Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 19:20:07 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2971) 2971 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1168) 1168 TOTAL SCORE: 8299 Bonus ------- High Alert Combat Kills 419 Follower Combat Kills 81 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -32 Cogmind --------- Core Integrity 0/850 Matter 274/300 Energy 99/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Improved Terrain Scanner Improved Terrain Scan Processor Recoil Stabilizer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Actuator Array Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Improved Grenade Launcher Improved Datajack Power Maul > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Fission Core Advanced Heat Sink Compact Battery Improved Terrain Scanner Improved Terrain Scan Processor Core Analyzer Recoil Stabilizer Improved Light Armor Plating Reactive Plating Hacking Suite Heavy Battle Rifle Grenade Launcher [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Core Analyzer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Field Laser Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 5 | . . 2 . . . 2 . . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 71 | 7 1 2 8 13 15 14 2 . 9 Power 5 | 1 . . . . 2 1 . . 1 Engine 2 | 1 . . . . 1 . . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 . . . 5 3 6 . . . Treads 7 | 2 . . . 5 . . . . . Leg . | . . . . . . . . . . Wheel 9 | . . . . . 3 6 . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 . 2 3 7 3 5 2 . 5 Device 7 | 1 . . 1 1 1 1 1 . 1 Storage 4 | 1 . . 1 . 1 . . . 1 Processor 1 | . . . . . . . . . 1 Hackware 3 | . . . . . 1 2 . . . Protection 14 | . . 2 1 6 . 2 1 . 2 Artifact . | . . . . . . . . . . Weapon 21 | 2 1 . 5 1 7 2 . . 3 Energy Gun 4 | 2 . . 1 . . 1 . . . Energy Cannon 3 | . . . . . 3 . . . . Ballistic Gun 4 | . 1 . 1 . . . . . 2 Ballistic Cannon 2 | . . . 1 . 1 . . . . Launcher 2 | . . . . . 2 . . . . Special Weapon 2 | . . . 1 1 . . . . . Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon 2 | . . . 1 . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 50 | . . . 1 4 9 12 3 2 19 Power 5 | . . . . 1 1 1 . . 2 Propulsion 10 | . . . . . 1 6 . 2 1 Utility 20 | . . . 1 3 3 2 1 . 10 Weapon 15 | . . . . . 4 3 2 . 6 Highest Loss Streak 18 | . . . 1 2 4 6 3 2 18 To Critical Strikes 3 | . . . . . 1 . . . 2 Average Backups 10 | 3 7 7 7 9 9 16 14 16 8 Power 1 | . 1 1 2 1 . 1 2 2 1 Propulsion 1 | 2 2 2 2 . . 3 . . . Utility 5 | . 3 2 2 4 5 6 8 10 6 Weapon 2 | . . 1 1 2 2 3 3 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 1 . . 5 . . . . 6 Power 3 | . . . . 1 . . . . 2 Propulsion 3 | . 1 . . 2 . . . . . Utility 6 | . . . . 2 . . . . 4 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 85 97 91 94 95 78 41 Engine 6 | . 14 11 9 8 2 5 . . . Core 1 | . . . . . 2 . 7 7 3 Treads 17 | . 28 22 18 25 15 . . . . Wheel 5 | . . . . . 8 20 23 9 2 Device 8 | . 14 11 13 7 4 14 10 7 6 Storage 8 | . 14 11 9 9 9 7 7 7 3 Hackware 4 | . . . . . 7 18 15 15 5 Protection 14 | . . 21 13 19 14 2 11 15 5 Energy Gun 7 | . 20 11 8 9 6 . 3 . . Energy Cannon 1 | . . . . . 5 7 3 . . Ballistic Gun 1 | . 7 11 8 . . . . . 2 Ballistic Cannon 5 | . . . . 9 3 6 . . . Special Weapon 1 | . . . 2 . 8 . . . . Slashing Weapon 4 | . . . 2 8 . 6 . . . Peak Build Rating 38 | 7 8 11 18 21 23 31 33 29 38 Average Rating 19 | 5 7 10 15 19 19 25 30 28 18 On Entrance 17 | . 