Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 15:20:37 Player: Rune Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (830) 830 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3030 Bonus ------- None Cogmind --------- Core Integrity 496/550 Matter 300/300 Energy 6/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (5) ------ Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- Medium Laser Small Laser > --- INVENTORY (10) --- Aluminum Leg Improved Hover Unit Light Assault Rifle Blade Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Medium Laser Small Laser Advanced Beam Cannon > --- INVENTORY -------- Aluminum Leg Improved Hover Unit Light Assault Rifle Blade Trap [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 . 2 Weapon 1 | . . . 1 . . Parts Attached 29 | 7 . 3 11 3 5 Power 4 | 1 . 1 2 . . Engine 3 | 1 . 1 1 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 2 . . 4 2 . Treads . | . . . . . . Leg 4 | . . . 2 2 . Wheel 2 | 2 . . . . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 8 | 1 . 1 2 . 4 Device 4 | . . 1 2 . 1 Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 9 | 3 . 1 3 1 1 Energy Gun 6 | 2 . 1 1 1 1 Energy Cannon 2 | . . . 2 . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . 1 . 10 2 3 Power 3 | . . . 2 . 1 Propulsion 6 | . . . 4 1 1 Utility 1 | . . . 1 . . Weapon 6 | . 1 . 3 1 1 Highest Loss Streak 4 | . 1 . 4 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 76 95 68 88 95 Engine 10 | . 14 14 9 11 7 Leg 5 | . . . 4 5 18 Wheel 6 | . 28 28 2 . . Hover 2 | . . . . 12 . Device 17 | . . 11 17 22 27 Storage 11 | . 14 14 11 11 9 Protection 1 | . . . . . 7 Energy Gun 12 | . 5 11 10 15 17 Energy Cannon 8 | . . . 10 11 7 Ballistic Gun 3 | . 14 14 1 . . Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 15 23 19 31 Greatest Support 26 | 26 26 26 26 20 20 Greatest Overweight (x) 6 | 2 . . 6 2 1 Average Overweight (x) 1 | . . . 2 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 5 8 8 8 8 9 Most Carried 8 | 3 6 7 8 8 6 Average Carried 4 | 1 4 5 4 6 4 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 7 | 2 6 6 5 7 4 Class Distribution -------------------- 65% | Mutant 10% | Gunner 9% | Scavenger-Mutant 9% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 518 | 210 97 51 65 25 70 Remotely . | . . . . . . Salvage Created 1040 | . 200 78 360 119 283 Parts 54 | . 7 6 17 8 16 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 4 2 7 5 3 Guns 13 | . 3 2 4 2 2 Cannons 7 | . . . 3 3 1 AOE 1 | . 1 . . . . Classes Destroyed 8 | . 1 . 4 1 2 Worker 2 | . . . 2 . . Hauler 1 | . . . 1 . . Recycler 1 | . . . . . 1 Mechanic 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 3 | . . . . 3 . Grunt 15 | . 4 2 5 2 2 Sentry 3 | . . . 2 . 1 Best Kill Streak 5 | . 4 2 3 3 5 Combat Bots Only 4 | . 4 2 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 220 | . 18 9 106 33 54 Missed 66 | . 6 4 31 6 19 Damage Taken 2002 | . 178 78 948 253 545 Core 349 | . 15 13 163 104 54 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . 88 . 33 . Volleys Fired 89 | . 14 7 39 14 15 Largest 3 | . 2 2 3 3 3 Hottest 189 | . 60 70 189 183 158 Shots Fired 172 | . 21 14 69 33 35 Gun 119 | . 21 14 35 19 30 Cannon 53 | . . . 34 14 5 Launcher . | . . . . . . Special . | . . . . . . Kinetic 24 | . 14 7 3 . . Thermal 133 | . . 7 58 33 35 Explosive . | . . . . . . Electromagnetic 15 | . 7 . 8 . . Robot Hit Streak 14 | . 4 5 14 10 12 Robot Miss Streak 8 | . 1 3 6 8 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 112 | . 15 8 43 19 27 Core Hits 76 | . 7 4 35 14 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 . 1 Burn 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1773 | . 