Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 20:47:23 Player: Runia Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (200) 1000 Value Destroyed (6119) 6119 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 11524 Bonus ------- High Alert Combat Kills 1307 Follower Combat Kills 133 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 45/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Heavy Missile Launcher > --- INVENTORY (20) --- Heavy Ion Engine Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Advanced Terrain Scan Processor Energy Filter Improved Weapon Shielding Medium Reactive Plating Improved Shield Generator Advanced EMP Blaster Advanced EMP Blaster Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Gatling Laser Gatling Laser > --- INVENTORY -------- Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Cooling System Improved Cooling System Improved Cooling System Medium Storage Unit High-capacity Matter Pod Advanced Terrain Scan Processor Energy Filter Improved Weapon Shielding Medium Armor Plating Medium Reactive Plating Improved Shield Generator Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Heavy Missile Launcher Heavy Missile Launcher Power Maul [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . 1 . . . Parts Attached 158 | 3 15 7 31 . 57 45 Power 9 | . 1 1 1 . 2 4 Engine 8 | . 1 1 1 . 2 3 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 36 | 2 3 1 7 . 10 13 Treads 22 | 2 3 1 7 . 9 . Leg 10 | . . . . . 1 9 Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 44 | . 2 2 4 . 20 16 Device 22 | . 2 2 1 . 5 12 Storage 3 | . . . 1 . 2 . Processor 4 | . . . . . 3 1 Hackware 1 | . . . . . 1 . Protection 14 | . . . 2 . 9 3 Artifact . | . . . . . . . Weapon 69 | 1 9 3 19 . 25 12 Energy Gun 29 | 1 5 2 2 . 13 6 Energy Cannon . | . . . . . . . Ballistic Gun 21 | . 2 1 12 . 5 1 Ballistic Cannon . | . . . . . . . Launcher 17 | . 2 . 5 . 5 5 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 4 . 4 . Corrupted Parts 1 | . . 1 . . . . System Corruption 3 | . . 3 . . . . Parts Lost 37 | . 2 3 . . 7 25 Power 4 | . . . . . 1 3 Propulsion 12 | . . . . . 2 10 Utility 7 | . . . . . 3 4 Weapon 14 | . 2 3 . . 1 8 Highest Loss Streak 16 | . 1 1 . . 2 16 Average Slot Usage (%) 97 | . 96 97 97 100 97 95 Engine 10 | . 14 14 11 11 9 6 Treads 21 | . 28 28 22 22 26 . Leg 4 | . . . . . . 28 Device 10 | . 10 13 16 11 8 7 Storage 10 | . 14 14 11 11 9 7 Processor 3 | . . . . . 6 6 Hackware 1 | . . . . . . 7 Protection 6 | . . . 4 11 9 6 Energy Gun 12 | . 21 12 6 . 13 21 Ballistic Gun 14 | . 5 8 23 33 12 . Naked Turns . | . . . . . . . Heaviest Build 84 | 12 16 19 42 41 84 72 Greatest Support 84 | 40 40 40 40 40 84 78 Greatest Overweight (x) 1 | . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . Largest Inventory Capacity 20 | 8 8 8 15 15 20 20 Average Capacity 16 | 8 8 8 14 15 19 20 Most Carried 20 | 5 8 8 15 15 20 20 Average Carried 15 | 2 5 7 14 14 18 18 Final Capacity 20 | 8 8 8 15 15 20 20 Final Carried 20 | 1 7 8 15 15 20 13 Class Distribution -------------------- 21% | Scavenger-Tank 21% | Gunner 15% | Scavenger-Skirmisher 14% | Mutant 12% | Tank 9% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 3897 | 181 384 158 850 35 1558 731 Remotely . | . . . . . . . Salvage Created 8079 | . 792 151 1593 52 3607 1884 Parts 449 | . 62 10 96 3 184 94 Haulers Intercepted 14 | . 2 . 5 . 5 2 Recyclers Shooed 4 | . . . 1 . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 149 | . 14 3 29 1 63 39 Guns 112 | . 11 2 25 1 51 22 AOE 33 | . 3 1 4 . 10 15 Classes Destroyed 20 | . 6 4 1 . 6 3 Worker 11 | . . 1 6 . 3 1 Builder 11 | . 2 . . . 3 6 Tunneler 3 | . . 1 . . 1 1 Hauler 14 | . 2 . 5 . 5 2 Recycler 9 | . 2 . 2 . 4 1 Mechanic 2 | . . . . . . 2 Operator 3 | . . . 2 . 1 . Watcher 9 | . 3 . 3 . 3 . Swarmer 22 | . 6 . 7 . 6 3 Cutter 3 | . . . . . 3 . Grunt 78 | . 8 . 15 1 35 19 Brawler 2 | . . . . . 1 1 Duelist 3 | . . . . . 1 2 Protector 2 | . . . . . 