Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 01:00:44 Player: Skergy Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (95) 475 Value Destroyed (3419) 3419 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (1450) 1450 TOTAL SCORE: 10844 Bonus ------- High Alert Combat Kills 212 Follower Combat Kills 1028 Aligned with FarCom 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 32/300 Energy 30/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Enhanced Biometal Leg Faulty Biomechanical Wings Advanced Heat Sink Makeshift Hacking Suite Plasma Rifle PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Centrium Heavy Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Bore Cannon Bore Cannon > --- INVENTORY -------- Armored Treads Medium Treads Heavy Treads Insulated Plating Damper Plating Advanced Shield Generator Makeshift Hacking Suite High-powered Shock Rifle Heavy Missile Launcher Spear PL-3XN's Ring of Power [Rating: 102] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Enhanced Biometal Leg Treads Light Treads Leg Enhanced Biometal Leg Utility Large Storage Unit Device Precision Energy Filter Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Centrium Heavy Armor Plating Weapon Hammer Energy Gun Gatling Laser Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Heavy Missile Launcher Impact Weapon Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . 1 . . Utility 4 | . . . . . 1 1 2 . . . . . Weapon 2 | . . . . . 1 1 . . . . . . Parts Attached 100 | 6 3 2 2 3 11 1 26 4 7 11 4 20 Power 9 | 1 1 . . . 1 . 2 . 2 2 . . Engine 1 | 1 . . . . . . . . . . . . Core 7 | . 1 . . . 1 . 2 . 1 2 . . Reactor 1 | . . . . . . . . . 1 . . . Propulsion 32 | 2 1 . . . 5 . 9 . 1 4 . 10 Treads 5 | . . . . . . . . . . 2 . 3 Leg 27 | 2 1 . . . 5 . 9 . 1 2 . 7 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 23 | 1 . . 1 . 4 1 6 2 . 4 . 4 Device 8 | . . . . . . . 4 . . 2 . 2 Storage 3 | 1 . . 1 . 1 . . . . . . . Processor 3 | . . . . . 1 . . 1 . 1 . . Hackware 1 | . . . . . . . 1 . . . . . Protection 8 | . . . . . 2 1 1 1 . 1 . 2 Artifact . | . . . . . . . . . . . . . Weapon 36 | 2 1 2 1 3 1 . 9 2 4 1 4 6 Energy Gun 9 | . . . . . . . 3 . 1 . 2 3 Energy Cannon 2 | . . . . . . . 2 . . . . . Ballistic Gun 7 | 2 1 1 . 2 . . . 1 . . . . Ballistic Cannon 5 | . . . . . 1 . 1 . 1 . 2 . Launcher 5 | . . . . 1 . . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . 1 1 . . . 1 1 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 6 . . 1 . . Parts Lost 49 | . 2 . . . 3 . 15 1 4 . . 24 Power 4 | . . . . . . . 1 . 1 . . 2 Propulsion 16 | . 1 . . . 3 . 4 . 1 . . 7 Utility 14 | . . . . . . . 5 1 2 . . 6 Weapon 15 | . 1 . . . . . 5 . . . . 9 Highest Loss Streak 24 | . 2 . . . 2 . 10 1 2 . . 24 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 85 91 100 77 69 82 92 92 93 94 87 Core 8 | . 8 14 14 14 9 7 5 6 4 5 5 4 Leg 26 | . 27 28 28 28 33 23 25 26 25 17 29 26 Device 4 | . . . . . . . 7 13 12 . 5 4 Storage 11 | . 14 14 20 28 15 7 6 6 6 5 5 5 Processor 4 | . . . . . 7 7 3 1 6 10 11 9 Protection 5 | . . . . . 2 15 11 11 6 10 5 4 Energy Gun 5 | . . . . . . . 1 13 13 11 11 10 Ballistic Gun 6 | . 28 26 18 14 . . . 5 5 . . . Ballistic Cannon 3 | . . . . . 8 7 4 . . 5 8 9 Launcher 1 | . . . . 3 . . 2 . . 4 . . Impact Weapon 4 | . . 1 9 10 . . 2 6 5 . . . Peak Build Rating 102 | 6 8 8 12 14 48 51 97 85 95 91 100 102 Average Rating 57 | 3 7 8 10 12 42 50 72 84 88 84 96 94 On Entrance 44 | . 