Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 19:37:44 Player: Dytto Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1089) 1089 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 4924 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 14/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (3) ------ Graphene Brace > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Beam Rifle AWS/Thermal Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- AWS/Thermal Ion Cannon > --- INVENTORY -------- Light Nuclear Core Experimental Sensor Array Hardened Medium Armor Plating Shock Rifle [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Experimental Sensor Array Storage High-capacity Battery Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon AWS/Thermal Energy Gun AWS/Thermal Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 1 | . . . . . 1 . Weapon 1 | . . . . . 1 . Parts Attached 50 | 5 7 3 1 2 31 1 Power 5 | 1 1 . . 1 2 . Engine 4 | 1 1 . . 1 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 11 | 2 1 . . 1 7 . Treads . | . . . . . . . Leg 9 | . 1 . . 1 7 . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | . 3 1 . . 9 1 Device 2 | . . 1 . . . 1 Storage 2 | . 1 . . . 1 . Processor 2 | . 1 . . . 1 . Hackware . | . . . . . . . Protection 8 | . 1 . . . 7 . Artifact . | . . . . . . . Weapon 20 | 2 2 2 1 . 13 . Energy Gun 8 | . 1 1 1 . 5 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 4 | 2 . . . . 2 . Ballistic Cannon 1 | . 1 . . . . . Launcher 2 | . . . . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 19 | . 2 . . 1 9 7 Power 5 | . 1 . . 1 2 1 Propulsion 4 | . 1 . . . 1 2 Utility 5 | . . . . . 3 2 Weapon 5 | . . . . . 3 2 Highest Loss Streak 7 | . 2 . . 1 3 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 80 85 77 84 91 93 Engine 10 | . 14 14 14 14 7 . Leg 24 | . 2 14 14 27 35 35 Wheel 1 | . 15 . . . . . Device 6 | . . 12 14 14 . 4 Storage 1 | . 3 . . . 3 . Processor 11 | . 10 14 14 14 8 8 Protection 7 | . 5 1 . . 13 9 Energy Gun 13 | . 9 14 14 14 14 18 Energy Cannon 2 | . . . . . 4 . Ballistic Cannon 3 | . 12 12 . . . . Special Weapon 1 | . . 1 6 . . . Naked Turns . | . . . . . . . Heaviest Build 35 | 5 14 11 14 14 35 23 Greatest Support 63 | 26 26 10 10 20 63 63 Greatest Overweight (x) 1 | . 1 1 1 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 4 5 4 Class Distribution -------------------- 73% | Mutant 14% | Skirmisher 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 820 | 229 44 99 . 67 381 . Remotely . | . . . . . . . Salvage Created 1119 | . 46 . . 118 955 . Parts 59 | . 1 . . 3 55 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 29 | . 2 1 . 3 23 . Melee 2 | . . . . . 2 . Guns 14 | . 1 1 . 3 9 . Cannons 6 | . 1 . . . 5 . AOE 7 | . . . . . 7 . Classes Destroyed 8 | . 1 1 . . 6 . Worker 1 | . . . . . 1 . Builder 1 | . . . . . 1 . Swarmer 7 | . . 1 . . 6 . Grunt 18 | . 2 . . 3 13 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 1 1 . 3 7 . Combat Bots Only 7 | . 1 1 . 3 7 . Max Kills in Single Turn 5 | . 1 1 . 1 5 . Gunslinging . | . . . . . . . Exploded 4 | . . . . . 4 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 3322 | . 374 67 . 53 2539 289 Core 696 | . 98 32 . . 500 66 Absorbed by Shields . | . . . . . . . Redirected to Shielding 103 | . . . . . 103 . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 74 | . 15 11 . . 47 1 Largest 3 | . 2 2 . . 3 2 Hottest 171 | . 85 150 . . 171 118 Shots Fired 171 | . 26 22 . 7 114 2 Gun 123 | . 16 11 . 7 87 2 Cannon 40 | . 10 5 . . 25 . Launcher 2 | . . . . . 2 . Special 6 | . . 6 . . . . Kinetic 23 | . 18 5 . . . . Thermal 125 | . 8 17 . 7 92 1 Explosive 2 | . . . . . 2 . Electromagnetic 21 | . . . . . 20 1 Robot Hit Streak 12 | . 7 2 . 5 12 1 Robot Miss Streak 4 | . 4 4 . 1 4 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 45 | . . . . 7 38 . Shots Hit Robots 102 | . 14 4 . 6 77 1 Core Hits 46 | . 