1 1 Sentry 21 | . . 2 7 . 8 4 Specialist 11 | . . . . . 8 3 Hunter 2 | . . . . . . 2 Programmer 4 | . . . . . . 4 Heavy 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Best Kill Streak 11 | . 6 1 8 1 7 11 Combat Bots Only 7 | . 3 1 6 1 7 7 Max Kills in Single Turn 5 | . 2 1 3 1 2 5 Gunslinging 1 | . . . 1 . . 1 Exploded 4 | . 1 1 2 . 1 4 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 8310 | . 633 618 1031 18 2474 3536 Core 1252 | . 70 128 93 . 246 715 Absorbed by Shields . | . . . . . . . Core Remaining (%) 62 | 100 . 20 . 76 55 . Volleys Fired 394 | . 43 15 85 2 180 69 Largest 3 | . 2 2 3 3 3 3 Hottest 240 | . 80 96 115 69 190 240 Shots Fired 1016 | . 80 19 242 6 501 168 Gun 977 | . 76 16 234 6 490 155 Cannon . | . . . . . . . Launcher 39 | . 4 3 8 . 11 13 Special . | . . . . . . . Kinetic 447 | . 16 2 167 6 251 5 Thermal 464 | . . 8 67 . 239 150 Explosive 35 | . 4 3 7 . 11 10 Electromagnetic 70 | . 60 6 1 . . 3 Robot Hit Streak 22 | . 8 17 20 3 22 17 Robot Miss Streak 6 | . 6 . 5 1 4 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 16 | . 2 . 5 . 7 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 Shots Hit Robots 687 | . 47 14 148 4 333 141 Core Hits 399 | . 34 9 69 2 160 125 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 12 | . 1 . 3 . 6 2 Burn 9 | . . . 2 . 6 1 Destroy 3 | . 1 . 1 . . 1 Melee Attacks 2 | . . . . . 2 . Impact 1 | . . . . . 1 . Slashing 1 | . . . . . 1 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 16387 | . 949 253 2649 61 7398 5077 Guns 11884 | . 645 180 2201 61 5917 2880 Cannons . | . . . . . . . Explosions 4491 | . 304 73 436 . 1481 2197 Melee . | . . . . . . . Ramming 12 | . . . 12 . . . Kinetic 4720 | . 86 27 1449 61 2928 169 Thermal 7050 | . 94 86 752 . 2989 3129 Explosive 3797 | . 210 73 414 . 1481 1619 Electromagnetic 808 | . 559 67 22 . . 160 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . 3 2 2 5 8 Average Corruption 3 | . . 3 2 2 4 1 Corruption Purged . | . . . . . . . Effects 94 | . . 3 11 14 64 2 Message Errors 28 | . . . 7 6 15 . Matter Fused 16 | . . 1 . . 15 . Heat Flow Errors 9 | . . . 2 3 3 1 Energy Discharges 12 | . . 1 1 3 7 . Parts Rejected 2 | . . . . . 2 . Data Loss (minor) 12 | . . 1 1 2 7 1 Data Loss (major) 6 | . . . . . 6 . Misfires 6 | . . . . . 6 . Weapon Failures 3 | . . . . . 3 . Overload Shots . | . . . . . . . Overflow Damage 118 | . 8 . . . 59 51 Projectiles . | . . . . . . . Explosions 118 | . 8 . . . 59 51 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 550 | . 30 . 94 . 100 326 Shots 18 | . 1 . 3 . 5 9 Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 513 | . 132 36 242 235 399 513 Average Temperature 89 | . 45 22 50 114 91 127 Received Heat Transfer 2418 | . 156 102 450 9 918 783 Effects 7 | . . . . . 4 3 Shutdowns 1 | . . . . . 1 . Energy Bleed 3 | . . . . . 3 . Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted 4 | . . . . . 2 2 Combat Hostiles 4 | . . . . . 2 2 Parts Melted 31 | . 1 . 5 . 14 11 Heat Transferred 14704 | . 50 222 1887 . 6380 6165 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 1218 | . 313 117 431 174 1218 860 Initial 354 | . . 87 . 141 9 354 Average 365 | . 188 79 246 85 622 423 Maximum Alert Level 4 | . 1 . 2 . 4 3 Low Security (%) 35 | 100 47 100 39 100 11 . Level 1 31 | . 52 . 48 . 19 54 Level 2 14 | . . . 11 . 17 39 Level 3 15 | . . . . . 43 6 Level 4 2 | . . . . . 7 . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 36 | . 2 . 6 1 15 12 Investigation 11 | . 2 . 3 1 2 3 Extermination 3 | . . . . . . 3 Reinforcement 16 | . . . 3 . 11 2 Assault 2 | . . . . . 1 1 Garrison 4 | . . . . . 1 3 Intercept . | . . . . . . . Construction Impeded 3 | . . . 1 . 1 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 15 | . 3 . 3 . 8 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 224 | . 21 7 42 5 88 61 Peak Tracking Total 11 | . 4 4 4 2 7 11 Tactical Retreats 9 | . 3 . . . 2 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 14 | . 