6 8 8 12 14 48 51 81 85 71 91 100 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 114 | 14 14 14 24 26 92 95 104 71 80 91 98 114 Greatest Support 120 | 20 20 20 20 20 40 32 110 100 108 102 102 120 Greatest Overweight (x) 7 | 3 1 . 1 1 4 2 3 . 1 1 . 7 Average Overweight (x) . | . . . . 1 1 2 . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 10 11 15 15 15 15 15 15 15 Most Carried 15 | 6 8 8 8 10 13 14 15 15 15 15 15 15 Average Carried 12 | 4 7 8 7 9 9 13 14 14 14 13 14 14 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 8 10 13 14 13 15 15 15 15 6 Class Distribution -------------------- 46% | Tank 32% | Mutant 10% | Derelict-Tank 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -5/Factory Derelict-Tank | -5/Waste Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Matter Collected 1998 | 206 204 17 . 113 110 . 363 140 190 . 230 425 Remotely . | . . . . . . . . . . . . . Salvage Created 3213 | . 204 17 . 71 563 56 1467 264 113 . . 458 Parts 165 | . 11 . . 9 26 1 79 5 1 . . 33 Haulers Intercepted 2 | . . . . . . . 1 . . . . 1 Recyclers Shooed 4 | . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 3 6 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed 61 | . 4 1 . 2 14 2 24 3 4 . . 7 Melee 1 | . . . . . . . 1 . . . . . Guns 16 | . 4 1 . . . . 3 3 1 . . 4 Cannons 33 | . . . . . 14 2 12 . 2 . . 3 AOE 9 | . . . . 2 . . 6 . 1 . . . Classes Destroyed 15 | . 2 1 . 1 3 . 7 . . . . 1 Worker 6 | . 1 . . . 1 . 3 . . . . 1 Builder 14 | . . . . . . . 10 . . . . 4 Hauler 2 | . . . . . . . 1 . . . . 1 Recycler 3 | . . . . . 1 . 2 . . . . . Carrier 1 | . . . . . . . 1 . . . . . Watcher 9 | . . . . . 3 . 4 . . . . 2 Swarmer 11 | . . . . . . . 3 3 . . . 5 Grunt 32 | . 4 . . . 11 2 11 . 4 . . . Brawler 1 | . . . . . . . . . . . . 1 Protector 2 | . . . . . . . 2 . . . . . Sentry 3 | . . . . 2 1 . . . . . . . Specialist 4 | . . . . . 2 . 2 . . . . . Hunter 2 | . . . . . . . 2 . . . . . Programmer 5 | . . . . . . . 4 . . . . 1 Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 14 | . 2 1 . 2 6 2 14 3 4 . . 3 Combat Bots Only 9 | . 2 1 . 2 4 2 9 3 4 . . 2 Max Kills in Single Turn 5 | . 1 1 . 1 1 1 5 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . 1 . . 4 . 1 . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Hostile Shots Fired 969 | . 52 1 . 8 70 4 317 22 102 . . 393 Missed 305 | . 12 . . 3 23 1 106 7 34 . . 119 Damage Taken 12389 | . 547 12 . 109 719 46 4710 221 1119 . . 4906 Core 2037 | . 73 . . 22 31 18 695 13 126 . . 1059 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . . 10 Regen/Repaired (Parts) 382 | . . . . . 20 . . . . . 153 209 Core Remaining (%) 70 | 100 . . . 62 94 97 . . 1 . . . Volleys Fired 144 | . 29 3 . 3 . . 49 6 15 . 1 38 Largest 4 | . 2 2 . 2 . . 4 3 4 . 4 4 Hottest 349 | . 40 40 . 50 . . 349 178 230 . 276 276 Shots Fired 449 | . 57 6 . 6 57 10 134 17 50 . 4 108 Gun 180 | . 57 6 . 3 . . 24 17 33 . 2 38 Cannon 254 | . . . . . 57 10 104 . 11 . 2 70 Launcher 15 | . . . . 3 . . 6 . 6 . . . Special . | . . . . . . . . . . . . . Kinetic 273 | . 57 6 . 3 57 10 48 5 15 . 2 70 Thermal 142 | . . . . . . . 62 12 29 . 2 37 Explosive 15 | . . . . 3 . . 6 . 6 . . . Electromagnetic 19 | . . . . . . . 18 . . . . 1 Robot Hit Streak 13 | . 6 3 . 3 13 3 6 3 8 . 1 4 Robot Miss Streak 7 | . 4 5 . 1 3 3 7 6 5 . 2 6 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 2 | . 1 . . . . . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . Autonomous 102 | . . . . . 57 10 35 . . . . . Shots Hit Robots 247 | . 31 4 . 4 41 5 75 13 29 . 1 44 Core Hits 172 | . 13 3 . 3 12 2 86 5 24 . 1 23 Critical Kills 5 | . . . . . . . 1 . . . . 4 Critical Parts Destroyed 11 | . . . . . . . . . . . 