Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:14:10 Player: Abkaal Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (120) 600 Value Destroyed (4361) 4361 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1130) 1130 TOTAL SCORE: 11631 Bonus ------- High Alert Combat Kills 108 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -78 Cogmind --------- Core Integrity 0/1000 Matter 1/300 Energy 76/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Encrypted Comm Array (fused) Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Weapon Cycler Heart of Steel Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit 0b10 Alert Chip Improved Targeting Computer Weapon Cycler Force Field > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Cannon Magnetic Acceleration Cannon Antimatter Cannon > --- INVENTORY -------- Micro Nuclear Core Medium Treads Energy Well Improved Target Analyzer Layered Medium Armor Plating Reactive Plating Graphene Brace Improved EM Pulse Cannon Improved EM Pulse Cannon Cooled Plasma Cannon Compact Ion Cannon Gauss Rifle Improved Proton Missile Launcher Improved Proton Missile Launcher Heavy Flail [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Medium Treads Leg VSS Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Encrypted Comm Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Field Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 . . . Utility 6 | . . 1 . . . 1 1 . 1 . . 2 Weapon 2 | . . 1 . . . 1 . . . . . . Parts Attached 134 | 6 12 5 . . 1 40 2 9 35 10 3 11 Power 22 | 1 2 1 . . . 7 1 1 7 1 . 1 Engine 14 | 1 2 1 . . . 5 1 1 3 . . . Core 8 | . . . . . . 2 . . 4 1 . 1 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 4 . . . . 9 . 1 8 . . 3 Treads 12 | 2 . . . . . 2 . 1 7 . . . Leg 3 | . 1 . . . . 2 . . . . . . Wheel 11 | . 3 . . . . 5 . . 1 . . 2 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 29 | 1 2 2 . . 1 5 1 1 7 5 . 4 Device 10 | . 1 . . . . . . 1 4 1 . 3 Storage 4 | 1 . 1 . . . 1 . . . 1 . . Processor 2 | . . . . . . 1 1 . . . . . Hackware 2 | . . 1 . . . . . . . . . 1 Protection 11 | . 1 . . . 1 3 . . 3 3 . . Artifact . | . . . . . . . . . . . . . Weapon 56 | 2 4 2 . . . 19 . 6 13 4 3 3 Energy Gun 4 | . . . . . . 4 . . . . . . Energy Cannon 15 | . . . . . . 1 . 5 4 1 2 2 Ballistic Gun 18 | 2 4 2 . . . 7 . . 1 1 1 . Ballistic Cannon 5 | . . . . . . . . . 4 1 . . Launcher 10 | . . . . . . 5 . 1 2 1 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 2 . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . 1 . . 1 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 4 | . . . . . . . . . 4 . . . Parts Lost 60 | . 5 . . . 2 17 . 6 10 7 1 12 Power 12 | . 1 . . . . 5 . 2 2 1 . 1 Propulsion 14 | . 2 . . . 1 3 . 1 3 . 1 3 Utility 16 | . . . . . 1 2 . 2 4 2 . 5 Weapon 18 | . 2 . . . . 7 . 1 1 4 . 3 Highest Loss Streak 10 | . 4 . . . 2 9 . 4 4 5 1 10 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 93 99 100 100 88 92 100 99 92 73 60 42 Engine 4 | . 12 11 11 11 11 6 15 15 5 1 . . Core 4 | . . . . . . 2 . . 5 4 6 3 Treads 4 | . 8 . . . . 3 15 15 18 6 . . Wheel 4 | . 19 22 22 22 11 9 . . . . . . Device 4 | . 3 . . . . . . 5 8 7 6 8 Storage 10 | . 14 11 11 11 11 9 7 7 6 11 13 7 Processor 6 | . . . . . . 9 15 15 13 7 6 3 Hackware 2 | . . 10 11 11 11 9 7 1 . . . 3 Protection 10 | . 5 11 11 11 11 8 7 7 5 10 13 7 Energy Cannon 6 | . . . . . . 3 . 20 10 6 7 . Ballistic Gun 11 | . 27 32 33 33 33 18 30 7 1 4 5 3 Ballistic Cannon 2 | . . . . . . . . . 