3 . 1 2 4 4 Max in Single Turn 2 | . 1 . 1 . 2 2 Garrison Access 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 38 | . 6 . 12 1 12 7 Terminals 27 | . 5 . 8 1 7 6 Fabricators 1 | . . . . . . 1 Repair Stations 3 | . . . 1 . 2 . Recycling Units 4 | . 1 . 2 . 1 . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 127 | . 21 . 39 3 48 16 Successful 69 | . 8 . 23 1 29 8 Failed 58 | . 13 . 16 2 19 8 Catastrophic 8 | . . . 2 . 5 1 Database Lockouts . | . . . . . . . Manual 29 | . 10 . 1 2 14 2 Terminals 77 | . 18 . 18 3 25 13 Fabricators 3 | . . . . . . 3 Repair Stations 16 | . . . 6 . 10 . Recycling Units 10 | . 3 . 4 . 3 . Scanalyzers 20 | . . . 11 . 9 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 31 | . 6 . 6 1 12 6 Prototype ID Bank 7 | . 1 . 1 . 4 1 Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . . . . 1 Terminal Index 3 | . . . . . 2 1 Alert Level 4 | . . . 2 . 2 . Unreport Threat 5 | . . . 1 . 3 1 Locate Traps 4 | . 1 . 1 . 1 1 Hauler Manifests 2 | . 2 . . . . . Registered Components 1 | . . . . . . 1 Zone Layout 2 | . . . 1 1 . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 13 | . . . 6 . 7 . Scan Component 7 | . . . 3 . 4 . Repair 6 | . . . 3 . 3 . Recycling Unit Hacks 3 | . 1 . 1 . 1 . Report Inventory 2 | . 1 . 1 . . . Retrieve Components 1 | . . . . . 1 . Scanalyzer 17 | . . . 9 . 8 . Insert Component 7 | . . . 5 . 2 . Analyze 10 | . . . 4 . 6 . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 35 | . 6 . 10 1 11 7 Full Trace Events 8 | . . . 3 1 2 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 4 . 2 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 42 | . . . . . . 42 Total Part Build Rating 8 | . . . . . . 8 Parts Repaired 6 | . . . 3 . 3 . Time 277 | . . . 128 . 149 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . . . 9 . Parts Scanalyzed 6 | . . . 4 . 2 . Part Schematics Acquired 6 | . . . 4 . 2 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 3 . . Largest Group 3 | . . . . 3 3 . Highest-Rated Group 40 | . . . . 40 40 . Highest-Rated Ally 16 | . . . . 16 16 . Total Orders . | . . . . . . . Ally Attacks 49 | . . . . 16 33 . Total Damage 452 | . . . . 166 286 . Kills 7 | . . . . 4 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 9171 | 7 1156 489 1929 1078 3115 1397 Spaces Moved 4012 | 1 605 242 783 442 1169 770 Core . | . . . . . . . Treads 3242 | 1 605 242 783 442 1169 . Legs 770 | . . . . . . 770 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 160 160 160 160 240 155 120 Average Speed 169 | 160 160 160 184 240 169 126 Slowest Speed 240 | 160 160 160 240 240 240 196 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 2 82 43 63 92 86 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . 1 . 1 1 . . Known Exits Taken 3 | . 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 19 | . . . . . 11 8 Terrain Destroyed 279 | . 11 12 48 . 79 129 Melee 2 | . . . . . 2 . Projectile 2 | . . . . . 2 . AOE 275 | . 11 12 48 . 75 129 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 5595 | 8 717 323 1092 457 1968 1030 Wait 829 | . 25 54 149 12 476 113 Move 4006 | . 604 241 782 441 1168 770 Hop . | . . . . . . . Pick Up 97 | . 15 2 20 1 41 18 Fast Attach 42 | . 4 4 10 . 21 3 Attach 33 | 2 1 . 3 . 8 19 Detach . | . . . . . . . Swap 83 | 1 10 3 18 . 28 23 Drop 108 | 5 15 4 24 1 44 15 Fire 394 | . 43 15 85 2 180 69 Melee 2 | . . . . . 