Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 18:05:30 Player: CanadianCogs Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (3950) 3950 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1013) 1013 TOTAL SCORE: 10468 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 107 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 256/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Core Analyzer Core Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Power Amplifier Improved Heat Sink Advanced Trap Scanner Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Core Analyzer Core Analyzer Graphene Brace Hacking Suite > --- WEAPON ----------- Advanced Datajack Lance Lance > --- INVENTORY -------- Power Amplifier Improved Heat Sink Advanced Trap Scanner Melee Analysis Suite Melee Analysis Suite Energy Filter Energy Filter Energy Filter Graphene Brace Chronowheel Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 102] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Utility Core Analyzer Device Seismic Detector Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Arc Projector Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Slots Evolved 12 | . . . . . 4 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . Utility 8 | . . . . . 2 2 2 . 2 . Weapon 1 | . . . . . . . . . . 1 Parts Attached 93 | 7 1 1 3 . 13 7 3 14 5 39 Power 11 | 1 . . . . 1 1 . 3 . 5 Engine 1 | 1 . . . . . . . . . . Core 8 | . . . . . 1 1 . 3 . 3 Reactor 2 | . . . . . . . . . . 2 Propulsion 27 | 2 . 1 . . 4 3 1 4 2 10 Treads 13 | . . . . . 4 3 . 4 1 1 Leg 4 | . . . . . . . . . . 4 Wheel 3 | 2 . 1 . . . . . . . . Hover 7 | . . . . . . . 1 . 1 5 Flight . | . . . . . . . . . . . Utility 27 | 2 1 . . . 4 3 2 3 3 9 Device 9 | 1 . . . . 1 . 2 . . 5 Storage 2 | 1 1 . . . . . . . . . Processor 8 | . . . . . 3 3 . . . 2 Hackware 2 | . . . . . . . . 1 1 . Protection 6 | . . . . . . . . 2 2 2 Artifact . | . . . . . . . . . . . Weapon 28 | 2 . . 3 . 4 . . 4 . 15 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon 5 | . . . . . . . . 2 . 3 Ballistic Gun 12 | 2 . . 1 . . . . 2 . 7 Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 2 | . . . . . . . . . . 2 Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 3 | . . . 2 . . 1 . . . . Parts Lost 40 | . . 1 . . . 4 . 3 . 32 Power 3 | . . . . . . 1 . . . 2 Propulsion 15 | . . 1 . . . 3 . 1 . 10 Utility 16 | . . . . . . . . 2 . 14 Weapon 6 | . . . . . . . . . . 6 Highest Loss Streak 15 | . . 1 . . . 2 . 1 . 15 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 98 98 100 82 89 86 94 99 92 Engine 2 | . 14 14 14 14 2 . . . . . Core 5 | . . . . . 6 6 6 6 5 7 Treads 15 | . . . . . 24 28 13 21 21 7 Leg 1 | . . . . . . . . . . 4 Wheel 5 | . 28 26 28 28 5 . . . . . Hover 1 | . . . . . . . 6 2 . 2 Device 5 | . 14 14 14 14 3 . 13 5 . 8 Storage 7 | . 14 14 14 14 9 7 6 6 5 4 Processor 22 | . . . . . 19 38 33 33 29 25 Hackware 2 | . . . . . . . . 3 10 5 Protection 2 | . . . . . . . . 1 11 6 Energy Cannon 2 | . . . . . . . . 9 . 7 Ballistic Gun 8 | . 28 28 26 28 5 . . 3 11 3 Ballistic Cannon 2 | . . . . . 5 7 6 . . . Peak Build Rating 102 | 7 8 9 18 10 41 52 54 62 71 102 Average Rating 49 | 5 7 8 9 10 30 48 52 56 70 83 On Entrance 28 | . 7 8 9 10 10 40 44 54 58 71 Naked Turns . | . . . . . . . . . . . Heaviest Build 96 | 15 30 30 30 30 37 40 48 57 65 96 Greatest Support 112 | 20 20 20 20 20 112 112 56 88 87 87 Greatest Overweight (x) 9 | . 1 2 1 1 1 . . 1 1 9 Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 8 11 13 12 15 15 14 15 15 15 Average Carried 13 | . 6 9 11 12 14 14 12 13 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 8 11 12 12 15 15 12 15 15 3 Class Distribution -------------------- 65% | Mutant 14% | Gunner 8% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/DSF Hacker-Mutant | -5/Factory Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Matter Collected 2151 | 263 . 