Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.18 @ 13:36:07 Player: ZLD1 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (21) 105 Value Destroyed (791) 791 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 7016 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 447/1000 Matter 157/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -5/DSF Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (5) ---- Sensor Array Hardlight Generator Shock Rifle Beamcaster Impact Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Flight Unit Flight Unit > --- UTILITY ---------- Lightpack 2.0 Advanced ECM Suite > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Sensor Array Advanced ECM Suite Particle Cannon Flak Gun Improved Datajack Impact Mace Impact Mace [Rating: 70] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Gravmag System Flight Unit Flight Unit Utility Lightpack 2.0 Device Sensor Array Storage Lightpack 2.0 Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Slots Evolved 10 | . . . . . 4 2 2 . . 2 . Power 3 | . . . . . . 1 1 . . 1 . Propulsion 4 | . . . . . 2 1 . . . 1 . Utility 3 | . . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 57 | 6 6 10 3 . 13 2 12 1 2 . 2 Power 9 | 1 1 1 1 . 2 1 2 . . . . Engine 6 | 1 1 . 1 . 1 . 2 . . . . Core 3 | . . 1 . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 22 | 2 2 3 . . 6 1 6 . 2 . . Treads . | . . . . . . . . . . . . Leg 16 | 2 2 3 . . 3 1 5 . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . Flight 4 | . . . . . 3 . 1 . . . . Utility 6 | 1 1 . 1 . 3 . . . . . . Device 4 | . 1 . 1 . 2 . . . . . . Storage 2 | 1 . . . . 1 . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 20 | 2 2 6 1 . 2 . 4 1 . . 2 Energy Gun 5 | 2 . 2 . . 1 . . . . . . Energy Cannon 3 | . . 2 . . . . 1 . . . . Ballistic Gun 4 | . 2 1 . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . 1 . . . 2 Launcher 2 | . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . 4 . . . . Parts Lost 17 | . . . . . . . 12 2 . . 3 Power 3 | . . . . . . . 3 . . . . Propulsion 10 | . . . . . . . 7 1 . . 2 Utility 2 | . . . . . . . . 1 . . 1 Weapon 2 | . . . . . . . 2 . . . . Highest Loss Streak 6 | . . . . . . . 6 2 . . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 83 99 100 100 72 75 52 14 12 17 20 Engine 6 | . 11 11 8 14 9 7 . . . . . Core 1 | . . 2 6 . . 6 . . . . . Leg 21 | . 26 27 28 28 18 23 22 1 . . . Flight 3 | . . . . . 17 15 1 2 . . . Device 8 | . 4 14 14 14 9 7 6 1 . . . Storage 9 | . 14 14 14 14 9 7 6 6 6 5 4 Energy Gun 8 | . 24 7 23 14 9 7 2 . . . . Energy Cannon 2 | . . 8 . . . . 3 . . . . Ballistic Gun 2 | . 1 9 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 4 . . . 9 Launcher 1 | . . . 4 14 . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 44 | 11 17 19 24 24 24 27 44 11 5 5 13 Greatest Support 55 | 20 26 28 28 28 30 45 55 15 20 20 20 Greatest Overweight (x) 5 | 2 3 1 . . 1 . 5 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 Average Capacity 25 | 7 8 8 8 8 39 40 40 40 40 40 39 Most Carried 15 | 5 8 8 8 8 10 10 14 14 15 15 15 Average Carried 9 | 1 2 7 7 7 7 8 11 13 14 15 13 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 5 Final Carried 15 | 1 7 8 8 8 10 10 14 14 15 15 5 Class Distribution -------------------- 55% | Hauler-Mutant 32% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Matter Collected 871 | 115 84 285 . 44 . . 343 . . . . Remotely . | . . . . . . . . . . . . Salvage Created 673 | . 84 229 . 9 . . 351 . . . . Parts 35 | . 4 20 . 1 . . 10 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Combat Hostiles Destroyed 22 | . 2 9 . 3 . . 8 . . . . Guns 11 | . 2 5 . 1 . . 3 . . . . Cannons 8 | . . 4 . . . . 4 . . . . AOE 3 | . . . . 