2 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 0) 8 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Materials 53 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Build established: Scavenger-Mutant 944 | -10/Materials | Build established: Mutant 1164 | -10/Materials | Entered Mines 1165 | -10/Mines | Assembled infested the area 1354 | -10/Mines | Core integrity fell below 50% 1645 | -10/Mines | Discovered exit to Materials (range 5) 1653 | -10/Mines | Entered Materials 1653 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1952 | -9/Materials | Build established: Scavenger-Skirmisher 2151 | -9/Materials | Discovered new exit (range 15) 2926 | -9/Materials | Discovered new exit (range 11) 3215 | -9/Materials | Repaired Imp. Assault Rifle 3267 | -9/Materials | Repaired Imp. Medium Laser 3294 | -9/Materials | Repaired Lgt. Armor Plating 3570 | -9/Materials | Discovered new exit (range 6) 3582 | -9/Materials | Entered Mines 3688 | -9/Mines | Learned location of 1 exit from Materials 3693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3716 | -9/Mines | Build established: Scavenger-Tank 3721 | -9/Mines | Learned location of Zion (-7) 3764 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3985 | -9/Mines | Learned location of 1 exit from Lower Caves 4189 | -9/Mines | Discovered new exit (range 9) 4350 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4660 | -9/Mines | Entered Materials 4660 | -8/Materials | Accompanied by 3 allies 4660 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4661 | -8/Materials | Identified exit to Factory 5633 | -8/Materials | Build established: Gunner 5770 | -8/Materials | Discovered exit to Factory (range 4) 5860 | -8/Materials | First assault squad dispatched 5873 | -8/Materials | Garrison activated, responded to threat 5986 | -8/Materials | Discovered exit to Factory (range 13) 6148 | -8/Materials | Destroyed 7 combat bots 6227 | -8/Materials | Repaired Med. Treads 7268 | -8/Materials | Build established: Tank 7451 | -8/Materials | Repaired Broken Imp. Cooling System 7497 | -8/Materials | Repaired Imp. Cooling System? 7775 | -8/Materials | Entered Factory 7775 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7776 | -7/Factory | Identified exit to Storage 7984 | -7/Factory | Fabricated Imp. Carbon-fiber Leg (x2) 8179 | -7/Factory | Identified exit to Lower Caves 8372 | -7/Factory | Discovered new exit (range 9) 8382 | -7/Factory | Identified exit to Factory 8636 | -7/Factory | Garrison activated, responded to threat 8975 | -7/Factory | First assault squad dispatched 9030 | -7/Factory | Lost 7 parts (1p3n2u1w) 9138 | -7/Factory | Cargo convoy interrupted 9149 | -7/Factory | Core integrity fell below 50% 9168 | -7/Factory | Core integrity fell below 20% 9172 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09164_ I-36 Angel destroyed. 09164_ Gravmag System destroyed. 09165_ Acquired 14 matter. 09165_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09165_ Penetrated by Slug. 09165_ Lgt. Nuclear Core destroyed. 09167_ U-05 Engineer destroyed. 09167_ H-55 Commando destroyed. 09167_ X-62 Marksman destroyed. 09167_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 09167_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 09168_ Penetrated by Slug. 09170_ Hvy. Missile Launcher destroyed. 09170_ U-05 Engineer lays Concrete. 09172_ P-60 Hacker destroyed. 09172_ Destroyed Unknown Leg. 09172_ M-28 Smith destroyed. 09172_ H-55 Commando destroyed. 09172_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #??????? ## #?????????????? | | #! ###### ######## ## #?????????????? | | # ## #####?????????? | | + ## ?????????? | | # ## ???????????? | | # ############+### ##### ????????????? | | # ???# # #???# ##########????? | | ?###+?????# ! """ """ + #???# # ????? | | ??????????????""" """ #+##### # ?????? | | ????????????? 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""" """ ?????????????????????????????????????? | | ???""" ??????????????????????????????????????? | | ?????" ??????????????????????????????????????? | | ????? ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Adv. EMP Blaster | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. Cooling System | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeDispersionWheel Manual? 0 Play Time 00:58:19 Cumulative 456.7 hours Start 2021.11.09 @ 19:39:16 End 2021.11.09 @ 20:47:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 457 Rogue 457 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c68ca74-3a00-4f63-abe4-88cbc23ba61c