1 10 Critical Strikes 27 | . . . . . 5 . 3 1 1 . 1 16 Burn 2 | . . . . . . . . 1 . . . 1 Meltdown 1 | . . . . . . . 1 . . . . . Destroy 16 | . . . . . . . . . . . 1 15 Blast 8 | . . . . . 5 . 2 . 1 . . . Melee Attacks 36 | . . 3 . . . . 24 4 . 1 . 4 Impact 31 | . . 3 . . . . 24 4 . . . . Slashing . | . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . 1 . 4 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12733 | . 384 34 . 88 3245 440 5887 330 910 . 50 1365 Guns 1796 | . 384 34 . 15 . . 254 160 444 . 22 483 Cannons 8046 | . . . . . 3239 440 3504 . 133 . 28 702 Explosions 2346 | . . . . 73 . . 1940 . 333 . . . Melee 240 | . . . . . . . . 170 . . . 70 Ramming 305 | . . . . . 6 . 189 . . . . 110 Kinetic 7579 | . 384 34 . 15 3239 440 2523 17 197 . 28 702 Thermal 2008 | . . . . . . . 1002 143 380 . 22 461 Explosive 2188 | . . . . 73 . . 1782 . 333 . . . Electromagnetic 413 | . . . . . . . 391 . . . . 22 Impact 170 | . . . . . . . . 170 . . . . Slashing . | . . . . . . . . . . . . . Piercing 70 | . . . . . . . . . . . . 70 Highest Corruption 3 | . . . . . . . 3 3 3 . . 3 Average Corruption 2 | . . . . . . . 2 3 3 . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . . . . . 6 27 19 . . 4 Message Errors 14 | . . . . . . . 1 9 3 . . 1 Matter Fused 10 | . . . . . . . 1 6 3 . . . Heat Flow Errors 6 | . . . . . . . . 5 1 . . . Energy Discharges 7 | . . . . . . . . 2 4 . . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . Data Loss (minor) 12 | . . . . . . . 3 3 6 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Misfires 4 | . . . . . . . . 1 1 . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1263 | . . . . . 604 31 467 114 . . . 47 Projectiles 1127 | . . . . . 604 31 445 . . . . 47 Explosions 10 | . . . . . . . 10 . . . . . Melee 126 | . . . . . . . 12 114 . . . . Knockbacks 49 | . . . . . 18 2 21 . 1 . . 7 Impact 2 | . . . . . . . 2 . . . . . Kinetic 43 | . . . . . 17 2 17 . 1 . . 6 Secondary 4 | . . . . . 1 . 2 . . . . 1 Self-Inflicted Damage 163 | . . . . 37 . . 64 . 62 . . . Shots 6 | . . . . 2 . . 2 . 2 . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 24 | . . . . . 1 . 16 . . . . 7 Kicked 23 | . . . . . 1 . 16 . . . . 6 Crushed . | . . . . . . . . . . . . . Highest Temperature 593 | . 26 10 . 18 5 . 567 251 224 . 201 593 Average Temperature 140 | . 9 5 . 10 5 . 143 85 81 . 104 179 Received Heat Transfer 2936 | . 351 20 . 36 279 27 642 . 291 . . 1290 Effects 38 | . . . . . . . 10 . . . 1 27 Shutdowns 5 | . . . . . . . . . . . . 5 Energy Bleed 3 | . . . . . . . 1 . . . 1 1 Interference 18 | . . . . . . . 3 . . . . 15 Matter Decay 4 | . . . . . . . 1 . . . . 3 Short Circuit 1 | . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . 1 . . . . 2 Damage (major) 3 | . . . . . . . 3 . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 2 2 . . . . Combat Hostiles 3 | . . . . . . . 1 2 . . . . Parts Fried 2 | . . . . . . . 1 1 . . . . Impact Corruptions 9 | . . . . . . . 1 8 . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Parts Melted 2 | . . . . . . . . . . . . 2 Heat Transferred 3247 | . . . . . . . 1123 425 848 . 37 814 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Peak Influence 1926 | . 99 40 . 74 387 230 679 . . 67 65 1926 Initial 175 | . . 38 . . . 175 14 . . 65 23 45 Average 214 | . 71 39 . 1 123 163 137 . . 65 47 1054 Maximum Alert Level 5 | . . . . . 1 1 2 . . . . 5 Low Security (%) 76 | 100 100 100 . 100 78 83 71 . . 100 100 5 Level 1 10 | . . . . . 21 16 13 . . . . 24 Level 2 4 | . . . . . . . 15 . . . . 1 Level 3 2 | . . . . . . . . . . . . 