3 1 . 3 39 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . 2 . Burn 1 | . . . . . 1 . Corrupt 1 | . . . . . 1 . Melee Attacks 8 | . . . . . 8 . Impact . | . . . . . . . Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2675 | . 197 56 . 177 2228 17 Guns 1638 | . 109 25 . 177 1310 17 Cannons 492 | . 88 31 . . 373 . Explosions 414 | . . . . . 414 . Melee 131 | . . . . . 131 . Ramming . | . . . . . . . Kinetic 141 | . 110 31 . . . . Thermal 1835 | . 87 25 . 177 1529 17 Explosive 294 | . . . . . 294 . Electromagnetic 274 | . . . . . 274 . Impact . | . . . . . . . Slashing 131 | . . . . . 131 . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . 2 4 3 5 . . Message Errors 5 | . 1 2 . 2 . . Matter Fused 2 | . . . 1 1 . . Heat Flow Errors 2 | . . 1 . 1 . . Energy Discharges 2 | . . . 1 1 . . Data Loss (minor) 2 | . . 1 1 . . . Data Loss (major) 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 68 | . . . . . 68 . Projectiles . | . . . . . . . Explosions 60 | . . . . . 60 . Melee 8 | . . . . . 8 . Knockbacks 1 | . 1 . . . . . Impact . | . . . . . . . Kinetic 1 | . 1 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . . . . . 77 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 505 | . 94 204 . 235 505 52 Average Temperature 134 | . 38 78 . 125 161 33 Received Heat Transfer 1251 | . 186 . . 30 954 81 Effects 13 | . . . . . 13 . Shutdowns 5 | . . . . . 5 . Energy Bleed 1 | . . . . . 1 . Interference 6 | . . . . . 6 . Matter Decay 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 . . 1 . Heat Transferred 3036 | . 259 74 . 222 2444 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 270 | . 80 41 . 78 254 270 Initial 165 | . . 31 . . . 165 Average 60 | . 57 20 . 75 56 261 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 90 | 100 100 100 . 100 91 1 Level 1 9 | . . . . . 8 98 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . . . 4 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . 1 . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 11 1 . 3 43 8 Peak Tracking Total 8 | . 7 1 . 2 6 8 Tactical Retreats 3 | . . . . . 3 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 10 | . 1 . 5 . 4 . Terminals 3 | . 1 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 61 | . 4 . 50 . 7 . Successful 59 | . 4 . 50 . 5 . Failed 2 | . . . . . 2 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 7 | . 4 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 56 | . 4 . 50 . 2 . Record 54 | . 3 . 49 . 2 . Transport Status 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . . . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 4196 | 55 338 856 492 409 1845 201 Spaces Moved 2299 | 48 277 446 326 271 825 106 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 1998 | . 24 446 326 271 825 106 Wheels 297 | 44 253 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 Average Speed 133 | 87 99 179 150 121 120 120 Slowest Speed 195 | 100 190 190 190 190 195 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 45 | 3 41 81 63 45 50 35 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 6 | . . 6 . . . . Terrain Destroyed 19 | . . 6 . 1 12 . Melee . | . . . . . . . Projectile 16 | . . 6 . 1 9 . AOE 3 | . . . . . 3 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 3290 | 58 317 468 330 351 1589 177 Wait 812 | 2 5 4 2 79 651 69 Move 2293 | 47 276 445 325 270 824 106 Hop . | . . . . . . . Pick Up 18 | 4 5 1 . . 8 . Fast Attach 36 | 5 6 2 1 1 21 . Attach 12 | . 1 1 . 1 8 1 Detach 11 | . 2 . 1 . 8 . Swap 2 | . . . . . 2 . Drop 24 | . 7 4 1 . 12 . Fire 74 | . 15 11 . . 47 1 Melee 8 | . . . . . 