Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:49:25 Player: Ev Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3806) 3806 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 8179 Bonus ------- Follower Combat Kills 494 Friendly Fire -441 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 63/100 System Corruption 0% Temperature Cool (16) Movement Core (450) Ox8 Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Scrap Suit Improved Heat Sink Visual Processing Unit Targeting Computer Improved Heavy Armor Plating > --- WEAPON (4) ------- Particle Gun Gatling Laser > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Heavy Armor Plating Improved Heavy Armor Plating Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Scrap Suit Improved Heat Sink Visual Processing Unit Targeting Computer Improved Heavy Armor Plating > --- WEAPON ----------- Particle Gun Bore Cannon Bore Cannon Shock Bomb Launcher > --- INVENTORY -------- Improved Deuterium Engine Improved Heavy Armor Plating Improved Heavy Armor Plating [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Slots Evolved 8 | . . . 2 2 . . 4 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 5 | . . . . 1 . . 4 . Weapon 2 | . . . 1 1 . . . . Parts Attached 64 | 7 2 1 11 14 9 . 9 11 Power 5 | 1 . . 1 . . . 1 2 Engine 4 | 1 . . 1 . . . 1 1 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 4 4 1 . 3 2 Treads 11 | 2 . . 4 2 1 . 1 1 Leg 3 | . . . . 1 . . 1 1 Wheel 1 | . . . . 1 . . . . Hover 1 | . . . . . . . 1 . Flight . | . . . . . . . . . Utility 19 | 2 . 1 4 4 1 . 3 4 Device 5 | 1 . . . 1 . . 1 2 Storage 4 | 1 . 1 2 . . . . . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 8 | . . . 2 3 . . 1 2 Artifact . | . . . . . . . . . Weapon 24 | 2 2 . 2 6 7 . 2 3 Energy Gun 8 | . . . . 4 3 . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | 2 2 . 2 1 3 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . . . 1 1 . . 3 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 3 . . . Parts Lost 39 | . . . 3 9 3 . 16 8 Power 3 | . . . . . . . 2 1 Propulsion 9 | . . . 1 3 . . 4 1 Utility 8 | . . . 1 2 1 . 3 1 Weapon 19 | . . . 1 4 2 . 7 5 Highest Loss Streak 15 | . . . 2 7 3 . 15 5 To Critical Strikes 1 | . . . . . . . 1 . Average Backups 10 | 3 6 8 13 13 12 15 7 3 Power . | 1 1 1 . 1 1 1 . . Propulsion . | 1 1 1 1 . . 1 . . Utility 5 | . 1 3 7 9 7 7 2 2 Weapon 2 | 1 2 3 2 1 3 5 3 . Tool/Special . | . . . . . . . . . Unused Backups 13 | . 5 1 3 1 . . 1 2 Power 4 | . 2 1 1 . . . . . Propulsion 2 | . 2 . . . . . . . Utility 4 | . . . 1 1 . . . 2 Weapon 2 | . 1 . 1 . . . . . Tool/Special 1 | . . . . . . . 1 . Average Slot Usage (%) 86 | . 99 100 98 85 95 100 62 62 Engine 7 | . 14 14 10 9 9 9 3 1 Treads 20 | . 28 28 32 19 22 27 8 4 Leg 1 | . . . . . . . 1 3 Device 6 | . 14 14 . 2 9 9 11 10 Storage 7 | . 14 14 11 9 9 9 3 . Processor 5 | . . . . . 8 9 13 13 Protection 5 | . . . 9 8 . . 2 4 Energy Gun 4 | . . . . 11 8 . 3 6 Ballistic Gun 20 | . 27 28 32 18 20 27 9 1 Ballistic Cannon 1 | . . . . . . . . 5 Launcher 3 | . . . . 4 6 9 2 7 Peak Build Rating 48 | 9 9 10 17 26 29 29 39 48 Average Rating 22 | 5 8 9 14 21 25 29 24 37 On Entrance 15 | . 9 9 10 16 20 29 29 15 Avg Prop Armor Cover (%) 7 | . . . . . . . . 