Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 02:10:49 Player: PopcornMaze Result: Destroyed by 78-ZC0(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (430) 430 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 1182 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (140) Ox4 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (25) --- Ion Engine Ion Engine Light Ion Engine Light Angular Momentum Engine Improved Heat Sink Large Battery (200) Weight Redist. System Experimental Sensor Array Terrain Scanner Seismic Detector Transport Network Coupler Light Armor Plating Medium Laser Light Assault Rifle Shrapnel Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Advanced Beam Cannon > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Angular Momentum Engine Improved Heat Sink Large Battery Weight Redist. System Experimental Sensor Array Seismic Detector Transport Network Coupler Light Armor Plating Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Mining Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 7 8 2 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 5 . . Device 1 | . 1 . . Storage 3 | 1 2 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 3 . 2 1 Energy Gun 1 | 1 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 3 | . . 1 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 11 | 2 8 16 14 Power 3 | . 2 4 4 Propulsion . | . . . . Utility 4 | . 2 6 8 Weapon 3 | . 3 5 2 Tool/Special . | . . . . Unused Backups 13 | 1 . . 12 Power 4 | . . . 4 Propulsion 1 | 1 . . . Utility 8 | . . . 8 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 99 99 Engine 13 | . 14 14 13 Treads 12 | . 26 . . Wheel 15 | . 1 28 28 Storage 14 | . 14 14 14 Processor 13 | . 13 14 14 Energy Gun 2 | . . 8 . Energy Cannon 2 | . . 7 . Ballistic Gun 20 | . 28 11 15 Launcher 2 | . . . 12 Peak Build Rating 12 | 6 8 12 10 Average Rating 8 | 5 7 10 9 On Entrance 6 | . 6 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 91 | 12 87 91 89 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 4 | . 4 4 4 Average Overweight (x) 2 | . 1 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 20 25 25 Most Carried 18 | 4 15 18 16 Average Carried 11 | 2 8 16 14 Final Capacity 25 | 8 25 25 25 Final Carried 16 | 3 14 16 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 645 | 236 226 103 80 Remotely . | . . . . Salvage Created 667 | 27 435 128 77 Parts 56 | 3 34 15 4 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 20 | . 11 7 2 Guns 14 | . 11 2 1 Cannons 5 | . . 5 . AOE 1 | . . . 1 Classes Destroyed 7 | 1 4 1 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 2 | . 2 . . Swarmer 13 | . 6 7 . Grunt 5 | . 5 . . Subdweller 2 | . . . 2 Best Kill Streak 5 | 1 5 3 1 Combat Bots Only 5 | . 5 3 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 54 43 21 Missed 31 | . 11 14 6 Hits 87 | . 43 29 15 Projectile 87 | . 43 29 15 Critical Strikes 3 | . . 1 2 Damage Taken 1009 | . 447 233 329 Core 260 | . 100 61 99 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 118 | 2 70 30 16 Largest 2 | 2 2 2 2 Hottest 118 | 40 40 118 50 Shots Fired 214 | 4 140 40 30 Gun 188 | 4 140 17 27 Cannon 23 | . . 23 . Launcher 3 | . . . 3 Special . | . . . . Kinetic 176 | 4 140 5 27 Thermal 35 | . . 35 . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 15 | 3 15 7 15 Robot Miss Streak 7 | . 6 7 1 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 145 | 3 94 21 27 Core Hits 46 | 2 30 8 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1549 | 22 758 400 369 Guns 1047 | 22 758 70 197 Cannons 330 | . . 330 . Explosions 172 | . . . 172 Melee . | . . . . Ramming . | . . . . Kinetic 986 | 22 758 9 197 Thermal 391 | . . 391 . Explosive 172 | . . . 172 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles 2 | . . 2 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 30 | . . . 30 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 340 | . 19 340 . Average Temperature 127 | . 10 162 . Received Heat Transfer 261 | . 177 . 84 Effects 2 | . . 2 . Interference 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 777 | . . 777 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 110 | 5 110 96 . Initial 18 | . . 18 . Average 25 | . 22 35 . Influence Increases 544 | 5 292 247 . Destroy 0b10 Robot/C 380 | . 220 160 . Destroy 0b10 Robot/NC 25 | 5 15 5 . Destroy Leader 74 | . 44 30 . Allied During Kill 7 | . . 7 . Successful Hack 13 | . 13 . . Disable Machine 30 | . . 30 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 544 | 5 243 273 23 Entered New Map 44 | . . 31 13 Time Decay 470 | 5 243 212 10 Lost Part 10 | . . 10 . Lost Ally 20 | . . 20 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 15 8 4 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . 4 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Most Traps Carried 1 | . . . 1 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 2 | . . 2 . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 14 . . Successful 8 | . 8 . . Failed 6 | . 6 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Disarm Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Prototypes 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Retrieve Components 3 | . 3 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 5 | . 5 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 6 | . . 6 . Total Damage 42 | . . 42 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 5 | . 5 . . Structural 5 | . 5 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2699 | 123 1230 747 599 Spaces Moved 1363 | 67 444 466 386 Core 3 | 3 . . . Treads 480 | 64 416 . . Legs . | . . . . Wheels 880 | . 28 466 386 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 140 140 140 Average Speed 168 | 155 225 140 140 Slowest Speed 320 | 160 320 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 41 | 3 50 83 30 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 6 | . . 3 3 Spaces Dug . | . . . . Terrain Destroyed 21 | . . . 21 Melee . | . . . . Projectile . | . . . . AOE 21 | . . . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1582 | 81 560 521 420 Wait 47 | . 18 15 14 Move 1360 | 66 443 465 386 Hop . | . . . . Pick Up 25 | 5 14 5 1 Fast Attach 8 | 5 3 . . Attach 5 | 1 1 1 2 Detach . | . . . . Swap 9 | 1 4 3 1 Drop 10 | 1 7 2 . Fire 118 | 2 70 30 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Discovered new exit (range 6) 1354 | -10/Materials | Entered Mines 1400 | -10/Mines | Met a Derelict bent on vengeance 1542 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1545 | -10/Mines | Found Prototype Device 1554 | -10/Mines | Learned location of Storage (-8) 1624 | -10/Mines | Discovered new exit (range 4) 1782 | -10/Mines | Discovered new exit (range 14) 1941 | -10/Mines | Core integrity fell below 50% 2093 | -10/Mines | Discovered new exit (range 6) 2101 | -10/Mines | Entered Subcaves 2149 | -10/Subcaves | Core integrity fell below 20% 2547 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2587 | -10/Subcaves | Learned location of Zion (-7) 2587 | -10/Subcaves | Met a Zionite searching for "candidates" 2693 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2700 | -10/Subcaves | Destroyed by 78-ZC0(R) with Subdweller Machine Gun Last Messages --------------- 02350_ Found Sub. Laser. 02350_ Found 60 Matter. 02352_ Searching scrap... 02352_ Found Barrage Gun. 02352_ Found Shrapnel Trap. 02352_ Found 54 Matter. 02356_ Acquired Shrapnel Trap. 02360_ The unstable cave ceiling collapses. 02367_ Subatomizers dissect the Sub. Laser. A swath of the cavern ceiling suddenly collapses. 02556_ IL-TWL(z): "She is not going to be happy we haven't found any suitable candidates yet." 02587_ IL-TWL(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -7/Zion. 02693_ 78-ZC0(R) emerges from the Twisted Machinery. Map ----- +----------------------------------------------------+ | ???????????# # #???????????????????????????? | | ???????????##### ##?????????##????????????????? | | ??????????????# #????????? ##???????????????? | | ??????????????# #????????? #???????????????? | | ??????????????## ##?####### #???????????????? | | ???????????????## ### ## #???????????????? | | ????????????????# ## #????????????????? | | ????????????????# ## ##???????????????? | | ????????????????## # #???????????????? | | ?????????????????# #???????????????? | | ???????????????### #???????????????? | | ??????????????## #????????????????? | | ??????????????# #### #????????????????? | | ??????????????# ## #??# ##???????????????? | | ??????????????##?# #??# ###?????????????? | | ?????????????????# ##?### ##????????????? | | ?????????????????####?## # ## ## ##???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# # ### #### #???????? | | ?????????????????????## #####?###???? #???????? | | ?????????????????????# #???????????? #???????? | | ?????????????????????# ##?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# ###???????????????????? | | ????????????????#????## @ ####????????????????? | | ????????????????# ### ##???????????????? | | ????????????????# #???????????????? | | ????????????????## ;## #??????????????? | | ?????????????????##### #?# #??????????????? | | ?????????????????????# #?? " ?????????????? | | ????????????????????? #??? " ????????????? | | ????????????????????#""RR "???? " ?????????????? | | ????????????????????#" "" ????????????????????? | | ????????????????????# """" ???????????????????? | | ?????????????????????###"""" ???????????????????? | | ???????????????????????# ""#??????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????"??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyDecoderOptics Manual? 0 Play Time 00:16:26 Cumulative 14.0 hours Start 2026.04.20 @ 01:56:01 End 2026.04.20 @ 02:10:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0232a38d-eaa8-4ad4-a0b8-36e61b6e5408