233 102 707 364 367 Guns 1138 | . 190 102 373 169 304 Cannons 582 | . . . 334 188 60 Explosions 43 | . 43 . . . . Melee . | . . . . . . Ramming 10 | . . . . 7 3 Kinetic 186 | . 108 51 27 . . Thermal 1428 | . 43 51 613 357 364 Explosive . | . . . . . . Electromagnetic 149 | . 82 . 67 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 3 | . . . . 3 . Shots . | . . . . . . Rammed 2 | . . . 1 1 . Targets Rammed 3 | . . . 1 1 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 189 | . 18 . 165 189 20 Average Temperature 45 | . 10 . 46 81 10 Received Heat Transfer 942 | . 99 45 495 42 261 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 8 | . . . 3 1 4 Heat Transferred 3086 | . 50 148 1166 719 1003 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 208 | . 107 91 208 109 149 Initial 42 | . . 41 35 9 42 Average 67 | . 58 59 71 86 57 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 97 100 100 Level 1 . | . . . 2 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 2 . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 5 2 13 5 9 Peak Tracking Total 5 | . 3 2 5 3 4 Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 . 1 . . Successful 1 | . 1 . . . . Failed 1 | . . . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1694 | 63 132 185 745 342 227 Spaces Moved 968 | 59 104 174 318 222 91 Core 158 | 16 . . 142 . . Treads . | . . . . . . Legs 241 | . . . 70 80 91 Wheels 416 | 43 104 174 95 . . Hover 153 | . . . 11 142 . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 116 120 Average Speed 142 | 80 90 90 194 130 186 Slowest Speed 350 | 150 90 90 350 180 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 25 43 19 62 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . 2 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . 2 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1122 | 74 121 188 378 244 117 Wait 1 | . . 1 . . . Move 963 | 58 103 173 317 221 91 Hop . | . . . . . . Pick Up 31 | 8 4 3 10 4 2 Fast Attach . | . . . . . . Attach 29 | 7 . 3 11 3 5 Detach 3 | 1 . . . 1 1 Swap . | . . . . . . Drop 3 | . . 1 . . 2 Fire 89 | . 14 7 39 14 15 Melee . | . . . . . . Ram 2 | . . . 1 1 . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 8) 196 | -10/Materials | Entered Mines 221 | -10/Mines | Found a hidden stash of uninstalled traps 226 | -10/Mines | Met a Derelict bent on vengeance 304 | -10/Mines | Build established: Mutant 374 | -10/Mines | Discovered new exit (range 5) 381 | -10/Mines | Entered Materials 381 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 521 | -9/Materials | Lost 3 parts (2n1w) 642 | -9/Materials | Lost 3 parts (1p1u1w) 760 | -9/Materials | Lost 4 parts (1p2n1w) 1040 | -9/Materials | Discovered new exit (range 16) 1126 | -9/Materials | Entered Mines 1129 | -9/Mines | Core integrity fell below 50% 1462 | -9/Mines | Discovered new exit (range 5) 1468 | -9/Mines | Entered Materials 1468 | -8/Materials | Evolved 2 slots: Utility x2 1695 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Imp. Hover Unit. G-47 Trooper suffers critical hit (Burn). Lgt. Ion Engine destroyed. G-47 Trooper heat spikes uncontrollably. G-47 Trooper overheating. G-47 Trooper heat spikes uncontrollably. R-06 Scavenger collects Particle Gun. G-47 Trooper overheating. G-47 Trooper heat short circuits Aluminum Leg. G-47 Trooper overheating. R-06 Scavenger collects Imp. Heat Sink. Particle Gun melted. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. R-06 Scavenger collects Aluminum Leg. Kicked R-06 Scavenger. Y-45 Defender destroyed. M-13 Machinist repairs Tractor Beam. M-13 Machinist destroyed. Aluminum Leg destroyed. 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