Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 21:32:02 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (245) 1225 Value Destroyed (11427) 11427 Prototype IDs (27) 540 Alien Tech Used (2) 400 Bonus (4103) 4103 TOTAL SCORE: 25595 Bonus ------- High Alert Combat Kills 2964 Follower Combat Kills 1330 Met Zhirov 300 Friendly Fire -491 Cogmind --------- Core Integrity 0/1600 Matter 289/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Walking (120) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Energy Filter Graphene Brace > --- WEAPON ----------- Enhanced Nova Cannon Heavy Linear Accelerator > --- INVENTORY -------- Quantum Reactor Armored Heavy Treads Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Cooled Antigrav System Authchip [R/Combat] Transdimensional Reconstructor [Rating: 151] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Wheel Treads Armored Treads Leg Experimental Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Impulse Thruster Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Variable Charge Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Slots Evolved 18 | . . 2 2 2 2 . . 2 2 . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 . . . . . . 2 . . . . . 2 . . Utility 10 | . . . 1 2 2 . . 1 . . . . . 2 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 329 | 6 14 15 17 19 25 14 11 3 17 3 2 9 2 71 67 30 4 Power 26 | 1 1 . 1 1 1 1 2 1 1 . . 1 . 5 8 2 . Engine 6 | 1 1 . . 1 1 . . . . . . . . 1 1 . . Core 4 | . . . 1 . . 1 1 1 . . . . . . . . . Reactor 16 | . . . . . . . 1 . 1 . . 1 . 4 7 2 . Propulsion 99 | 2 1 8 2 3 2 1 . 1 2 1 2 . . 27 27 17 3 Treads 31 | 1 . 5 1 3 . 1 . . 2 . 1 . . 9 7 1 . Leg 20 | . . . . . . . . . . . . . . . 9 9 2 Wheel 37 | 1 1 3 1 . 2 . . 1 . 1 1 . . 18 7 1 . Hover 7 | . . . . . . . . . . . . . . . 4 2 1 Flight 4 | . . . . . . . . . . . . . . . . 4 . Utility 98 | 1 3 . 6 5 10 5 6 1 6 2 . 5 . 20 22 6 . Device 50 | . 2 . 3 2 3 2 2 . 4 2 . 3 . 12 13 2 . Storage 6 | 1 1 . . . 1 . . . . . . . . 1 1 1 . Processor 16 | . . . 1 1 1 . 1 . . . . . . 4 5 3 . Hackware 3 | . . . . . 1 . . . 1 . . . . . 1 . . Protection 23 | . . . 2 2 4 3 3 1 1 . . 2 . 3 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 106 | 2 9 7 8 10 12 7 3 . 8 . . 3 2 19 10 5 1 Energy Gun 17 | . . 5 1 1 . . . . 1 . . 1 1 4 2 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 . . Ballistic Gun 49 | 2 4 1 5 8 6 4 1 . 5 . . 1 . 10 1 1 . Ballistic Cannon 4 | . . . . . . . 1 . . . . . . 2 1 . . Launcher 8 | . . . . . 1 1 . . 2 . . . 1 3 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . 1 . . 1 . . Piercing Weapon 9 | . . . . . . 2 . . . . . . . . 3 3 1 Special Melee Weapon 13 | . 5 1 2 1 3 . 1 . . . . . . . . . . Unidentified Prototypes 15 | . . 2 . . . 1 2 . . . . 4 . 2 2 2 . Corrupted Parts 2 | . . . . . . . . . . . . . . . 2 . . System Corruption 7 | . . . . . . . . . . . . . . . 7 . . Parts Lost 137 | . . 2 . 6 4 . . . 1 . 1 . . 61 28 31 3 Power 16 | . . . . 1 1 . . . . . . . . 5 5 4 . Propulsion 58 | . . 1 . 2 2 . . . . . 1 . . 25 9 15 3 Utility 36 | . . . . . 1 . . . . . . . . 17 10 8 . Weapon 27 | . . 1 . 3 . . . . 1 . . . . 14 4 4 . Highest Loss Streak 25 | . . 2 . 1 2 . . . 1 . 1 . . 25 3 15 2 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 . . . Average Slot Usage (%) 85 | . 95 99 100 96 99 97 87 87 91 91 88 88 89 85 65 52 22 Engine 2 | . 14 11 . 2 5 5 . . . . . . . . . 1 . Core 1 | . . . 8 1 . . 2 5 1 . . . . . . . . Reactor 4 | . . . . . . . 3 5 8 10 10 10 10 8 4 2 . Treads 11 | . 14 23 18 14 13 10 6 5 15 15 13 10 10 10 7 . . Leg 1 | . . . . . . . . . . . . . . . 4 15 5 Wheel 10 | . 14 19 18 15 12 13 13 10 10 7 6 10 10 10 4 . . Device 13 | . 