17 Level 4 2 | . . . . . . . . . . . . 20 Level 5 4 | . . . . . . . . . . . . 30 High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 28 | . 1 . . . 3 3 9 . . . . 12 Investigation 4 | . . . . . 1 1 2 . . . . . Extermination 3 | . . . . . . . 2 . . . . 1 Reinforcement 14 | . 1 . . . 1 . 5 . . . . 7 Assault 4 | . . . . . 1 . . . . . . 3 Garrison 3 | . . . . . . 2 . . . . . 1 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 4 . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Distress Signals 5 | . . 1 . . . . 1 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 145 | . 7 1 . 2 17 2 45 3 11 . 1 56 Peak Tracking Total 14 | . 2 1 . 2 3 2 14 3 4 . 1 13 Tactical Retreats 13 | . . . . . . . 5 . 2 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Traps Triggered 1 | . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Disabled 14 | . . . . 2 2 . 4 . . . . 6 Max in Single Turn 2 | . . . . 1 1 . 2 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Accessed 20 | . 3 . 4 . 5 1 4 . . . . 3 Terminals 12 | . 3 . . . 4 . 3 . . . . 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . Total Hacks 50 | . 8 . 6 . 14 2 8 . . . . 12 Successful 24 | . 4 . 6 . 6 . 3 . . . . 5 Failed 26 | . 4 . . . 8 2 5 . . . . 7 Catastrophic 7 | . . . . . . 2 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 8 . 1 . 13 . 6 . . . . 8 Terminals 38 | . 8 . . . 13 . 7 . . . . 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 3 | . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . Terminal Hacks 10 | . . . 6 . . . 2 . . . . 2 Record 5 | . . . 5 . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 4 . . . 6 . 1 . . . . 1 Terminals 11 | . 4 . . . 5 . 1 . . . . 1 Assimilate 4 | . 1 . . . 3 . . . . . . . Botnet 6 | . 2 . . . 2 . 1 . . . . 1 Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . Patch 1 | . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 13 | . 2 . . . 4 1 4 . . . . 2 Full Trace Events 3 | . . . . . . 1 2 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 2 . . . . . . 1 Machine Destruction 3 | . . . . . 2 . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total Allies 21 | . . . . . 1 . . . . . 20 . Largest Group 20 | . . . . . 1 . . . . . 20 20 Highest-Rated Group 787 | . . . . . 8 . . . . . 787 787 Highest-Rated Ally 50 | . . . . . 8 . . . . . 50 50 Total Orders . | . . . . . . . . . . . . . Ally Attacks 215 | . . . . . . . . . . . 5 210 Total Damage 5813 | . . . . . . . . . . . 140 5673 Kills 40 | . . . . . . . . . . . 1 39 Allies Corrupted 9 | . . . . . . . . . . . . 9 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 2 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Turns Passed 9261 | 62 351 216 733 1464 656 462 1567 1216 1038 269 371 856 Spaces Moved 5451 | 42 211 163 507 658 291 173 626 1113 645 139 341 542 Core 22 | 21 . . . . . . . . . . . 1 Treads 36 | . . . . . . . . . . . . 36 Legs 5393 | 21 211 163 507 658 291 173 626 1113 645 139 341 505 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 120 262 100 105 105 100 100 100 Average Speed 140 | 113 120 120 143 190 210 262 174 105 105 170 100 113 Slowest Speed 400 | 200 190 120 190 190 400 262 338 105 176 176 100 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 3 . . . . . Exploration Rate (%) 43 | 3 43 38 78 100 27 6 20 98 35 5 97 21 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . Scrap Searched 7 | . . . . 2 . . . 2 3 . . . Spaces Dug 29 | . . 3 . . . . 20 . . 1 . 5 Terrain Destroyed 249 | . . 3 . 17 16 4 76 . 92 1 1 39 Melee 23 | . . 3 . . . . 18 . . 1 . 1 Projectile 85 | . . . . . 