Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.03 @ 14:41:08 Player: Brooke isn't good at these Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1448) 1448 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-45) -45 TOTAL SCORE: 4043 Bonus ------- Friendly Fire -45 Cogmind --------- Core Integrity 667/700 Matter 268/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- EM Shotgun Gauss Cannon Grenade Launcher > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Ion Engine Medium Treads Aluminum Leg Heat Sink Large Storage Unit Large Storage Unit Core Analyzer Power Shielding System Shield Improved EM Pulse Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Medium Treads Heat Sink Large Storage Unit Large Storage Unit Core Analyzer Power Shielding System Shield EM Shotgun Gauss Cannon Grenade Launcher [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Propulsion Shielding Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 1 . Weapon 1 | . . . . 1 Parts Attached 40 | 5 9 9 7 10 Power 7 | . 2 2 1 2 Engine 5 | . 2 1 1 1 Core 2 | . . 1 . 1 Reactor . | . . . . . Propulsion 8 | 2 . 3 3 . Treads . | . . . . . Leg 3 | . . . 3 . Wheel 5 | 2 . 3 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 5 2 1 3 Device 3 | . 1 1 1 . Storage 5 | 1 3 1 . . Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 2 2 2 5 Energy Gun 4 | 2 . 1 . 1 Energy Cannon 4 | . . . 2 2 Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . 2 . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . 1 . 5 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Backups 13 | 3 10 14 14 13 Power 1 | 1 . . 1 2 Propulsion 1 | 1 1 2 1 . Utility 7 | . 6 8 7 6 Weapon 3 | 1 2 2 4 3 Tool/Special . | . . . . . Unused Backups 29 | . 6 6 4 13 Power 3 | . . 1 1 1 Propulsion 7 | . 1 . 2 4 Utility 12 | . 3 3 . 6 Weapon 7 | . 2 2 1 2 Tool/Special . | . . . . . Average Slot Usage (%) 95 | . 97 98 95 89 Engine 11 | . 13 6 18 8 Core 2 | . . 3 . 5 Leg 7 | . . . 12 21 Wheel 19 | . 28 32 14 . Device 13 | . 10 18 16 7 Storage 10 | . 15 11 9 7 Processor 2 | . . . . 11 Protection 3 | . . 2 9 3 Energy Gun 4 | . 6 5 2 1 Energy Cannon 6 | . . . 8 16 Ballistic Gun 1 | . . 1 4 . Ballistic Cannon 10 | . 21 15 . 1 Peak Build Rating 42 | 5 10 16 29 42 Average Rating 19 | 3 8 14 22 35 On Entrance 12 | . 5 10 16 29 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 58 | 8 32 36 46 58 Greatest Support 60 | 32 32 44 60 60 Greatest Overweight (x) 2 | . . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 30 | 8 30 15 15 15 Average Capacity 13 | 6 11 15 15 15 Most Carried 15 | 5 15 15 15 15 Average Carried 13 | 4 10 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 15 15 15 13 Class Distribution -------------------- 66% | Mutant 13% | Gunner 10% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1457 | 208 289 642 98 220 Remotely . | . . . . . Salvage Created 1374 | . 161 611 229 373 Parts 100 | . 18 51 13 18 Haulers Intercepted 2 | . 1 . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 45 | . 9 26 3 7 Guns 11 | . 3 6 1 1 Cannons 32 | . 6 20 1 5 AOE 1 | . . . 1 . Classes Destroyed 10 | . 3 3 1 3 Worker 3 | . . . . 3 Builder 2 | . . 1 1 . Hauler 2 | . 1 . . 1 Operator 1 | . . . 1 . Watcher 7 | . 2 4 1 . Swarmer 23 | . 9 14 . . Grunt 11 | . . 7 2 2 Sentry 9 | . . 5 1 3 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 7 | . 3 7 2 3 Combat Bots Only 7 | . 3 7 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 252 | . 50 115 12 75 Missed 79 | . 12 27 7 33 Hits 173 | . 38 88 5 42 Projectile 173 | . 38 88 5 42 Critical Strikes 1 | . . 1 . . Damage Taken 1523 | . 262 679 106 476 Core 277 | . 63 169 12 33 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . . 6 8 26 Ignored by Resistances 476 | . 