Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 08:18:25 Player: Bulbasornado Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (118) 590 Value Destroyed (3886) 3886 Prototype IDs (55) 1100 Alien Tech Used (1) 200 Bonus (16642) 16642 TOTAL SCORE: 30918 Bonus ------- No Salvage 5638 High Alert Combat Kills 99 Follower Combat Kills 272 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Win 3000 Challenge Win 7000 Friendly Fire -167 Cogmind --------- Core Integrity 1600/1600 Matter 131/300 Energy 236/240 System Corruption 0% Temperature Cool (8) Movement Flying (33) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Flying Fortress v7 (fused) Q-thruster Q-thruster Q-thruster > --- UTILITY (14) ----- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Reaction Control System Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Nova Cannon Power Sword > --- INVENTORY (15) --- Reinforced Deuterium Engine Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Experimental Sensor Array Stasis Canceller Makeshift ECM Suite Improved Propulsion Shielding Component Analysis Suite Improved System Restoration Module Advanced Plasma Cannon Matter Neutralizer Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Flying Fortress v7 Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Reaction Control System Cloaking Device Improved Propulsion Shielding Improved Medium Armor Plating Hacking Suite Hacking Suite Makeshift System Shield > --- WEAPON ----------- Nova Cannon Power Sword > --- INVENTORY -------- Reinforced Deuterium Engine Impulse Thruster Impulse Thruster Q-thruster Q-thruster Experimental Sensor Array Stasis Canceller Makeshift ECM Suite Improved Propulsion Shielding Component Analysis Suite Improved System Restoration Module Advanced Plasma Cannon Matter Neutralizer Heavy Rocket Launcher [Rating: 152] Favorites ----------- Power Backup Power III Engine Backup Power III Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 . . . . . . . . . 2 . . 1 Utility 12 | . . . 1 . . . 1 . . 2 . . . . 2 2 . 1 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 90 | 3 10 1 9 5 1 . 7 3 7 9 2 . 4 3 8 4 3 5 2 4 Power 11 | . 2 1 . 1 . . 1 1 1 . . . . . 2 . . 1 . 1 Engine 9 | . 2 1 . 1 . . 1 1 1 . . . . . 2 . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 12 | 2 . . 3 . . . 1 . 1 . . . . . . . 2 2 . 1 Treads 6 | 2 . . 3 . . . 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . . . Flight 4 | . . . . . . . . . 1 . . . . . . . . 2 . 1 Utility 45 | . 4 . 5 2 1 . 1 2 3 7 . . 4 2 6 3 1 1 2 1 Device 14 | . . . . 1 . . 1 . 3 2 . . 2 . 2 1 . . 1 1 Storage 4 | . 3 . . . 1 . . . . . . . . . . . . . . . Processor 10 | . 1 . . . . . . 1 . 3 . . . 1 2 2 . . . . Hackware 4 | . . . . . . . . . . 1 . . . . 1 . 1 1 . . Protection 13 | . . . 5 1 . . . 1 . 1 . . 2 1 1 . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 22 | 1 4 . 1 2 . . 4 . 2 2 2 . . 1 . 1 . 1 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . 1 Ballistic Gun 8 | 1 2 . 1 2 . . 1 . . 1 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . 1 . . . . . . . . . . . Launcher 3 | . . . . . . . 2 . . . 1 . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . . . . . . . 2 1 . . . . . . Parts Lost 17 | . 1 . 1 . . . 1 11 1 . . . . . 1 . . . 1 . Power 4 | . . . . . . . 1 2 . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 3 . . . . . . . . . . . . Utility 5 | . . . . . . . . 4 . . . . . . . . . . 1 . Weapon 4 | . 1 . . . . . . 2 1 . . . . . . . . . . . Highest Loss Streak 5 | . 1 . 1 . . . 1 5 1 . . . . . 1 . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 2 6 9 9 10 8 11 11 10 12 14 15 15 15 15 14 14 13 14 13 11 Power . | 1 1 1 . . . . . . . . 1 1 1 1 1 . . . . . Propulsion 1 | . . . . 1 1 2 1 1 1 4 3 2 . . . . . 2 3 2 Utility 7 | . 3 5 4 5 4 6 5 4 6 6 7 8 10 11 10 11 12 10 8 6 Weapon 3 | . 1 3 3 3 2 3 4 4 3 3 3 3 3 3 2 3 1 1 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 2 . 6 1 1 . 1 . 5 4 2 1 3 1 1 6 . 4 . 