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 394 | -10/Materials | Entered Mines 476 | -10/Mines | Learned Materials garrison access intel 493 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 497 | -10/Mines | Found Prototype Device 497 | -10/Mines | Identified Exp. Sensor Array 784 | -10/Mines | Learned 4 Materials zone layouts 803 | -10/Mines | Discovered new exit (range 12) 1049 | -10/Mines | Core integrity fell below 50% 1127 | -10/Mines | Received a Mining Laser from a helpful Derelict 1244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1245 | -10/Mines | Discovered new exit (range 5) 1250 | -10/Mines | Entered Exiles 1250 | -10/Exiles | Accompanied by 1 ally 1276 | -10/Exiles | Discovered new exit (range 14) 1312 | -10/Exiles | Met 8R-AWN 1328 | -10/Exiles | Met EX-HEX 1368 | -10/Exiles | Met EX-BIN 1390 | -10/Exiles | Aligned with FarCom system 1392 | -10/Exiles | Given EX-Vault access code 1447 | -10/Exiles | Opened EX-Vault 1477 | -10/Exiles | Found AWS/Thermal 1520 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1571 | -10/Exiles | Met EX-DEC 1586 | -10/Exiles | Learned location of Zion (-7) 1708 | -10/Exiles | Discovered new exit (range 11) 1742 | -10/Exiles | Left Exiles lab with AWS/Thermal 1742 | -10/Exiles | Entered Mines 1802 | -9/Mines | Met a Derelict bent on vengeance 2041 | -9/Mines | Build established: Skirmisher 2144 | -9/Mines | Discovered new exit (range 7) 2151 | -9/Mines | Entered Materials 2151 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2153 | -8/Materials | Loaded intel: 1 garrison access location 2413 | -8/Materials | Destroyed 7 combat bots 2414 | -8/Materials | Discovered new exit (range 16) 2735 | -8/Materials | Build established: Mutant 2967 | -8/Materials | Lost 3 parts (1p1n1w) 3670 | -8/Materials | Build established: Tank 3731 | -8/Materials | Core integrity fell below 50% 3915 | -8/Materials | Core integrity fell below 20% 3991 | -8/Materials | Identified exit to Garrison 3996 | -8/Materials | Entered Garrison 4002 | -8/Garrison | Installed Relay Interface Framework 4044 | -8/Garrison | Build established: Mutant 4178 | -8/Garrison | Triggered checkpoint 4178 | -8/Garrison | Triggered checkpoint 4180 | -8/Garrison | Triggered checkpoint 4197 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03960_ U-05 Engineer builds a Door. 03980_ Y-45 Defender shuts down. 03991_ Connecting with Garrison Access... >>Unlock Access door unlocked. 03991_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 03996_ Receiving FarCom transmissions... 04000_ ALERT: Garrison interior compromised. 04001_ Initiating installation procedure... 04002_ Relay Interface Framework installed. 04178_ Beams of light sweep through the air. An alarm sounds. 04180_ Lgt. Nuclear Core destroyed. 04182_ Targeting Computer destroyed. 04184_ VSS Leg destroyed. 04190_ Hrd. Medium Armor Plating destroyed. 04190_ Titanium Leg destroyed. 04191_ Lightning Gun destroyed. 04195_ Field Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????# #?????????????????????????????????? | | ???????????# #????????????????????#????????????? | | ???????????# #??????????????????? #????????????? | | ???????????# #?????????????????? #????????????? | | ???????????# #############""""## ##???????????? | | ???????????# #???????????? | | ???????????# #???????????? | | ???????????# ^ #???????????? | | ???????????############ ## ## #???????????? | | ????????????????????### ## ## ###?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????# #?????????? | | ????????????????????### ## ## ###?????????? | | ??????????????????????# ## ## ##??????????? | | ??????????????????????#s ????????? | | ????????????????????ss# g ????????? | | ??????????????????????# g ????????? | | ??????????????????s???##gg## ########?????????? | | ???????????????????????# #? #????????????????? | | ????????g??????????????# #??####????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxContainmentTriangulator Manual? 0 Play Time 00:33:03 Cumulative 18.0 hours Start 2022.04.08 @ 01:49:55 End 2022.04.08 @ 19:37:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 28 Adventurer 36 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ce40f4-cb70-4469-a4a3-f41ee1eec542