7 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 13 15 20 59 75 65 65 70 61 Greatest Support 60 | 40 40 40 60 60 60 60 60 20 Greatest Overweight (x) 21 | . . . . 21 1 1 2 3 Average Overweight (x) . | . . . . 2 1 1 . 1 Largest Inventory Capacity 20 | 8 8 10 20 20 20 20 20 5 Average Capacity 14 | 7 8 9 19 20 20 20 13 5 Most Carried 20 | 6 8 10 20 20 16 16 15 5 Average Carried 11 | 3 6 9 15 15 13 16 8 4 Final Capacity 20 | 8 8 10 20 20 20 20 5 5 Final Carried 19 | 5 8 10 19 12 16 16 5 5 Scrap Suit Usage (%) 14 | . . . . . . . . 67 Parts Cannibalized 2 | . . . . . . . . 2 Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Tank 14% | Mutant 8% | Scavenger-Tank 5% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -10 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Matter Collected 3202 | 286 36 132 821 567 513 70 163 614 Remotely . | . . . . . . . . . Salvage Created 5237 | 105 129 . 1318 1261 847 543 558 476 Parts 252 | 6 9 . 81 57 40 15 20 24 Haulers Intercepted 7 | . 1 . 2 3 1 . . . Recyclers Shooed 4 | . . . . . . . 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Combat Hostiles Destroyed 84 | . 2 . 28 18 12 6 10 8 Guns 57 | . 2 . 28 11 6 2 7 1 Cannons 6 | . . . . . . . . 6 AOE 16 | . . . . 7 4 4 . 1 Classes Destroyed 16 | 2 2 . 7 3 1 1 . . Worker 8 | . . . 2 . 2 3 1 . Builder 7 | . . . 1 2 1 . 1 2 Tunneler 3 | 2 . . . . . . 1 . Hauler 7 | . 1 . 2 3 1 . . . Recycler 9 | 1 . . . 5 2 1 . . Operator 2 | . . . 1 . 1 . . . Watcher 4 | . . . 2 1 . . . 1 Swarmer 8 | . . . 4 . 1 . 3 . Cutter 3 | . . . . 3 . . . . Grunt 51 | . 2 . 19 10 8 . 6 6 Brawler 2 | . . . . . 1 1 . . Duelist 2 | . . . 1 . . 1 . . Sentry 12 | . . . 4 2 2 2 . 2 Demolisher 1 | . . . . . . 1 . . Hunter 4 | . . . . 2 . 1 1 . Heavy 1 | . . . . 1 . . . . Best Kill Streak 12 | 2 2 . 9 12 6 10 9 3 Combat Bots Only 10 | . 1 . 7 10 4 6 6 2 Max Kills in Single Turn 5 | 1 1 . 2 2 4 5 2 3 Gunslinging 1 | . . . 1 . . . . . Exploded 2 | . . . . 2 2 2 . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Hostile Shots Fired 637 | . 8 . 116 100 27 5 169 212 Missed 163 | . 1 . 19 19 5 2 43 74 Hits 474 | . 7 . 97 81 22 3 126 138 Melee 6 | . . . 4 . . 2 . . Projectile 468 | . 7 . 93 81 22 1 126 138 AOE 3 | . . . . 2 . 1 . . Critical Strikes 9 | . . . 1 2 2 . 4 . Actively Blocked 1 | . . . . 1 . . . . Part Disruptions 1 | . . . . . 1 . . . Damage Taken 7272 | . 78 . 1203 1736 411 104 2105 1635 Core 1478 | . 33 . 122 404 54 . 631 234 Absorbed by Shields 286 | . . . . . . . . 286 Redirected to Shielding 148 | . . . . 92 11 . 45 . Regen/Repaired (Parts) 126 | . . . 108 . . . . 18 Core Remaining (%) 67 | 100 . 86 69 . . 16 . . Volleys Fired 269 | 8 10 . 69 61 32 5 37 47 Largest 4 | 2 2 . 3 4 4 4 4 3 Hottest 225 | 40 40 . 63 225 209 111 117 145 Shots Fired 699 | 16 20 . 206 188 87 17 82 83 Gun 612 | 16 20 . 206 173 79 15 74 29 Cannon 45 | . . . . . . . . 45 Launcher 42 | . . . . 15 8 2 8 9 Special . | . . . . . . . . . Kinetic 548 | 16 20 . 206 131 47 15 59 54 Thermal 109 | . . . . 42 32 . 15 20 Explosive 15 | . . . . 15 . . . . Electromagnetic 27 | . . . . . 8 2 8 9 Robot Hit Streak 17 | 15 6 . 13 13 16 10 13 17 Robot Miss Streak 6 | . 2 . 4 4 6 1 3 4 Penetration Max 2 | . . . . . . . . 2 Secondary Targets 13 | . . . 10 2 . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . Shots Hit Robots 456 | 15 14 . 