10 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 10 | . . . . . 1 . . . . . 1 1 2 . . . . . . 5 Utility 25 | . 2 . 2 . . . 1 . 3 3 1 . 1 . 1 3 . 4 . 4 Weapon 12 | . . . 4 1 . . . . 2 1 . . . . . 3 . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 90 100 89 100 100 100 99 79 69 75 76 76 75 75 79 80 83 81 85 87 Engine 8 | . 13 14 11 11 11 11 9 6 8 6 7 7 7 7 6 5 5 4 4 2 Treads 12 | . 28 28 24 33 33 33 35 26 6 . . . . . . . . . . . Flight 4 | . . . . . . . . . 2 7 7 7 7 7 6 5 5 11 13 16 Device 8 | . . . . . . . 8 5 15 9 14 15 14 13 11 16 11 11 7 15 Storage 8 | . 17 14 11 11 11 11 9 9 9 7 7 7 7 7 6 5 5 4 4 4 Processor 12 | . 6 14 11 11 11 11 9 8 9 15 15 15 15 15 15 22 21 19 17 16 Hackware 4 | . . . . . . . . . . 6 7 7 7 7 12 11 13 14 16 12 Protection 4 | . . . 9 11 11 11 9 6 . 4 . . . 1 5 . . 1 8 8 Energy Cannon 2 | . . . . . . . . . 4 4 3 . . 2 6 5 4 4 4 4 Ballistic Gun 8 | . 17 28 22 22 22 22 10 5 12 3 . . . . . . . . . . Launcher 1 | . . . . . . . . 9 . . 3 7 7 6 . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 6 7 7 4 5 5 5 4 4 4 Peak Build Rating 152 | 3 9 10 17 26 24 25 29 27 55 69 69 67 72 70 83 97 108 126 128 152 Average Rating 50 | 2 6 9 13 18 22 24 28 23 31 60 66 67 67 67 76 92 106 118 127 147 On Entrance 51 | . 3 9 10 17 21 24 25 27 18 51 69 67 67 66 68 83 97 107 120 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 2 19 21 28 31 41 41 44 40 41 41 40 34 46 46 52 50 50 64 66 71 Greatest Support 92 | 3 40 40 69 69 69 69 92 92 50 50 50 50 50 50 50 50 50 66 66 74 Greatest Overweight (x) 1 | . . . 1 . . . . 1 1 . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 7 10 10 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 14 15 14 15 Average Carried 13 | 3 5 9 9 9 10 14 14 13 14 14 14 14 14 14 14 14 13 14 13 11 Final Capacity 15 | 5 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 10 10 10 14 15 15 10 15 15 15 15 15 15 14 15 13 15 14 15 Class Distribution -------------------- 51% | Mutant 29% | Scout 15% | Hacker-Scout 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Matter Collected 3122 | 243 208 60 459 118 . . 500 317 318 155 157 28 60 280 . 155 . 64 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 3634 | 50 443 41 948 85 . . 616 397 439 182 99 . . 202 . 25 . 64 . 43 Parts . | . . . . . . . . . . . . . . . . . . . . . Haulers Intercepted 5 | . . . 3 . . . . . 2 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 93 | . 7 3 19 6 . . 22 12 6 5 3 . . 9 . . . 1 . . Guns 52 | . 7 3 19 6 . . 6 5 5 1 . . . . . . . . . . Cannons 8 | . . . . . . . 5 1 1 . . . . 1 . . . . . . AOE 32 | . . . . . . . 11 6 . 4 3 . . 8 . . . . . . Classes Destroyed 15 | 2 4 1 2 . . . 2 1 . . 1 . . 1 . . . 1 . . Worker 8 | . 3 . 1 . . . 4 . . . . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . 3 . . . . . 2 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . Watcher 5 | . 2 . . . . . 1 . 1 . . . . . . . . . . 1 Swarmer 25 | . . 3 4 6 . . 6 . . . 3 . . 3 . . . . . . Grunt 52 | . 7 . 13 . . . 14 8 2 4 . . . 4 . . . . . . Brawler 2 | . . . . . . . . . . . . . . 2 . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . . 2 . . . 1 3 4 1 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 2 4 3 5 3 . . 10 3 4 4 3 . . 6 . 1 . 1 . 1 Combat Bots Only 6 | . 2 3 5 3 . . 6 3 4 4 3 . . 6 . . . 1 . . Max Kills in Single Turn 4 | 1 2 1 1 1 . . 3 2 1 2 4 . . 3 . 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 2 . 2 3 . . 3 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Hostile Shots Fired 420 | . 35 6 86 27 . . 87 51 32 19 . . . 17 . 9 . 34 15 2 Missed 130 | . 14 . 18 10 . . 21 11 4 11 . . . 5 . 5 . 19 10 2 Hits 290 | . 21 6 68 17 . . 66 40 28 8 . . . 12 . 4 . 15 5 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . Projectile 289 | . 21 6 68 17 . . 66 39 28 8 . . . 12 . 4 . 15 5 . Critical Strikes 12 | . . . 2 . . . 1 4 2 . . . . 1 . . . 1 1 . Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 4103 | . 268 45 756 147 . . 664 766 337 69 . . . 256 313 19 . 351 112 . Core 447 | . 72 . 114 10 . . 35 77 82 21 . . . 