Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.17 @ 21:36:26 Player: porthos3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (98) 490 Value Destroyed (3723) 3723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8193 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Neutrino Core Micro Fission Core Armored Medium Treads Advanced Heat Sink Coolant Injector Triangulator Advanced Sensor Array Advanced Sensor Array Kinecellerator Improved Weapon Shielding Improved Medium Armor Plating Improved Shield Generator Heavy Laser Gatling Laser Wave Gun Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Triangulator Improved Light Armor Plating Improved Recalibrator > --- WEAPON ----------- Cooled Plasma Rifle KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Advanced Heat Sink Coolant Injector Triangulator Advanced Sensor Array Advanced Sensor Array Kinecellerator Improved Weapon Shielding Improved Shield Generator Heavy Laser Gatling Laser Advanced Plasma Cannon Advanced Assault Cannon [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . 2 . . . Propulsion 4 | . . 2 . . . 1 1 Utility 3 | . . . . . 1 1 1 Weapon 1 | . . . . . 1 . . Parts Attached 114 | 11 13 15 7 20 18 7 23 Power 20 | 2 2 2 2 1 5 2 4 Engine 15 | 2 2 2 2 1 2 1 3 Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 36 | 4 4 6 2 9 4 1 6 Treads . | . . . . . . . . Leg 16 | . . . . 5 4 1 6 Wheel 15 | 4 2 6 2 1 . . . Hover 2 | . . . . 2 . . . Flight 3 | . 2 . . 1 . . . Utility 30 | 2 3 2 1 7 6 1 8 Device 19 | 1 1 2 . 5 4 1 5 Storage 4 | 1 1 . . 1 . . 1 Processor 2 | . 1 . . 1 . . . Hackware . | . . . . . . . . Protection 5 | . . . 1 . 2 . 2 Artifact . | . . . . . . . . Weapon 28 | 3 4 5 2 3 3 3 5 Energy Gun 11 | . 2 3 1 2 1 1 1 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 10 | 2 2 2 1 . 2 . 1 Ballistic Cannon 4 | . . . . 1 . 2 1 Launcher . | . . . . . . . . Special Weapon 1 | 1 . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . 1 Parts Lost 38 | 4 1 4 3 2 5 . 19 Power 11 | 1 . 1 1 . 2 . 6 Propulsion 14 | 2 . 1 1 1 2 . 7 Utility 5 | . . . . . 1 . 4 Weapon 8 | 1 1 2 1 1 . . 2 Highest Loss Streak 5 | 4 1 4 3 1 4 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 91 63 51 80 95 94 86 Engine 11 | . 14 8 9 15 11 13 10 Core 4 | . . . . . 9 6 4 Leg 23 | . . . . 17 29 32 30 Wheel 4 | . 21 26 17 3 . . . Device 11 | . 2 7 . 13 12 15 12 Storage 5 | . 16 . . 2 7 6 5 Protection 1 | . . . 6 . . . 3 Energy Gun 6 | . 2 11 9 13 7 5 4 Ballistic Gun 8 | . 22 6 7 . 14 9 3 Ballistic Cannon 2 | . . . . 3 . 3 5 Naked Turns 33 | . . 31 2 . . . . Heaviest Build 146 | 11 14 14 16 46 61 73 146 Greatest Support 103 | 32 20 52 24 46 58 76 103 Greatest Overweight (x) 28 | 1 1 . . 8 2 1 28 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 8 5 5 15 15 15 25 Average Capacity 14 | 5 7 5 5 7 15 15 20 Most Carried 18 | 5 7 5 5 6 15 15 18 Average Carried 9 | 1 3 4 . 4 13 14 13 Final Capacity 25 | 8 5 5 5 15 15 15 25 Final Carried 16 | 5 4 5 . 6 15 12 16 Class Distribution -------------------- 29% | Mutant 20% | Tank 14% | Generator-Tank 14% | Scavenger-Tank 12% | Scavenger-Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Generator-Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2704 | 382 201 44 127 378 617 30 925 Remotely 655 | . . . . . . . 655 Salvage Created 3945 | 229 305 189 127 476 1189 92 1338 Parts 194 | 21 25 8 4 22 58 6 50 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 81 | . 9 4 3 15 23 2 25 Melee 1 | . 1 . . . . . . Guns 65 | . 8 4 3 7 23 2 18 Cannons 13 | . . . . 6 . . 7 Classes Destroyed 14 | 3 2 . 1 2 3 . 3 Worker 3 | 2 . . . . . . 1 Builder 2 | . . . . . . . 2 Tunneler 5 | 5 . . . . . . . Hauler 1 | . . . . . 1 . . Recycler 4 | 1 . . . . 2 . 1 Mechanic 1 | . . . . . . . 