144 116 48 12 51 56 Core Hits 237 | 7 7 . 60 65 32 16 24 26 Critical Kills 4 | . . . . . . . . 4 Critical Parts Destroyed 19 | . . . . . . . . 19 Critical Strikes 28 | . . . . 4 1 . . 23 Burn 5 | . . . . 4 1 . . . Destroy 23 | . . . . . . . . 23 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10088 | 116 157 . 1888 2326 1473 708 1601 1819 Guns 5978 | 116 157 . 1888 1668 709 224 808 408 Cannons 1063 | . . . . . . . . 1063 Explosions 3035 | . . . . 658 764 484 793 336 Melee . | . . . . . . . . . Ramming 12 | . . . . . . . . 12 Kinetic 5811 | 116 157 . 1888 1197 440 224 608 1181 Thermal 1685 | . . . . 471 464 60 357 333 Explosive 658 | . . . . 658 . . . . Electromagnetic 1922 | . . . . . 569 424 636 293 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . 1 . . . . . Average Corruption 1 | . . . 1 . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . 6 . . . . . Message Errors 1 | . . . 1 . . . . . Matter Fused 1 | . . . 1 . . . . . Heat Flow Errors 2 | . . . 2 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 137 | . . . . 8 22 29 72 6 Projectiles 6 | . . . . . . . . 6 Explosions 131 | . . . . 8 22 29 72 . Melee . | . . . . . . . . . Knockbacks 11 | . . . . . . . . 11 Impact . | . . . . . . . . . Kinetic 9 | . . . . . . . . 9 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 134 | . . . . 35 81 . . 18 Shots 8 | . . . . 1 5 . . 2 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 646 | . 6 . 207 646 151 25 38 181 Average Temperature 106 | . 6 . 44 198 52 16 19 40 Received Heat Transfer 1866 | . 42 . 444 540 216 9 261 354 Effects 15 | . . . . 15 . . . . Shutdowns 4 | . . . . 4 . . . . Interference 1 | . . . . 1 . . . . Matter Decay 3 | . . . . 3 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 4 | . . . . 4 . . . . Damage (core) 2 | . . . . 2 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . 2 . 3 . Combat Hostiles 5 | . . . . . 2 . 3 . Parts Fried 6 | . . . . . 2 . 4 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 8 | . . . . 3 3 . . 2 Heat Transferred 3883 | . . . . 1369 1153 50 594 717 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . . . . . 6 1 1 1 Alert | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Maximum Alert Level 1 | . . . 1 1 1 . 1 1 Low Security (%) 80 | 100 100 100 80 69 71 100 28 85 Level 1 19 | . . . 19 30 28 . 71 14 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 319 | 10 30 7 235 319 286 165 291 255 Initial 149 | . . 7 . 86 104 94 149 93 Average 101 | 1 4 . 97 152 142 88 205 84 Influence Increases 3204 | 15 57 . 818 608 423 221 442 620 Destroy 0b10 Robot/C 1920 | . 40 . 560 360 240 120 200 400 Destroy 0b10 Robot/NC 215 | 15 5 . 40 55 35 30 15 20 Destroy Leader 384 | . 12 . 148 88 52 . 30 54 Allied During Kill 73 | . . . . . . . . 73 Successful Hack 56 | . . . 38 6 . 5 . 7 Select Force Hacks 60 | . . . . . . 60 . . Disable Machine 165 | . . . . 45 60 . 15 45 Destroy Structure 126 | . . . 2 54 21 6 22 21 Advance Influence 100 | . . . . . . . 100 . Lose Combat Pursuer 105 | . . . 30 . 15 . 60 . Influence Decreases 3011 | 15 37 20 612 566 428 347 368 618 Entered New Map 592 | . . 13 . 120 144 149 68 98 Time Decay 1839 | 15 37 7 432 356 254 198 140 400 Lost Part 390 | . . . 30 90 30 . 160 80 Lost Ally 40 | . . . . . . . . 