86 214 29 147 Core Remaining (%) 82 | 100 74 57 97 . Volleys Fired 123 | . 28 56 19 20 Largest 3 | . 2 2 2 3 Hottest 213 | . 90 89 144 213 Shots Fired 243 | . 56 112 31 44 Gun 67 | . 12 35 15 5 Cannon 171 | . 44 77 16 34 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 149 | . 44 81 11 13 Thermal 62 | . 12 31 12 7 Explosive 5 | . . . . 5 Electromagnetic 27 | . . . 8 19 Robot Hit Streak 17 | . 5 12 17 12 Robot Miss Streak 3 | . 3 2 2 1 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 167 | . 30 81 22 34 Core Hits 81 | . 12 34 12 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 13 | . 1 9 1 2 Burn 5 | . 1 3 1 . Blast 8 | . . 6 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3639 | . 499 1314 536 1290 Guns 635 | . 82 322 164 67 Cannons 2441 | . 411 992 280 758 Explosions 536 | . . . 72 464 Melee . | . . . . . Ramming 27 | . 6 . 20 1 Kinetic 1892 | . 411 1054 106 321 Thermal 855 | . 82 260 280 233 Explosive 387 | . . . . 387 Electromagnetic 478 | . . . 130 348 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 9 . . . Message Errors 3 | . 3 . . . Matter Fused 3 | . 3 . . . Energy Discharges 1 | . 1 . . . Data Loss (major) 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 94 | . 29 8 . 57 Projectiles 37 | . 29 8 . . Explosions 57 | . . . . 57 Melee . | . . . . . Knockbacks 23 | . 6 13 . 4 Impact . | . . . . . Kinetic 22 | . 6 12 . 4 Secondary 1 | . . 1 . . Self-Inflicted Damage 261 | . 3 . 44 214 Shots 5 | . . . 1 4 Rammed 3 | . 2 . 1 . Targets Rammed 5 | . 2 . 2 1 Kicked 2 | . . . 1 1 Crushed . | . . . . . Highest Temperature 523 | . 180 174 309 523 Average Temperature 72 | . 36 50 92 151 Received Heat Transfer 285 | . . 210 45 30 Effects 7 | . . . . 7 Shutdowns 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . 1 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 2 2 . Heat Transferred 2051 | . 297 888 544 322 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . 1 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 93 | 100 100 73 100 100 Level 1 6 | . . 26 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 338 | . 63 338 127 72 Initial 117 | . . . 117 5 Average 50 | . 15 135 33 20 Influence Increases 1416 | . 252 704 126 334 Destroy 0b10 Robot/C 900 | . 180 520 60 140 Destroy 0b10 Robot/NC 75 | . 15 25 15 20 Destroy Leader 228 | . 36 118 22 52 Successful Hack 31 | . 14 14 . 3 Disable Machine 63 | . . 18 9 36 Destroy Structure 74 | . 7 9 5 53 Lose Combat Pursuer 45 | . . . 15 30 Influence Decreases 1360 | . 252 376 440 292 Entered New Map 220 | . . . 211 9 Time Decay 1049 | . 252 366 177 254 Lost Part 39 | . . 10 . 29 Purge Threat 52 | . . . 52 . Squads Dispatched 7 | . . 2 3 2 Investigation 2 | . . 1 1 . Extermination 2 | . . . . 2 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 18 33 9 8 Peak Tracking Total 7 | . 4 7 2 2 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 2 1 4 Max in Single Turn 4 | . . 1 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 6 3 1 1 Terminals 11 | . 6 3 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 12 7 3 1 Successful 17 | . 10 5 1 1 Failed 6 | . 2 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 12 7 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 10 5 1 1 Record 4 | . 1 3 . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Disarm Traps 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 4 2 1 1 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3033 | . 795 943 708 587 Sensors 2069 | . . 774 708 587 Seismic 1629 | . 795 834 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3693 | 67 1059 943 708 916 Spaces Moved 2546 | 57 876 684 436 493 Core 8 | 8 . . . . Treads . | . . . . . Legs 606 | . . . 