7 8 11 18 19 19 31 30 28 Avg Prop Armor Cover (%) 5 | . . . . . 5 . . . . Naked Turns 101 | . . . . . . . . . 101 Heaviest Build 72 | 15 15 23 27 37 65 61 63 62 72 Greatest Support 60 | 40 40 40 40 60 60 48 48 32 16 Greatest Overweight (x) 20 | . . . . . 6 2 1 3 20 Average Overweight (x) . | . . . . . . 1 1 2 1 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 20 20 20 Average Capacity 12 | 6 8 8 8 10 19 20 20 20 14 Most Carried 20 | 5 8 8 10 10 12 20 16 16 15 Average Carried 10 | 3 7 7 7 9 9 16 14 16 8 Final Capacity 20 | 8 8 8 10 10 20 20 20 20 5 Final Carried 16 | 5 8 8 10 8 12 11 16 16 5 Class Distribution -------------------- 44% | Mutant 39% | Scavenger-Mutant 11% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Matter Collected 1996 | 224 . 109 130 573 370 291 192 11 96 Remotely . | . . . . . . . . . . Salvage Created 2421 | 37 . 144 229 946 472 389 88 20 96 Parts 135 | 8 . 9 11 57 29 13 2 2 4 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 2 2 . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Combat Hostiles Destroyed 60 | . . 4 4 22 12 9 6 1 2 Melee 7 | . . . . 2 1 3 . 1 . Guns 19 | . . 4 4 5 4 1 . . 1 Cannons 23 | . . . . 15 4 4 . . . AOE 9 | . . . . . 3 . 5 . 1 Classes Destroyed 14 | 1 . 1 2 5 5 . . . . Worker 2 | . . . . . 1 . . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | . . . . . 2 . . . . Operator 1 | . . . 1 . . . . . . Swarmer 11 | . . . . . 8 . 3 . . Cutter 2 | . . . . 2 . . . . . Grunt 21 | . . 4 3 7 1 4 2 . . Brawler 2 | . . . . . . . 1 . 1 Duelist 1 | . . . . . 1 . . . . Sentry 9 | . . . 1 5 . 2 . . 1 Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . . 1 2 . . . . Programmer 8 | . . . . 4 . 3 . 1 . Savage 1 | . . . . 1 . . . . . Best Kill Streak 3 | 2 . 3 2 3 3 3 3 1 2 Combat Bots Only 3 | . . 3 2 3 3 3 3 1 1 Max Kills in Single Turn 2 | 1 . 1 1 2 2 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 2 . 1 . 1 Melee 1 | . . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Hostile Shots Fired 564 | . . 4 14 125 101 115 36 9 160 Missed 192 | . . 4 5 48 29 41 11 . 54 Hits 372 | . . . 9 77 72 74 25 9 106 Melee 35 | . . . . 1 2 . . . 32 Projectile 337 | . . . 9 76 70 74 25 9 74 AOE 2 | . . . . 2 . . . . . Critical Strikes 21 | . . . . 4 2 4 . . 11 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 5921 | . . . 140 1305 956 858 323 176 2163 Core 1506 | . . . 29 291 144 127 23 30 862 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 112 | . . . . 101 . . . . 11 Core Remaining (%) 77 | 100 100 100 . . 15 . . 74 . Volleys Fired 231 | 4 3 10 19 76 72 27 8 1 11 Largest 2 | 2 2 2 2 2 2 2 1 1 2 Hottest 138 | 90 70 70 100 93 138 136 36 36 64 Shots Fired 385 | 8 6 20 34 138 104 52 8 1 14 Gun 166 | 8 6 20 30 63 22 7 . . 10 Cannon 160 | . . . . 67 48 45 . . . Launcher 16 | . . . . . 3 . 8 1 4 Special 43 | . . . 4 8 31 . . . . Kinetic 139 | . 3 10 15 67 17 17 . . 10 Thermal 187 | 4 3 10 19 63 53 35 . . . Explosive 16 | . . . . . 3 . 8 1 4 Electromagnetic 4 | 4 . . . . . . . . . Robot Hit Streak 15 | 3 6 3 8 12 7 7 4 5 15 Robot Miss Streak 4 | 2 2 2 3 3 4 3 2 . 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 259 | 4 4 12 21 93 49 47 6 5 18 Core Hits 127 | 2 1 7 12 41 21 25 7 2 9 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 1 1 Critical Strikes 10 | . . 1 1 2 3 . 1 1 1 Burn 4 | . . 1 1 . 2 . . . . Blast 3 | . . . . 2 1 . . . . Smash 3 | . . . . . . . 1 1 1 Melee Attacks 59 | . . . 1 25 5 14 1 5 8 Impact 15 | . . . . . . 