19 . . . 17 . . Absorbed by Shields 419 | . . . . . . . 256 46 117 . . . . . . . . . . . Redirected to Shielding 88 | . . . . . . . . . . . . . . 48 . . . . 40 . Regen/Repaired (Parts) 278 | . . . 103 . . . 57 . . 11 . . . . 107 . . . . . Core Remaining (%) 90 | 100 . 71 . . . 69 . . 64 . . . . 94 100 100 100 98 100 100 Volleys Fired 330 | 6 45 3 61 15 . . 58 25 39 8 4 2 . 17 . 10 1 18 8 10 Largest 2 | 1 2 2 2 2 . . 2 2 2 2 1 1 . 1 . 1 1 1 1 1 Hottest 113 | 20 100 46 46 46 . . 66 66 93 88 60 39 . 75 . 98 98 98 98 113 Shots Fired 506 | 6 58 6 122 30 . . 99 47 58 10 4 2 . 17 . 10 1 18 8 10 Gun 324 | 6 57 6 122 30 . . 46 19 36 2 . . . . . . . . . . Cannon 137 | . . . . . . . 44 14 22 2 1 . . 7 . 10 1 18 8 10 Launcher 44 | . . . . . . . 9 14 . 6 3 2 . 10 . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . Kinetic 371 | 6 45 6 122 30 . . 90 33 37 2 . . . . . . . . . . Thermal 79 | . 1 . . . . . . . 21 2 1 . . 7 . 10 1 18 8 10 Explosive 44 | . . . . . . . 9 14 . 6 3 2 . 10 . . . . . . Electromagnetic 12 | . 12 . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 6 2 10 7 . . 9 6 19 15 . . . 2 . . . 5 . 1 Robot Miss Streak 5 | 1 3 3 4 3 . . 5 3 1 1 1 . . 2 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 9 | . . . 7 . . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . Shots Hit Robots 292 | 4 36 2 84 17 . . 66 25 35 8 . . . 6 . 1 . 5 1 2 Core Hits 199 | 2 24 3 35 6 . . 57 19 14 13 4 . . 18 . 1 . 1 . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Critical Strikes 6 | . . . 1 . . . 2 1 . . . . . . . . . . 1 1 Destroy 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Blast 2 | . . . . . . . 2 . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 1 1 Melee Attacks 47 | . . . . . . . . . . 6 3 . . 1 10 3 5 13 3 3 Impact 6 | . . . . . . . . . . 6 . . . . . . . . . . Slashing 41 | . . . . . . . . . . . 3 . . 1 10 3 5 13 3 3 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8579 | 52 514 44 1298 264 . 10 2278 1127 709 516 174 . . 1237 . 40 . 201 34 81 Guns 3615 | 49 502 44 1290 260 . . 644 226 551 49 . . . . . . . . . . Cannons 1287 | . . . . . . . 589 197 141 46 . . . 75 . . . 201 . 38 Explosions 3503 | . . . . . . . 1042 704 . 421 174 . . 1162 . . . . . . Melee 117 | . . . . . . . . . . . . . . . . 40 . . 34 43 Ramming 57 | 3 12 . 8 4 . 10 3 . 17 . . . . . . . . . . . Kinetic 4314 | 49 394 44 1290 260 . . 1233 423 572 49 . . . . . . . . . . Thermal 480 | . . . . . . . . . 120 46 . . . 75 . . . 201 . 38 Explosive 3503 | . . . . . . . 1042 704 . 421 174 . . 1162 . . . . . . Electromagnetic 108 | . 108 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 117 | . . . . . . . . . . . . . . . . 40 . . 34 43 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . . . . . . . 5 2 . . . . Average Corruption 2 | . . . . . . . . . . . . . . . 5 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . 3 3 . . . . Message Errors 1 | . . . . . . . . . . . . . . . 1 . . . . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 169 | . . . . . . . . 81 . 13 . . . 75 . . . . . . Projectiles 28 | . . . . . . . . . . . . . . 28 . . . . . . Explosions 141 | . . . . . . . . 81 . 13 . . . 47 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 2 1 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . . . . . . . 198 . . . . . 41 . . . . . . Shots 8 | . . . . . . . . 7 . . . . . 1 . . . . . . Rammed 16 | 1 2 . 5 2 . 2 1 . 3 . . . . . . . . . . . Targets Rammed 17 | 2 2 . 5 2 . 2 1 . 3 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 32 . 22 . . . 47 159 11 3 14 . . 186 . 105 47 372 102 60 Average Temperature 46 | . 11 . 5 . . . 14 60 7 3 10 . . 78 . 41 30 99 41 28 Received Heat Transfer 1443 | . 150 . 327 . . . 295 339 155 27 . . . 90 . . . 42 18 . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 657 | . . . . . . . . . 185 74 . . . 111 . . . 250 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Maximum Alert Level 2 | . . . 1 . . . 1 2 1 . . . . . . . . . . . Low Security (%) 74 | 100 100 100 18 100 . 