Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 12:52:48 Player: LoNine Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (3) 15 Value Destroyed (66) 66 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 3081 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 655/700 Matter 183/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (117) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (5) ------ ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Improved Sensor Array Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Sensor Array Improved Light Armor Plating [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Improved Light Armor Plating Device ECM Suite Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 24 | 6 8 7 2 1 . Power 2 | 1 . 1 . . . Engine 2 | 1 . 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 3 2 1 . . Treads . | . . . . . . Leg 3 | 2 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 5 | . 2 2 1 . . Utility 10 | 1 3 4 1 1 . Device 5 | 1 2 1 1 . . Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware 2 | . . 1 . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 4 | 2 2 . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 1 . 2 Power . | . . . . . . Propulsion 3 | . . . 1 . 2 Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 3 | . . . 1 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 83 100 89 . 76 Engine 11 | . 14 11 9 . 7 Leg 4 | . 12 . . . . Flight 30 | . 15 44 35 . 22 Device 7 | . 14 . 9 . 7 Hackware 2 | . . . 9 . 15 Protection 9 | . . 20 9 . 7 Ballistic Gun 22 | . 26 22 18 . 15 Peak Build Rating 18 | 6 7 14 16 18 18 Average Rating 9 | 3 5 12 15 18 16 On Entrance 10 | . 6 6 14 16 18 Naked Turns . | . . . . . . Heaviest Build 16 | 7 8 16 15 15 15 Greatest Support 20 | 20 20 16 16 16 16 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 3 3 Average Carried 4 | 1 4 4 4 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 5 5 4 3 3 Class Distribution -------------------- 52% | Mutant 48% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac DSF Matter Collected 384 | 262 29 93 . . . Remotely . | . . . . . . Salvage Created 82 | 39 29 14 . . . Parts 6 | 2 2 2 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Combat Hostiles Destroyed 1 | 1 . . . . . Guns 1 | 1 . . . . . Classes Destroyed 2 | 1 1 . . . . Watcher 2 | . 1 1 . . . Grunt 1 | 1 . . . . . Best Kill Streak 1 | 1 1 1 . . . Combat Bots Only 1 | 1 . . . . . Max Kills in Single Turn 1 | 1 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Hostile Shots Fired 46 | 5 4 2 11 . 24 Missed 23 | 1 2 2 9 . 9 Damage Taken 331 | 46 21 . 98 . 166 Core 87 | 22 . . 20 . 45 Absorbed by Shields . | . . . . . . Core Remaining (%) 94 | 91 91 100 96 . . Volleys Fired 19 | 3 4 6 . . 6 Largest 2 | 2 2 2 . . 2 Hottest 40 | 40 40 40 . . 40 Shots Fired 38 | 6 8 12 . . 12 Gun 38 | 6 8 12 . . 12 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 38 | 6 8 12 . . 12 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 6 4 . . 11 Robot Miss Streak 7 | 1 1 7 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 24 | 4 5 4 . . 11 Core Hits 9 | 2 3 2 . . 2 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 231 | 40 42 38 . . 111 Guns 231 | 40 42 38 . . 111 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 231 | 40 42 38 . . 111 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 22 | 12 8 22 2 . . Average Temperature 5 | 9 4 5 2 . . Received Heat Transfer 39 | 24 6 . 9 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Peak Influence 121 | 20 35 99 121 54 37 Initial 54 | . 13 14 41 54 37 Average 38 | 2 28 41 92 54 23 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 23 | 1 8 4 9 . 1 Peak Tracking Total 9 | 1 4 2 9 . 1 Tactical Retreats 4 | . 2 . 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac DSF Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Machines Accessed 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 4 4 . 1 . Successful 9 | . 4 4 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 9 | . 4 4 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 4 4 . 1 . Record 5 | . 3 2 . . . Open DSF 1 | . . . . 1 . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac DSF Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac DSF Turns Passed 566 | 106 173 167 100 2 18 Spaces Moved 786 | 78 192 364 148 3 1 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 112 | 62 50 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 658 | . 142 364 148 3 1 Fastest Speed 31 | 50 37 31 31 31 31 Average Speed 45 | 105 58 31 31 31 31 Slowest Speed 120 | 120 120 31 31 31 31 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 4 3 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 8 36 32 19 . 13 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac DSF Total 947 | 94 241 402 200 3 7 Wait 101 | 1 26 23 51 . . Move 765 | 77 183 357 145 2 1 Hop 8 | . 4 3 1 . . Pick Up 18 | 6 7 4 1 . . Fast Attach 11 | 5 5 1 . . . Attach 7 | 1 1 2 2 1 . Detach 1 | . 1 . . . . Swap 6 | . 2 4 . . . Drop 11 | 1 8 2 . . . Fire 19 | 3 4 6 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 82 | -11/Scrapyard | Discovered new exit (range 8) 107 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 8) 280 | -10/Materials | Entered another Materials area 280 | -9/Materials | Evolved 2 slots: Propulsion x2 368 | -9/Materials | Met 8R-AWN 423 | -9/Materials | Discovered new exit (range 15) 447 | -9/Materials | Entered another Materials area 447 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 546 | -8/Materials | Discovered new exit (range 4) 547 | -8/Materials | Entered Factory 547 | -7/Factory | Evolved 2 slots: Utility x2 549 | -7/Factory | Identified exit to DSF 549 | -7/Factory | Entered DSF 567 | -7/DSF | Self-destructed Last Messages --------------- Flight Unit destroyed. Knocked back. EXIT=FOUND [Achievement: Made in Tau Ceti IV] PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE To view the route taken through the world along with any collected information about unvisited areas, press Backspace to open the world map. Connecting with DSF Access... Current location identified: Factory >>Open(DSF) DSF access unlocked. EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE X-57 Shotgunner springs to life. Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????? ^ ????????? | | ????????????????????????? ????????? | | ????????????????????????? ????????? | | ????????????????????????# ????????? | | ????????????????????????# #????????? | | ????????????????????????[ ????????? | | ????????????????????????[ ????????? | | ????????????????????????[ ????????? | | ???????????????????????## ##???????? | | ????????????????????????[ ]????????? | | ????????????????????????[ ]????????? | | ????????????????????????# #????????? | | ???????????????????#???## ###??????? | | ?????????????### #[[##x ""###????? | | ?????????? """""????? | | ?????????? @ ""#??????? | | ???????????????# #]]##"""""#??????? | | ???????????????????????#"""""#??????? | | ???????????????????????##"####??????? | | ????????????????????????#"#?????????? | | ????????????????????????#""?????????? | | ?????????????????????????##?????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Evasion (%) 63 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Challenges ------------ None Game ------ Seed LinearSigixSuit Manual? 0 Play Time 00:28:06 Cumulative 1.4 hours Start 2025.05.04 @ 08:47:25 End 2025.05.04 @ 12:52:48 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 60x48 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 467d2d86-7869-4f5b-bd69-edf64ed07cd1