Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.26 @ 23:33:31 Player: animal_waves Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (780) 780 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 3397 Bonus ------- Follower Combat Kills 222 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 186/300 Energy 18/100 System Corruption 0% Temperature Cool (12) Movement Flying (200) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- Proton Cannon > --- INVENTORY (10) --- Advanced Visual Processing Unit 0b10 Decoder Chip [Skirmisher] ECM Suite Makeshift ECM Suite Advanced Hacking Suite Improved System Restoration Module Great Axe Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Makeshift ECM Suite > --- WEAPON ----------- Wave Gun Proton Cannon > --- INVENTORY -------- Xenon Bombardment Thruster Advanced Visual Processing Unit Sensor Array 0b10 Decoder Chip [Skirmisher] ECM Suite Advanced Hacking Suite Light Assault Rifle Heavy Missile Launcher Great Axe [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Makeshift ECM Suite Storage Medium Storage Unit Processor Advanced Visual Processing Unit Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 62 | 7 6 27 . 4 18 Power 9 | 1 2 2 . 1 3 Engine 9 | 1 2 2 . 1 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 2 11 . 2 7 Treads 9 | . . 2 . 1 6 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover 7 | . 2 5 . . . Flight 6 | . . 4 . 1 1 Utility 11 | 2 1 6 . 1 1 Device 7 | 1 . 4 . 1 1 Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 1 8 . . 7 Energy Gun 3 | 1 . 1 . . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 9 | 1 . 5 . . 3 Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 1 . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 19 | . . 10 . . 9 Power 1 | . . . . . 1 Propulsion 7 | . . 4 . . 3 Utility 3 | . . 2 . . 1 Weapon 8 | . . 4 . . 4 Highest Loss Streak 8 | . . 3 . . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 98 | . 97 98 100 100 97 Engine 11 | . 13 11 11 11 10 Treads 15 | . . 4 22 22 30 Leg 2 | . 26 . . . . Hover 7 | . 1 21 . . . Flight 6 | . . 6 11 11 1 Device 13 | . 13 18 11 11 10 Storage 11 | . 14 11 11 11 11 Processor 7 | . . 3 11 11 11 Energy Gun 7 | . 6 2 11 11 10 Ballistic Gun 10 | . 14 10 11 11 6 Ballistic Cannon 1 | . . 5 . . . Launcher 1 | . 7 3 . . . Naked Turns . | . . . . . . Heaviest Build 44 | 12 18 25 23 29 44 Greatest Support 68 | 20 20 40 40 48 68 Greatest Overweight (x) 4 | . 1 2 . 4 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 8 | 1 6 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 7 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1187 | 308 21 639 35 41 143 Remotely 65 | 44 21 . . . . Salvage Created 947 | 146 7 677 . . 117 Parts 96 | 15 3 69 . . 9 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented 6 | . . . . . 6 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 3 26 . . 4 Guns 16 | . . 13 . . 3 Cannons 10 | . . 9 . . 1 AOE 7 | . 3 4 . . . Classes Destroyed 8 | 2 1 5 . . . Worker 2 | . . 2 . . . Tunneler 5 | 5 . . . . . Hauler 1 | . . 1 . . . Recycler 1 | 1 . . . . . Watcher 1 | . . 1 . . . Swarmer 22 | . 3 15 . . 4 Grunt 7 | . . 7 . . . Sentry 4 | . . 4 . . . Best Kill Streak 6 | 2 3 6 . . 3 Combat Bots Only 5 | . 3 5 . . 3 Max Kills in Single Turn 2 | 1 2 2 . . 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . 2 2 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2575 | 35 68 1043 . . 1429 Core 429 | . . 139 . . 290 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 77 | . 26 51 . . . Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 170 | 38 7 88 . . 37 Largest 2 | 2 1 2 . . 2 Hottest 156 | 60 30 80 . . 156 Shots Fired 237 | 44 7 137 . . 49 Gun 165 | 44 4 79 . . 38 Cannon 56 | . . 51 . . 5 Launcher 16 | . 3 7 . . 6 Special . | . . . . . . Kinetic 179 | 38 4 117 . . 20 Thermal 12 | . . . . . 12 Explosive 16 | . 3 7 . . 6 Electromagnetic 30 | 6 . 13 . . 11 Robot Hit Streak 18 | 5 4 18 . . 10 Robot Miss Streak 4 | 4 3 4 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 147 | 27 3 84 . . 33 Core Hits 72 | 9 5 46 . . 12 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | 1 . 1 . . 4 Burn 4 | . . . . . 4 Blast 1 | . . 1 . . . Corrupt 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2794 | 303 229 1378 . . 884 Guns 1479 | 267 7 633 . . 572 Cannons 581 | . . 556 . . 25 Explosions 734 | 36 222 189 . . 287 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1406 | 196 7 1044 . . 159 Thermal 343 | 36 . . . . 307 Explosive 698 | . 222 189 . . 287 Electromagnetic 347 | 71 . 145 . . 131 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 36 | . 20 . . . 16 Projectiles . | . . . . . . Explosions 36 | . 20 . . . 16 Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 4 | . . 4 . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | 35 . . . . . Shots 1 | 1 . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 376 | 40 . 84 . . 376 Average Temperature 69 | 18 . 22 . . 136 Received Heat Transfer 375 | . . 255 . . 120 Effects 2 | . . . . . 2 Energy Bleed 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 790 | 50 . . . . 