10 11 8 8 14 14 16 17 17 15 15 14 15 15 14 7 . Storage 5 | . 14 11 9 7 6 6 6 5 5 5 5 5 5 3 3 2 . Processor 11 | . . . 9 15 13 13 13 11 10 10 10 10 10 13 14 10 12 Hackware 1 | . . . . . . . . . . 5 5 5 5 2 . 1 . Protection 4 | . . . . 5 11 11 9 11 8 5 5 5 5 4 . . . Energy Gun 3 | . . 20 18 1 . . . . . 5 5 4 4 3 . . . Ballistic Gun 9 | . 21 . 8 20 19 20 9 5 9 10 10 10 10 7 . . . Naked Turns 15 | . . . . . . . . . . . . . . 5 10 . . Heaviest Build 113 | 13 50 54 61 68 82 75 85 95 101 94 94 94 97 113 93 68 3 Greatest Support 280 | 10 10 66 24 24 24 24 24 24 24 28 44 44 44 84 280 194 3 Greatest Overweight (x) 7 | 1 4 3 2 2 6 3 3 7 4 3 3 2 2 7 2 . . Average Overweight (x) 1 | . 1 2 2 2 2 2 2 3 3 3 2 1 2 2 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 15 5 Average Capacity 17 | 6 13 20 20 20 20 20 20 20 20 20 20 20 20 19 8 10 5 Most Carried 20 | 6 11 20 20 20 20 20 20 20 20 20 20 20 20 20 10 11 4 Average Carried 16 | 3 8 19 19 19 19 19 19 19 19 20 19 19 19 17 7 6 3 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 5 5 Final Carried 20 | 6 11 20 20 20 19 20 20 20 20 20 20 20 20 5 6 3 4 Class Distribution -------------------- 41% | Tank 17% | Mutant 10% | Scavenger-Mutant 10% | Gunner 7% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Tank | -6/Factory Tank | -6/Waste Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Matter Collected 7994 | 224 153 342 353 301 859 172 523 218 522 126 75 90 110 2304 1324 171 127 Remotely 1326 | . . . . . 505 . . . 112 . . . . 709 . . . Salvage Created 13169 | . 151 509 734 613 953 . 128 283 639 147 59 190 81 4860 2700 824 298 Parts 705 | . 9 32 45 32 62 . 4 8 47 8 6 4 . 261 122 45 20 Haulers Intercepted 6 | . 1 1 . . 1 . 2 . . . . . . 1 . . . Recyclers Shooed 11 | . . 1 3 . 2 . . . . . . . . 3 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 9 6 4 . . . . . Prevented 10 | . . . . . . . . . . 3 7 . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Combat Hostiles Destroyed 194 | . 4 9 15 10 13 . . 4 13 5 1 . 3 72 32 10 3 Melee 22 | . . . . . . . . . . . . . . . 9 10 3 Guns 106 | . 4 8 11 9 10 . . . 6 5 1 . 1 51 . . . Cannons 40 | . . . . . . . . 4 2 . . . . 11 23 . . AOE 24 | . . . 3 1 3 . . . 5 . . . 2 10 . . . Classes Destroyed 19 | . 4 2 3 2 1 . . 1 1 . . . . 4 1 . . Worker 18 | . . . . . 4 . . . 2 . . . . 7 1 1 3 Builder 16 | . . . 2 . 3 . . . 1 . . . . 8 . 2 . Tunneler 2 | . . . . . . . . . . . . . . 2 . . . Hauler 6 | . 1 1 . . 1 . 2 . . . . . . 1 . . . Recycler 12 | . . . . 2 2 . . . . . . . . 3 4 . 1 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 7 | . . . 3 . . . . . 1 . . . . 1 2 . . Swarmer 36 | . 3 . 8 . 7 . . . 4 5 . . 1 1 5 . 2 Grunt 66 | . 1 6 4 1 2 . . 3 3 . . . 1 33 8 4 . Brawler 2 | . . . . . . . . . . . . . . 1 1 . . Duelist 3 | . . 1 . . . . . . . . . . . 1 1 . . Protector 1 | . . . . . . . . . . . . . . 1 . . . Sentry 21 | . . 2 3 3 1 . . 1 1 . . . 1 5 3 1 . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 10 | . . . 1 3 2 . . . . . . . . 2 2 . . Programmer 51 | . . . . 3 1 . . . 3 . 1 . . 27 10 5 1 Heavy 1 | . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . Surgeon 1 | . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | . 3 3 5 3 7 . 1 3 6 5 1 . 3 15 5 4 5 Combat Bots Only 8 | . 3 3 4 2 6 . . 3 4 5 1 . 3 8 5 4 2 Max Kills in Single Turn 5 | . 1 1 2 2 5 . 1 1 2 1 1 . 1 5 2 2 1 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . . 2 1 2 . . . 2 . . . 1 3 . . . Melee 1 | . . . . . . . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Damage Taken 26740 | . 104 318 410 1463 1219 . 450 216 1623 170 138 . 186 8007 7521 3902 1013 Core 3622 | . 26 22 75 65 73 . 11 16 84 . . . 53 779 807 1136 475 Absorbed by Shields 1951 | . . . . . . . . . . . . . . 