Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 01:02:29 Player: WayneKnight Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (100) 500 Value Destroyed (3353) 3353 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (397) 397 TOTAL SCORE: 12790 Bonus ------- Follower Combat Kills 97 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 60/300 Energy 62/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Impulse Thruster Enhanced Quantum Rifle Ionic Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Particle Reactor > --- PROPULSION ------- Combat Antigrav System Field Propulsion Drive Flying Fortress v7 > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Stasis Canceller Advanced ECM Suite Improved Maneuvering Thrusters Hacking Suite Hacking Suite System Shield System Shield System Backup Module > --- WEAPON ----------- Improved Heavy Machine Gun Ionic Axe Ionic Axe > --- INVENTORY -------- Fission Core Antimatter Reactor Gamma Rifle Gamma Rifle Phase Gun Enhanced Quantum Rifle HERF Cannon Nova Cannon KE Penetrator Enhanced Gauss Cannon Missile Launcher Ionic Axe [Rating: 135] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Experimental Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . 1 . 1 . . . Utility 12 | . . . 1 . . . 1 1 2 1 1 1 2 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 151 | . 4 1 24 11 1 2 16 30 6 21 5 21 7 1 1 Power 16 | . . . 4 1 . . . 3 . 1 1 1 4 . 1 Engine 11 | . . . 4 1 . . . 3 . 1 1 . 1 . . Core 1 | . . . . . . . . . . . . . 1 . . Reactor 4 | . . . . . . . . . . . . 1 2 . 1 Propulsion 36 | . 2 . 8 5 . . 3 8 1 5 1 2 1 . . Treads 28 | . 2 . 8 5 . . 3 8 1 1 . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 . 1 . . . Flight 6 | . . . . . . . . . . 3 1 1 1 . . Utility 38 | . 2 . 6 . 1 . 2 2 2 9 3 9 2 . . Device 12 | . . . . . . . . . . 1 2 8 1 . . Storage 12 | . 2 . 6 . 1 . . 1 . 2 . . . . . Processor 2 | . . . . . . . . . . 1 . . 1 . . Hackware 7 | . . . . . . . 2 1 . 3 1 . . . . Protection 5 | . . . . . . . . . 2 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | . . 1 6 5 . 2 11 17 3 6 . 9 . 1 . Energy Gun 9 | . . . . 1 . . 5 2 . . . 1 . . . Energy Cannon 2 | . . . 1 . . . . 1 . . . . . . . Ballistic Gun 23 | . . 1 3 2 . 1 3 9 2 . . 2 . . . Ballistic Cannon 7 | . . . 1 . . . . 2 . 2 . 2 . . . Launcher 5 | . . . 1 2 . 1 . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . 3 3 1 4 . 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 2 . 1 . 2 . . . Parts Lost 30 | . . 1 1 . . . 2 5 3 1 . 4 1 2 10 Power 5 | . . . 1 . . . . . 1 . . . . . 3 Propulsion 7 | . . . . . . . . 2 1 1 . 1 1 . 1 Utility 11 | . . . . . . . 1 . . . . 2 . 2 6 Weapon 7 | . . 1 . . . . 1 3 1 . . 1 . . . Highest Loss Streak 9 | . . 1 1 . . . 1 3 1 1 . 2 1 2 9 Average Slot Usage (%) 91 | . 99 99 96 99 100 100 99 99 95 80 83 79 81 56 45 Engine 8 | . 14 14 10 11 11 11 9 7 6 4 10 7 2 . . Treads 20 | . 18 28 31 33 33 33 27 29 24 . . . . . . Flight 2 | . . . . . . . . . . 8 10 10 9 4 3 Device 2 | . . . . . . . . . . . 2 12 20 14 7 Storage 21 | . 27 28 32 33 33 33 27 23 20 6 5 4 4 4 4 Processor 1 | . . . . . . . . . . 3 5 4 8 8 7 Hackware 9 | . . . . . . . 8 14 13 21 25 21 17 16 14 Protection 2 | . . . . . . . . . 9 11 7 1 . . . Energy Gun 2 | . 14 4 . 3 11 . 8 1 6 . . . . . . Ballistic Gun 11 | . 14 23 15 10 11 22 17 18 4 . . 2 4 . . Ballistic Cannon 1 | . . . 5 . . . . . 6 1 . 1 . . . Slashing Weapon 3 | . . . . . . . 1 1 1 14 15 8 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 116 | 12 40 40 81 80 77 77 81 103 116 72 71 90 86 81 70 Greatest Support 92 | 20 40 40 60 60 60 60 62 88 84 81 81 92 91 82 72 Greatest Overweight (x) 11 | . 