100 55 . 76 100 . . . . 100 100 100 100 100 100 Level 1 21 | . . . 81 . . . 44 51 23 . . . . . . . . . . . Level 2 3 | . . . . . . . . 48 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 546 | 5 140 70 368 178 . . 386 546 265 90 . . . . 81 32 6 85 125 151 Initial 265 | . . . 14 138 . . . 243 265 42 . . . . 78 . 3 3 38 56 Average 121 | 1 67 32 245 134 . . 165 397 152 27 . . . . 18 8 1 30 56 111 Influence Increases 4064 | 10 304 108 757 130 . . 664 413 261 168 70 . . 407 60 128 12 250 147 175 Destroy 0b10 Robot/C 2080 | . 140 80 480 120 . . 440 240 120 100 60 . . 280 . . . 20 . . Destroy 0b10 Robot/NC 125 | 10 30 . 25 . . . 35 . 15 . . . . . . 5 . . . 5 Destroy Leader 392 | . 54 10 108 10 . . 82 10 56 20 10 . . 20 . . . 10 . 2 Allied During Kill 152 | . . 3 42 . . . . . . . . . . 107 . . . . . . Successful Hack 348 | . 5 . 40 . . . 22 . 19 20 . . . . 50 26 . 52 24 90 Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . . . Disable Machine 120 | . 15 15 . . . . 15 . 30 15 . . . . . 15 . . 15 . Anti-Garrison Action 100 | . . . . . . . . 100 . . . . . . . . . . . . Destroy Structure 267 | . . . 2 . . . 40 63 6 13 . . . . 10 22 12 48 18 33 Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 405 | . 30 . 60 . . . . . . . . . . . . 60 . 120 90 45 Influence Decreases 3913 | 10 304 70 440 397 88 . 289 242 713 262 70 . . 282 185 120 14 187 121 119 Entered New Map 919 | . . . 24 217 88 . . 132 281 52 . . . . 47 . 5 3 31 39 Time Decay 2612 | 10 294 70 346 180 . . 279 . 422 210 70 . . 122 136 120 9 184 80 80 Lost Part 162 | . 10 . 10 . . . 10 110 10 . . . . . 2 . . . 10 . Lost Ally 220 | . . . 60 . . . . . . . . . . 160 . . . . . . Squads Dispatched 30 | . 3 . 3 . . . 5 . 1 3 . . . 1 3 3 . 4 2 2 Investigation 14 | . 2 . 2 . . . 1 . 1 1 . . . . 2 2 . 2 . 1 Extermination 6 | . . . . . . . . . . 1 . . . . 1 . . 2 1 1 Reinforcement 8 | . 1 . 1 . . . 3 . . 1 . . . . . 1 . . 1 . Assault 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Distress Signals 16 | . 1 . 1 . . . 4 . 2 . . . . . . . . 3 4 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 14 4 31 7 . . 36 12 10 7 3 . . 12 1 6 . 19 10 6 Peak Tracking Total 9 | . 3 2 6 3 . . 6 5 4 4 3 . . 9 1 4 . 6 9 6 Tactical Retreats 17 | . 1 . 3 . . . . . . . . . . . . 3 . 5 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Traps Triggered 8 | . 1 . 1 . . . . . . 3 . . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Disabled 11 | . 1 1 . . . . 1 1 2 1 . . . 2 . 1 . . 1 . Max in Single Turn 1 | . 1 . . . . . 1 1 1 1 . . . 1 . 1 . . 1 . Garrison Access 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Machines Accessed 67 | . 4 . 4 1 2 . 8 1 5 9 1 . 1 1 10 6 2 6 1 5 Terminals 35 | . 3 . 3 . . . 5 1 4 3 . . . . 5 2 . 3 1 5 Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . . . . . Repair Stations 7 | . . . 1 . . . 1 . . 1 . . . . 2 1 . 1 . . Recycling Units 6 | . 1 . . . . . 1 . . . . . . . 1 2 1 . . . Scanalyzers 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Garrison Access 8 | . . . . . . . 1 . 1 2 . . . . 1 1 1 1 . . Total Hacks 188 | . 9 . 16 1 5 . 24 2 14 26 1 . 1 1 27 15 6 18 4 18 Successful 94 | . 3 . 11 1 5 . 11 1 8 14 1 . 1 1 13 9 1 5 2 7 Failed 94 | . 6 . 5 . . . 13 1 6 12 . . . . 14 6 5 13 2 11 Catastrophic 16 | . . . 1 . . . 1 . 3 2 . . . . 3 2 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 73 | . 2 . 7 . 1 . 12 2 5 7 . . . . 10 11 . 8 2 6 Terminals 107 | . 7 . 11 . . . 17 2 13 6 . . . . 14 4 . 11 4 18 Fabricators 7 | . . . . . . . . . . 4 . . . . 3 . . . . . Repair Stations 22 | . . . 5 . . . 3 . . 4 . . . . 6 1 . 3 . . Recycling Units 21 | . 2 . . . . . 3 . . . . . . . 3 9 4 . . . Scanalyzers 10 | . . . . . . . . . . 9 . . . . . . . 1 . . Garrison Access 12 | . . . . . . . 1 . 1 3 . . . . 1 1 2 3 . . Terminal Hacks 37 | . . . 6 1 5 . 6 . 5 1 1 . 1 1 2 1 . 1 1 5 Record 5 | . . . . . 4 . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . 2 . 2 1 . . . . 2 . . 1 . 2 Open Door 3 | . . . . 1 . . . . . . 1 . . . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 7 | . . . 1 . . . 3 . 2 . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . 3 . . . 2 . . 3 . . . . 5 . . . . . Scan Component 6 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . . Repair 5 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . Refit 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . . . . . . . 1 2 1 . . . Report Inventory 5 | . 1 . . . . . . . . . . . . . 1 2 1 . . . Scanalyzer 9 | . . . . . . . . . . 8 . . . . . . . 1 . . Insert Component 4 | . . . . . . . . . . 3 . . . . . . . 1 . . Analyze 5 | . . . . . . . . . . 5 . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 1 . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . Unauthorized Hacks 25 | . 2 . 2 . . . 2 1 2 1 . . . . 4 6 . 2 1 2 Terminals 17 | . 1 . 2 . . . 1 1 2 1 . . . . 3 1 . 2 1 2 Botnet 15 | . 1 . 1 . . . 1 . 2 1 . . . . 3 1 . 2 1 2 Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 1 . . . . . 1 . . . . . . . 1 4 . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . . . . . . 1 2 . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 3 . 4 . . . 7 . 4 8 . . . . 8 5 2 5 1 5 Full Trace Events 8 | . . . 1 . . . . . 1 1 . . . . 2 . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . 2 . . 16 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . . Time 200 | . . . 26 . . . 32 . . 54 . . . . 88 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . . . . . . . . . Machine Destruction 4 | . . . . . . . . 4 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total Allies 12 | . . 3 . . . . . . . . . . 7 2 . . . . . . Largest Group 7 | . . 3 3 . . . . . . . . . 7 7 . . . . . . Highest-Rated Group 177 | . . 40 40 . . . . . . . . . 177 177 . . . . . . Highest-Rated Ally 31 | . . 16 16 . . . . . . . . . 31 31 . . . . . . Initial Warlord ECA Mod 1 | . . . . . . . . . 1 . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . 2 2 . 1 . . RETURN 5 | . . . . . . . . . . . . . . . 2 2 . 1 . . Ally Attacks 96 | . . 3 39 . . . . . . . . . . 54 . . . . . . Total Damage 1338 | . . 23 321 . . . . . . . . . . 994 . . . . . . Kills 12 | . . 1 6 . . . . . . . . . . 5 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Active Infowar (turns) 5089 | . . . . 1 . . . . . 534 979 465 603 577 567 379 114 525 173 172 Optics 5087 | . . . . . . . . . . 533 979 465 603 577 567 379 114 525 173 172 Sensors 2727 | . . . . 1 . . . . . 95 979 465 593 521 73 . . . . . Terrain 1544 | . . . . . . . . . . . . . . . 201 379 114 505 173 172 Structural 3251 | . . . . . . . . . . 383 917 465 601 519 366 . . . . . Cloaking 344 | . . . . . . . . . . . . . . . . . . . 172 172 Robot Analysis Total 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 . 2 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . 2 2 . 1 . . Drone Recoveries 5 | . . . . . . . . . . . . . . . 2 2 . 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Turns Passed 10416 | 61 646 172 837 372 718 173 820 479 1037 547 979 465 603 577 567 379 114 525 173 172 Spaces Moved 10572 | 75 323 97 343 194 444 105 325 165 616 846 1124 864 937 922 697 651 182 955 330 377 Core 109 | 75 34 . . . . . . . . . . . . . . . . . . . Treads 2227 | . 289 97 343 194 444 105 325 165 265 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 8236 | . . . . . . . . . 351 846 1124 864 937 922 697 651 182 955 330 377 Fastest Speed 33 | 50 50 160 160 160 160 160 160 160 50 50 50 50 50 50 50 50 50 37 37 33 Average Speed 73 | 50 148 160 164 160 160 160 160 179 131 50 50 50 50 50 50 50 50 39 37 33 Slowest Speed 240 | 50 160 160 240 160 160 160 160 240 240 50 50 50 50 50 150 50 50 50 37 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . . . . 4 2 1 5 . . 3 9 2 24 6 8 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 3 57 29 35 39 70 33 38 27 49 20 96 92 85 95 18 26 9 36 14 19 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 6 | . 1 . . 1 1 . 1 . . . . . 1 1 . . . . . . Known Exits Taken 12 | . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 14 | . . 