1321 64 566 . Reduced by Siege Mode 1092 | . . . . . . . . . . . . . . . 1092 . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . 104 . . Regen/Repaired (Parts) 1060 | . . . . . . 312 208 199 341 . . . . . . . . Core Remaining (%) 81 | 100 89 94 86 90 . . 90 98 . . . . 88 40 40 . . Volleys Fired 487 | . 15 21 28 26 28 . 14 16 35 7 6 . 6 201 77 7 . Largest 3 | . 2 2 3 3 3 . 3 2 3 3 3 . 3 3 3 1 . Hottest 260 | . 40 100 123 123 88 . 93 90 105 145 145 . 145 156 260 94 . Shots Fired 1143 | . 30 41 80 75 76 . 33 31 84 21 18 . 10 515 122 7 . Gun 941 | . 30 41 80 75 73 . 24 15 72 21 18 . 6 462 17 7 . Cannon 180 | . . . . . . . 9 16 6 . . . . 44 105 . . Launcher 22 | . . . . . 3 . . . 6 . . . 4 9 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 787 | . 30 . 28 68 73 . 33 31 78 14 12 . 4 380 36 . . Thermal 220 | . . . . . . . . . . 7 6 . 2 126 72 7 . Explosive 22 | . . . . . 3 . . . 6 . . . 4 9 . . . Electromagnetic 114 | . . 41 52 7 . . . . . . . . . . 14 . . Robot Hit Streak 36 | . 4 11 9 26 9 . 11 11 15 20 3 . 8 36 23 . . Robot Miss Streak 5 | . 5 3 3 3 5 . 1 2 2 3 2 . . 4 3 . . Penetration Max 2 | . . . . . 2 . . 1 1 1 1 . . 1 . . . Secondary Targets 16 | . . 1 . 1 4 . . . 1 3 . . . 6 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . 1 1 . . . 1 . . . Shots Hit Robots 954 | . 21 35 51 60 47 . 27 22 60 12 11 3 7 389 141 56 12 Core Hits 541 | . 10 19 33 37 37 . 6 13 40 7 1 2 6 230 66 27 7 Critical Kills 22 | . . . . . 1 . . . 5 1 1 . 1 13 . . . Critical Parts Destroyed 33 | . . . 1 . . . . . 11 . 3 . . 18 . . . Critical Strikes 73 | . . . 1 . 1 . 1 1 17 1 4 . 1 32 6 5 3 Destroy 55 | . . . 1 . 1 . . . 16 1 4 . 1 31 . . . Blast 7 | . . . . . . . 1 1 1 . . . . 1 3 . . Sever 3 | . . . . . . . . . . . . . . . 3 . . Impale 8 | . . . . . . . . . . . . . . . . 5 3 Melee Attacks 166 | . 7 . 1 1 1 . . . . . . 3 . . 63 76 14 Impact . | . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . . . . . . 3 . . 32 . . Piercing 121 | . . . . . . . . . . . . . . . 31 76 14 Sneak Attacks 16 | . 5 . 1 1 1 . . . . . . . . . 3 1 4 Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 24 | . . . . . . . . . . . . . . . 6 18 . Damage Inflicted 34589 | . 161 629 1241 1464 1776 . 953 984 1727 185 153 355 552 14994 6744 2055 616 Guns 14975 | . 161 591 1013 1082 1186 . 439 256 468 185 153 . 57 9118 266 . . Cannons 9053 | . . . . . . . 514 728 278 . . . . 2862 4671 . . Explosions 5833 | . . 38 228 382 590 . . . 981 . . . 495 3014 . 105 . Melee 4728 | . . . . . . . . . . . . 355 . . 1807 1950 616 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 16701 | . 161 . 188 956 1186 . 953 984 746 52 100 . 40 9364 1971 . . Thermal 6272 | . . 38 228 382 . . . . . 133 53 . 17 2616 2700 105 . Explosive 5080 | . . . . . 590 . . . 981 . . . 495 3014 . . . Electromagnetic 1808 | . . 591 825 126 . . . . . . . . . . 266 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1493 | . . . . . . . . . . . . 355 . . 1138 . . Piercing 3235 | . . . . . . . . . . . . . . . 669 1950 616 Highest Corruption 68 | . 1 . 2 1 4 4 . . 1 1 . . . 68 32 36 43 Average Corruption 13 | . 1 . 2 1 1 2 . . 1 1 . . . 15 17 21 42 Corruption Purged 6 | . . . . 1 . 4 . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 233 | . . . 4 2 4 1 . . . 3 . . . 99 76 34 10 Message Errors 38 | . . . 2 . 2 . . . . 1 . . . 13 14 3 3 Matter Fused 44 | . . . . 1 1 . . . . 1 . . . 19 14 6 2 Heat Flow Errors 24 | . . . 1 . . . . . . . . . . 12 10 1 . Energy Discharges 22 | . . . . 1 . . . . . . . . . 10 6 5 . Parts Rejected 9 | . . . . . . . . . . . . . . 4 3 2 . Parts Fused 1 | . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . 1 . . . 1 . . . 10 7 1 . Data Loss (major) 11 | . . . . . . . . . . . . . . 