40 Purge Threat 150 | . . . 150 . . . . . Squads Dispatched 23 | . 3 . 5 3 4 . 5 3 Investigation 9 | . . . 4 . 2 . 2 1 Extermination . | . . . . . . . . . Reinforcement 12 | . 3 . 1 3 2 . 1 2 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 2 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Distress Signals 6 | . . . 3 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 135 | . 4 . 34 25 25 3 20 24 Peak Tracking Total 9 | . 2 . 7 5 9 2 7 4 Tactical Retreats 5 | . . . 2 . 1 . 2 . Traps | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Traps Triggered 5 | . . . . . 2 . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Machines Disabled 12 | . . . . 3 4 . 1 4 Max in Single Turn 2 | . . . . 1 2 . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Machines Accessed 24 | . . . 9 3 . 4 2 6 Terminals 16 | . . . 5 1 . 2 2 6 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 4 | . . . 2 2 . . . . Garrison Access . | . . . . . . . . . Total Hacks 81 | . . . 31 24 . 9 4 13 Successful 48 | . . . 20 20 . 5 . 3 Failed 33 | . . . 11 4 . 4 4 10 Catastrophic 4 | . . . 2 . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 36 | . . . 12 4 . 9 4 7 Terminals 41 | . . . 13 4 . 7 4 13 Fabricators . | . . . . . . . . . Repair Stations 9 | . . . 9 . . . . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 29 | . . . 9 20 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . . . 2 1 . . . 3 Open Door 3 | . . . . . . . . 3 Scanalyzer Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . Scan Component 4 | . . . 4 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 24 | . . . 6 18 . . . . Insert Component 9 | . . . 2 7 . . . . Analyze 8 | . . . 1 7 . . . . Retrieve Study 7 | . . . 3 4 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . . . 6 1 . 5 . . Terminals 10 | . . . 6 1 . 3 . . Assimilate 1 | . . . 1 . . . . . Botnet 7 | . . . 4 1 . 2 . . Operators 2 | . . . 1 . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . Tunnel 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 21 | . . . 9 3 . 2 2 5 Full Trace Events 6 | . . . 4 . . . 2 . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . 1 7 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 7 | . . . 3 4 . . . . Parts Repaired 2 | . . . 2 . . . . . Time 90 | . . . 90 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 8 | . . . 1 7 . . . . Part Schematics Acquired 8 | . . . 1 7 . . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Total Allies 4 | . . . . . . . . 4 Largest Group 3 | . . . . . . . . 3 Highest-Rated Group 221 | . . . . . . . . 221 Highest-Rated Ally 159 | . . . . . . . . 159 Total Orders . | . . . . . . . . . Ally Attacks 74 | . . . . . . . . 74 Total Damage 2021 | . . . . . . . . 2021 Kills 13 | . . . . . . . . 13 Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Active Infowar (turns) 1972 | 19 299 236 5 . . . 283 1130 Optics 1413 | . . . . . . . 283 1130 Terrain 1118 | 19 299 236 5 . . . 281 278 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Turns Passed 5146 | 125 299 236 1314 809 550 400 283 1130 Spaces Moved 2127 | 53 156 144 519 220 210 193 143 489 Core 42 | 4 . . . 5 . . 33 . Treads 1754 | 49 156 144 519 193 210 193 33 257 Legs 286 | . . . . 15 . . 39 232 Wheels 7 | . . . . 7 . . . . Hover 38 | . . . . . . . 