1 1 5 8 Slashing 44 | . . . 1 25 5 13 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5853 | 50 66 153 319 1636 1052 1130 774 208 465 Guns 1720 | 50 66 153 319 685 189 74 . . 184 Cannons 1954 | . . . . 782 521 651 . . . Explosions 1059 | . . . . 32 190 . 731 22 84 Melee 1091 | . . . . 119 152 405 43 186 186 Ramming 29 | . . . . 18 . . . . 11 Kinetic 1646 | . 41 65 155 782 106 313 . . 184 Thermal 2003 | 25 25 88 164 685 604 412 . . . Explosive 1059 | . . . . 32 190 . 731 22 84 Electromagnetic 25 | 25 . . . . . . . . . Impact 468 | . . . . . . 53 43 186 186 Slashing 623 | . . . . 119 152 352 . . . Piercing . | . . . . . . . . . . Highest Corruption 44 | . . . . 8 8 8 7 5 44 Average Corruption 4 | . . . . 1 8 3 3 4 40 Corruption Purged 5 | . . . . . . 1 4 . . Corruption Blocked . | . . . . . . . . . . Effects 91 | . . . . 27 21 8 18 1 16 Message Errors 20 | . . . . 3 4 3 6 1 3 Matter Fused 28 | . . . . 8 9 2 6 . 3 Heat Flow Errors 7 | . . . . 4 1 1 . . 1 Energy Discharges 9 | . . . . 3 3 1 1 . 1 Parts Rejected 4 | . . . . 2 1 . . . 1 Data Loss (minor) 5 | . . . . 2 1 1 1 . . Data Loss (major) 7 | . . . . 3 1 . 3 . . Misfires 1 | . . . . 1 . . . . . Alerts 3 | . . . . 1 . . 1 . 1 Misdirections 5 | . . . . . . . . . 5 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 296 | . . . . 1 44 35 76 116 24 Projectiles 27 | . . . . . 5 22 . . . Explosions 109 | . . . . . 33 . 33 43 . Melee 160 | . . . . 1 6 13 43 73 24 Knockbacks 9 | . . . . 7 . 2 . . . Impact 1 | . . . . . . 1 . . . Kinetic 8 | . . . . 7 . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . . . 108 35 . 17 45 5 Shots 6 | . . . . 1 2 . 2 1 . Rammed 2 | . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 505 | 102 27 27 176 358 505 255 8 . 194 Average Temperature 98 | 56 14 12 50 96 137 100 5 . 52 Received Heat Transfer 1119 | . . . 81 342 99 246 39 . 312 Effects 13 | . . . . 5 8 . . . . Shutdowns 2 | . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . Interference 8 | . . . . 5 3 . . . . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . 1 1 . . Parts Fried . | . . . . . . . . . . Impact Corruptions 6 | . . . . . . 1 1 3 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . 1 . 3 1 . . . Heat Transferred 4292 | 74 74 333 444 1443 1221 703 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Maximum Alert Level 5 | . . . . 5 3 2 . . . Low Security (%) 34 | 100 100 100 100 17 . . . . 100 Level 1 15 | . . . . 13 . 87 . . . Level 2 13 | . . . . 22 . 12 . . . Level 3 17 | . . . . 11 100 . . . . Level 4 9 | . . . . 17 . . . . . Level 5 9 | . . . . 16 . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 2114 | 10 5 98 51 2114 1030 428 . . 95 Initial 1030 | . . . 34 16 1030 428 . . 6 Average 585 | . . 16 9 819 951 322 . . 21 Influence Increases 3501 | 10 9 155 124 2198 365 251 155 30 204 Destroy 0b10 Robot/C 1300 | . . 80 80 540 240 180 120 20 40 Destroy 0b10 Robot/NC 40 | 10 . . 5 . 20 . . . 5 Destroy Leader 212 | . . 30 20 20 62 40 20 10 10 Allied During Kill 42 | . . . . 42 . . . . . Successful Hack 104 | . 9 30 14 35 16 . . . . Disable Machine 15 | . . . . . 15 . . . . Anti-Garrison Action 1500 | . . . . 1500 . . . . . Destroy Structure 93 | . . . 5 61 12 1 . . 14 Lose Combat Pursuer 195 | . . 15 . . . 30 15 . 135 Influence Decreases 3416 | 10 9 73 180 110 1536 921 409 39 129 Entered New Map 1767 | . . . 48 10 1084 515 102 4 4 Time Decay 1301 | 10 9 73 132 . 362 286 307 20 102 Lost Part 288 | . . . . 