11 3 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 12 15 56 56 56 60 63 53 76 84 78 61 56 Greatest Support 84 | 40 40 32 32 32 32 56 56 56 84 20 20 16 Greatest Overweight (x) 20 | 1 . 1 1 1 3 4 . 1 8 3 20 18 Average Overweight (x) 3 | . . . 1 1 2 1 . . 1 2 16 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 15 15 15 15 15 15 Average Capacity 15 | 7 8 19 20 20 20 19 15 15 15 15 15 11 Most Carried 20 | 7 8 20 20 20 20 20 14 15 15 15 15 14 Average Carried 14 | 4 7 18 19 19 19 18 13 13 13 13 13 9 Final Capacity 20 | 8 8 20 20 20 20 15 15 15 15 15 15 5 Final Carried 20 | 6 8 20 20 20 20 15 13 14 15 15 15 5 Class Distribution -------------------- 43% | Tank 25% | Mutant 22% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Pyromaniac-Tank | -7/DSF Skirmisher | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Matter Collected 3528 | 226 295 125 42 . 104 710 . 181 1085 422 338 . Remotely 76 | . 76 . . . . . . . . . . . Salvage Created 4590 | . 481 270 90 . 158 1268 . 302 1479 430 50 62 Parts 246 | . 20 15 2 . 5 87 . 14 77 14 4 8 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . 6 3 . Prevented 5 | . . . . . . . . . . 4 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 92 | . 9 5 2 . 3 33 . 8 22 9 1 . Guns 35 | . 9 5 2 . 3 10 . 1 2 2 1 . Cannons 27 | . . . . . . 3 . 3 17 4 . . AOE 27 | . . . . . . 19 . 4 1 3 . . Classes Destroyed 13 | . 4 1 . . . 4 . 1 2 1 . . Worker 6 | . . . . . . 2 . . 3 . . 1 Builder 9 | . . . . . . 4 . . 5 . . . Recycler 8 | . 2 1 . . . 1 . . 4 . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 4 | . . . . . . 3 . . . . . 1 Swarmer 21 | . 3 . . . . 8 . 4 3 3 . . Grunt 45 | . 6 4 2 . 3 21 . 3 2 4 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 2 | . . . . . . 1 . . . 1 . . Sentry 8 | . . 1 . . . 3 . . 4 . . . Hunter 5 | . . . . . . . . . 5 . . . Programmer 9 | . . . . . . . . . 8 . 1 . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 11 | . 8 2 2 . 2 11 . 5 7 3 1 2 Combat Bots Only 7 | . 7 2 2 . 2 7 . 5 5 3 1 . Max Kills in Single Turn 7 | . 1 1 1 . 1 4 . 3 7 2 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 . 3 1 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 922 | . 77 16 6 . 15 184 . 123 288 46 24 143 Missed 279 | . 15 4 2 . 2 67 . 37 82 8 9 53 Damage Taken 9624 | . 703 167 52 . 217 1922 . 1141 2752 677 227 1766 Core 1796 | . 77 15 29 . 20 339 . 125 129 41 16 1005 Absorbed by Shields 726 | . . . . . . . . 457 178 91 . . Regen/Repaired (Parts) 111 | . 28 . . . . 83 . . . . . . Core Remaining (%) 75 | 100 69 . . . 84 38 . 82 . . 78 . Volleys Fired 246 | . 32 17 4 . 13 60 . 13 64 19 15 9 Largest 4 | . 2 3 3 . 3 4 . 4 4 4 3 3 Hottest 320 | . 40 60 63 . 63 191 . 320 293 209 166 140 Shots Fired 661 | . 64 51 12 . 39 176 . 42 185 42 37 13 Gun 364 | . 64 51 12 . 39 131 . 12 22 7 23 3 Cannon 258 | . . . . . . 17 . 27 162 30 14 8 Launcher 39 | . . . . . . 28 . 3 1 5 . 2 Special . | . . . . . . . . . . . . . Kinetic 432 | . 64 51 12 . 39 98 . 12 111 19 23 3 Thermal 92 | . . . . . . 27 . 27 38 . . . Explosive 24 | . . . . . . 21 . 3 . . . . Electromagnetic 113 | . . . . . . 30 . . 36 23 14 10 Robot Hit Streak 12 | . 11 7 8 . 7 12 . 9 12 11 4 9 Robot Miss Streak 7 | . 2 7 1 . 3 5 . 3 4 1 4 1 Penetration Max 1 | . . . . . . . . . 1 . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . Shots Hit Robots 404 | . 46 28 10 . 24 100 . 26 114 31 15 10 Core Hits 231 | . 23 15 4 . 8 80 . 18 55 20 2 6 Critical Kills 2 | . . . . . . . . . 1 . 