38 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 165 200 200 50 120 Average Speed 180 | 151 160 160 160 246 200 200 114 190 Slowest Speed 1100 | 160 160 160 160 1100 200 200 240 280 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 35 41 39 34 48 32 7 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 2 . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 128 | . . . . 69 18 6 23 12 Melee . | . . . . . . . . . Projectile 12 | . . . . . . . . 12 AOE 116 | . . . . 69 18 6 23 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Ext Total 2951 | 85 191 151 847 360 286 202 215 614 Wait 357 | 6 7 . 215 38 22 5 16 48 Move 2119 | 52 155 143 518 219 209 192 142 489 Hop . | . . . . . . . . . Pick Up 78 | 12 10 4 22 13 10 . 2 5 Fast Attach 8 | . . . . . . . 2 6 Attach 55 | 7 2 . 8 17 5 . 10 6 Detach 5 | . . . . 3 . . . 2 Swap 18 | . . 1 8 1 6 . 1 1 Drop 37 | . 7 3 7 8 2 . 5 5 Fire 269 | 8 10 . 69 61 32 5 37 47 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 4 | . . . . . . . . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling -6/Factory -6/Extension History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 425 | -10/Materials | Entered Mines 426 | -10/Mines | Assembled infested the area 431 | -10/Mines | Assisted by a Guerilla fighting off Assembled 476 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 480 | -10/Mines | Found Scrap Suit 537 | -10/Mines | Learned Materials garrison access intel 629 | -10/Mines | Discovered new exit (range 8) 661 | -10/Mines | Entered Materials 661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 911 | -9/Materials | Discovered new exit (range 16) 1087 | -9/Materials | Build established: Tank 1302 | -9/Materials | Repaired Broken Hvy. Ion Engine 1569 | -9/Materials | Destroyed 7 combat bots 1613 | -9/Materials | Discovered new exit (range 13) 1914 | -9/Materials | Repaired Lgt. Armor Plating 1975 | -9/Materials | Entered another Materials area 1975 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1976 | -8/Materials | Loaded intel: 1 garrison access location 2523 | -8/Materials | Discovered new exit (range 13) 2544 | -8/Materials | Discovered new exit (range 9) 2548 | -8/Materials | Core integrity fell below 50% 2589 | -8/Materials | Lost 7 parts (3n2u2w) 2591 | -8/Materials | Destroyed 10 combat bots 2662 | -8/Materials | Discovered new exit (range 8) 2784 | -8/Materials | Entered Storage 2872 | -8/Storage | Lost 3 parts (1u2w) 2878 | -8/Storage | Met 01-MTF 3098 | -8/Storage | Core integrity fell below 20% 3123 | -8/Storage | Build established: Scavenger-Gunner 3319 | -8/Storage | Discovered new exit (range 9) 3334 | -8/Storage | Entered Recycling 3334 | -8/Recycling | Accompanied by 1 ally (01-MTF) 3335 | -8/Recycling | Met a Zionite searching for Scraptown 3702 | -8/Recycling | Discovered new exit (range 16) 3734 | -8/Recycling | Entered Factory 3734 | -6/Factory | Evolved 4 slots: Utility x4 3835 | -6/Factory | Garrison activated, responded to threat 3885 | -6/Factory | Core integrity fell below 50% 3918 | -6/Factory | Lost 15 parts (2p4n3u6w) 3997 | -6/Factory | Discovered new exit (range 18) 4017 | -6/Factory | Entered Extension 4151 | -6/Extension | Spotted B-75 Beast 4295 | -6/Extension | Rescued A7 4296 | -6/Extension | Core integrity fell below 20% 4504 | -6/Extension | Rescued a captive Derelict 4871 | -6/Extension | Rescued a captive Derelict 5032 | -6/Extension | Rescued a captive Derelict 5107 | -6/Extension | Spotted B-75 Beast 5144 | -6/Extension | Allies destroyed B-75 Beast 5147 | -6/Extension | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05131_ Destroyed Lgt. Treads. 