5 3 2 1 Misfires 5 | . . . . . . . . . . . . . . 3 2 . . Alerts 8 | . . . . . . . . . . . . . . 2 3 2 1 Misdirections 30 | . . . . . . . . . . . . . . 9 6 12 3 Weapon Failures 21 | . . . . . 1 . . . . . . . . 12 8 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1100 | . . . . 214 13 . 78 18 56 . . 118 16 224 231 29 103 Projectiles 284 | . . . . . . . 78 18 1 . . . . 74 113 . . Explosions 448 | . . . . 214 13 . . . 55 . . . 16 150 . . . Melee 368 | . . . . . . . . . . . . 118 . . 118 29 103 Knockbacks 41 | . . . . . . . 1 3 . . . . . 30 7 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 34 | . . . . . . . 1 3 . . . . . 25 5 . . Secondary 7 | . . . . . . . . . . . . . . 5 2 . . Self-Inflicted Damage 535 | . . . 8 511 . . . . . . . . . 16 . . . Shots 9 | . . . 1 7 . . . . . . . . . 1 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 6 188 345 48 204 . 118 163 379 184 192 . 167 250 328 191 . Average Temperature 81 | . 6 72 96 16 75 . 36 64 104 106 108 . 60 87 78 77 . Received Heat Transfer 3202 | . 36 159 144 183 207 . 30 63 687 . . . 39 740 765 149 . Effects 8 | . . . 1 . . . . . 4 . . . . 3 . . . Interference 7 | . . . 1 . . . . . 3 . . . . 3 . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations 8 | . . . . . . . . . . . . . . . 8 . . Total Turns 178 | . . . . . . . . . . . . . . . 178 . . Longest Duration 37 | . . . . . . . . . . . . . . . 37 . . Robots Corrupted 3 | . . 1 2 . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . Parts Fried 12 | . . 4 6 . . . . . . . . . . . 2 . . Impact Corruptions 3 | . . . . . . . . . . . . . . 1 2 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . . . . . 6 3 1 . Heat Transferred 7275 | . . 50 400 300 . . . . . 222 74 . 37 3848 2294 50 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 1 5 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Peak Influence 1392 | . 228 176 411 285 402 140 1392 734 523 . . . . 1244 1020 816 488 Initial 627 | . . 34 18 51 51 140 . 627 299 . . . . . 603 600 323 Average 424 | . 72 65 255 136 209 98 684 664 394 . . . . 476 772 655 376 Maximum Alert Level 4 | . 1 . 2 1 2 . 4 3 2 . . . . 4 3 3 2 Low Security (%) 35 | 100 86 100 25 78 46 100 20 . . . . . . 35 . . . Level 1 17 | . 13 . 66 21 44 . 19 . 36 . . . . 14 . . 66 Level 2 24 | . . . 8 . 9 . 14 55 63 . . . . 20 43 72 33 Level 3 17 | . . . . . . . 16 44 . . . . . 19 56 27 . Level 4 4 | . . . . . . . 29 . . . . . . 10 . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . . 1 1 9 5 . 4 3 3 . . . . 23 11 4 . Investigation 5 | . . . . 1 1 . . . . . . . . 1 1 1 . Extermination 21 | . . . . 3 . . 1 . 2 . . . . 7 6 2 . Reinforcement 19 | . . 1 1 2 3 . 2 2 1 . . . . 6 1 . . Assault 8 | . . . . . . . 1 1 . . . . . 2 3 1 . Garrison 11 | . . . . 3 1 . . . . . . . . 7 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Distress Signals 22 | . 2 . 4 . . . 1 . . . . . . 12 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 360 | . 17 9 24 15 16 . 17 9 15 5 3 . 3 120 61 36 10 Peak Tracking Total 11 | . 3 3 4 4 6 . 5 5 4 5 2 . 3 11 9 9 11 Tactical Retreats 23 | . 3 . . . . . 1 . . . 2 . . 4 3 8 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Traps Triggered 11 | . 2 . 1 . 1 . 1 . 1 . . . . 1 1 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 202 | . 146 . 19 14 14 . 9 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 17 | . 11 . 1 4 1 . . . . . . . . . . . . Reused 7 | . 4 . . 3 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 12 | . 4 . . 3 . . . . . 1 4 . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Disabled 20 | . . 1 4 9 2 . 1 . . . . . . 1 1 1 . Max in Single Turn 5 | . . 1 2 5 1 . . . . . . . . 1 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . 2 . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Machines Accessed 59 | . 5 2 5 9 5 . 6 . 3 . . 4 . 6 10 3 1 Terminals 40 | . 5 2 4 7 2 . 4 . 2 . . . . 4 7 2 1 Fabricators 6 | . . . . 1 1 . 2 . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 . 1 . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 1 . . . 1 . . . . 1 . 1 . Total Hacks 130 | . 14 6 13 23 8 . 11 . 6 . . 17 . 10 18 3 1 Successful 56 | . 5 4 6 9 4 . 3 . . . . 17 . 1 7 . . Failed 74 | . 9 2 7 14 4 . 8 . 6 . . . . 9 11 3 1 Catastrophic 20 | . 2 . . 6 . . 5 . . . . . . 2 5 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 59 | . 5 4 9 9 4 . 5 . 2 . . . . 7 12 1 1 Terminals 86 | . 14 6 12 17 5 . 8 . 4 . . . . 5 12 2 1 Fabricators 15 | . . . . 4 1 . 3 . . . . . . 4 3 . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 1 . 1 . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 1 . . . 2 . . . . 1 . 1 . Terminal Hacks 32 | . 5 2 3 3 . . 1 . . . . 17 . . 1 . . Record 5 | . . . . . . . . . . . . 5 . . . . . Part Schematic 5 | . 1 . . . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . 2 . . . . . . . . . . 4 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . 1 . . . . . . . . . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . 1 1 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . 1 . . . . . . . . . 2 . . Report Inventory 2 | . . . 1 . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 18 | . . 2 2 5 2 . 2 . . . . . . 1 4 . . Terminals 15 | . . 2 2 3 1 . 2 . . . . . . 1 4 . . Track 1 | . . . 1 . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . 1 . . Botnet 13 | . . 2 1 3 1 . 2 . . . . . . 1 3 . . Fabricators 3 | . . . . 2 1 . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . Overload 1 | . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 1 3 9 3 . 6 . 3 . . . . 6 9 3 1 Full Trace Events 3 | . . . . 1 . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . 5 . . 1 2 . . . . . . . . . . . . Non-combat 7 | . 5 . . 1 1 . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . Robot Hacks Applied 7 | . 5 . . 1 1 . . . . . . . . . . . . parse_system 2 | . 2 . . . . . . . . . . . . . . . . no_distress 4 | . 2 . . 1 1 . . . . . . . . . . . . find_recycling 1 | . 1 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . 3 3 3 1 . . . . . . . . . Autooverrided 1 | . . . . . 1 . . . . . . . . . . . . Robots Rewired 1 | . . . 1 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total Allies 23 | . . . 1 . 1 20 . . . . . . . . 1 . . Largest Group 20 | . . . 1 . 1 20 20 12 3 . . . . . 1 . . Highest-Rated Group 752 | . . . 15 . 41 752 752 462 80 . . . . . 10 . . Highest-Rated Ally 50 | . . . 15 . 41 50 50 46 27 . . . . . 10 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 206 | . . . 4 . 4 . 161 37 . . . . . . . . . Total Damage 5526 | . . . 73 . 31 . 4253 1169 . . . . . . . . . Kills 43 | . . . 2 . 1 . 36 4 . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Robot Analysis Total 5 | . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . 3 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Turns Passed 14505 | 59 745 667 840 1132 791 570 1210 515 836 487 553 241 863 2235 1820 815 126 Spaces Moved 8874 | 48 443 334 512 716 431 410 751 295 464 329 383 165 461 1052 961 960 159 Core 437 | 4 . . . . . . . . . . . . . 11 62 201 159 Treads 309 | . . 78 . . . . . . . . . . . 10 221 . . Legs 554 | . . . . . . . . . . . . . . . 316 238 . Wheels 7053 | 44 443 256 512 716 431 410 751 295 464 329 383 165 461 1031 362 . . Hover . | . . . . . . . . . . . . . . . . . . Flight 521 | . . . . . . . . . . . . . . . . 