113 493 Wheels 1932 | 49 876 684 323 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 86 101 130 Average Speed 108 | 92 100 96 109 143 Slowest Speed 270 | 100 100 115 270 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 98 59 38 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 5 2 4 58 Melee . | . . . . . Projectile 10 | . 5 2 2 1 AOE 59 | . . . 2 57 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3243 | 70 1007 857 640 669 Wait 419 | . 48 81 159 131 Move 2542 | 56 875 683 435 493 Hop . | . . . . . Pick Up 68 | 9 29 13 8 9 Fast Attach 7 | 1 . 2 4 . Attach 25 | 4 6 4 3 8 Detach . | . . . . . Swap 12 | . 5 5 . 2 Drop 42 | . 14 13 10 5 Fire 123 | . 28 56 19 20 Melee . | . . . . . Ram 3 | . 2 . 1 . Kick 2 | . . . 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 12) 325 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 4) 511 | -10/Materials | Discovered new exit (range 16) 785 | -10/Materials | Discovered new exit (range 7) 855 | -10/Materials | Discovered new exit (range 16) 928 | -10/Materials | Identified exit to Mines 1127 | -10/Materials | Entered another Materials area 1127 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1628 | -9/Materials | Discovered new exit (range 7) 1689 | -9/Materials | Discovered new exit (range 10) 1919 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Destroyed 7 combat bots 2070 | -9/Materials | Entered another Materials area 2070 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2159 | -8/Materials | Discovered new exit (range 13) 2176 | -8/Materials | Discovered new exit (range 8) 2267 | -8/Materials | Discovered new exit (range 14) 2368 | -8/Materials | Build established: Scavenger-Mutant 2706 | -8/Materials | Met 7R-MNS 2717 | -8/Materials | Build established: Mutant 2755 | -8/Materials | Garrison activated, responded to threat 2763 | -8/Materials | Discovered new exit (range 9) 2778 | -8/Materials | Entered Factory 2778 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3088 | -7/Factory | Build established: Skirmisher 3179 | -7/Factory | Discovered new exit (range 13) 3196 | -7/Factory | Lost 3 parts (2u1w) 3694 | -7/Factory | Self-destructed Last Messages --------------- Y-54 Guardian Gatling Laser blasted off. R-06 Scavenger destroyed. Y-54 Guardian destroyed. R-06 Scavenger collects Gatling Laser. R-06 Scavenger collects Imp. Deuterium Engine. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 4W. R-06 Scavenger collects Corrupted Flak Gun. R-06 Scavenger collects Lgt. Treads. R-06 Scavenger inserts Imp. Deuterium Engine into recycling unit. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. K-01 Serf collects debris. U-05 Engineer builds a Wall. R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. K-01 Serf cleans the Recycling Unit. R-06 Scavenger inserts Gatling Laser into recycling unit. 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""" Y" # #??????? | | ?????????????????????# """ "" # #??????? | | ?????????????????????# "" # #??????? | | ?????????????????????# # #??????? | | ?????????????????????############## ^ ^#??????? | | ?????????????????????????????????? #??????? | | ?????????????????????????????????? #??????? | | ????????????????????????????????? #??????? | | ????????????????????????????????? +??????? | | ???????????????????????????????? #??????? | | ???????????????????????????????? #??????? | | ??????????????????????????????? #??????? | | ???????????????????????????????#######+####??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 24 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed CompactOmegaFlightbrick Manual? 0 Play Time 01:05:50 Cumulative 4.1 hours Start 2026.01.03 @ 12:23:10 End 2026.01.03 @ 14:41:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fa852c87-8f4d-46ab-ac43-cbbbdf677e0d