Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.12 @ 01:42:41 Player: nacho Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (724) 724 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2544 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Seismic Detector > --- WEAPON (2) ------- Advanced EMP Blaster Mining Laser > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit > --- UTILITY ---------- Heat Sink Terrain Scanner Seismic Detector Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Improved Datajack > --- INVENTORY -------- Small Laser Beam Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 43 | 6 14 11 12 Power 4 | 1 2 1 . Engine 4 | 1 2 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 6 4 1 Treads . | . . . . Leg 3 | 2 1 . . Wheel 1 | . . . 1 Hover 4 | . 3 1 . Flight 5 | . 2 3 . Utility 12 | 1 2 4 5 Device 9 | . 1 4 4 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 14 | 2 4 2 6 Energy Gun 10 | 2 3 2 3 Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 21 | . 4 4 13 Power 2 | . 1 . 1 Propulsion 6 | . 2 2 2 Utility 6 | . . . 6 Weapon 7 | . 1 2 4 Highest Loss Streak 12 | . 4 4 12 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 89 91 49 Engine 11 | . 12 11 5 Leg 4 | . 7 . . Hover 10 | . 8 17 4 Flight 4 | . 4 3 . Device 16 | . 11 27 21 Storage 11 | . 14 9 . Energy Gun 20 | . 22 21 7 Ballistic Gun 3 | . 5 . . Peak Build Rating 12 | 6 7 9 12 Average Rating 6 | 5 6 8 8 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 18 | 11 15 15 18 Greatest Support 20 | 20 20 12 19 Greatest Overweight (x) 5 | . 2 1 5 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 7 8 7 5 Most Carried 8 | 5 8 8 4 Average Carried 4 | 1 4 6 1 Final Capacity 8 | 8 8 5 5 Final Carried 7 | 1 7 3 . Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 524 | 174 193 142 15 Remotely . | . . . . Salvage Created 881 | . 417 391 73 Parts 60 | . 32 22 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 20 | . 11 8 1 Guns 19 | . 11 8 . AOE 1 | . . . 1 Classes Destroyed 6 | . 3 2 1 Tunneler 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 3 | . 3 . . Grunt 13 | . 8 5 . Brawler 1 | . . 1 . Sentry 3 | . . 2 1 Best Kill Streak 5 | . 4 5 2 Combat Bots Only 5 | . 4 5 1 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 286 | . 80 76 130 Missed 76 | . 17 24 35 Damage Taken 2425 | . 575 630 1220 Core 945 | . 129 263 553 Absorbed by Shields . | . . . . Ignored by Resistances 687 | . 179 185 323 Core Remaining (%) 60 | 100 48 34 . Volleys Fired 100 | . 60 35 5 Largest 2 | . 2 2 1 Hottest 80 | . 80 80 40 Shots Fired 170 | . 112 53 5 Gun 169 | . 112 53 4 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 14 | . 14 . . Thermal 155 | . 98 53 4 Explosive . | . . . . Electromagnetic 1 | . . . 1 Robot Hit Streak 20 | . 20 19 4 Robot Miss Streak 4 | . 4 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 126 | . 67 40 19 Core Hits 48 | . 26 16 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1262 | . 701 446 115 Guns 1174 | . 698 446 30 Cannons . | . . . . Explosions 39 | . . . 39 Melee . | . . . . Ramming 49 | . 3 . 46 Kinetic 78 | . 78 . . Thermal 1096 | . 620 446 30 Explosive . | . . . . Electromagnetic 39 | . . . 39 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 1 . 20 Shots . | . . . . Rammed 15 | . 1 . 14 Targets Rammed 15 | . 1 . 14 Kicked . | . . . . Crushed . | . . . . Highest Temperature 285 | . 285 22 2 Average Temperature 89 | . 100 7 2 Received Heat Transfer 1374 | . 375 261 738 Effects 4 | . 4 . . Energy Bleed 1 | . 1 . . Interference 3 | . 3 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | . 5 2 . Heat Transferred 2475 | . 1400 1000 75 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 179 | . 141 179 119 Initial 64 | . . 16 64 Average 49 | . 51 49 69 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 5 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 16 13 15 Peak Tracking Total 8 | . 5 6 8 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 8 1 1 Terminals 8 | . 6 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 22 3 6 Successful 25 | . 18 3 4 Failed 6 | . 4 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 18 3 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 15 3 4 Record 13 | . 8 2 3 Prototype ID Bank 2 | . 2 . . Branch Access Points 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Maintenance Status 1 | . 1 . . Recall Assault 1 | . . 1 . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 6 . 1 Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 11 | . 11 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . . . 6 Non-combat 4 | . . . 4 Combat 2 | . . . 2 Robot Hacks Applied 11 | . . . 11 parse_system 10 | . . . 10 find_recycling 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2644 | 179 1580 591 294 Spaces Moved 1181 | 149 619 211 202 Core 125 | 20 23 . 82 Treads . | . . . . Legs 370 | 129 241 . . Wheels 29 | . . . 29 Hover 607 | . 341 175 91 Flight 50 | . 14 36 . Fastest Speed 50 | 50 116 116 50 Average Speed 126 | 110 138 117 112 Slowest Speed 300 | 120 180 120 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 9 66 22 16 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2175 | 163 1242 503 267 Wait 738 | . 501 235 2 Move 1178 | 148 618 210 202 Hop . | . . . . Pick Up 55 | 8 29 7 11 Fast Attach . | . . . . Attach 35 | 6 11 8 10 Detach 2 | . 1 . 1 Swap 8 | . 3 3 2 Drop 29 | 1 18 5 5 Fire 100 | . 60 35 5 Melee 15 | . . . 15 Ram 15 | . 1 . 14 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Mines 888 | -10/Materials | Discovered new exit (range 14) 965 | -10/Materials | Lost 4 parts (1p2n1w) 992 | -10/Materials | Core integrity fell below 50% 1760 | -10/Materials | Entered another Materials area 1760 | -9/Materials | Evolved 2 slots: Utility x2 2232 | -9/Materials | Lost 4 parts (2n2w) 2249 | -9/Materials | Core integrity fell below 50% 2332 | -9/Materials | Discovered new exit (range 12) 2351 | -9/Materials | Entered another Materials area 2351 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2568 | -8/Materials | Core integrity fell below 50% 2575 | -8/Materials | Core integrity fell below 20% 2612 | -8/Materials | Lost 12 parts (1p2n5u4w) 2645 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- displace some of my favorite Derelict populations during the construction of [Complex 0b10]. >>Query(Repair Station) Self-contained repair facility capable of restoring the integrity of damaged components. Serious internal issues such as faulty prototypes and component deterioration are beyond the scope of repair. Advanced repair stations can complete complex tasks more quickly. >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 9x Security 5x Surveillance 5x Patrol 6x Transport 1x Reinforcement 02633_ Connecting with Terminal... 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""" #????????????????????? | | ##+##???????# """"" #????????????????????? | | #???????# """"" #????????????????????? | | "" #???????# """"" #????????????????????? | | T" #???????# ???" #????????????????????? | | "" #???????#??????! #????????????????????? | | #?????????????? #????????????????????? | | ! #??????????????###????????????????????? | | #?????????????????????????????????????? | | #####?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunDirtyFirepult Manual? 0 Play Time 00:27:33 Cumulative 38.4 hours Start 2024.08.12 @ 01:15:33 End 2024.08.12 @ 01:42:41 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 1 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3444fd6b-b2ea-4f0c-a281-dfa0494d8b7b