1 . Critical Parts Destroyed 2 | . . 1 . . . 1 . . . . . . Critical Strikes 16 | . . 1 . . . 1 . . 13 . 1 . Destroy 4 | . . 1 . . . . . . 2 . 1 . Blast 11 | . . . . . . . . . 11 . . . Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 13 | . . . . . . 9 . . 4 . . . Impact 13 | . . . . . . 9 . . 4 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11278 | . 577 285 130 . 290 3536 . 965 4067 1016 226 186 Guns 2982 | . 577 285 130 . 290 999 . 161 203 123 186 28 Cannons 4141 | . . . . . . 325 . 403 2632 654 40 87 Explosions 3965 | . . . . . . 2108 . 372 1182 239 . 64 Melee 150 | . . . . . . 100 . . 50 . . . Ramming 40 | . . . . . . 4 . 29 . . . 7 Kinetic 4405 | . 577 285 130 . 290 643 . 161 1709 396 186 28 Thermal 1800 | . . . . . . 565 . 403 784 48 . . Explosive 2822 | . . . . . . 1549 . 372 901 . . . Electromagnetic 2061 | . . . . . . 675 . . 623 572 40 151 Impact 150 | . . . . . . 100 . . 50 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 22 | . 2 . . . . . . . 17 18 22 15 Average Corruption 16 | . 2 . . . . . . . 3 17 21 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 312 | . . . . . . . . . 39 46 223 4 Message Errors 81 | . . . . . . . . . 17 17 47 . Matter Fused 83 | . . . . . . . . . 13 9 59 2 Heat Flow Errors 32 | . . . . . . . . . 2 6 24 . Energy Discharges 32 | . . . . . . . . . 1 5 26 . Parts Rejected 3 | . . . . . . . . . 2 . . 1 Parts Fused 5 | . . . . . . . . . . 1 4 . Data Loss (minor) 33 | . . . . . . . . . 2 3 28 . Data Loss (major) 19 | . . . . . . . . . 1 2 15 1 Misfires 17 | . . . . . . . . . 1 2 14 . Alerts 4 | . . . . . . . . . . 1 3 . Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 247 | . . . . . . 132 . 13 102 . . . Projectiles 30 | . . . . . . 10 . . 20 . . . Explosions 137 | . . . . . . 42 . 13 82 . . . Melee 80 | . . . . . . 80 . . . . . . Knockbacks 20 | . . . . . . . . . 19 1 . . Impact 1 | . . . . . . . . . 1 . . . Kinetic 16 | . . . . . . . . . 15 1 . . Secondary 3 | . . . . . . . . . 3 . . . Self-Inflicted Damage 413 | . . . . . . 52 . 8 285 38 . 30 Shots 12 | . . . . . . 4 . 1 4 2 . 1 Rammed 17 | . . . . . . 1 . 12 . . . 4 Targets Rammed 17 | . . . . . . 1 . 12 . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 634 | . 66 82 79 . 96 345 . 412 574 634 304 142 Average Temperature 137 | . 19 30 45 . 46 85 . 185 188 192 110 82 Received Heat Transfer 2419 | . 369 102 27 . 117 873 . 334 213 195 . 189 Effects 55 | . . . . . . 3 . 2 27 21 2 . Shutdowns 14 | . . . . . . . . 2 10 2 . . Energy Bleed 5 | . . . . . . 2 . . 3 . . . Interference 15 | . . . . . . . . . 6 7 2 . Matter Decay 9 | . . . . . . . . . 4 5 . . Short Circuit 3 | . . . . . . 1 . . 1 1 . . Damage (minor) 4 | . . . . . . . . . 2 2 . . Damage (major) 5 | . . . . . . . . . 1 4 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Fried 6 | . . . . . . . . . 4 2 . . Impact Corruptions 5 | . . . . . . 4 . . 1 . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 5 . . . Heat Transferred 2966 | . . . . . . 816 . 800 1300 50 . . Parts Sabotaged 3 | . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . 4 . . . 3 . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Peak Influence 446 | . 215 184 57 . 80 432 164 249 446 . . 115 Initial 164 | . . 20 7 . . . 164 114 109 . . . Average 176 | . 86 62 44 . 46 238 164 173 255 . . 23 Maximum Alert Level 2 | . 1 . . . . 2 . 1 2 . . . Low Security (%) 58 | 100 99 100 100 . 100 32 100 51 35 . . 100 Level 1 33 | . . . . . . 55 . 48 51 . . . Level 2 7 | . . . . . . 11 . . 