208 . 30 352 309 . 209 . 780 Remotely . | . . . . . . . . . . . Salvage Created 3569 | 131 . 233 . . 466 455 . 701 . 1583 Parts 190 | 9 . 19 . . 26 23 . 39 . 74 Haulers Intercepted 1 | . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Combat Hostiles Destroyed 72 | . . 8 . . 13 14 . 10 . 27 Melee 9 | . . . . . 2 . . . . 7 Guns 12 | . . 8 . . 1 . . . . 3 Cannons 46 | . . . . . 10 14 . 10 . 12 AOE 4 | . . . . . . . . . . 4 Classes Destroyed 15 | 2 . 3 . . 2 4 . 3 . 1 Worker 4 | . . . . . . 3 . . . 1 Builder 1 | . . 1 . . . . . . . . Tunneler 4 | 2 . 1 . . . . . . . 1 Hauler 1 | . . . . . . . . . . 1 Recycler 1 | 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 12 | . . 6 . . . 1 . . . 5 Grunt 34 | . . 2 . . 8 11 . 5 . 8 Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . 1 . . Sentry 5 | . . . . . 4 . . . . 1 Hunter 5 | . . . . . . . . 2 . 3 Programmer 12 | . . . . . . 2 . . . 10 Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 6 | 2 . 3 . . 4 5 . 3 . 6 Combat Bots Only 6 | . . 3 . . 4 4 . 3 . 6 Max Kills in Single Turn 3 | 1 . 1 . . 1 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Hostile Shots Fired 705 | . . 30 . . 47 64 . 128 . 436 Missed 204 | . . 6 . . 16 18 . 42 . 122 Damage Taken 8802 | . . 200 . . 493 900 . 1535 . 5674 Core 1501 | . . 31 . . 51 73 . 192 . 1154 Absorbed by Shields 179 | . . . . . . . . 179 . . Regen/Repaired (Parts) 224 | . . . . . 82 142 . . . . Core Remaining (%) 90 | 100 . . . 87 90 89 . 77 100 . Volleys Fired 183 | 6 . 25 . . 29 47 . 29 . 47 Largest 3 | 2 . 2 . . 2 1 . 2 . 3 Hottest 270 | 40 . 40 . . 60 60 . 130 . 270 Shots Fired 319 | 12 . 50 . . 31 48 . 58 . 120 Gun 121 | 12 . 50 . . 4 . . . . 55 Cannon 193 | . . . . . 27 48 . 58 . 60 Launcher 5 | . . . . . . . . . . 5 Special . | . . . . . . . . . . . Kinetic 196 | 12 . 50 . . 31 48 . . . 55 Thermal 118 | . . . . . . . . 58 . 60 Explosive 5 | . . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | 3 . 8 . . 13 8 . 8 . 15 Robot Miss Streak 6 | 1 . 5 . . 1 2 . 2 . 6 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 2 | . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . 1 Shots Hit Robots 228 | 7 . 25 . . 25 34 . 40 . 97 Core Hits 121 | 4 . 14 . . 13 13 . 23 . 54 Critical Kills 3 | . . . . . . . . . . 3 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 16 | . . . . . 4 7 . . . 5 Meltdown 2 | . . . . . . . . . . 2 Destroy 2 | . . . . . . . . . . 2 Blast 11 | . . . . . 4 7 . . . . Impale 1 | . . . . . . . . . . 1 Melee Attacks 41 | . . . . . . . . . . 41 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 40 | . . . . . . . . . . 40 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . 6 Damage Inflicted 8483 | 99 . 316 . . 1278 1941 . 1187 . 3662 Guns 1155 | 99 . 316 . . 38 . . . . 702 Cannons 5659 | . . . . . 1205 1941 . 1187 . 1326 Explosions 872 | . . . . . . . . . . 872 Melee 752 | . . . . . . . . . . 752 Ramming 45 | . . . . . 35 . . . . 10 Kinetic 4301 | 99 . 316 . . 1243 1941 . . . 702 Thermal 2599 | . . . . . . . . 1187 . 1412 Explosive 786 | . . . . . . . . . . 786 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 752 | . . . . . . . . . . 752 Highest Corruption 17 | . . . . . 1 2 . . . 17 Average Corruption 6 | . . . . . 1 1 . . . 9 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 69 | . . . . . 11 7 . . . 51 Message Errors 12 | . . . . . 3 4 . . . 5 Matter Fused 21 | . . . . . 3 . . . . 18 Heat Flow Errors 12 | . . . . . 1 1 . . . 10 Energy Discharges 12 | . . . . . 2 1 . . . 9 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 4 | . . . . . . 1 . . . 3 Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 374 | . . . . . 46 277 . . . 51 Projectiles 318 | . . . . . 46 250 . . . 22 Explosions 27 | . . . . . . 27 . . . . Melee 29 | . . . . . . . . . . 29 Knockbacks 13 | . . . . . 8 5 . . . . Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . 7 5 . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 408 | . . . . . . 169 . . . 239 Shots 6 | . . . . . . 2 . . . 4 Rammed 12 | . . . . . 10 . . . . 2 Targets Rammed 14 | . . . . . 12 . . . . 2 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . . 2 . . . . . Highest Temperature 414 | . . 2 . . 216 116 . 69 . 414 Average Temperature 82 | . . 2 . . 32 27 . 22 . 118 Received Heat Transfer 925 | . . 9 . . 252 324 . 177 . 163 Effects 3 | . . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 10 | . . . . . . . . . . 10 Heat Transferred 3528 | . . . . . . . . 1628 . 1900 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Peak Influence 508 | 15 55 176 . . 234 508 248 407 207 441 Initial 248 | . 9 21 . . . 106 248 177 207 2 Average 168 | 5 15 92 . . 52 237 248 293 178 239 Maximum Alert Level 2 | . . . . . 1 2 1 2 1 2 Low Security (%) 59 | 100 100 100 . 100 97 57 . 28 13 27 Level 1 36 | . . . . . 2 34 100 52 86 67 Level 2 3 | . . . . . . 8 . 18 . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Squads Dispatched 27 | . 1 1 . . 5 9 . 1 . 10 Investigation 14 | . 1 . . . 3 6 . . . 4 Extermination 6 | . . . . . . 2 . . . 4 Reinforcement 5 | . . . . . 1 1 . 1 . 2 Assault 2 | . . 1 . . 1 . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Distress Signals 5 | . 1 . . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 2 10 . . 15 20 . 13 . 42 Peak Tracking Total 6 | . 3 4 . . 5 5 . 4 . 6 Tactical Retreats 8 | . 1 2 . . . 3 . 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Traps Triggered 2 | . 1 . . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Disabled 23 | . . . . . . 8 . . . 15 Max in Single Turn 6 | . . . . . . 6 . . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Machines Accessed 24 | . 5 1 . . 3 8 1 . 1 5 Terminals 14 | . 5 1 . . 1 5 1 . . 1 Fabricators 3 | . . . . . . 1 . . . 2 Repair Stations 4 | . . . . . 2 1 . . 1 . Recycling Units 1 | . . . . . . 1 . . . . Scanalyzers 2 | . . . . . . . . . . 2 Garrison Access . | . . . . . . . . . . . Total Hacks 83 | . 23 4 . . 12 23 2 . 3 16 Successful 41 | . 13 1 . . 8 10 1 . . 8 Failed 41 | . 9 3 . . 4 13 1 . 3 8 Catastrophic 6 | . 1 . . . . 3 . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 40 | . 21 4 1 . 2 11 . . . 1 Terminals 50 | . 23 4 . . 5 13 2 . . 3 Fabricators 9 | . . . . . . 3 . . . 6 Repair Stations 14 | . . . . . 7 4 . . 3 . Recycling Units 3 | . . . . . . 3 . . . . Scanalyzers 7 | . . . . . . . . . . 7 Garrison Access . | . . . . . . . . . . . Terminal Hacks 14 | . 7 . . . 3 3 1 . . . Robot Analysis 3 | . 1 . . . 2 . . . . . Open DSF 2 | . . . . . . 1 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 3 | . 1 . . . . 2 . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Build 2 | . . . . . . 1 . . . 1 Repair Station Hacks 6 | . . . . . 4 2 . . . . Scan Component 4 | . . . . . 3 1 . . . . Repair 2 | . . . . . 1 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . Scanalyzer 5 | . . . . . . . . . . 5 Insert Component 3 | . . . . . . . . . . 3 Analyze 2 | . . . . . . . . . . 2 Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 12 | . 6 1 . . 1 3 . . . 1 Terminals 11 | . 6 1 . . 1 3 . . . . Track 1 | . 1 . . . . . . . . . Botnet 10 | . 5 1 . . 1 3 . . . . Fabricators 1 | . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used 1 | . . . . . . 1 . . . . Hacking Detections 21 | . 4 1 . . 3 7 . . 1 5 Full Trace Events 17 | . 3 1 . . 3 6 . . . 4 Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 153 | . . . . . . 106 . . . 47 Total Part Build Rating 10 | . . . . . . . . . . 10 Parts Repaired 2 | . . . . . 1 1 . . . . Time 75 | . . . . . 53 22 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 Part Schematics Acquired 2 | . . . . . . . . . . 2 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total Allies 4 | . . 1 . . . . . . . 3 Largest Group 3 | . . 1 . . . . . . . 3 Highest-Rated Group 90 | . . 31 . . . . . . . 90 Highest-Rated Ally 31 | . . 