1 Watcher 1 | . . . . . 1 . . Swarmer 18 | . 3 . . 6 6 1 2 Grunt 35 | . 6 4 2 4 11 . 8 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . 1 . 1 . . Sentry 10 | . . . . 4 2 1 3 Hunter 5 | . . . . 1 . . 4 Programmer 10 | . . . . . 3 . 7 Best Kill Streak 6 | 4 6 3 3 3 5 2 6 Combat Bots Only 6 | . 6 3 3 3 4 2 5 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 1 Gunslinging 1 | . 1 . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 7597 | 346 369 929 180 491 1010 175 4097 Core 1748 | 77 56 368 . 124 102 10 1011 Absorbed by Shields 708 | . . . . 160 335 69 144 Redirected to Shielding 53 | . . . . . 53 . . Core Remaining (%) 63 | 69 46 . 8 77 85 98 . Volleys Fired 284 | 28 29 12 13 45 53 4 100 Largest 3 | 2 2 2 2 2 3 3 3 Hottest 192 | 100 80 76 60 130 118 108 192 Shots Fired 608 | 38 46 24 20 90 159 12 219 Gun 478 | 19 46 24 20 70 159 12 128 Cannon 111 | . . . . 20 . . 91 Launcher . | . . . . . . . . Special 19 | 19 . . . . . . . Kinetic 331 | 19 41 12 7 20 106 8 118 Thermal 245 | 19 5 12 13 70 25 . 101 Explosive . | . . . . . . . . Electromagnetic 32 | . . . . . 28 4 . Robot Hit Streak 41 | 10 15 15 14 34 16 8 41 Robot Miss Streak 7 | 1 3 1 1 4 7 4 6 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 8 | . 1 . . . 6 1 . Max Gunslinging Chain 1 | . 1 . . . 1 1 . Shots Hit Robots 461 | 14 39 18 18 68 122 8 174 Core Hits 216 | 9 19 6 8 25 55 3 91 Critical Kills 5 | . . . . . 2 . 3 Critical Parts Destroyed 7 | . 1 . . . 2 . 4 Critical Strikes 26 | . 1 2 . 3 7 . 13 Burn 5 | . . 2 . 3 . . . Destroy 12 | . 1 . . . 4 . 7 Blast 6 | . . . . . . . 6 Corrupt 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9099 | 213 519 253 156 1143 2466 116 4233 Guns 7079 | 173 481 253 156 847 2464 116 2589 Cannons 1940 | . . . . 296 . . 1644 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 80 | 40 38 . . . 2 . . Kinetic 4933 | 173 459 92 35 296 1872 83 1923 Thermal 3686 | . 22 161 121 847 225 . 2310 Explosive . | . . . . . . . . Electromagnetic 400 | . . . . . 367 33 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 16 | 8 12 . . . . . 16 Average Corruption 9 | 8 10 . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | 4 21 . . . . . 51 Message Errors 18 | 1 6 . . . . . 11 Matter Fused 16 | . 2 . . . . . 14 Heat Flow Errors 14 | 1 4 . . . . . 9 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 3 | . 1 . . . . . 2 Data Loss (minor) 4 | 1 1 . . . . . 2 Data Loss (major) 5 | . 2 . . . . . 3 Misfires 1 | 1 . . . . . . . Alerts 2 | . 1 . . . . . 1 Misdirections 2 | . 1 . . . . . 1 Weapon Failures 7 | . 3 . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 18 | . . . . . . . 18 Projectiles 18 | . . . . . . . 18 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 23 | . . . . 4 . . 19 Impact . | . . . . . . . . Kinetic 21 | . . . . 4 . . 17 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 35 | 18 17 . . . . . . Shots . | . . . . . . . . Rammed 22 | 12 10 . . . . . . Targets Rammed 23 | 12 10 . . . 1 . . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 623 | 206 242 124 65 523 421 16 623 Average Temperature 146 | 81 84 55 35 184 78 7 186 Received Heat Transfer 2727 | . 201 708 24 234 328 8 1224 Effects 55 | . . . . 10 1 . 44 Shutdowns 24 | . . . . 5 1 . 18 Energy Bleed 6 | . . . . 1 . . 5 Interference 5 | . . . . . . . 5 Matter Decay 6 | . . . . 2 . . 4 Short Circuit 5 | . . . . 1 . . 4 Damage (minor) 2 | . . . . 1 . . 1 Damage (major) 6 | . . . . . . . 6 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 12 | . . 1 . 4 . . 7 Heat Transferred 8367 | . 50 506 275 2257 555 . 4724 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 403 | 30 265 111 73 346 403 150 287 Initial 131 | . 5 23 33 24 131 85 63 Average 157 | 15 140 78 39 202 219 130 131 Maximum Alert Level 2 | . 