521 . Fastest Speed 34 | 50 95 105 120 120 120 120 120 135 135 135 130 115 130 50 50 34 50 Average Speed 118 | 91 109 153 120 120 133 122 134 136 141 139 139 129 130 126 114 56 50 Slowest Speed 241 | 100 140 240 120 120 180 135 135 195 150 145 145 130 130 241 180 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . . . . . . . 15 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 38 | 4 76 23 40 20 17 91 29 8 17 65 64 61 73 43 24 34 11 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . . . 2 1 3 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . . 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . . . Scrap Searched 10 | . . . . . . . . . . 4 3 . 3 . . . . Spaces Dug 52 | . . . . . 12 . . . 10 . . . 20 . 9 1 . Terrain Destroyed 376 | . . . 17 99 24 . 1 8 50 1 2 . 46 102 25 1 . Melee 6 | . . . . . . . . . . . . . . . 5 1 . Projectile 52 | . . . . 1 . . 1 8 2 . 1 . 1 18 20 . . AOE 306 | . . . 17 98 23 . . . 42 . . . 45 81 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Jun Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Com Total 11762 | 59 668 458 681 936 602 478 932 377 589 346 392 187 717 1611 1437 1112 180 Wait 1465 | . 36 47 84 138 81 42 123 62 57 2 1 . 247 258 219 66 2 Move 8827 | 47 442 333 511 715 431 409 750 294 463 328 382 164 460 1051 959 929 159 Hop 15 | . . . . . . . . . . . . . . . . 15 . Pick Up 132 | 6 5 23 8 13 10 3 8 2 6 1 . 2 1 14 25 4 1 Fast Attach 143 | 6 2 4 2 . . 3 6 1 6 3 1 7 . 26 54 19 3 Attach 79 | . . 5 2 9 6 1 . 2 2 . 1 1 . 33 10 6 1 Detach 17 | . . 2 . 1 1 . 1 . . . 1 . . 6 3 2 . Swap 109 | . 12 6 13 10 19 10 5 . 9 . . 2 2 12 4 5 . Drop 146 | . 3 17 13 9 11 10 16 . 11 5 . 8 1 8 29 5 . Fire 487 | . 15 21 28 26 28 . 14 16 35 7 6 . 6 201 77 7 . Melee 136 | . 7 . 1 1 1 . . . . . . 3 . . 55 54 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . 1 . . Escape Stasis 3 | . . . . . . . . . . . . . . 2 1 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 202 | . 146 . 19 14 14 . 9 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 60 | -11/Junkyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 16) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x2 1436 | -9/Materials | Discovered new exit (range 6) 1472 | -9/Materials | Entered another Materials area 1472 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2017 | -8/Materials | Build established: Skirmisher 2288 | -8/Materials | Discovered new exit (range 18) 2312 | -8/Materials | Entered Factory 2312 | -7/Factory | Evolved 2 slots: Utility x2 2548 | -7/Factory | Garrison activated, responded to threat 2814 | -7/Factory | Build established: Gunner 3207 | -7/Factory | Discovered new exit (range 18) 3444 | -7/Factory | Entered another Factory area 3444 | -6/Factory | Evolved 2 slots: Utility x2 3905 | -6/Factory | Garrison activated, responded to threat 4235 | -6/Factory | Sucked down chute 4235 | -6/Factory | Entered Waste 4236 | -6/Waste | Joined by Warlord forces that had cleared the area 4489 | -6/Waste | Discovered new exit (range 21) 4651 | -6/Waste | Build established: Tank 4805 | -6/Waste | Entered Factory 4805 | -6/Factory | Accompanied by 20 allies 5271 | -6/Factory | Discovered new exit (range 8) 5764 | -6/Factory | Discovered new exit (range 6) 5784 | -6/Factory | Discovered new exit (range 20) 5855 | -6/Factory | First assault squad dispatched 6015 | -6/Factory | Entered another Factory area 6015 | -5/Factory | Accompanied by 12 allies 6015 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6053 | -5/Factory | Discovered new exit (range 18) 6315 | -5/Factory | First assault squad dispatched 6530 | -5/Factory | Entered another Factory area 6530 | -4/Factory | Accompanied by 3 allies 6530 | -4/Factory | Evolved 2 slots: Propulsion x2 7197 | -4/Factory | Spotted B-86 Titan 7360 | -4/Factory | Discovered new exit (range 5) 7366 | -4/Factory | Entered Upper Caves 7454 | -4/Upper Caves | Learned location of Quarantine (-2) 7508 | -4/Upper Caves | Learned location of Testing (-3) 7825 | -4/Upper Caves | Learned Research stockpile data 7834 | -4/Upper Caves | Discovered new exit (range 14) 7853 | -4/Upper Caves | Entered another Upper Caves area 7871 | -4/Upper Caves | Discovered new exit (range 20) 7875 | -4/Upper Caves | Learned Research stockpile data 8292 | -4/Upper Caves | Learned Research trap positions 8337 | -4/Upper Caves | Discovered new exit (range 12) 8406 | -4/Upper Caves | Entered Zhirov 8406 | -4/Zhirov | Discovered new exit (range 3) 8430 | -4/Zhirov | Met Zhirov 8458 | -4/Zhirov | Learned location of Command (-1) 8466 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8488 | -4/Zhirov | Found Alien Artifact 8488 | -4/Zhirov | Identified Integrated Reactor 8488 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8508 | -4/Zhirov | Found Alien Artifact 8647 | -4/Zhirov | Entered Proximity Caves 8844 | -3/Proximity Caves | Spotted B-86 Titan 8902 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9255 | -3/Proximity Caves | Discovered new exit (range 9) 9392 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9510 | -3/Proximity Caves | Entered Research 9510 | -3/Research | Evolved 2 slots: Utility x2 9511 | -3/Research | Loaded intel: 100 trap records 9667 | -3/Research | Spotted B-86 Titan 9783 | -3/Research | Garrison activated, responded to threat 9825 | -3/Research | Build established: Scavenger-Tank 10414 | -3/Research | System corruption reached 10% 10461 | -3/Research | Build established: Tank 10585 | -3/Research | Destroyed 8 combat bots 10671 | -3/Research | Lost 3 parts (2u1w) 10996 | -3/Research | Lost 3 parts (2n1u) 11051 | -3/Research | First assault squad dispatched 11055 | -3/Research | Build established: Gunner 11071 | -3/Research | Garrison activated, responded to threat 11114 | -3/Research | Destroyed 8 combat bots 11171 | -3/Research | Lost 9 parts (2p3n1u3w) 11236 | -3/Research | Lost 7 parts (3n3u1w) 11278 | -3/Research | Spotted B-86 Titan 11290 | -3/Research | Destroyed B-86 Titan 11338 | -3/Research | Lost 3 parts (1p2w) 11473 | -3/Research | Build established: Scavenger-Gunner 11566 | -3/Research | Garrison activated, responded to threat 11665 | -3/Research | System corruption reached 30% 11734 | -3/Research | Core integrity fell below 50% 11734 | -3/Research | Discovered new exit (range 14) 11745 | -3/Research | Entered another Research area 11745 | -2/Research | Evolved 2 slots: Propulsion x2 11771 | -2/Research | Lost 25 parts (2p10n8u5w) 12104 | -2/Research | Lost 3 parts (2n1u) 12318 | -2/Research | Build established: Scavenger-Assassin 12331 | -2/Research | System corruption reached 10% 12803 | -2/Research | Build established: Scavenger-Gunner 12958 | -2/Research | Spotted B-90 Cyclops 12985 | -2/Research | Destroyed B-90 Cyclops 13013 | -2/Research | Lost 3 parts (1p1u1w) 13032 | -2/Research | First assault squad dispatched 13071 | -2/Research | Lost 3 parts (1p2n) 13232 | -2/Research | Lost 3 parts (2u1w) 13270 | -2/Research | Build established: Scavenger-Mutant 13285 | -2/Research | Identified Transdimensional Reconstructor 13285 | -2/Research | Warped through subspace 13347 | -2/Research | Lost 3 parts (2p1n) 13351 | -2/Research | Identified exit to Access 13445 | -2/Research | Core integrity fell below 50% 13563 | -2/Research | Crushed by falling debris 13564 | -2/Research | System corruption reached 30% 13565 | -2/Research | Entered Access 13565 | -1/Access | Evolved 2 slots: Utility x2 13587 | -1/Access | Energy Cycler disabled 13607 | -1/Access | Spotted B-99 Colossus 13840 | -1/Access | First assault squad dispatched 13926 | -1/Access | Lost 4 parts (1p1n1u1w) 14041 | -1/Access | System corruption reached 10% 14060 | -1/Access | System corruption reached 30% 14090 | -1/Access | Lost 15 parts (1p8n4u2w) 14181 | -1/Access | Found Prototype Processor 14181 | -1/Access | Identified Exp. Targeting Computer 14246 | -1/Access | Core integrity fell below 50% 14304 | -1/Access | Lost 3 parts (3n) 14352 | -1/Access | Build established: Mutant 14359 | -1/Access | Search patrols dispatched 14377 | -1/Access | Discovered new exit (range 8) 14380 | -1/Access | Identified exit to Command 14380 | -1/Access | Entered Command 14381 | -1/Command | Core integrity fell below 20% 14471 | -1/Command | Spotted B-99 Colossus 14506 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14465_ Slug penetrates Wall. 14465_ Penetrated by Slug. 14467_ Acquired 12 matter. 14471_ Slug penetrates Wall. 14471_ Penetrated by Slug. 14472_ Sneak attack on K-01 Serf. 14472_ K-01 Serf suffers critical hit (Impale). 14472_ K-01 Serf destroyed. 14473_ System corrupted: Matter fused (-8). 14474_ Penetrated by Slug. 14474_ Slug penetrates Wall. 14474_ Penetrated by Slug. 14474_ Slug penetrates Wall. 14475_ Acquired 8 matter. 14483_ Connecting with Terminal... 14489_ System corrupted: Matter fused (-6). 14493_ Acquired Centrium Leg. 14501_ S-43 Plague destroyed. 14503_ Imp. Antigrav System destroyed. 14504_ S-43 Plague destroyed. Map ----- +----------------------------------------------------+ | ???# #######+##+#" #? """" #????? ???????????? | | ?????????????????#!#??######????? ????????????? | | ?????????????????#%#????????????? ?????????????? | | ?????????????????#=#????????????? ??????????????? | | ?????????????????# ##############/#########??????? | | ?????????????????# ??????? | | ?????????????????# #???????? | | ?????????????????# = #???????? | | ?????????????????# """ +???????? | | ?????????????????# ""T"" #???????????? | | ?????????????????# "" "" #???????????? | | ?????????????????# #???????????? | | ?????????????????# #???????????? | | ??????????## ##### #####???????? | | ?????? ????? | | ?????????###### / #########??????? | | ??????????????# #??????????????? | | ??????????????# #??????????????? | | ??????????????# #####+##### #??????????????? | | ??????????????# ??????????# #??????????????? | | ??????????????# ??????????# #??????????????? | | ??????????????#???????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ???????????????????????####+##### #??????????????? | | ???????????????????????# @%= ## #??????????????? | | ???????????????????????#==*s ## #??????????????? | | ???????????????????????# ]*= = ## #??????????????? | | ???????????????????????# ## #??????????????? | | ???????????????????????#####s#### #??????????????? | | ???????????????????????????? ?? ??????????????? | | ????????????????????????????? #? ??????????????? | | ????????????????????????????? +? ??????????????? | | ??????????????????????????????#? ??????????????? | | ???????????????????????????????? ??????????????? | | ????????????????????????????????###??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 100 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 20 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Energy Filtering 30 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedDynamicLance Manual? 0 Play Time 02:09:02 Cumulative 325.1 hours Start 2023.03.28 @ 21:43:25 End 2023.03.29 @ 21:32:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 221 Rogue 221 Adventurer 0 Explorer 0 Win Type - Total 20 Types 17/0/2/1/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a79fd48f-7ff0-40a5-934b-24b7749b7d2e