31 . . . . . . . 30 Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . 7 . . . . . . . 10 Total Damage 526 | . . 84 . . . . . . . 442 Kills 4 | . . 2 . . . . . . . 2 Allies Corrupted 3 | . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Robot Analysis Total 3 | . 1 . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Turns Passed 6845 | 67 202 735 212 44 1513 1188 10 390 465 2019 Spaces Moved 3356 | 49 181 617 215 47 487 574 5 143 265 773 Core 9 | 4 . . . . . . . . . 5 Treads 1763 | . . . . . 352 574 5 143 265 424 Legs 290 | . . . . . . . . . . 290 Wheels 1240 | 45 181 617 215 47 135 . . . . . Hover 54 | . . . . . . . . . . 54 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 160 160 160 170 50 Average Speed 143 | 77 89 96 95 95 141 160 160 166 172 190 Slowest Speed 500 | 80 95 110 95 95 160 160 160 250 250 500 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 37 95 60 25 30 17 . 93 7 18 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 2 | . . . . . 2 . . . . . Terrain Destroyed 189 | . . . . . 7 73 . . . 109 Melee . | . . . . . . . . . . . Projectile 33 | . . . . . 7 17 . . . 9 AOE 155 | . . . . . . 56 . . . 99 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Fac Total 4980 | 63 222 708 224 46 1259 772 7 241 272 1166 Wait 1176 | . 30 63 . . 693 138 . 29 . 223 Move 3346 | 48 180 616 214 46 486 573 4 142 264 773 Hop . | . . . . . . . . . . . Pick Up 71 | 2 9 3 4 . 11 5 . 13 2 22 Fast Attach 43 | 5 . 1 . . 10 2 . 7 2 16 Attach 36 | 2 . . 3 . 2 3 3 5 2 16 Detach 1 | . . . . . 1 . . . . . Swap 14 | . 1 . . . 1 2 . 2 1 7 Drop 62 | . 2 . 3 . 14 2 . 14 1 26 Fire 183 | 6 . 25 . . 29 47 . 29 . 47 Melee 34 | . . . . . . . . . . 34 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 13 | . . . . . 12 . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Central database locked down 226 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 370 | -10/Mines | Found DCF Scrap (15 items) 443 | -10/Mines | Discovered new exit (range 5) 472 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 667 | -10/Mines | Discovered new exit (range 10) 668 | -10/Mines | Met a Derelict testing a Signal Generator 678 | -10/Mines | Found Signal Generator 927 | -10/Mines | Discovered new exit (range 6) 1001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1001 | -10/Mines | Discovered new exit (range 5) 1005 | -10/Mines | Entered Exiles 1028 | -10/Exiles | Met 8R-AWN 1045 | -10/Exiles | Met EX-HEX 1072 | -10/Exiles | Met EX-BIN 1083 | -10/Exiles | Aligned with FarCom system 1084 | -10/Exiles | Given EX-Vault access code 1107 | -10/Exiles | Opened EX-Vault 1111 | -10/Exiles | Found Prototype Special Weapon 1112 | -10/Exiles | Identified Field Lobotomy Kit 1117 | -10/Exiles | Found Prototype Slashing Weapon 1118 | -10/Exiles | Identified Longsword +1 1122 | -10/Exiles | Found Prototype Device 1145 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1172 | -10/Exiles | Met EX-DEC 1206 | -10/Exiles | Discovered new exit (range 11) 1217 | -10/Exiles | Left Exiles lab with Chronowheel 1217 | -10/Exiles | Entered Mines 1258 | -9/Mines | Discovered new exit (range 3) 1261 | -9/Mines | Entered Materials 1261 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2751 | -8/Materials | Repaired Broken Hvy. Assault Cannon 2768 | -8/Materials | Discovered new exit (range 4) 2774 | -8/Materials | Entered Factory 2774 | -7/Factory | Evolved 2 slots: Utility x2 3828 | -7/Factory | Discovered new exit (range 8) 3919 | -7/Factory | Repaired Med. Treads 3962 | -7/Factory | Entered another Factory area 3962 | -6/Factory | Evolved 2 slots: Utility x2 3972 | -6/Factory | Identified exit to DSF 3972 | -6/Factory | Entered DSF 4026 | -6/DSF | Additional patrols routed to DSF 4282 | -6/DSF | Sterilization system engaged 4302 | -6/DSF | Ambient heat levels rising (+10) 4317 | -6/DSF | Ambient heat levels rising (+10) 4332 | -6/DSF | Ambient heat levels rising (+10) 4336 | -6/DSF | Discovered new exit (range 16) 4347 | -6/DSF | Ambient heat levels rising (+10) 4362 | -6/DSF | Ambient heat levels rising (+10) 4362 | -6/DSF | Entered Factory 4362 | -5/Factory | Evolved 2 slots: Utility x2 4701 | -5/Factory | Build established: Hacker-Mutant 4815 | -5/Factory | Discovered new exit (range 7) 4827 | -5/Factory | Entered another Factory area 4827 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5040 | -4/Factory | Lost 7 parts (3n3u1w) 5273 | -4/Factory | Build established: Gunner 5324 | -4/Factory | Fabricated Hvy. Plasma Cannon (x2) 5518 | -4/Factory | Identified Chronowheel 5982 | -4/Factory | Spotted B-86 Titan 6069 | -4/Factory | System corruption reached 10% 6140 | -4/Factory | Lost 3 parts (1n2u) 6231 | -4/Factory | Lost 3 parts (1n1u1w) 6644 | -4/Factory | Build established: Scavenger-Mutant 6754 | -4/Factory | Lost 3 parts (1p2n) 6791 | -4/Factory | Core integrity fell below 50% 6822 | -4/Factory | Activated Chronowheel 6835 | -4/Factory | Core integrity fell below 20% 6846 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06834_ Penetrated by Slug. 06834_ Lance destroyed. 06836_ Slammed into H-77 Assassin. 06836_ Penetrated by Slug. 06836_ Chronowheel destroyed. 06836_ Spacetime feels normal again. 06836_ Penetrated by Slug. 06837_ Slug penetrates H-77 Assassin. 06838_ Acquired 10 matter. 06839_ Penetrated by Slug. 06839_ Slug penetrates H-77 Assassin. 06839_ Penetrated by Slug. 06839_ Slug penetrates H-77 Assassin. 06839_ H-77 Assassin destroyed. 06840_ Acquired 6 matter. 06843_ Slug penetrates Wall. 06843_ Penetrated by Slug. 06843_ Rocket Launcher destroyed. 06846_ System corrupted: Rocket Launcher rejected. 06846_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ?????????????????????????????????? ????????????? | | ????????????????????????????????? [! ???######### | | ???????????????????????????????? !! ??# | | ??????????????????????????????? ?# | | ??????????????????????????????# ?# ^ | | ?????????????????????????????# ?# | | ???????????????????????????? ???# ^^ | | ?????????#####?????######### #####+# | | ?????????# ##### # ## | | ?????????# ![ # | | ???????? [%@! ]hh "" | | ?????????# %=[ ## """ """ " | | ?????????? ##### %% # # "T """ " | | ???????????????????###h##### """ """ " | | ???????????????????# %*| #? # "" """ " | | ???????????????????# ! #? # | | ???????????????????# ###+##+#### ! """ " | | ???????????????????# %+ ! """ " | | ???????????????????# ### """ " | | ???????????????????# |%#?# """ " | | ???????????????????######+### ^ | | ?????????????????????# * ! # """ """ " | | ?????????????????????# # # T## """ """ " | | ?????????????????????# + ##### """ """ " | | ?????????????????????# # #???# """ """ " | | ?????????????????????# # #???# ^ | | ?????????????????????# + #???# """ """ " | | ?????????????????????########### #??## """ """ " | | ???????????????????????????????# #??# """ """ " | | ???????????????????????????????# #??# """ """ " | | ???????????????????????????????# #??# | | ?????????????????????????????###+#??# | | ?????????????????????????????? ??# | | ?????????????????????????????? ?# ######## | | ??????????????????????????????" """?# ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Coolant Potential 100 Energy Generation 37 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 675 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Core Analysis 9 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Armor Plating | -4/Factory | Scanalyzed Hvy. Plasma Cannon | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Plasma Cannon | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseRelayPerforator Manual? 0 Play Time 01:01:57 Cumulative 63.8 hours Start 2025.03.29 @ 17:03:17 End 2025.03.29 @ 18:05:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f924ada-a764-46ef-b930-e655ecd91bfb