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 374 | 30 164 374 84 . . Initial 84 | . 19 5 84 . . Average 117 | 14 94 141 84 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 79 | 100 100 69 100 . . Level 1 20 | . . 30 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 5 . . . Investigation 3 | . . 3 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | . 8 50 . . 12 Peak Tracking Total 6 | . 3 6 . . 4 Tactical Retreats 8 | . . 7 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 11 | . 3 8 . . . Terminals 6 | . 1 5 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 8 27 . . . Successful 27 | . 4 23 . . . Failed 8 | . 4 4 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 15 | . 5 8 . 2 . Terminals 20 | . 5 15 . . . Fabricators . | . . . . . . Repair Stations 8 | . 2 6 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 8 . . . Prototype ID Bank 2 | . . 2 . . . Terminal Index 1 | . . 1 . . . Alert Level 2 | . . 2 . . . Unreport Threat 2 | . . 2 . . . Recall Reinforcements 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . 2 5 . . . Scan Component 4 | . 1 3 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . . 4 . . . Terminals 4 | . . 4 . . . Botnet 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 1 8 . . . Full Trace Events 5 | . . 5 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 90 | . 26 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 152 | . . . . 152 152 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 25 | . . . . . 25 Total Damage 557 | . . . . . 557 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 5481 | 305 431 1848 106 1912 879 Spaces Moved 3188 | 184 310 1003 66 1171 454 Core 5 | 5 . . . . . Treads 1833 | . . 145 66 1170 452 Legs 454 | 179 275 . . . . Wheels . | . . . . . . Hover 817 | . 35 782 . . . Flight 79 | . . 76 . 1 2 Fastest Speed 50 | 50 56 52 160 160 160 Average Speed 132 | 118 113 92 160 160 164 Slowest Speed 400 | 120 120 194 160 400 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 5 42 59 15 91 51 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 3 2 Spaces Dug . | . . . . . . Terrain Destroyed 126 | . 22 57 . . 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 126 | . 22 57 . . 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 4234 | 232 384 1794 67 1213 544 Wait 726 | . 42 644 2 18 20 Move 3183 | 183 309 1002 65 1170 454 Hop . | . . . . . . Pick Up 52 | 4 12 23 . 9 4 Fast Attach 9 | 6 1 . . . 2 Attach 22 | 1 . 17 . . 4 Detach 2 | . 1 1 . . . Swap 31 | . 5 10 . 4 12 Drop 39 | . 7 9 . 12 11 Fire 170 | 38 7 88 . . 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 306 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 672 | -10/Materials | Repaired Lgt. Ion Engine 696 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1245 | -9/Materials | Discovered new exit (range 9) 1324 | -9/Materials | Lost 3 parts (2n1w) 1555 | -9/Materials | Repaired Imp. Hover Unit 1607 | -9/Materials | Repaired Imp. Hover Unit 2382 | -9/Materials | Build established: Scavenger-Mutant 2555 | -9/Materials | Discovered new exit (range 16) 2585 | -9/Materials | Entered Mines 2586 | -9/Mines | Learned location of Storage (-7) 2636 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2664 | -9/Mines | Assembled infested the area 2691 | -9/Mines | Entered Zion 2787 | -7/Zion | Discovered new exit (range 19) 3072 | -7/Zion | Received a hallucinogenic algorithm 3232 | -7/Zion | Learned Factory trap positions 3306 | -7/Zion | Build established: Mutant 3634 | -7/Zion | Learned location of Armory (-3) 3648 | -7/Zion | Learned Factory emergency access door positions 3699 | -7/Zion | Learned location of Data Miner (-6) 4178 | -7/Zion | Imprinted 4180 | -7/Zion | Declared Zion's savior 4603 | -7/Zion | Entered Proximity Caves 4603 | -6/Proximity Caves | Accompanied by 4 allies 4686 | -6/Proximity Caves | Core integrity fell below 50% 5425 | -6/Proximity Caves | Spotted B-75 Beast 5457 | -6/Proximity Caves | Core integrity fell below 20% 5482 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- Acquired Imp. System Restoration Module. B-75 Beast suffers critical hit (Burn). Arm. Treads blasted off. Acquired 1 matter. Angular Momentum Engine destroyed. Acquired Arm. Treads. B-75 Beast suffers critical hit (Burn). Sensor Array destroyed. Arm. Treads destroyed. Destroyed Hvy. Machine Gun. Med. Treads destroyed. B-75 Beast suffers critical hit (Burn). Hvy. Missile Launcher destroyed. Arm. Treads destroyed. The unstable cave ceiling collapses. Wave Gun destroyed. The unstable cave ceiling collapses. Hvy. Machine Gun destroyed. Acquired 3 matter. The unstable cave ceiling collapses. 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Ion Engine | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMassWell Manual? 0 Play Time 01:03:29 Cumulative 13.3 hours Start 2023.01.26 @ 19:07:36 End 2023.01.26 @ 23:33:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 19 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c2a53b67-5795-4525-a8c9-e397c9eb9e5c