1 . . 1 2 . 1 Low Security (%) 64 | 100 68 100 100 34 35 100 85 Level 1 34 | . 31 . . 65 61 . 14 Level 2 . | . . . . . 2 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 2 . 1 4 . 7 Investigation 3 | . 1 1 . 1 . . . Extermination 5 | . . . . . 2 . 3 Reinforcement 7 | . . 1 . . 2 . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 2 | . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . . . . 1 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 122 | . 13 6 3 24 32 5 39 Peak Tracking Total 8 | . 6 4 3 6 6 5 8 Tactical Retreats 10 | . 2 . . 2 4 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 6 | . 1 1 . 1 2 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 1 | . . . . . 1 . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 1 | . . . . . 1 . . Successful 1 | . . . . . 1 . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 95 | . . . . . 95 . . Total Part Build Rating 10 | . . . . . 10 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 5088 | 259 409 257 94 670 1510 220 1669 Spaces Moved 2452 | 129 324 104 50 404 645 149 647 Core 30 | 21 . 2 3 1 . . 3 Treads . | . . . . . . . . Legs 1666 | . . . . 228 645 149 644 Wheels 523 | 108 257 73 47 38 . . . Hover 137 | . . . . 137 . . . Flight 96 | . 67 29 . . . . . Fastest Speed 37 | 50 37 37 50 60 120 122 121 Average Speed 139 | 82 71 75 87 111 182 128 176 Slowest Speed 1450 | 100 95 92 90 450 260 192 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | 1 . . . . . . . Exploration Rate (%) 20 | 4 45 14 17 37 22 4 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 2 | 2 . . . . . . . Terrain Destroyed 30 | 5 . . . 2 2 . 21 Melee . | . . . . . . . . Projectile 30 | 5 . . . 2 2 . 21 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3547 | 204 456 262 81 533 862 171 978 Wait 511 | 12 61 111 10 42 106 3 166 Move 2445 | 128 323 103 49 403 644 148 647 Hop . | . . . . . . . . Pick Up 95 | 13 9 3 2 16 25 2 25 Fast Attach 21 | 2 . 6 . 5 3 2 3 Attach 79 | 8 12 7 7 10 13 3 19 Detach 16 | . 4 8 . 1 2 . 1 Swap 14 | 1 1 2 . 5 2 2 1 Drop 59 | . 7 10 . 6 13 7 16 Fire 284 | 28 29 12 13 45 53 4 100 Melee . | . . . . . . . . Ram 22 | 12 10 . . . . . . Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Crushed by falling debris 196 | -11/Scrapyard | Lost 4 parts (1p2n1w) 260 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Scavenger-Mutant 393 | -10/Materials | System corruption reached 10% 574 | -10/Materials | Core integrity fell below 50% 668 | -10/Materials | Discovered new exit (range 4) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Discovered new exit (range 6) 874 | -9/Materials | Core integrity fell below 50% 902 | -9/Materials | Lost 4 parts (1p1n2w) 916 | -9/Materials | Core integrity fell below 20% 926 | -9/Materials | Entered Mines 946 | -9/Mines | Met a Derelict bent on vengeance 958 | -9/Mines | Build established: Mutant 980 | -9/Mines | Discovered new exit (range 7) 1020 | -9/Mines | Entered Materials 1020 | -8/Materials | Evolved 2 slots: Power x2 1033 | -8/Materials | Lost 3 parts (1p1n1w) 1678 | -8/Materials | Discovered new exit (range 12) 1690 | -8/Materials | Entered Factory 1690 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2081 | -7/Factory | Build established: Tank 2125 | -7/Factory | Fabricated Thermic Laser (x2) 2856 | -7/Factory | Lost 4 parts (1p2n1u) 3120 | -7/Factory | Discovered new exit (range 15) 3200 | -7/Factory | Entered another Factory area 3200 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3336 | -6/Factory | Discovered new exit (range 5) 3420 | -6/Factory | Entered another Factory area 3420 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3449 | -5/Factory | Build established: Generator-Tank 3866 | -5/Factory | Lost 3 parts (2n1u) 3986 | -5/Factory | Lost 5 parts (2p1n1u1w) 4034 | -5/Factory | Lost 3 parts (1p1n1w) 4538 | -5/Factory | Build established: Scavenger-Tank 4540 | -5/Factory | Discovered new exit (range 3) 4711 | -5/Factory | System corruption reached 10% 5061 | -5/Factory | Core integrity fell below 50% 5078 | -5/Factory | Core integrity fell below 20% 5087 | -5/Factory | Lost 5 parts (1p3n1u) 5089 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05036_ Flexi-carbon Leg destroyed. 