40 90 120 . 15 23 Lost Ally 60 | . . . . 60 . . . . . Squads Dispatched 13 | . 1 4 1 . 2 3 . . 2 Investigation 4 | . . 2 . . 1 1 . . . Extermination 2 | . . . . . . 1 . . 1 Reinforcement 6 | . 1 2 1 . . 1 . . 1 Assault 1 | . . . . . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Distress Signals 3 | . . 1 1 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 4 10 8 26 19 10 7 1 17 Peak Tracking Total 6 | . 3 4 2 3 4 4 4 1 6 Tactical Retreats 7 | . . 1 . . . 1 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Disabled 4 | . . . . 3 1 . . . . Max in Single Turn 2 | . . . . 2 1 . . . . Garrison Relay 1 | . . . . 1 . . . . . Phase Generator 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Machines Accessed 21 | . 4 4 4 4 3 1 . . 1 Terminals 18 | . 3 4 3 4 3 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 62 | . 12 20 14 4 9 2 . . 1 Successful 31 | . 6 12 5 3 5 . . . . Failed 31 | . 6 8 9 1 4 2 . . 1 Catastrophic 10 | . 2 2 4 1 . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 51 | . 10 19 11 1 9 . . . 1 Terminals 55 | . 10 20 11 4 9 . . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . Terminal Hacks 7 | . . 4 . 3 . . . . . Record 1 | . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . Zone Layout 2 | . . 2 . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Unlock Access 1 | . . . 1 . . . . . . Unauthorized Hacks 21 | . 4 8 4 . 5 . . . . Terminals 21 | . 4 8 4 . 5 . . . . Assimilate 9 | . 1 4 2 . 2 . . . . Botnet 12 | . 3 4 2 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 3 4 3 2 2 1 . . 1 Full Trace Events 4 | . . 2 . . 1 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Used RIF Installer 1 | . . . . 1 . . . . . Robots Hacked 12 | . . . . 1 11 . . . . Non-combat 7 | . . . . . 7 . . . . Combat 5 | . . . . 1 4 . . . . Robot Hacks Applied 12 | . . . . 1 11 . . . . parse_system 5 | . . . . 1 4 . . . . map_walls 1 | . . . . . 1 . . . . randomize_corridors 1 | . . . . . 1 . . . . link_fov 1 | . . . . . 1 . . . . overload_power 2 | . . . . . 2 . . . . streamctrl_low 2 | . . . . . 2 . . . . Relay Couplers Released 7 | . . . . 7 . . . . . Machine Destruction 3 | . . . . 3 . . . . . Programmers 4 | . . . . 4 . . . . . Attached 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . Allies Hacked 2 | . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total Allies 7 | . . . . 5 2 . . . . Largest Group 5 | . . . . 5 1 . . . . Highest-Rated Group 123 | . . . . 123 11 . . . . Highest-Rated Ally 31 | . . . . 31 11 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . Total Damage 333 | . . . . 333 . . . . . Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Active Infowar (turns) 6421 | 50 275 459 614 3203 213 626 773 53 155 Terrain 2 | . . . . 2 . . . . . Structural 2143 | . . . 307 16 213 626 773 53 155 Seismic 5619 | 50 275 459 614 3203 212 580 226 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Turns Passed 7982 | 136 275 459 614 3886 823 626 773 53 337 Spaces Moved 4765 | 74 163 229 278 2202 387 439 647 26 320 Core 257 | 9 . . . . . . . . 248 Treads 3143 | 65 163 229 278 2202 206 . . . . Legs . | . . . . . . . . . . Wheels 1365 | . . . . . 181 439 647 26 72 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 101 101 115 115 50 Average Speed 143 | 146 160 160 160 160 157 109 115 143 83 Slowest Speed 1050 | 160 160 160 160 160 400 115 115 145 1050 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 5 29 28 19 94 35 10 73 4 10 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 1 1 . Scrap Searched 9 | . . . . . . . 