Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 23:28:04 Player: Sineso Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (43) 215 Value Destroyed (846) 846 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 2029 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 32/400 Matter 185/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Improved Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Structural Scanner Sensor Array Improved ECM Suite Improved ECM Suite Light Armor Plating Long-range Tractor Beam Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Deuterium Engine Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Structural Scanner Sensor Array Improved ECM Suite Improved ECM Suite Light Armor Plating Long-range Tractor Beam Advanced Beam Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Transport Network Coupler Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 44 | 7 4 33 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 . 14 Treads 9 | . . 9 Leg 7 | 2 . 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 3 3 Device 2 | 1 1 . Storage 5 | 1 2 2 Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 1 14 Energy Gun 3 | 1 1 1 Energy Cannon 4 | . . 4 Ballistic Gun 5 | 1 . 4 Ballistic Cannon . | . . . Launcher 5 | . . 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 15 | . . 15 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 1 | . . 1 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 93 | . 100 91 Engine 11 | . 14 10 Treads 15 | . . 20 Leg 13 | . 28 9 Device 5 | . 14 2 Storage 17 | . 14 18 Processor 7 | . . 9 Energy Gun 5 | . 14 2 Energy Cannon 8 | . . 10 Ballistic Gun 8 | . 14 6 Naked Turns . | . . . Heaviest Build 64 | 13 25 64 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 16 | . 1 16 Average Overweight (x) . | . . . Largest Inventory Capacity 18 | 6 14 18 Average Capacity 13 | 5 8 15 Most Carried 18 | 5 8 18 Average Carried 11 | 3 6 13 Final Capacity 18 | 6 10 18 Final Carried 16 | 4 8 16 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 707 | 274 46 387 Remotely 178 | . 46 132 Salvage Created 1268 | 84 138 1046 Parts 91 | 2 5 84 Haulers Intercepted 4 | . 1 3 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 28 | . . 28 Guns 6 | . . 6 Cannons 12 | . . 12 AOE 10 | . . 10 Classes Destroyed 10 | 1 1 8 Worker 1 | . . 1 Builder 4 | . . 4 Hauler 4 | . 1 3 Recycler 3 | 1 1 1 Mechanic 1 | . . 1 Watcher 2 | . . 2 Swarmer 12 | . . 12 Grunt 10 | . . 10 Brawler 1 | . . 1 Sentry 5 | . . 5 Best Kill Streak 10 | 1 2 10 Combat Bots Only 7 | . . 7 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2269 | . 11 2258 Core 368 | . . 368 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 90 | 4 6 80 Largest 2 | 2 2 2 Hottest 136 | 70 70 136 Shots Fired 157 | 8 12 137 Gun 83 | 8 12 63 Cannon 63 | . . 63 Launcher 11 | . . 11 Special . | . . . Kinetic 53 | 4 6 43 Thermal 70 | 4 3 63 Explosive 11 | . . 11 Electromagnetic 23 | . 3 20 Robot Hit Streak 14 | 2 3 14 Robot Miss Streak 6 | 2 2 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 96 | 4 6 86 Core Hits 64 | 2 4 58 Critical Hits 6 | . . 6 Critical Kills 2 | . . 2 Critical Parts Destroyed 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2593 | 38 105 2450 Guns 671 | 38 105 528 Cannons 823 | . . 823 Explosions 1099 | . . 1099 Melee . | . . . Ramming . | . . . Kinetic 366 | . 26 340 Thermal 898 | 38 37 823 Explosive 1099 | . . 1099 Electromagnetic 230 | . 42 188 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 12 | . . 12 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . . 2 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles 6 | . . 6 Explosions 3 | . . 3 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 31 | . . 31 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 477 | 40 50 477 Average Temperature 112 | 20 22 121 Received Heat Transfer 615 | . 6 609 Effects 4 | . . 4 Shutdowns 1 | . . 