1 . 3 1 1 1 1 1 1 . . . 1 1 11 Average Overweight (x) . | . . . . 1 1 1 1 . 1 . . . . . . Largest Inventory Capacity 26 | 6 16 16 24 24 24 24 24 26 26 26 12 12 12 12 12 Average Capacity 19 | 6 15 16 22 24 24 24 24 25 26 12 12 12 12 12 11 Most Carried 26 | 6 9 15 24 24 24 24 24 26 26 26 12 12 12 12 12 Average Carried 18 | 6 8 12 21 24 23 23 23 25 25 12 11 11 11 11 11 Final Capacity 26 | 6 16 16 24 24 24 24 24 26 26 12 12 12 12 12 4 Final Carried 26 | 6 9 15 24 24 24 24 24 26 25 11 12 12 12 12 4 Class Distribution -------------------- 34% | Hauler-Mutant 29% | Hacker-Mutant 15% | Hauler-Skirmisher 10% | Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Hacker-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 3101 | 200 . 120 811 182 . 48 297 765 108 29 317 198 26 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3464 | . . 316 909 358 . 7 635 804 108 29 138 134 26 . . Parts 214 | . . 15 57 26 . 1 39 53 3 4 5 8 3 . . Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 88 | . . 10 26 11 . 2 13 20 3 . . 3 . . . Guns 61 | . . 10 12 6 . 2 9 17 3 . . 2 . . . Cannons 16 | . . . 10 3 . . . 2 . . . 1 . . . AOE 11 | . . . 4 2 . . 4 1 . . . . . . . Classes Destroyed 10 | . . 2 4 1 . . 1 2 . . . . . . . Worker 5 | . . . 1 1 . . . 1 1 . 1 . . . . Builder 3 | . . . . . . . . 2 . . . . 1 . . Hauler 2 | . . . 1 . . . . . . . 1 . . . . Watcher 2 | . . . . . . . 1 . . 1 . . . . . Swarmer 28 | . . 4 6 3 . 2 3 10 . . . . . . . Grunt 37 | . . 6 14 7 . . 8 2 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 14 | . . . 5 . . . 2 4 2 . . 1 . . . Programmer 7 | . . . . . . . . 4 1 . . 2 . . . Best Kill Streak 5 | . . 2 5 3 . 2 3 3 1 1 1 1 1 . . Combat Bots Only 5 | . . 2 5 3 . 2 3 3 1 . . 1 . . . Max Kills in Single Turn 2 | . . 1 2 1 . 1 2 2 1 1 1 1 1 . . Gunslinging 1 | . . . . . . . 1 . . . . . . . . Exploded 2 | . . . 2 1 . . 2 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Damage Taken 8784 | . . 379 744 280 . . 656 1711 500 344 207 752 477 183 2551 Core 2206 | . . 57 74 20 . . 27 223 26 39 24 46 57 70 1543 Absorbed by Shields 424 | . . . . . . . . . . . . 89 . . 335 Core Remaining (%) 89 | 100 . 77 . . . 76 95 68 96 96 97 96 96 . . Volleys Fired 234 | . . 33 71 20 . 3 25 53 12 . . 17 . . . Largest 3 | . . 2 2 2 . 2 3 3 3 . . 3 . . . Hottest 160 | . . 70 67 80 . 46 96 146 146 . . 160 . . . Shots Fired 542 | . . 65 138 38 . 6 75 144 30 . . 46 . . . Gun 440 | . . 65 90 24 . 6 75 138 18 . . 24 . . . Cannon 95 | . . . 45 12 . . . 6 12 . . 20 . . . Launcher 7 | . . . 3 2 . . . . . . . 2 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 442 | . . 49 135 18 . 6 50 126 21 . . 37 . . . Thermal 56 | . . 16 . 12 . . . 12 9 . . 7 . . . Explosive 7 | . . . 3 2 . . . . . . . 2 . . . Electromagnetic 37 | . . . . 6 . . 25 6 . . . . . . . Robot Hit Streak 19 | . . 5 19 8 . 5 14 10 18 . . 6 . . . Robot Miss Streak 7 | . . 5 5 2 . 1 2 7 2 . . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . . 2 1 . . . 3 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . Shots Hit Robots 391 | . . 34 104 25 . 4 59 109 24 2 5 24 1 . . Core Hits 230 | . . 18 67 17 . 2 33 65 16 1 2 8 . 1 . Critical Hits 5 | . . . . 1 . . . 1 . . . 3 . . . Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . 3 . . . Melee Attacks 79 | . . . . . . . 5 9 5 23 16 18 3 . . Impact . | . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . 5 9 5 23 16 18 3 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 1 . . 2 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 2 2 . . . . Damage Inflicted 7489 | . . 350 1697 615 . 