9 . . Spaces Dug 6 | . . . 5 . . 1 . . . Terrain Destroyed 184 | . . . 5 51 10 1 68 11 38 Melee 2 | . . . 1 . . 1 . . . Projectile 9 | . . . 4 . 5 . . . . AOE 173 | . . . . 51 5 . 68 11 38 Terrain Rammed 1 | . . . . 1 . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Low Low Fac Total 5425 | 91 172 302 408 2395 498 508 666 31 354 Wait 201 | . . 60 90 50 . 1 . . . Move 4755 | 73 162 228 277 2200 386 438 646 25 320 Hop . | . . . . . . . . . . Pick Up 59 | 6 4 2 6 10 11 11 8 . 1 Fast Attach 23 | 7 1 . 3 3 4 4 . . 1 Attach 43 | . . 2 4 6 8 10 3 . 10 Detach 2 | . . . 1 . 1 . . . . Swap 23 | . . . 1 12 9 1 . . . Drop 26 | 1 2 . 6 12 2 2 . . 1 Fire 231 | 4 3 10 19 76 72 27 8 1 11 Melee 59 | . . . 1 25 5 14 1 5 8 Ram 3 | . . . . 1 . . . . 2 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 15) 412 | -10/Materials | Entered another Materials area 412 | -9/Materials | Evolved 2 slots: Utility x2 775 | -9/Materials | Discovered new exit (range 19) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1483 | -8/Materials | Identified exit to Garrison 1485 | -8/Materials | Entered Garrison 1577 | -8/Garrison | Triggered checkpoint 1605 | -8/Garrison | Triggered checkpoint 1753 | -8/Garrison | Triggered checkpoint 1856 | -8/Garrison | Discovered new exit (range 10) 1953 | -8/Garrison | Triggered checkpoint 2033 | -8/Garrison | Triggered checkpoint 2077 | -8/Garrison | Discovered new exit (range 10) 2153 | -8/Garrison | Triggered checkpoint 2342 | -8/Garrison | Discovered new exit (range 14) 2467 | -8/Garrison | Triggered checkpoint 2767 | -8/Garrison | Rescued a captive Derelict 2775 | -8/Garrison | Rescued a captive Derelict 2846 | -8/Garrison | Build established: Scavenger-Mutant 2939 | -8/Garrison | Discovered new exit (range 5) 3073 | -8/Garrison | Triggered checkpoint 3541 | -8/Garrison | Garrison Relay disabled 4496 | -8/Garrison | Core integrity fell below 50% 4668 | -8/Garrison | Discovered new exit (range 72) 4668 | -8/Garrison | Discovered new exit (range 25) 4668 | -8/Garrison | Discovered new exit (range 32) 4668 | -8/Garrison | Discovered new exit (range 62) 4727 | -8/Garrison | Phase Generator disabled 4877 | -8/Garrison | Installed Relay Interface Framework 5181 | -8/Garrison | P-60 Hacker assimilated allied 8M-640(b) 5371 | -8/Garrison | Entered Materials 5560 | -8/Materials | Build established: Scavenger-Tank 6007 | -8/Materials | Lost 4 parts (1p2u1w) 6132 | -8/Materials | Core integrity fell below 20% 6171 | -8/Materials | First assault squad dispatched 6185 | -8/Materials | Discovered new exit (range 10) 6194 | -8/Materials | Entered Factory 6194 | -7/Factory | Evolved 2 slots: Utility x2 6403 | -7/Factory | Build established: Scavenger-Mutant 6763 | -7/Factory | Lost 3 parts (1p1n1w) 6802 | -7/Factory | Discovered new exit (range 7) 6820 | -7/Factory | Entered Lower Caves 6822 | -7/Lower Caves | Lost 6 parts (2n2u2w) 6829 | -7/Lower Caves | Learned 4 Factory zone layouts 7026 | -7/Lower Caves | Build established: Mutant 7105 | -7/Lower Caves | Spotted B-75 Beast 7265 | -7/Lower Caves | Lost 3 parts (1u2w) 7550 | -7/Lower Caves | Discovered new exit (range 10) 7593 | -7/Lower Caves | Entered another Lower Caves area 7636 | -7/Lower Caves | Discovered new exit (range 7) 7646 | -7/Lower Caves | Entered Factory 7646 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7787 | -6/Factory | System corruption reached 10% 7802 | -6/Factory | System corruption reached 30% 7855 | -6/Factory | Core integrity fell below 50% 7858 | -6/Factory | Released all parts (1) 7874 | -6/Factory | Lost 18 parts (2p1n9u6w) 7969 | -6/Factory | Core integrity fell below 20% 7983 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07883_ System corrupted: Heat flow error (+231). 