13 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . Squads Dispatched 24 | . 3 2 . . . 7 . 1 11 . . . Investigation 3 | . 1 1 . . . 1 . . . . . . Extermination 6 | . . . . . . . . . 6 . . . Reinforcement 7 | . 2 1 . . . 3 . 1 . . . . Assault 2 | . . . . . . . . . 2 . . . Garrison 6 | . . . . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Distress Signals 13 | . . 1 . . . 6 . . 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 13 11 3 . 3 50 . 12 32 9 1 22 Peak Tracking Total 14 | . 7 2 3 . 3 8 . 5 5 3 1 14 Tactical Retreats 4 | . . . . . . 1 . . 1 . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Traps Triggered 6 | . 2 . . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Disabled 24 | . . . . . 2 4 . . 18 . . . Max in Single Turn 5 | . . . . . 1 2 . . 5 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Machines Accessed 20 | . 2 3 . 2 . 7 1 . 4 1 . . Terminals 14 | . 1 3 . . . 6 1 . 3 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . Total Hacks 55 | . 4 9 . 7 . 20 2 . 12 1 . . Successful 26 | . 2 5 . 7 . 6 1 . 4 1 . . Failed 29 | . 2 4 . . . 14 1 . 8 . . . Catastrophic 6 | . . . . . . 3 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 7 | . . . . 1 . 1 . . 5 . . . Terminals 41 | . 2 9 . . . 18 2 . 10 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 2 . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . Terminal Hacks 22 | . . 5 . 7 . 4 1 . 4 1 . . Record 9 | . . . . 6 . 1 . . 2 . . . Prototype ID Bank 3 | . . 1 . . . 1 . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . 2 . . . . . . Scan Component 2 | . 1 . . . . 1 . . . . . . Repair 2 | . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 3 . . . 6 1 . 3 . . . Full Trace Events 2 | . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . 1 . . . . . . Time 39 | . 26 . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Turns Passed 13042 | 81 501 502 226 616 643 1484 6 279 2211 1217 5029 247 Spaces Moved 4282 | 46 296 318 165 535 331 713 3 83 754 295 565 178 Core 702 | 8 . . . . . . . . . . 521 173 Treads 1408 | 38 69 . . . . 142 3 83 734 295 44 . Legs 25 | . . . . . . 25 . . . . . . Wheels 2146 | . 227 318 165 535 331 546 . . 20 . . 4 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 115 115 115 110 160 160 160 320 320 50 Average Speed 264 | 145 113 114 115 115 144 144 160 211 229 383 883 105 Slowest Speed 1050 | 160 160 115 115 115 145 320 160 245 400 400 1050 950 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 51 26 32 92 62 50 . 91 23 53 78 8 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . Known Exits Taken 1 | . . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . 1 . . . . 3 . . Spaces Dug 5 | . . . . . . 3 . . 2 . . . Terrain Destroyed 200 | . . . . . . 105 . 7 78 9 1 . Melee 5 | . . . . . . 3 . . 2 . . . Projectile 23 | . . . . . . 2 . . 17 3 1 . AOE 172 | . . . . . . 100 . 7 59 6 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Total 5594 | 58 397 432 196 536 472 1057 4 143 1131 355 585 228 Wait 648 | . 43 54 24 . 127 142 . 15 224 8 . 11 Move 4270 | 45 295 317 164 534 330 712 2 82 753 294 564 178 Hop . | . . . . . . . . . . . . . Pick Up 143 | 7 10 25 2 1 1 50 . 4 28 11 1 3 Fast Attach 34 | 5 2 1 . . . 7 . 2 10 2 . 5 Attach 65 | 1 5 1 . . 1 19 2 5 14 8 3 6 Detach 10 | . . . . . . . . 1 1 4 2 2 Swap 35 | . 5 3 . . . 14 . 2 11 . . . Drop 110 | . 5 14 2 1 . 43 . 4 22 9 . 10 Fire 246 | . 32 17 4 . 13 60 . 13 64 19 15 9 Melee 13 | . . . . . . 9 . . 4 . . . Ram 4 | . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . Crush 13 | . . . . . . 1 . 12 . . . . Escape Stasis 3 | . . . . . . . . 3 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Lost 4 parts (1p2n1w) 267 | -10/Materials | Destroyed 7 combat bots 330 | -10/Materials | Build established: Mutant 542 | -10/Materials | Repaired Lgt. Ion Engine 567 | -10/Materials | Discovered new exit (range 5) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 873 | -9/Materials | Build established: Tank 1068 | -9/Materials | Discovered new exit (range 16) 1085 | -9/Materials | Entered Mines 1087 | -9/Mines | Discovered new exit (range 11) 1092 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1216 | -9/Mines | Learned location of Zion (-6) 1222 | -9/Mines | Learned Materials security intel 1306 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1306 | -9/Mines | Discovered new exit (range 5) 1311 | -9/Mines | Entered Exiles 1330 | -9/Exiles | Discovered new exit (range 14) 1343 | -9/Exiles | Met 8R-AWN 1361 | -9/Exiles | Met EX-HEX 1431 | -9/Exiles | Met EX-DEC 1453 | -9/Exiles | Visited The Gauntlet 1654 | -9/Exiles | Discovered new exit (range 11) 1731 | -9/Exiles | Met EX-BIN 1747 | -9/Exiles | Aligned with FarCom system 1748 | -9/Exiles | Given EX-Vault access code 1811 | -9/Exiles | Opened EX-Vault 1818 | -9/Exiles | Found 0b10 Alert Chip 1841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1927 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 1927 | -9/Exiles | Entered Mines 2227 | -8/Mines | Build established: Skirmisher 2512 | -8/Mines | Discovered new exit (range 5) 2570 | -8/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2620 | -8/Materials | Repaired Assault Rifle 2992 | -8/Materials | Garrison activated, responded to threat 3165 | -8/Materials | Lost 7 parts (2p1n1u3w) 3184 | -8/Materials | Destroyed 7 combat bots 3289 | -8/Materials | Core integrity fell below 50% 3340 | -8/Materials | Lost 9 parts (2p2n1u4w) 3942 | -8/Materials | Discovered new exit (range 11) 4054 | -8/Materials | Entered Factory 4054 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4060 | -7/Factory | Identified exit to DSF 4060 | -7/Factory | Entered DSF 4110 | -7/DSF | Additional patrols routed to DSF 4292 | -7/DSF | Sterilization system engaged 4307 | -7/DSF | Discovered new exit (range 14) 4312 | -7/DSF | Ambient heat levels rising (+10) 4327 | -7/DSF | Ambient heat levels rising (+10) 4339 | -7/DSF | Entered Factory 4339 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4369 | -6/Factory | Lost 4 parts (2p1u1w) 4634 | -6/Factory | Build established: Tank 4847 | -6/Factory | Garrison activated, responded to threat 4876 | -6/Factory | Lost 4 parts (2p1n1u) 5293 | -6/Factory | Build established: Scavenger-Skirmisher 5619 | -6/Factory | Build established: Skirmisher 5900 | -6/Factory | Spotted B-75 Beast 6439 | -6/Factory | First assault squad dispatched 6497 | -6/Factory | Discovered new exit (range 8) 6542 | -6/Factory | System corruption reached 10% 6550 | -6/Factory | Entered Lower Caves 6559 | -6/Lower Caves | Met a Warlord Commander 6560 | -6/Lower Caves | Learned location of Warlord (-5) 6561 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6574 | -6/Lower Caves | Found Encrypted Comm Array 6783 | -6/Lower Caves | Encountered a Warlord checkpoint 6873 | -6/Lower Caves | Build established: Tank 6933 | -6/Lower Caves | Lost 5 parts (1p2u2w) 7656 | -6/Lower Caves | Discovered new exit (range 7) 7731 | -6/Lower