1 . 1 . . . . . . 3 2 4 3 . . . . . . Spaces Dug 205 | . . . . . . . . 11 7 5 39 39 . 37 10 11 6 23 6 11 Terrain Destroyed 395 | . . . . . . . 56 61 7 12 51 39 . 101 10 11 6 24 6 11 Melee 39 | . . . . . . . . . . 5 3 . . . 10 1 5 13 . 2 Projectile 55 | . . . . . . . 7 1 7 . . . . 3 . 10 1 11 6 9 AOE 301 | . . . . . . . 49 60 . 7 48 39 . 98 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Pro Fac Fac Fac Res Res Acc Total 12543 | 89 430 108 497 225 454 109 522 300 777 948 1531 891 1071 1015 896 684 192 1043 361 400 Wait 1288 | . 30 3 57 4 . . 123 104 93 33 393 27 115 42 168 7 2 52 24 11 Move 10430 | 74 322 96 342 193 443 104 325 164 609 841 1121 853 936 921 690 632 177 909 318 360 Hop 58 | . . . . . . . . . 2 2 1 5 . . 3 9 2 21 5 8 Pick Up 107 | 4 12 3 8 2 5 2 4 . 16 12 3 2 4 2 6 10 . 8 1 3 Fast Attach 30 | 3 3 . 4 . . . 1 . 3 3 . . 4 2 1 2 . 4 . . Attach 37 | . 4 . 1 . . . 3 5 3 4 . . . 1 6 1 2 2 2 3 Detach 9 | . 1 . . . . . . . . 3 . . . . 2 . . 3 . . Swap 68 | . 4 1 6 5 1 . 6 2 1 10 3 . 4 9 6 1 3 4 . 2 Drop 89 | . 7 2 13 4 5 1 1 . 8 10 3 2 8 3 4 9 . 9 . . Fire 330 | 6 45 3 61 15 . . 58 25 39 8 4 2 . 17 . 10 1 18 8 10 Melee 47 | . . . . . . . . . . 6 3 . . 1 10 3 5 13 3 3 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 17 | 2 2 . 5 2 . 2 1 . 3 . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . 16 . . . . . . . . . . Rewire 17 | . . . . . . . . . . . . . . 17 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 2 exits: *Res / [Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 6) 597 | -10/Materials | Discovered new exit (range 13) 672 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Entered Mines 746 | -10/Mines | Learned Materials garrison access intel 767 | -10/Mines | Found DCF Scrap (14 items) 837 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 864 | -10/Mines | Discovered new exit (range 9) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Accompanied by 3 allies 880 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Discovered new exit (range 16) 1134 | -9/Materials | Repaired Lgt. Treads 1179 | -9/Materials | Lost 3 allies 1487 | -9/Materials | Discovered new exit (range 10) 1585 | -9/Materials | Identified exit to Mines 1717 | -9/Materials | Entered Mines 1725 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1989 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1992 | -9/Mines | Found Prototype Device 1992 | -9/Mines | Identified Exp. Sensor Array 2035 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2061 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2083 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2083 | -9/Mines | Discovered new exit (range 5) 2089 | -9/Mines | Entered Exiles 2115 | -9/Exiles | Discovered new exit (range 15) 2133 | -9/Exiles | Met 8R-AWN 2155 | -9/Exiles | Met EX-HEX 2227 | -9/Exiles | Met EX-DEC 2256 | -9/Exiles | Learned location of Zion (-7) 2281 | -9/Exiles | Met EX-BIN 2304 | -9/Exiles | Aligned with FarCom system 2305 | -9/Exiles | Given EX-Vault access code 2342 | -9/Exiles | Opened EX-Vault 2354 | -9/Exiles | Found Flying Fortress v7 2387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2794 | -9/Exiles | Discovered new exit (range 10) 2807 | -9/Exiles | Left Exiles lab with Flying Fortress v7 2807 | -9/Exiles | Entered Mines 2960 | -8/Mines | Discovered new exit (range 15) 2980 | -8/Mines | Entered Materials 2980 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2981 | -8/Materials | Loaded intel: 1 garrison access location 3260 | -8/Materials | Repaired Imp. Treads 3555 | -8/Materials | Garrison activated, responded to threat 3800 | -8/Materials | Identified exit to Garrison 3800 | -8/Materials | Entered Garrison 3848 | -8/Garrison | Garrison Relay disabled 3880 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Triggered checkpoint 4047 | -8/Garrison | Identified exit to Materials 4101 | -8/Garrison | Lost 5 parts (1p3u1w) 4102 | -8/Garrison | Triggered checkpoint 4204 | -8/Garrison | Lost 5 parts (1p2n1u1w) 4279 | -8/Garrison | Entered Materials 5286 | -8/Materials | Discovered new exit (range 5) 5316 | -8/Materials | Entered Factory 5316 | -7/Factory | Evolved 2 slots: Utility x2 5393 | -7/Factory | Repaired Exp. Sensor Array 5627 | -7/Factory | Build established: Scout 5713 | -7/Factory | Discovered new exit (range 8) 5723 | -7/Factory | Identified exit to Lower Caves 5863 | -7/Factory | Entered Lower Caves 5864 | -7/Lower Caves | Encountered a Warlord checkpoint 6381 | -7/Lower Caves | Lost 3 allies 6424 | -7/Lower Caves | Found DCF Scrap (16 items) 6462 | -7/Lower Caves | Entered a destroyed Warlord outpost 6770 | -7/Lower Caves | Discovered new exit (range 14) 6841 | -7/Lower Caves | Identified exit to Lower Caves 6842 | -7/Lower Caves | Entered another Lower Caves area 6843 | -7/Lower Caves | Encountered a Warlord checkpoint 6883 | -7/Lower Caves | Discovered new exit (range 4) 6884 | -7/Lower Caves | Identified exit to Factory 6915 | -7/Lower Caves | Learned location of 1 exit from Factory 7089 | -7/Lower Caves | Discovered new exit (range 18) 7104 | -7/Lower Caves | Identified exit to Zion 7307 | -7/Lower Caves | Entered Zion 7350 | -7/Zion | Discovered new exit (range 11) 7355 | -7/Zion | Identified exit to Proximity Caves 7387 | -7/Zion | Learned location of Data Miner (-6) 7448 | -7/Zion | Gained Derelict followers 7514 | -7/Zion | Given the Hacking Drone Bay 7516 | -7/Zion | Found Prototype Device 7521 | -7/Zion | Identified Hacking Drone Bay 7574 | -7/Zion | Rebuked by Imprinter 7621 | -7/Zion | Gained Derelict followers 7656 | -7/Zion | Learned Factory emergency access door positions 7665 | -7/Zion | Found CR-A16's Pointy Stick 7691 | -7/Zion | Found Prototype Device 7691 | -7/Zion | Identified Phasing AFG 7910 | -7/Zion | Entered Proximity Caves 7910 | -6/Proximity Caves | Accompanied by 7 allies 7919 | -6/Proximity Caves | Found Alien Artifact 7919 | -6/Proximity Caves | Identified Dimensional Node Initializer 7919 | -6/Proximity Caves | Initialized slip node 7973 | -6/Proximity Caves | Learned location of Extension (-5) 8073 | -6/Proximity Caves | Learned Factory trap positions 8240 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8297 | -6/Proximity Caves | Lost 4 allies 8475 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8487 | -6/Proximity Caves | Entered Factory 8487 | -6/Factory | Evolved 2 slots: Utility x2 8488 | -6/Factory | Identified exit to Lower Caves 8489 | -6/Factory | Loaded intel: 72 trap records 8540 | -6/Factory | Repaired Hvy. Rocket Launcher 8797 | -6/Factory | Build established: Hacker-Scout 8808 | -6/Factory | Repaired Imp. Medium Armor Plating 8825 | -6/Factory | Discovered new exit (range 19) 8839 | -6/Factory | Identified exit to Factory 8878 | -6/Factory | Found Prototype Launcher 8899 | -6/Factory | Spotted B-75 Beast 8958 | -6/Factory | Crushed by falling debris 9054 | -6/Factory | Entered another Factory area 9054 | -5/Factory | Evolved 2 slots: Utility x2 9089 | -5/Factory | Identified Scatter Rocket Array 9221 | -5/Factory | Discovered new exit (range 19) 9233 | -5/Factory | Identified exit to Upper Caves 9343 | -5/Factory | Spotted B-75 Beast 9420 | -5/Factory | Discovered new exit (range 5) 9422 | -5/Factory | Identified exit to Factory 9433 | -5/Factory | Entered another Factory area 9433 | -4/Factory | Evolved 2 slots: Propulsion x2 9500 | -4/Factory | Discovered new exit (range 8) 9547 | -4/Factory | Identified exit to Research 9547 | -4/Factory | Entered Research 9547 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9910 | -3/Research | Discovered new exit (range 15) 10011 | -3/Research | Discovered new exit (range 17) 10056 | -3/Research | Identified exit to Research 10072 | -3/Research | Entered another Research area 10072 | -2/Research | Evolved 2 slots: Utility x2 10103 | -2/Research | Identified exit to Access 10227 | -2/Research | Spotted B-90 Cyclops 10242 | -2/Research | Spotted B-90 Cyclops 10245 | -2/Research | Entered Access 10245 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10255 | -1/Access | Identified exit to Surface 10278 | -1/Access | Spotted B-99 Colossus 10376 | -1/Access | Build established: Hacker-Ninja 10417 | *** | Escaped! Last Messages --------------- 10329_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Enh. Gamma Bomb Array Exp. Cloaking Device Gui. Micro-nuke Launcher Vortex Chain Reactor 10372_ W-44 Eye sends out distress signal. 