60 990 1794 476 92 420 832 162 1 . Guns 4311 | . . 323 916 191 . 60 757 1484 267 . . 313 . . . Cannons 1638 | . . . 570 223 . . . 121 205 . . 519 . . . Explosions 621 | . . . 211 175 . . 189 46 . . . . . . . Melee 790 | . . . . . . . 36 81 . 92 419 . 162 . . Ramming 129 | . . 27 . 26 . . 8 62 4 . 1 . . 1 . Kinetic 4566 | . . 199 1486 114 . 60 388 1332 268 . . 719 . . . Thermal 1085 | . . 124 . 223 . . 189 232 204 . . 113 . . . Explosive 386 | . . . 211 175 . . . . . . . . . . . Electromagnetic 533 | . . . . 77 . . 369 87 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 790 | . . . . . . . 36 81 . 92 419 . 162 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 14 1 4 5 7 . . 2 Average Corruption 5 | . . . . . . . . 6 1 3 4 6 . . 1 Corruption Purged 2 | . . . . . . . . . . . 1 1 . . . Effects 81 | . . . . . . . . 57 . 5 4 15 . . . Message Errors 16 | . . . . . . . . 13 . 2 . 1 . . . Matter Fused 14 | . . . . . . . . 9 . 2 . 3 . . . Heat Flow Errors 6 | . . . . . . . . 4 . . . 2 . . . Energy Discharges 9 | . . . . . . . . 5 . 1 1 2 . . . Parts Rejected 2 | . . . . . . . . . . . 1 1 . . . Data Loss (minor) 8 | . . . . . . . . 5 . . 2 1 . . . Misfires 3 | . . . . . . . . . . . . 3 . . . Alerts 1 | . . . . . . . . 1 . . . . . . . Misdirections 7 | . . . . . . . . 7 . . . . . . . Targeting Errors 15 | . . . . . . . . 13 . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 270 | . . . 10 15 . . . 66 20 . . 37 122 . . Projectiles 60 | . . . . 3 . . . . 20 . . 37 . . . Explosions 22 | . . . 10 12 . . . . . . . . . . . Melee 188 | . . . . . . . . 66 . . . . 122 . . Knockbacks 23 | . . . 14 . . . . 2 2 . . 5 . . . Impact 1 | . . . . . . . . 1 . . . . . . . Kinetic 22 | . . . 14 . . . . 1 2 . . 5 . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . 94 . . . . . . . . Shots 3 | . . . . . . . 3 . . . . . . . . Rammed 15 | . . 3 . 2 . . 2 3 . . 1 . . 3 1 Targets Rammed 19 | . . 3 . 3 . . 2 5 1 . 1 . . 3 1 Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . . 2 1 . . . . . . Highest Temperature 514 | . . 173 86 48 . . 251 379 300 . . 514 . . . Average Temperature 94 | . . 64 27 13 . . 70 128 111 . . 184 . . . Received Heat Transfer 1307 | . . 174 327 87 . . 252 156 78 45 36 17 81 45 9 Effects 9 | . . . . . . . . 1 2 . . 6 . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . 1 . . . 1 . . . Interference 2 | . . . . . . . . . 2 . . . . . . Damage (minor) 2 | . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 3 . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . 4 . . . . . . . . . . . . . Heat Transferred 1406 | . . 370 . 333 . . 250 140 165 . . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 3 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Peak Influence 499 | . . 155 324 329 . 162 257 167 117 101 499 254 189 33 107 Initial 181 | . . . 21 64 . . 63 45 81 35 49 181 20 . 17 Average 111 | . . 49 140 186 . 160 133 85 75 38 279 153 104 18 46 Maximum Alert Level 2 | . . . 1 1 . . 1 . . . 2 1 . . . Low Security (%) 84 | 100 100 100 73 69 . 100 69 100 100 100 28 65 100 100 100 Level 1 13 | . . . 26 30 . . 30 . . . 41 34 . . . Level 2 1 | . . . . . . . . . . . 29 . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . 4 1 . . 3 3 2 2 2 3 2 1 . Investigation 2 | . . . . . . . . . . . . 1 1 . . Extermination 9 | . . . . . . . . 3 2 1 1 1 . 1 . Reinforcement 10 | . . . 4 . . . 3 . . 1 . 1 1 . . Assault 2 | . . . . 1 . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 16 | . . . 4 . . . 3 . . 1 1 1 1 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 233 | . 1 14 49 11 . 4 22 27 6 16 14 12 17 11 29 Peak Tracking Total 15 | . 