05037_ Dropped Carbon-fiber Leg. 05037_ R-10 Processor collects Carbon-fiber Leg. 05038_ Dropped Carbon-fiber Leg. 05038_ Critical hit (Burn: +37). 05038_ Dropped Lgt. Fission Core. 05038_ Broken Flexi-carbon Leg destroyed. 05039_ Dropped Adv. Heat Sink. 05048_ Dropped KE Penetrator. 05049_ Dropped Adv. Plasma Cannon. 05051_ Critical hit (Burn: +37). 05056_ Imp. Light Armor Plating destroyed. 05056_ R-10 Processor collects Lgt. Fission Core. 05058_ System corrupted: Matter fused (-10). 05064_ Dropped Triangulator. 05064_ Dropped Imp. Recalibrator. 05067_ Critical hit (Burn: +37). 05077_ K-01 Serf collects debris. 05080_ G-50 Soldier destroyed. 05081_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????????# """ # #???????? | | ??????????????????????????# """"" # ######### | | ??????????????????????????# """"" # | | ?????????????????????????# # | | #????????????????????????# """ ^+ | | #????????????????????????# """"" # | | #????????????????????????# """"" # | | #????????????????????????# ####+###### | | #####+###????????????????# # # | | #????????????????# # "" + | | #????????????????# # "" # | | #????????????????##+######+#### ! F" # | | #?????????????????# #????# #??# ! ! "" # | | ???????###########?# #????# #??#| # | | ######???# = ### ###??# #??# # | | # #???# ! ! # #??# ##?# # | | # |#???# # ### #########+### | | # #???# + % | | # ##### # ### #########+### | | / < + + * # #??# ##???????????? | | ##### # ## ## = #######??? ?????????????? | | ????# #| ## ##! #????????? ?????????????? | | ????# # ## ############????????? ?????????????? | | ????# ###+### #???????#######?????? ?????????????? | | ##### #???????# #?????? ?????????????? | | #???????# @ ### #??#?????????????? | | #???????# ! p #????????????????? | | ####???????# !!]#####????????????????? | | #??????????# ==[#????????????????????? | | #??????????##g%g##????????????????????? | | #???????????# #?????????????????????? | | #???????????# #?????????????????????? | | #???????????# #?????????????????????? | | #???????????# #?????????????????????? | | #??????????## ##????????????????????? | | #??????????# p #????###########+###?? | | #????????### ###### ^ ? | | =% k % ? | | ##+##### ############ #### ?? | | #??+##??????????# #??# ######????? | | #??????????????#########?# ######????? | | #??????????????# ?# """ ???? | | #??????????????# # "R" ???? | | #??????????????# # " " ???? | | #??????????????# ! + """ """ #?? | | #####+# ?????????????# # """ """ #?? | | ????# #"############## """ # """ """ #?? | | ????# ##%""" ^ # """""?# #?? | | ""??# ## Y" # ?"""""?# """ """ """????? | | "" # ##% ! """ """ #????###??# """ """ """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 44 Energy Capacity 570 Matter Stores 380 Matter Capacity 400 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Thermic Laser | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Close Call Fist Fight Just What I Needed System Compromised Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed RocketSupersonicNetwork Manual? 0 Play Time 01:18:59 Cumulative 22.7 hours Start 2022.07.17 @ 20:03:27 End 2022.07.17 @ 21:36:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 19 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e8c9ecc-2999-4c17-9305-3c0e7dd88c39