2 . . 1 . . . . Classes Destroyed 6 | . 1 1 . 1 . . 3 . . . . Swarmer 7 | . . 5 . 2 . . . . . . . Grunt 10 | . 2 4 . . . . 4 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 2 | . . . . . . . 2 . . . . Programmer 1 | . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . Best Kill Streak 3 | . 1 3 . 2 . . 2 . . . . Combat Bots Only 3 | . 1 3 . 2 . . 2 . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Damage Taken 3655 | . 64 401 . 45 41 . 1708 453 28 . 915 Core 1242 | . . 34 . . . . 446 209 . . 553 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 86 100 100 . . 22 . . Volleys Fired 75 | . 5 32 . 5 . . 31 . . . 2 Largest 2 | . 2 2 . 2 . . 2 . . . 2 Hottest 125 | . 90 125 . 108 . . 108 . . . 96 Shots Fired 136 | . 10 59 . 9 . . 54 . . . 4 Gun 82 | . 10 43 . 5 . . 24 . . . . Cannon 48 | . . 16 . . . . 28 . . . 4 Launcher 6 | . . . . 4 . . 2 . . . . Special . | . . . . . . . . . . . . Kinetic 55 | . . 30 . . . . 21 . . . 4 Thermal 75 | . 10 29 . 5 . . 31 . . . . Explosive 6 | . . . . 4 . . 2 . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 6 | . 5 6 . 1 . . 5 . . . 2 Robot Miss Streak 3 | . 1 3 . 3 . . 3 . . . 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . Shots Hit Robots 76 | . 7 29 . 2 . . 37 . . . 1 Core Hits 52 | . 5 13 . 4 . 1 29 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . . Burn 1 | . . 1 . . . . . . . . . Melee Attacks 13 | . . 13 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 13 | . . 13 . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2158 | . 80 495 . 238 . 7 1302 . 8 . 28 Guns 841 | . 80 349 . 22 . . 390 . . . . Cannons 607 | . . 122 . . . . 457 . . . 28 Explosions 668 | . . . . 216 . . 452 . . . . Melee . | . . . . . . . . . . . . Ramming 42 | . . 24 . . . 7 3 . 8 . . Kinetic 630 | . . 258 . . . . 344 . . . 28 Thermal 1048 | . 80 213 . 22 . . 733 . . . . Explosive 438 | . . . . 216 . . 222 . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 1 19 19 . . Average Corruption 9 | . . . . . . . 1 12 19 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 20 | . . . . . . . 1 10 9 . . Message Errors 8 | . . . . . . . . 2 6 . . Matter Fused 3 | . . . . . . . . 2 1 . . Heat Flow Errors 3 | . . . . . . . . 2 1 . . Energy Discharges 2 | . . . . . . . . 1 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 138 | . . . . 28 . . 110 . . . . Projectiles . | . . . . . . . . . . . . Explosions 138 | . . . . 28 . . 110 . . . . Melee . | . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 2 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 361 | . . . . . . . 357 . 4 . . Shots 4 | . . . . . . . 4 . . . . Rammed 1 | . . . . . . . . . 1 . . Targets Rammed 10 | . . 6 . . . 2 1 . 1 . . Kicked 9 | . . 6 . . . 2 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 434 | . 108 434 . 162 265 . 248 253 255 . 20 Average Temperature 118 | . 50 155 . 72 139 . 78 141 132 . 14 Received Heat Transfer 828 | . 36 126 . . 27 . 465 . . . 174 Effects 1 | . . 1 . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1718 | . 199 555 . 37 . . 927 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Peak Influence 192 | . 59 192 . 74 30 . 167 88 122 59 54 Initial 59 | . . 22 . . . . . 58 47 59 44 Average 37 | . 32 59 . 6 6 . 48 68 52 59 47 Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 2 . 3 . . . 3 Investigation 2 | . . . . 1 1 . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 6 | . . . . . 1 . 2 . . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Distress Signals 2 | . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 53 | . 2 11 . 3 5 . 16 6 2 . 8 Peak Tracking Total 6 | . 2 3 . 2 5 . 4 6 5 . 5 Tactical Retreats 8 | . . 2 . . . . 3 . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Traps Triggered 4 | . . . . . 1 . 2 . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Machines Disabled 6 | . . 1 . . . . 5 . . . . Max in Single Turn 5 | . . 1 . . . . 5 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Machines Accessed 5 | . 2 . 1 1 . . . . . 1 . Terminals 3 | . 2 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 11 | . 8 . 1 1 . . . . . 1 . Successful 8 | . 5 . 1 1 . . . . . 1 . Failed 3 | . 3 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 9 | . 8 . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 5 . 1 1 . . . . . 1 . Record 3 | . 3 . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . Total Damage 21 | . . 21 . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Turns Passed 4431 | 48 230 931 355 408 403 451 913 177 182 25 308 Spaces Moved 3151 | 30 158 634 289 324 212 370 600 165 241 43 85 Core 238 | 15 1 . . . . . 11 118 91 . 2 Treads . | . . . . . . . . . . . . Legs 2637 | 15 157 634 289 324 212 370 589 47 . . . Wheels . | . . . . . . . . . . . . Hover 276 | . . . . . . . . . 150 43 83 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 100 56 56 56 Average Speed 114 | 118 120 120 120 120 120 120 125 105 72 56 68 Slowest Speed 300 | 150 200 190 120 120 190 120 300 120 100 56 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 32 100 40 69 20 13 13 75 7 1 57 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . . . 1 1 . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 8 | . . 8 . . . . . . . . . Terrain Destroyed 117 | . . 8 . 29 . . 80 . . . . Melee 8 | . . 8 . . . . . . . . . Projectile 3 | . . . . 1 . . 2 . . . . AOE 106 | . . . . 28 . . 78 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Was Fac Fac DSF Total 3818 | 42 189 720 298 334 362 377 709 167 247 43 330 Wait 425 | . 6 8 . 4 118 . 48 . . . 241 Move 3142 | 29 157 633 288 323 211 369 600 164 240 43 85 Hop . | . . . . . . . . . . . . Pick Up 60 | 7 10 8 2 1 11 3 14 . 4 . . Fast Attach 6 | . 2 3 1 . . . . . . . . Attach 40 | 6 4 3 1 . 10 2 10 . 2 . 2 Detach 7 | . . . . . 6 . . 1 . . . Swap 11 | . . 4 1 . 3 . 2 1 . . . Drop 26 | . 5 10 5 1 3 1 1 . . . . Fire 75 | . 5 32 . 5 . . 31 . . . 2 Melee 13 | . . 13 . . . . . . . . . Ram 2 | . . . . . . . . 1 1 . . Kick 9 | . . 6 . . . 2 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 429 | -10/Mines | Learned location of 2 exits from Materials 449 | -10/Mines | Learned Materials terminal intel 493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 793 | -10/Mines | Discovered new exit (range 5) 953 | -10/Mines | Discovered new exit (range 7) 961 | -10/Mines | Received a Mining Laser from a helpful Derelict 1206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1206 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Entered Exiles 1240 | -10/Exiles | Met 8R-AWN 1260 | -10/Exiles | Met EX-HEX 1293 | -10/Exiles | Met EX-BIN 1308 | -10/Exiles | Aligned with FarCom system 1309 | -10/Exiles | Given EX-Vault access code 1324 | -10/Exiles | Build established: Scavenger-Mutant 1336 | -10/Exiles | Opened EX-Vault 1372 | -10/Exiles | Found Trap Reconfigurator 1399 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1448 | -10/Exiles | Found Lightpack 2.0 1551 | -10/Exiles | Discovered new exit (range 14) 1565 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1565 | -10/Exiles | Entered Mines 1637 | -9/Mines | Met a Derelict shopkeep closing up shop 1640 | -9/Mines | Assembled infested the area 1802 | -9/Mines | Identified exit to Materials 1900 | -9/Mines | Learned location of Storage (-7) 1973 | -9/Mines | Entered Materials 1973 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1974 | -8/Materials | Identified exit to Factory 1975 | -8/Materials | Loaded intel: 12 terminal locations 2271 | -8/Materials | Build established: Hauler-Mutant 2376 | -8/Materials | Entered Factory 2376 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2808 | -7/Factory | Discovered new exit (range 7) 2827 | -7/Factory | Entered another Factory area 2827 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2942 | -6/Factory | Lost 6 parts (3p2n1w) 2989 | -6/Factory | Lost 3 parts (2n1w) 3704 | -6/Factory | Core integrity fell below 50% 3740 | -6/Factory | Sucked down chute 3740 | -6/Factory | Entered Waste 3751 | -6/Waste | Spotted C-40 Crusher 3752 | -6/Waste | Spotted C-40 Crusher 3755 | -6/Waste | EMP discharged 3755 | -6/Waste | System corruption reached 10% 3782 | -6/Waste | Spotted C-40 Crusher 3788 | -6/Waste | Spotted C-40 Crusher 3788 | -6/Waste | Spotted C-40 Crusher 3790 | -6/Waste | Spotted C-40 Crusher 3795 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3798 | -6/Waste | Crushed by Compactor (1 part destroyed) 3803 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3855 | -6/Waste | EMP discharged 3906 | -6/Waste | Discovered new exit (range 12) 3917 | -6/Waste | Entered Factory 4091 | -6/Factory | Discovered new exit (range 14) 4099 | -6/Factory | Entered another Factory area 4099 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4124 | -5/Factory | Identified exit to DSF 4124 | -5/Factory | Entered DSF 4149 | -5/DSF | Additional patrols routed to DSF 4431 | -5/DSF | Core integrity fell below 50% 4432 | -5/DSF | Self-destructed Last Messages --------------- 04136_ Triggered Alarm Trap. 04136_ An alarm sounds. 04149_ Hostiles detected in DSF, routing additional patrols. 04196_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04345_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04421_ Slug penetrates Wall. 04421_ Imp. Gravmag System destroyed. 04421_ Knocked back. 04423_ Penetrated by Slug. 04423_ Knocked back. 04424_ X-77 Beamer knocked back. 04426_ C-30 ARC bursts open, deploying its payload. 04427_ Lightpack 2.0 destroyed. 04427_ Critical hit (Blast). 04427_ Knocked back. 04429_ C-30 ARC bursts open, deploying its payload. 04429_ P-70 Sage unfolds itself. 04431_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????##?????????? | | ??????????????????????????#""?????????? | | ??????????????????????????#"#?????????? | | ?????????????????????????##"####??????? | | ?????????????????#???###?#"""""#??????? | | ???????????? #!!!# ##"""""#??????? | | ??????????? ""##"????? | | ??????????? 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A p !/% %#??????? | | ??????? %H %x% #??????? | | ????????!##A ##!!!#!!!##hx #??????? | | ??????????## #?#!!!#!!!## #??????? | | ??????????## ############ ###??????? | | ??????????!! !!???????#!! #???????? | | ???????????! !!???????#!! #???????? | | ???????????! !????????#!! #???????? | | ?????????### ###??????### ##???????? | | ?????????#!! #??????# !#???????? | | ?????????#!! #??????# !#???????? | | ??????????!! ########## ##???????? | | ???????????# #?# #!!### ###??????? | | ?????????### ### #!!## ""###????? | | ?????????# """""????? | | ?????????# ""##"????? | | ?????????# # #!!##"""""#??????? | | ?????????# #########"""""#??????? | | ?????????#########???????##"####??????? | | ??????????????????????????#"#?????????? | | ??????????????????????????#""?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 40 Energy Capacity 410 Matter Stores 281 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed AssaultAntimissileBrace Manual? 0 Play Time 00:44:08 Cumulative 11.1 hours Start 2023.03.18 @ 12:43:37 End 2023.03.18 @ 13:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70b17dea-5a1c-41e4-b962-206c5751e544