Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 11:05:14 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1623) 1623 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5513 Bonus ------- None Cogmind --------- Core Integrity 745/850 Matter 260/300 Energy 307/310 System Corruption 5% Temperature Cool (9) Movement Flying (30) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core (fused) > --- PROPULSION (6) --- Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Hybrid Fission Core Advanced Heat Sink Reaction Control System Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Signal Interpreter Improved Terrain Scanner Seismic Detector Targeting Computer Reaction Control System > --- WEAPON ----------- Battle Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Light Angular Momentum Engine Hybrid Fission Core Improved Heat Sink Advanced Heat Sink Light Assault Rifle [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Hybrid Fission Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . . 1 1 1 1 . Utility 3 | . . . 1 1 1 . . Weapon . | . . . . . . . . Parts Attached 67 | 7 10 2 12 17 3 6 10 Power 11 | 1 1 1 1 2 . 3 2 Engine 7 | 1 1 1 1 2 . 1 . Core 4 | . . . . . . 2 2 Reactor . | . . . . . . . . Propulsion 18 | 2 . . 3 7 2 1 3 Treads 6 | 2 . . 3 1 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 12 | . . . . 6 2 1 3 Utility 19 | 1 5 . 5 3 1 1 3 Device 10 | . 3 . 2 1 1 1 2 Storage 4 | 1 2 . 1 . . . . Processor 4 | . . . 2 1 . . 1 Hackware . | . . . . . . . . Protection 1 | . . . . 1 . . . Artifact . | . . . . . . . . Weapon 19 | 3 4 1 3 5 . 1 2 Energy Gun 3 | 2 . . . 1 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 5 | 1 . . 1 1 . . 2 Ballistic Cannon 6 | . 2 1 1 2 . . . Launcher 2 | . . . 1 . . 1 . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 20 | . . 2 4 5 2 . 7 Power 1 | . . 1 . . . . . Propulsion 10 | . . . . 4 1 . 5 Utility 5 | . . . 2 1 . . 2 Weapon 4 | . . 1 2 . 1 . . Highest Loss Streak 4 | . . 1 4 4 2 . 4 To Critical Strikes . | . . . . . . . . Average Backups 8 | 4 8 9 9 9 7 4 5 Power 1 | . 1 . 1 1 2 . 1 Propulsion 1 | 1 2 2 2 1 1 . . Utility 3 | 1 3 4 3 3 1 2 2 Weapon 2 | . 2 2 2 3 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . 8 . 4 7 . 2 2 Power 5 | . 1 . 2 1 . . 1 Propulsion 4 | . 2 . 1 1 . . . Utility 11 | . 4 . 1 4 . 1 1 Weapon 3 | . 1 . . 1 . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 98 98 97 96 96 92 75 Engine 9 | . 14 12 11 8 7 5 . Core 1 | . . . . . . 7 9 Treads 22 | . 27 28 33 26 . . . Flight 9 | . . . . 8 36 39 29 Device 12 | . 12 7 15 8 13 20 17 Storage 9 | . 15 20 11 9 7 . . Processor 8 | . . . 4 17 15 13 15 Energy Gun 1 | . . . . 6 . . . Ballistic Gun 2 | . . . 5 . 7 6 3 Ballistic Cannon 12 | . 26 27 14 3 . . . Special Weapon 1 | . . . . 2 6 . . Peak Build Rating 41 | 7 10 10 15 21 19 36 41 Average Rating 16 | 5 9 9 13 16 18 28 29 On Entrance 13 | . 7 10 10 15 15 17 32 Avg Prop Armor Cover (%) 3 | . . . . 4 . 3 . Naked Turns . | . . . . . . . . Heaviest Build 106 | 12 25 25 106 31 17 20 30 Greatest Support 80 | 40 40 40 60 80 21 23 27 Greatest Overweight (x) 1 | . . . 1 1 . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 10 10 5 5 Average Capacity 8 | 7 9 10 10 10 9 5 5 Most Carried 11 | 8 10 10 11 10 9 5 5 Average Carried 8 | 4 8 9 9 9 7 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | 8 10 9 10 9 5 5 5 Class Distribution -------------------- 53% | Mutant 20% | Scavenger-Sprinter 19% | Scavenger-Mutant 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Matter Collected 2527 | 270 540 205 528 440 . 