16 4 22 . 4 . 1 38 AOE 141 | . . . . 17 . . 36 . 88 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total 6685 | 53 254 171 513 867 336 183 963 1139 963 171 374 698 Wait 832 | . 4 1 . 200 20 8 204 9 290 10 14 72 Move 5439 | 41 210 162 506 657 290 172 624 1112 644 139 340 542 Hop . | . . . . . . . . . . . . . Pick Up 50 | 6 5 . 1 2 7 2 10 4 1 5 4 3 Fast Attach 35 | 6 1 . 1 . 3 . 13 1 4 2 . 4 Attach 34 | . 1 . 1 1 4 1 6 2 1 5 . 12 Detach 14 | . . . 1 1 2 . . . 1 2 . 7 Swap 31 | . 1 2 . 2 4 . 7 1 2 4 4 4 Drop 45 | . 3 . 3 1 5 . 9 . 5 3 11 5 Fire 144 | . 29 3 . 3 . . 49 6 15 . 1 38 Melee 36 | . . 3 . . . . 24 4 . 1 . 4 Ram . | . . . . . . . . . . . . . Kick 23 | . . . . . 1 . 16 . . . . 6 Crush 1 | . . . . . . . . . . . . 1 Escape Stasis 1 | . . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 420 | -10/Mines | Assembled infested the area 425 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Learned 2 Materials zone layouts 555 | -10/Mines | Learned location of Storage (-9) 625 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 625 | -10/Mines | Discovered new exit (range 5) 630 | -10/Mines | Entered Exiles 663 | -10/Exiles | Met 8R-AWN 680 | -10/Exiles | Met EX-HEX 730 | -10/Exiles | Met EX-BIN 744 | -10/Exiles | Aligned with FarCom system 746 | -10/Exiles | Given EX-Vault access code 773 | -10/Exiles | Opened EX-Vault 822 | -10/Exiles | Warned to stay clear of 0b10 Research branches 877 | -10/Exiles | Found AWS/Autocannon 946 | -10/Exiles | Met EX-DEC 1010 | -10/Exiles | Discovered new exit (range 14) 1202 | -10/Exiles | Visited The Gauntlet 1363 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1363 | -10/Exiles | Entered Mines 1382 | -9/Mines | Learned location of 2 exits from Materials 1491 | -9/Mines | Discovered new exit (range 4) 1535 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2376 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2380 | -9/Mines | Found Prototype Device 2650 | -9/Mines | Discovered new exit (range 6) 2827 | -9/Mines | Entered Materials 2827 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2828 | -8/Materials | Identified exit to Factory 3134 | -8/Materials | Build established: Scavenger-Skirmisher 3483 | -8/Materials | Entered Factory 3483 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3770 | -7/Factory | Build established: Tank 3819 | -7/Factory | Garrison activated, responded to threat 3861 | -7/Factory | Discovered new exit (range 12) 3945 | -7/Factory | Entered another Factory area 3945 | -6/Factory | Evolved 2 slots: Utility x2 4940 | -6/Factory | Crushed by falling debris 4973 | -6/Factory | Crushed by falling debris 4992 | -6/Factory | Crushed by falling debris 5145 | -6/Factory | Cargo convoy interrupted 5169 | -6/Factory | Found PL-3XN's Ring of Power 5182 | -6/Factory | Destroyed 9 combat bots 5186 | -6/Factory | Found Prototype Protection 5186 | -6/Factory | Identified Centrium Heavy Armor Plating 5218 | -6/Factory | Lost 10 parts (1p4n3u2w) 5266 | -6/Factory | Core integrity fell below 50% 5328 | -6/Factory | Identified exit to Lower Caves 5461 | -6/Factory | Core integrity fell below 20% 5512 | -6/Factory | Entered Lower Caves 5822 | -6/Lower Caves | Learned Factory stockpile data 5841 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 6353 | -6/Lower Caves | Discovered new exit (range 10) 6404 | -6/Lower Caves | Identified exit to Lower Caves 6728 | -6/Lower Caves | Entered another Lower Caves area 6760 | -6/Lower Caves | Encountered a Warlord checkpoint 6786 | -6/Lower Caves | Learned Factory garrison access