1 3 5 3 . 4 5 6 4 7 15 7 10 5 14 Tactical Retreats 37 | . . 4 6 . . . 2 3 . 4 1 3 5 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 19 | . . . 1 . . . . . 1 1 4 4 1 1 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 8 | . . . 2 . . 5 1 . . . . . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . 1 1 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 58 | . 1 . 7 . 5 . 4 7 3 12 5 5 2 6 1 Terminals 33 | . 1 . 4 . . . 3 6 2 5 2 4 1 4 1 Fabricators 3 | . . . . . . . . . . 2 1 . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . 1 . Recycling Units 7 | . . . 1 . . . 1 1 1 2 . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . 1 . . Garrison Access 4 | . . . . . . . . . . 2 1 . . 1 . Total Hacks 246 | . 1 . 34 . 50 . 19 29 9 43 20 16 8 11 6 Successful 167 | . . . 26 . 50 . 10 12 5 24 15 9 4 7 5 Failed 78 | . 1 . 7 . . . 9 17 4 19 5 7 4 4 1 Catastrophic 11 | . . . . . . . . 3 . 4 1 1 1 . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . Manual 85 | . 1 . 20 . 1 . 10 16 4 8 8 8 3 2 4 Terminals 150 | . 1 . 27 . . . 18 27 7 24 13 15 5 7 6 Fabricators 11 | . . . . . . . . . . 7 4 . . . . Repair Stations 6 | . . . 2 . . . . . . . 1 . . 3 . Recycling Units 13 | . . . 3 . . . 1 2 2 4 . 1 . . . Scanalyzers 10 | . . . 2 . . . . . . 5 . . 3 . . Garrison Access 6 | . . . . . . . . . . 3 2 . . 1 . Terminal Hacks 109 | . . . 14 . 50 . 5 6 1 8 10 6 3 3 3 Record 53 | . . . . . 49 . . . . . 4 . . . . Part Schematic 2 | . . . 1 . . . . . . . 1 . . . . Robot Analysis 6 | . . . 3 . . . . . . 1 2 . . . . Prototype ID Bank 11 | . . . 5 . . . 2 2 . 2 . . . . . Open Door 3 | . . . . . . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . . 1 1 . . . Branch Access Points 3 | . . . . . . . 1 1 . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . Alert Level 8 | . . . 2 . . . 1 1 . 2 . . 1 . 1 Unreport Threat 4 | . . . 1 . . . 1 . . . . 2 . . . Locate Traps 6 | . . . 1 . . . . 1 1 2 . 1 . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . . . Zone Layout 4 | . . . 1 . . . . 1 . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . 4 3 . . . . Load Schematic 3 | . . . . . . . . . . 2 1 . . . . Build 4 | . . . . . . . . . . 2 2 . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . 2 . Scan Component 2 | . . . 1 . . . . . . . . . . 1 . Repair 2 | . . . 1 . . . . . . . . . . 1 . Recycling Unit Hacks 10 | . . . 2 . . . 1 1 2 3 . 1 . . . Report Inventory 7 | . . . 1 . . . 1 1 1 2 . 1 . . . Retrieve Components 3 | . . . 1 . . . . . 1 1 . . . . . Scanalyzer 8 | . . . 2 . . . . . . 5 . . 1 . . Insert Component 4 | . . . 1 . . . . . . 2 . . 1 . . Analyze 4 | . . . 1 . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 1 . . 1 . Seal Access 3 | . . . . . . . . . . 1 1 . . 1 . Unauthorized Hacks 26 | . . . 6 . . . 4 5 2 3 1 2 . 1 2 Terminals 26 | . . . 6 . . . 4 5 2 3 1 2 . 1 2 Track 2 | . . . 2 . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . Botnet 21 | . . . 4 . . . 3 5 2 2 1 2 . 1 1 Operators 2 | . . . . . . . 1 . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 37 | . . . 6 . . . 3 6 3 8 3 4 2 2 . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter 351 | . . . . . . . . . . . 351 . . . . Time 93 | . . . . . . . . . . . 93 . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . . 2 1 . . . . Parts Built 6 | . . . . . . . . . . 4 2 . . . . Matter 636 | . . . . . . . . . . 424 212 . . . . Time 212 | . . . . . . . . . . 159 53 . . . . Total Part Build Rating 36 | . . . . . . . . . . 24 12 . . . . Parts Repaired 2 | . . . 1 . . . . . . . . . . 1 . Time 46 | . . . 26 . . . . . . . . . . 20 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . 3 . . . . . 2 3 . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . 2 . . 1 . . Part Schematics Acquired 3 | . . . 1 . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 8 | . . 3 . 1 . . . . . 1 3 . . . . Largest Group 3 | . . 3 2 1 1 1 . . . 1 3 . . . . Highest-Rated Group 138 | . . 40 24 31 31 31 . . . 26 138 . . . . Highest-Rated Ally 46 | . . 16 16 31 31 31 . . . 26 46 . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 52 | . . 14 26 . . 5 . . . . 7 . . . . Total Damage 951 | . . 158 267 . . 371 . . . . 155 . . . . Kills 7 | . . . 5 . . 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Robot Analysis Total 6 | . . . 3 . . . . . . 1 2 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 11681 | 2 175 941 2140 469 945 311 800 1809 553 1131 689 726 410 388 192 Spaces Moved 9747 | 2 108 524 1023 206 523 166 332 871 271 2058 1092 1076 800 473 222 Core 2 | . . . . . . . . . . . . . . . 2 Treads 3986 | . 70 524 1023 206 523 166 332 871 271 . . . . . . Legs 40 | 2 38 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5719 | . . . . . . . . . . 2058 1092 1076 800 473 220 Fastest Speed 37 | 120 120 160 160 180 180 180 178 158 175 42 42 37 37 42 50 Average Speed 97 | 120 152 160 174 180 180 180 179 168 175 44 42 41 41 58 52 Slowest Speed 600 | 120 160 160 220 180 180 180 183 178 178 50 42 50 132 150 600 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . . . . . . 6 8 5 7 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 24 98 81 38 90 37 30 19 6 48 20 24 26 8 13 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 3 | . . 2 . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . Spaces Dug 52 | . . . . . . . 4 8 5 12 7 14 2 . . Terrain Destroyed 130 | . . . 17 24 . . 19 14 6 12 7 29 2 . . Melee 52 | . . . . . . . 4 8 5 12 7 14 2 . . Projectile 4 | . . . . . . . . 1 1 . . 2 . . . AOE 74 | . . . 17 24 . . 15 5 . . . 13 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Com Total 11349 | 1 117 567 1256 265 529 172 472 1095 318 2258 1294 1295 871 552 287 Wait 902 | . . . 98 15 . . 80 94 18 89 171 156 55 67 59 Move 9675 | 1 107 523 1022 205 522 165 331 870 270 2045 1076 1065 787 464 222 Hop 28 | . . . . . . . . . . 6 8 5 5 4 . Pick Up 108 | . 4 7 18 3 1 1 5 14 4 29 6 9 5 2 . Fast Attach 39 | . 1 . 8 2 . . 1 7 1 7 1 7 4 . . Attach 33 | . . 1 3 . . . 4 6 3 5 2 6 1 1 1 Detach 7 | . . . 2 . . . 1 . . 2 . 1 . 1 . Swap 79 | . 3 . 13 9 1 2 11 17 2 9 2 8 2 . . Drop 123 | . 2 . 21 8 5 1 7 20 2 33 3 6 9 5 1 Fire 234 | . . 33 71 20 . 3 25 53 12 . . 17 . . . Melee 65 | . . . . . . . 5 9 5 15 13 15 3 . . Ram 4 | . . . . . . . . . . . . . . 3 1 Kick . | . . . . . . . . . . . . . . . . Crush 14 | . . 3 . 3 . . 2 5 1 . . . . . . Escape Stasis 38 | . . . . . . . . . . 18 12 . . 5 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 11) 178 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 843 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 869 | -10/Mines | Discovered new exit (range 9) 1111 | -10/Mines | Discovered new exit (range 3) 1112 | -10/Mines | Learned location of Storage (-9) 1119 | -10/Mines | Entered Materials 1119 | -9/Materials | Accompanied by 2 allies 1119 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1392 | -9/Materials | Discovered new exit (range 16) 1495 | -9/Materials | Discovered new exit (range 16) 1572 | -9/Materials | Build established: Hauler-Mutant 1707 | -9/Materials | Discovered new exit (range 16) 2001 | -9/Materials | Discovered new exit (range 13) 2327 | -9/Materials | Central database locked down 2530 | -9/Materials | Repaired Lgt. Treads 2623 | -9/Materials | Discovered new exit (range 10) 3259 | -9/Materials | Entered Mines 3538 | -9/Mines | Learned Materials security intel 3554 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3684 | -9/Mines | Met a Derelict testing a Signal Generator 3715 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3717 | -9/Mines | Discovered new exit (range 5) 3728 | -9/Mines | Entered Exiles 3728 | -9/Exiles | Accompanied by 1 ally 3770 | -9/Exiles | Met 8R-AWN 3802 | -9/Exiles | Met EX-HEX 3898 | -9/Exiles | Met EX-DEC 3927 | -9/Exiles | Visited The Gauntlet 4124 | -9/Exiles | Learned location of Zion (-6) 4234 | -9/Exiles | Discovered new exit (range 10) 4362 | -9/Exiles | Met EX-BIN 4389 | -9/Exiles | Aligned with FarCom system 4391 | -9/Exiles | Given EX-Vault access code 4470 | -9/Exiles | Opened EX-Vault 4493 | -9/Exiles | Found Flying Fortress v7 4534 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4673 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4673 | -9/Exiles | Entered Mines 4673 | -8/Mines | Accompanied by 1 ally 4887 | -8/Mines | Discovered new exit (range 15) 4973 | -8/Mines | Build established: Scavenger-Mutant 4984 | -8/Mines | Entered Materials 4984 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5287 | -8/Materials | Build established: Scavenger-Skirmisher 5719 | -8/Materials | Discovered new exit (range 3) 5784 | -8/Materials | Entered Factory 5784 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5901 | -7/Factory | Build established: Hauler-Skirmisher 6454 | -7/Factory | Identified exit to Lower Caves 7141 | -7/Factory | System corruption reached 10% 7469 | -7/Factory | Lost 3 parts (3w) 7544 | -7/Factory | Discovered new exit (range 14) 7593 | -7/Factory | Entered another Factory area 7593 | -6/Factory | Evolved 2 slots: Utility x2 8094 | -6/Factory | Discovered new exit (range 4) 8146 | -6/Factory | Entered another Factory area 8146 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8450 | -5/Factory | Build established: Hacker-Mutant 8616 | -5/Factory | Discovered new exit (range 11) 8828 | -5/Factory | Fabricated Neutrino Core? 8914 | -5/Factory | Fabricated Neutrino Core? 9188 | -5/Factory | Discovered new exit (range 22) 9277 | -5/Factory | Entered another Factory area 9277 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9327 | -4/Factory | Allied Derelicts emerged from ambush trap array 9362 | -4/Factory | Fabricated Neutrino Core? 9450 | -4/Factory | Identified exit to Research 9476 | -4/Factory | Local fabrication network quarantined 9527 | -4/Factory | First assault squad dispatched 9966 | -4/Factory | Entered Research 9966 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10357 | -3/Research | Spotted B-86 Titan 10389 | -3/Research | Identified exit to Armory 10389 | -3/Research | Identified exit to Quarantine 10389 | -3/Research | Identified exit to Research 10692 | -3/Research | Entered another Research area 10692 | -2/Research | Evolved 2 slots: Utility x2 11006 | -2/Research | Spotted B-90 Cyclops 11031 | -2/Research | Spotted B-90 Cyclops 11060 | -2/Research | Spotted B-90 Cyclops 11089 | -2/Research | Discovered new exit (range 9) 11101 | -2/Research | Identified exit to Access 11102 | -2/Research | Entered Access 11102 | -1/Access | Evolved 2 slots: Utility x2 11130 | -1/Access | Repaired Impulse Thruster 11487 | -1/Access | Discovered new exit (range 7) 11490 | -1/Access | Identified exit to Command 11490 | -1/Access | Entered Command 11587 | -1/Command | Spotted B-99 Colossus 11591 | -1/Command | Spotted B-99 Colossus 11649 | -1/Command | Disengaged cave seal 