29 515 Remotely . | . . . . . . . . Salvage Created 1684 | 92 249 130 482 349 . 29 353 Parts 134 | 10 29 12 29 31 . 2 21 Haulers Intercepted 4 | . 2 . 2 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 Prevented 7 | . . . . . . . 7 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Combat Hostiles Destroyed 50 | . 10 8 8 14 . . 10 Guns 9 | . . . 3 4 . . 2 Cannons 33 | . 10 8 5 10 . . . AOE 7 | . . . . . . . 7 Classes Destroyed 11 | 1 6 1 2 . . . 1 Worker 5 | . 2 . 2 . . 1 . Builder 1 | . . 1 . . . . . Tunneler 6 | 5 . 1 . . . . . Hauler 4 | . 2 . 2 . . . . Recycler 2 | . . . 1 1 . . . Operator 3 | . 2 . . 1 . . . Watcher 7 | . 3 . 3 1 . . . Swarmer 26 | . 8 3 . 9 . . 6 Grunt 15 | . 2 5 4 3 . . 1 Brawler 1 | . . . . . . . 1 Sentry 6 | . . . 4 2 . . . Wasp 2 | . . . . . . . 2 Best Kill Streak 8 | 3 2 4 3 8 . 1 5 Combat Bots Only 7 | . 2 3 2 7 . . 5 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Hostile Shots Fired 331 | . 58 68 37 124 . . 44 Missed 83 | . 7 17 5 35 . . 19 Hits 248 | . 51 51 32 89 . . 25 Melee 1 | . . . . . . . 1 Projectile 247 | . 51 51 32 89 . . 24 Critical Strikes 4 | . . 1 1 2 . . . Part Disruptions 1 | . . . . . . . 1 Damage Taken 3092 | . 458 510 745 899 63 . 417 Core 522 | . 79 104 90 144 . . 105 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 177 | . 177 . . . . . . Core Remaining (%) 75 | 100 . 26 77 73 100 . . Volleys Fired 201 | 7 43 23 41 51 1 12 23 Largest 2 | 2 2 2 2 2 1 1 2 Hottest 138 | 100 100 66 100 138 100 20 68 Shots Fired 353 | 14 84 44 75 90 1 12 33 Gun 95 | 14 . . 23 25 . 12 21 Cannon 230 | . 82 44 46 58 . . . Launcher 13 | . . . 1 . . . 12 Special 15 | . 2 . 5 7 1 . . Kinetic 286 | . 82 44 69 58 . 12 21 Thermal 54 | 14 2 . 5 32 1 . . Explosive 1 | . . . 1 . . . . Electromagnetic 12 | . . . . . . . 12 Robot Hit Streak 14 | 4 7 6 14 11 . 5 4 Robot Miss Streak 4 | 3 3 4 3 4 . 3 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 196 | 7 43 27 49 48 . 8 14 Core Hits 91 | 5 20 9 18 24 . 2 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | 1 6 . 2 2 . . . Burn 1 | 1 . . . . . . . Blast 10 | . 6 . 2 2 . . . Melee Attacks 6 | . 6 . . . . . . Impact . | . . . . . . . . Slashing 6 | . 6 . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4178 | 98 966 584 956 978 . 68 528 Guns 797 | 98 . . 282 281 . 68 68 Cannons 2833 | . 942 565 632 694 . . . Explosions 500 | . . . 40 . . . 460 Melee . | . . . . . . . . Ramming 24 | . . 19 2 3 . . . Kinetic 3220 | . 942 565 914 663 . 68 68 Thermal 507 | 98 24 . . 312 . . 73 Explosive 40 | . . . 40 . . . . Electromagnetic 387 | . . . . . . . 387 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 11 . . . 5 Average Corruption 7 | . . . 11 . . . 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . . . 37 . . . 25 Message Errors 14 | . . . 7 . . . 7 Matter Fused 14 | . . . 12 . . . 2 Heat Flow Errors 9 | . . . 5 . . . 4 Energy Discharges 8 | . . . 3 . . . 5 Parts Rejected 1 | . . . 1 . . . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . 3 . . . 1 Data Loss (major) 3 | . . . 2 . . . 1 Misfires 5 | . . . 4 . . . 1 Alerts 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 32 | . 8 5 15 4 . . . Projectiles 32 | . 8 5 15 4 . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 26 | . 10 3 3 10 . . . Impact . | . . . . . . . . Kinetic 23 | . 7 3 3 10 . . . Secondary 3 | . 3 . . . . . . Self-Inflicted Damage 7 | . . . . . . . 7 Shots 1 | . . . . . . . 1 Rammed 4 | . . 