10378_ W-44 Eye Lgt. Antimatter Reactor severed. 10380_ W-44 Eye destroyed. 10383_ K-01 Serf collects debris. 10397_ Acquired Impulse Thruster. 10402_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7O. 10414_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10414_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 10415_ The Access Shell folds into the floor. [Achievement: I Don't Need Leftovers] Map ----- +----------------------------------------------------+ | ################ ############### # # | | +###?#?#?##?#??## #?##????###?### # # | | ####?#####?#?# ##?? ? ?? ###! # ! # | | ##?##???###?## #????? ?? ?## # # | | " # ? "?""? ? # ###? ? ? ### # # | | " #?? ?"?"? # ###?? """ #?# # # | | " # ??"??"?? # ##?#??? "??########## # | | " # """"" ? # #### ? ? " ##??###??# # | | " # ?""?""??? # ####? ??? ##?#??#?##!! # | | " # ? ????????# #??# ? ? #??####?##!! # | | # ? ? ? ??# #??#??? ??##?##??###!! # | | # ? ????? ?# #??##??#+##?#?######## # | | #? ???? ? ?+ ? ? ? ?? # # | | #? ? ?? ??# ? ? ?? ? # # | | !# ? ??? ? ####?##?##?#??#####?## # # | | # ???? ???????##????#?#####?#???# + # | | ######?#?###??????????#?###?#?#??#?#?# # # | | + ? ? #??#??????#?####???###?#?#?## # # | | ## ?? ????#???????#??#?#?##????????### ########## | | ## ? ? ???#??????#?????#??#??####???## ##??#?#??? | | ## ? ?? ##?#??#????########## ####### ##?#??#??? | | ##? ????? ??????""" ##??####?? | | ## ?????#????BB?"""" #??##????? | | #####???##????BB ???" #???????#? | | ???????????"" #?##????#? | | ????????????" "@ ##???????# | | ? ??????""?" "" k ###?#?#??? | | ?????????????" #????##??# | | ######+????? ?BB????" #####?#??? | | ???? ? ??BB "?"" """ """ #???###??? | | ? ????? ????????" """T""" #????#???? | | ? ???? ??##?????#?########## #######u #????????? | | ? ????? ?????????????#?#?#?#?####?#??# #?????#?#? | | ??? ?? ? ?##??????????????#???#????### #????????? | | ?? ??????????????#?????##?#????##????# #???? ?? ? | | ? ? ???? ???#?????#?#??????????#?????? #???? ??? | | ?? ?? ? ????????????#???#??##???????# ##?? ????? | | ??#??##??????????##????#?????#??#???##w #????? ??? | | #??###???###???#???#??#??#?????#?????? ##? ??? | | ???????#??????????#????#?#??#???#????? #? ??????? | | ##?#?????#?????????#???????#???????#?? ?? ?????? | | ?#???#???????????????#??????#??????#?? ! ??? ? ??? | | ####??#?????????????????????##?????#?? ?????????? | | ?#?#?#?#??????????????????#?????#??##???????? ???? | | #??#??#????????????????#????#????????#?#????? ???? | | ???#??##????????????????#????????????????????????? | | ????????????????????#??????#?#???????? ??????????? | | ?#??????????????????????????????#????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 450 Resistance: EM 20 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Imp. Signal Interpreter | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 26% | -9/Materials Imp. Treads | 63% | -8/Materials Exp. Sensor Array | 62% | -7/Factory Hvy. Rocket Launcher | 62% | -6/Factory Imp. Medium Armor Plating | 68% | -6/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- I Don't Need Leftovers Challenges ------------ No Salvage Game ------ Seed FluxMultinovaMinigun Manual? 0 Play Time 02:40:57 Cumulative 429.4 hours Start 2025.05.26 @ 17:05:56 End 2025.05.27 @ 08:18:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 81 Adventurer 38 Explorer 0 Win Type 0 Total 21 Types 13/0/5/1/2/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 89x57 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fc34bfc-218d-4919-b76b-85e66e5efb59