07884_ Slammed into K-01 Serf. 07884_ Destabilizing: System corrupted (+1). 07916_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1W. 07917_ M|%5T|I#BPEU=L26QL>,=%LQC0Y8A|QAP8K 07930_ Acquired Imp. Core Shielding. 07938_ System corrupted: IFF burst signal emitted. 07944_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07954_ System corrupted: Imp. Core Shielding rejected. 07954_ O-24 Administrator uses terminal to summon reinforcements. 07954_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 07954_ O-24 Administrator locks terminal. 07972_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ?????# ## ????????????????????????? | | ?????# ## ????????????????????????? | | ?????# ## ????????????????????????? | | ?????# #######+## ??????????????????? | | ?????# """ ??????????????????? | | ?????# """ ??????????????????? | | ?????# """ ???????????????????? | | ?????# ######### ????????????????????? | | ?????# """ ###########???????????????????? | | ?????# """ + #???????????????????? | | ?????# """ ##### #?????#?????????????? | | ?????# #???# #??? #?????????????? | | ?????# #???# #?? #?????????????? | | ?????# ####???# +?? #?????????????? | | ?????# #??????# #? +?????????????? | | ?????# #??????# #? #?????????????? | | ?????# #??????# # #?????????????? | | #######+###+###????#######+### ######????????? | | # #???????# ???????? | | # """ """#???????# ???????? | | # """ Y"#???????# ???????? | | # """ """#???????# ???????? | | # #???????# ???????? | | # ####????# t ######### ???????? | | ????????#######T ###### #?????????? ?????????? | | ????????# @ #????????????????????? | | ????????# #????????????????????? | | ????????# #????????????????????? | | ????????# s #????????????????????? | | ????????# ps s #????????????????????? | | ????????# s #####+#########????????????????????? | | ????????# ## #???????????????????????????? | | ######### ## #???????????????????????????? | | # # ## #???????????????????????????? | | # ! / + #???????????????????????????? | | # # ## #???????????????????????????? | | # # ## ######??????????????????????? | | # # ## + +??????????????????????? | | # # ## # ####??????????????????????? | | # # ## # #?????????????????????????? | | # # ## # #?????????????????????????? | | # + ## # #?????????????????????????? | | # # ## # ######## #????????????????? | | # # ######## ?????????? | | # ##### #??????# ###########???????????????? | | # #???# ######## #?????? #???????????????? | | # #???# #???? #???????????????? | | # #???# #?? #???????????????? | | # ##### # #???????????????? | | # / + # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 20 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 26 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Error 47 Hack The Planet Join The Dark Side Mindtrick Challenges ------------ None Game ------ Seed ResetRecyclingHammer Manual? 0 Play Time 00:56:32 Cumulative 51.8 hours Start 2026.03.02 @ 18:22:43 End 2026.03.02 @ 19:20:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e443733d-fbbf-4ab6-95f1-e3243d912f9d