2 1 1 . . . Targets Rammed 7 | . . 4 2 1 . . . Kicked . | . . . . . . . . Crushed 3 | . . 2 1 . . . . Highest Temperature 518 | 78 114 48 212 500 . 12 518 Average Temperature 77 | 31 18 21 51 129 . 7 92 Received Heat Transfer 594 | . 90 96 147 225 . . 36 Effects 13 | . . . . 7 . . 6 Energy Bleed 3 | . . . . 2 . . 1 Interference 6 | . . . . 2 . . 4 Matter Decay 2 | . . . . 1 . . 1 Short Circuit 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . . . 2 . . . Heat Transferred 1149 | 370 50 . . 629 . . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Maximum Alert Level 1 | . . . . 1 . . . Low Security (%) 93 | 100 100 100 100 77 100 100 . Level 1 6 | . . . . 22 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 280 | 10 102 90 57 280 116 27 . Initial 116 | . . 13 . 5 116 27 . Average 37 | 1 32 20 12 77 97 2 . Influence Increases 1920 | 25 458 199 315 487 . 31 405 Destroy 0b10 Robot/C 960 | . 200 160 160 280 . . 160 Destroy 0b10 Robot/NC 140 | 25 45 10 40 15 . 5 . Destroy Leader 222 | . 50 20 70 62 . . 20 Successful Hack 76 | . 35 7 . 23 . 11 . Disable Machine 105 | . 90 . 15 . . . . Destroy Structure 42 | . 8 2 15 17 . . . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 360 | . 30 . 15 90 . . 225 Influence Decreases 1920 | 25 422 235 302 242 202 87 405 Entered New Map 202 | . . 23 . 8 142 29 . Time Decay 1528 | 25 388 192 276 184 40 58 365 Lost Part 156 | . . 20 26 50 20 . 40 Purge Threat 34 | . 34 . . . . . . Squads Dispatched 6 | . 1 . 2 2 . 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 5 | . 1 . 2 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Distress Signals 3 | . . . 2 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 18 10 16 25 . 1 32 Peak Tracking Total 8 | . 3 3 4 5 . 1 8 Tactical Retreats 15 | . 2 1 1 5 . . 6 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Traps Triggered 4 | . . . 1 . 1 . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Disabled 8 | . 6 . 1 . . . 1 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Machines Accessed 24 | . 9 2 2 4 . 7 . Terminals 16 | . 7 2 1 2 . 4 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . 1 . . 1 . . . Recycling Units 4 | . 1 . 1 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 65 | . 25 4 4 13 . 19 . Successful 29 | . 15 2 1 6 . 5 . Failed 36 | . 10 2 3 7 . 14 . Catastrophic 6 | . 2 1 . 1 . 2 . Database Lockouts . | . . . . . . . . Manual 8 | . 3 2 2 1 . . . Terminals 45 | . 18 4 2 7 . 14 . Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . 4 . . 2 . . . Recycling Units 11 | . 3 . 2 4 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 19 | . 9 2 . 4 . 4 . Record 1 | . . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Locate Traps 4 | . 2 . . 1 . 1 . Patrol Status 1 | . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . Hauler Manifests 2 | . 1 . . 1 . . . Registered Components 1 | . . . . . . 1 . Zone Layout 5 | . 3 . . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 5 | . 4 . . 1 . . . Scan Component 3 | . 2 . . 1 . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 4 | . 2 . 1 1 . . . Report Inventory 3 | . 1 . 1 1 . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 5 . 2 4 . 6 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 58 | . 58 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Active Infowar (turns) 6954 | . 1676 366 1379 1760 87 509 1177 Sensors 2609 | . 49 . 1 1654 86 504 315 Terrain 2179 | . . . 797 . . 205 1177 Seismic 5038 | . 