1 Energy Bleed 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 1702 | 111 111 1480 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 632 | 5 30 632 Average Influence 206 | 1 18 289 Maximum Alert Level 2 | . . 2 Low Security (%) 48 | 100 100 27 Level 1 28 | . . 40 Level 2 22 | . . 32 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 3 42 Peak Tracking Total 8 | . 2 8 Tactical Retreats 5 | . . 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . . 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1212 | 121 242 849 Spaces Moved 521 | 84 112 325 Core 13 | 11 . 2 Treads 192 | . . 192 Legs 316 | 73 112 131 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 147 | 110 136 161 Slowest Speed 850 | 120 150 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 5 28 35 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 66 | . . 66 Melee . | . . . Projectile . | . . . AOE 66 | . . 66 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 806 | 104 189 513 Wait 101 | . 63 38 Move 519 | 83 111 325 Hop . | . . . Pick Up 40 | 10 4 26 Fast Attach 1 | 1 . . Attach 21 | 6 . 15 Detach 2 | . . 2 Swap 22 | . 4 18 Drop 10 | . 1 9 Fire 90 | 4 6 80 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 14) 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 851 | -9/Materials | Discovered new exit (range 7) 922 | -9/Materials | Core integrity fell below 50% 957 | -9/Materials | Lost 3 parts (1n2w) 976 | -9/Materials | Destroyed 7 combat bots 1184 | -9/Materials | Core integrity fell below 20% 1213 | -9/Materials | Self-destructed Last Messages --------------- 01107_ Destroyed Lgt. Assault Rifle. 01107_ System corrupted: Hvy. Assault Rifle targeting data glitched. 01107_ S-10 Pest destroyed. 01110_ System corrupted: Heat flow error (+233). 01112_ Acquired 17 matter. 01114_ Overheating: Energy bleed (-30). 01141_ System corrupted: Matter fused (-10). 01145_ Lgt. Treads destroyed. 01146_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01151_ S-10 Pest destroyed. 01157_ Deuterium Engine destroyed. 01159_ System corrupted: Matter fused (-7). 01168_ Adv. Beam Cannon destroyed. 01177_ Hvy. Assault Rifle destroyed. 01181_ Imp. Ion Engine destroyed. 01187_ Lgt. Treads destroyed. 01192_ The unstable cave ceiling collapses. 01196_ Lgt. Treads destroyed. 01211_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????##+???????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# ??????????????????????????? | | ??????????+ ??????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# ??????????????????????????? | | ??????????# #?????????????????????????? | | ??????????+ #?????????????????????????? | | ??????????# #########?????????????????? | | ?????????## ## #?????????????????? | | ?????????# # """ #?????????????????? | | ???# #####! #@ """ #?????????????????? | | ???# Y """ #?????????????????? | | ???????### Y# #?????????????????? | | ?????????# # = #?????????????????? | | ?????????## #########?????????????????? | | ??????????## #?????????????????????????? | | ??????????# #?????????????????????????? | | ??????????# ##?????????????????????????? | | ??????????## #??????????????????????????? | | ?########### ###????????????????????????? | | ?# ## #????????????????????????? | | ?# ## #??????##########????????? | | ?# +%= ######## #???????? | | ?# ##= # # """ """ #???????? | | ?# ## # """ # """ """ #???????? | | ?# #### ### """ !# """ """ #???????? | | ?####/###??# #?# """ # """ """ #####"Y?? | | ??# #### ### # / ? | | ??# # """ # [ #???????? | | ??# +=""" # * ![[##??????? | | ??# # """ ### %% ##?????? | | ??# ######## + ][= #???### | | ??### ###??????# """ ### *%= #???#!! | | ????# #????????# """ #??# %=* #???#!] | | ????# #????????# "" #??###### #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaPotentialSteel Manual? 0 Play Time 00:22:48 Cumulative 19.8 hours Start 2020.02.08 @ 23:05:30 End 2020.02.08 @ 23:28:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c748bf48-712f-4185-8551-e6ff18a24078