05131_ B-75 Beast suffers critical hit (Destroy). 05131_ Destroyed Hvy. Machine Gun. 05133_ Y-54 Guardian suffers critical hit (Destroy). 05133_ Destroyed Flak Gun. 05133_ Y-54 Guardian knocked back. 05135_ Shock Bomb Launcher destroyed. 05135_ Y-54 Guardian destroyed. 05135_ Bore Cannon destroyed. 05136_ B-75 Beast suffers critical hit (Burn). 05138_ LS-A5V(g) suffers critical hit (Meltdown). 05139_ Acquired 8 matter. 05142_ A7 knocked back. 05144_ Scrap Suit secures Gatling Laser. 05144_ B-75 Beast system terminally corrupted. 05144_ Lgt. Treads+ destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | %## #???# ##???????????????????????????? | | ## =##### T#???????????????????????????? | | %## = %!%##### ####?????????????????????????? | | % %= =%[ #?????????????????????????? | | % % [ ##### #?????????????????????????? | | % % ##??# #?????????????????????????? | | # ######## #???# #?????????????????????????? | | T #"#????###???# #?????????????????????????? | | # ###??????????# #?????????????????????????? | | # #?????????####/# #?????????????????????????? | | ###?????????# # #?????????????????????????? | | ????????????# # #?????????????????????????? | | ????????????# # #?????????????????????????? | | ????????????# # #?????????????????????????? | | ???????????## / #?????????????????????????? | | ?????#??????# # #?????????????????????????? | | ????????????# ##### #?????????????????????????? | | ????????????# #???# #?????????????????????????? | | ????????#???# #???# #?????????????????????????? | | ????????????######???# #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????#??????????## ###???????????????????????? | | #???????????????????##%# ###?##??????????????????? | | ??#?????#??????????#;#!#%# #; ### ##?????????????? | | ???????????????????#" p !% "" ""#????????????? | | ???????????????????#g!%!%@ " " #????????????? | | ???????????????????#%% %* #????????????? | | ?#?????????#??????#;%*%BB % #????????????? | | ####################[%!BB% #????????????? | | ===] ??????????? | | !! ????????? | | ????????? | | ????????? | | ?????????? | | #################### ####?????????? | | ???????????????????# #????????????? | | ???????????????????# #????????????? | | ???#???????????????# #????????????? | | ?????????#???#?????# #????????????? | | ???????????????????######T#"""#####??????????????? | | ??????????#??????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 315 Matter Stores 362 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 55% | -9/Materials | Broken Lgt. Armor Plating | 34% | -9/Materials Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Achiever Just Shoot The Terminal Prison Break \\IAMDERELICT Challenges ------------ None Game ------ Seed GravmagTransmissionCycler Manual? 0 Play Time 00:53:17 Cumulative 71.0 hours Start 2026.05.01 @ 16:57:39 End 2026.05.01 @ 17:49:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f464b20-76c5-46ea-931d-34a8748efd49