11649 | -1/Command | Wild derelicts emerged from the dark tunnel 11669 | -1/Command | Spotted Executioner 11669 | -1/Command | Spotted Executioner 11669 | -1/Command | Spotted Striker 11669 | -1/Command | Spotted Executioner 11669 | -1/Command | Spotted Executioner 11669 | -1/Command | Spotted Striker 11669 | -1/Command | Spotted Alpha 7 11669 | -1/Command | Spotted Alpha 7 11671 | -1/Command | Spotted B-99 Colossus 11672 | -1/Command | Spotted B-99 Colossus 11678 | -1/Command | Core integrity fell below 50% 11681 | -1/Command | Core integrity fell below 20% 11682 | -1/Command | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 11680_ R-10 Processor collects Unknown Engine. 11680_ Slug penetrates Striker. 11680_ Slug penetrates Wall. 11680_ Penetrated by Slug. 11680_ Slug penetrates Door. 11680_ Slug penetrates Wall. 11680_ Dropped Hcp. Storage Unit. 11681_ Triggered Stasis Trap. 11681_ A bubble of rippling energy engulfs the area. 11681_ Field strength at 94. 11681_ Penetrated by Slug. 11681_ Exp. Heat Sink destroyed. 11681_ Slug penetrates Reinforced Barrier. 11681_ Penetrated by Slug. 11681_ Slug penetrates Striker. 11681_ Penetrated by Slug. 11681_ Slug penetrates Striker. 11682_ Field strength at 28. 11682_ Penetrated by Slug. 11682_ Stasis field depleted. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????Y????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????############+###### | | ???????????????????????????????# ?# | | ???????????????????????????????/ !] ?# | | ???????????????????????????????# ]] ??# "" | | ???????????????????????????????# ???# """ | | ???????#########???????????????# ????? * * """ | | ???????# ???????###?##?? ?????? "" | | ????????? ?#####;##;##? ??????? ? | | ????????????? ^ # ; ; #7;;## ??????? ??? | | ????????????????"^ BB^E E ^ ;#;#+######### ##### | | ????????????????" BB [K]^^; | | ????????????????" ^ ]@![! ; | | ????????????????" [K! ; | | ????????????????" BB ^ ; | | ????????????????"^ BB E E7 ;;; #### | | ????????? # # # ; #;; ; % "" #??# | | ???????# ?######;#### # R "" #??# | | ???????# ???????###???#; """" #??# | | ???????#########????????????????# "" #??# | | ????????????????????????????????# w#??### | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# " #????? | | ????????????????????????????????# """" #????? | | ????????????????????????????????# """" #????? | | ????????????????????????????????# "" #????? | | ????????????????????????????????+ #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# #????? | | ????????????????????????????????# "" #????? | | ????????????????????????????????# """" #????? | | ????????????????????????????????# ""?" #????? | | ????????????????????????????????# ??? #????? | | ????????????????????????????????# ??? ?????? | | ????????????????????????????????? ?????????????? | | ???????????????????????????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 45 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 450 Evasion (%) 72 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 34 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Scanalyzed Field Propulsion Drive | -5/Factory | Scanalyzed Neutrino Core | -5/Factory | Scanalyzed Exp. Signal Interpreter | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Neutrino Core | x2 | -5/Factory Neutrino Core | x2 | -5/Factory Neutrino Core | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMetafiberKit Manual? 0 Play Time 03:04:21 Cumulative 52.5 hours Start 2020.10.13 @ 03:30:34 End 2020.10.14 @ 01:02:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c7e11e51-c061-41ad-929e-2506a7b76754