Caves | Found Prototype Device 7767 | -6/Lower Caves | Entered another Lower Caves area 7806 | -6/Lower Caves | Learned location of 1 exit from Factory 7863 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11133 | -6/Lower Caves | Build established: Mutant 12716 | -6/Lower Caves | Discovered new exit (range 9) 12796 | -6/Lower Caves | Entered Factory 12796 | -5/Factory | Evolved 2 slots: Utility x2 12797 | -5/Factory | Identified exit to Factory 12979 | -5/Factory | Identified Heart of Steel 12980 | -5/Factory | System corruption reached 10% 12982 | -5/Factory | Core integrity fell below 50% 13007 | -5/Factory | Lost 10 parts (1p1n5u3w) 13027 | -5/Factory | Core integrity fell below 20% 13043 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 13018_ Emergency Access malfunctions. 13018_ Acquired Com. Wheel. 13019_ Com. Wheel destroyed. 13023_ W-25 Informer sends out distress signal. 13024_ Slammed into W-25 Informer. 13024_ Destabilizing: System corrupted (+1). 13027_ K-01 Serf cleans the Subcomponent Replicator. 13027_ Slug penetrates Wall. 13032_ Acquired Unknown Device. 13032_ Identified Imp. Component Analysis Suite. 13037_ Dropped Unknown Hackware. 13037_ Acquired Unknown Ballistic Cannon. 13038_ S-27 Virus destroyed. 13040_ Slammed into U-05 Engineer. 13040_ Destabilizing: System corrupted (+2). 13042_ Imp. Component Analysis Suite identified Hvy. Flak Cannon. 13043_ System corrupted: Matter fused (-6). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ??????????????? #??????????????????????????????? | | ??????????????# ??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ??????????????# #??????????????????????????????? | | ?????????????## ?????#######???????????????????? | | ?????????????# ##### #???????????????????? | | ?????????????# #???????????????????? | | ?????????????+ #???????????????????? | | ?????????????# u @ #???????????????????? | | ?????????????# ##### #???????????????????? | | ???????????????# #?????### ###???????????????????? | | #??????????????# #########s#?????????????????????? | | ###########????#g/ ##s##????????????????????? | | # #????#g# psp#p #########????????????? | | # ] #????#g#| !% Y ! ?????? | | # #????# # #s #########????????????? | | # """ ]#?####+######### ##????????????????????? | | # """ ### g ! #??# #?????????????????????? | | # """ / / #??# #?????????????????????? | | # ! ### #??# #?????????????????????? | | / #?# !!#??# #?????????????????????? | | ###########?# """ ! #??# ?????????????????????? | | #???????????# """"" #??# #?????????????????????? | | #?????????? / """"" #??# #?????????????????????? | | #?????????### #??? ??????????????????????? | | #???????????#####+#####??? ??????????????????????? | | #???????????????? ??????? ??????????????????????? | | #???????????????? ?????? ??????????????????????? | | #???????????????? ????? ??????????????????????? | | #???????????????? ????? ??????????????????????? | | #????????????????? ????? ??????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 50 Energy Generation 28 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 750 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Leap Before You Look Let's See Who's Tougher Oops System Compromised Challenges ------------ None Game ------ Seed WeightSwarmReactor Manual? 0 Play Time 02:16:19 Cumulative 11.4 hours Start 2024.04.03 @ 16:43:53 End 2024.04.03 @ 22:14:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f018749c-64af-4d8c-8602-cb83fcaf8c5b