intel 7493 | -6/Lower Caves | Discovered new exit (range 6) 7497 | -6/Lower Caves | Identified exit to Factory 7666 | -6/Lower Caves | Spotted B-75 Beast 7766 | -6/Lower Caves | Entered Factory 7766 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7768 | -5/Factory | Loaded intel: 4 garrison access locations 7768 | -5/Factory | Identified Exp. Sensor Array 8035 | -5/Factory | Sucked down chute 8035 | -5/Factory | Entered Waste 8036 | -5/Waste | Joined by Warlord forces that had cleared the area 8232 | -5/Waste | Found Damper Plating 8279 | -5/Waste | Found Damper Plating 8368 | -5/Waste | Discovered new exit (range 12) 8388 | -5/Waste | Identified exit to Factory 8406 | -5/Waste | Entered Factory 8406 | -5/Factory | Accompanied by 20 allies 8435 | -5/Factory | Build established: Derelict-Tank 8706 | -5/Factory | First assault squad dispatched 8799 | -5/Factory | Lost 3 allies 8940 | -5/Factory | Lost 5 allies 9036 | -5/Factory | Lost 3 allies 9176 | -5/Factory | Lost 6 allies 9255 | -5/Factory | Core integrity fell below 50% 9257 | -5/Factory | Core integrity fell below 20% 9262 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09252_ Imp. Transmission Jammer destroyed. 09253_ Med. Treads destroyed. 09254_ Fusion Modulator explodes. 09254_ X-72 Disruptor destroyed. 09254_ G-50 Soldier destroyed. 09254_ X-72 Disruptor destroyed. 09254_ G-50 Soldier destroyed. 09254_ Imp. Titanium Leg destroyed. 09254_ Knocked back. 09255_ Chain reaction triggered in Antimatter Reactor. 09255_ Penetrated by Slug. 09255_ Spear destroyed. 09255_ X-77 Beamer destroyed. 09256_ Knocked back. 09258_ Imp. Titanium Leg destroyed. 09258_ Enh. Biometal Leg destroyed. 09258_ Knocked back. 09259_ Acquired 4 matter. 09260_ Adv. Trap Extractor destroyed. 09260_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????############??????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????# ! #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ????????g?????????# #?????????????????? | | ??????????????????? #?????????????????? | | ????????????????????? ???????????????????? | | ??????????????#???????? % ?????????????????????? | | ???????l????### #?????###@##########?????????????? | | ????????l???# ##### #?????????????? | | ????????????# " #?????????????? | | ????????????+ "T % #?????????????? | | ????????????# #?????????????? | | ????????g???# ##;;; % #?????????????? | | ????????????## ##;; g #?????????????? | | ?????????????# ??#; x % #?????????????? | | ?????????????#???#; % A ????????? | | ?????????????????#; % o????????? | | ?????????????????#; h ; ?????????? | | ?????????????????## = ! *; ?????????? | | ??????????????????#; ;; ??????????? | | ??????????????????## ; ?????????? | | ???????????????????# ; ????????? | | ???????????????????# # #??????? | | ???????????????????# Hx # #??????? | | ???????????????????# x # #??????? | | ???????????????????# # #??????? | | ???????????????????# # #??????? | | ???????????????????# # #??????? | | ???????????????# #######/##### #??????? | | ???????????????# #??????? | | ???????????????# #??????? | | ???????????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 35 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 1750 Resistance: EM 90 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed InertialMediumReconstructor Manual? 0 Play Time 01:35:24 Cumulative 64.7 hours Start 2025.03.10 @ 22:57:57 End 2025.03.11 @ 01:00:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 43 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 201776f0-2f9d-46da-8688-89b573f50680