ????????????????????????????????????# #???? | | ??????????????????????????????####### ##??? | | ??????????????????????######### ## #??? | | ???????????????????? #???? | | ????????????????????? s ##??? | | ???????????????????????????##### s## ##?? | | ????????????????#???????#### ### s#### ### | | ????????????????? #?????# s #??# | | ?????????????????? ????# s ##??# | | ???????????????????# ??## #???# | | ???????????????????# ## ###### | | ???????????????????# #### | | ???????????????????# ## ##?# | | ???????????????????# @ ### ##??# | | ???????????????????## ###?# #???# | | ????????????????????### ????## ##???## ## | | ??????????????????????##??????####?????####### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ## | | ?????????????????????????????????????????????## #? | | ??????????????????????????????????????????????###? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 70 Targeting Accuracy 8 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Titanium Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldWeaponsMediator Manual? 0 Play Time 00:59:17 Cumulative 21.8 hours Start 2026.02.02 @ 23:50:25 End 2026.02.03 @ 00:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 614708e6-b323-4720-9795-f67b99296c01