1627 366 1328 106 3 509 1099 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Turns Passed 8038 | 173 1927 657 1519 1989 87 509 1177 Spaces Moved 5987 | 84 771 247 554 873 130 1106 2222 Core 5 | 5 . . . . . . . Treads 2006 | 79 771 247 554 355 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 3976 | . . . . 518 130 1106 2222 Fastest Speed 23 | 50 160 160 160 29 27 27 23 Average Speed 71 | 153 160 160 160 83 27 27 25 Slowest Speed 240 | 160 160 160 240 240 29 27 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . 2 . . 10 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 37 | 4 86 47 40 30 3 14 76 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 22 | . 3 . 5 7 . . 7 Terrain Destroyed 43 | . 6 2 14 13 . . 8 Melee 2 | . 2 . . . . . . Projectile 25 | . 4 2 6 13 . . . AOE 16 | . . . 8 . . . 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Total 9326 | 111 1368 460 1096 2026 178 1307 2780 Wait 2877 | 6 492 178 446 1029 43 173 510 Move 5958 | 83 770 246 553 868 129 1105 2204 Hop 10 | . . . . 2 . . 8 Pick Up 68 | 8 18 1 13 20 . 4 4 Fast Attach 40 | 6 5 . 8 9 . 3 9 Attach 21 | . 3 2 3 8 3 2 . Detach 8 | . 1 . 1 4 . 2 . Swap 59 | 1 11 6 17 11 1 1 11 Drop 71 | . 19 . 12 23 1 5 11 Fire 201 | 7 43 23 41 51 1 12 23 Melee 6 | . 6 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 4 2 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 706 | -10/Materials | Discovered new exit (range 13) 1376 | -10/Materials | Discovered new exit (range 16) 1587 | -10/Materials | Identified exit to Mines 1780 | -10/Materials | Repaired Imp. Light Cannon 1808 | -10/Materials | Repaired Lgt. Treads 1969 | -10/Materials | Discovered new exit (range 10) 2101 | -10/Materials | Entered Mines 2118 | -10/Mines | Discovered new exit (range 7) 2156 | -10/Mines | Core integrity fell below 50% 2219 | -10/Mines | Discovered new exit (range 6) 2392 | -10/Mines | Excavation squad dispatched 2392 | -10/Mines | A large section of the Mines collapsed 2758 | -10/Mines | Entered Materials 2758 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2861 | -9/Materials | Discovered new exit (range 9) 3215 | -9/Materials | Crushed by falling debris 3215 | -9/Materials | System corruption reached 10% 3246 | -9/Materials | Lost 4 parts (2u2w) 3752 | -9/Materials | Discovered new exit (range 12) 4021 | -9/Materials | Discovered new exit (range 9) 4277 | -9/Materials | Entered another Materials area 4277 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4581 | -8/Materials | Build established: Scavenger-Mutant 4613 | -8/Materials | Discovered new exit (range 20) 5627 | -8/Materials | Destroyed 7 combat bots 5899 | -8/Materials | Lost 4 parts (3n1u) 5990 | -8/Materials | Identified exit to Factory 6167 | -8/Materials | Build established: Scavenger-Sprinter 6266 | -8/Materials | Entered Factory 6266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6344 | -7/Factory | Discovered new exit (range 5) 6353 | -7/Factory | Identified exit to Factory 6353 | -7/Factory | Entered another Factory area 6353 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6468 | -6/Factory | Discovered new exit (range 11) 6468 | -6/Factory | Discovered new exit (range 13) 6476 | -6/Factory | Identified exit to Factory 6849 | -6/Factory | Identified exit to Lower Caves 6862 | -6/Factory | Entered Lower Caves 6937 | -6/Lower Caves | Learned Factory security intel 6957 | -6/Lower Caves | Build established: Scavenger-Scout 7043 | -6/Lower Caves | Encountered a Warlord checkpoint 7157 | -6/Lower Caves | Ambushed by wild Derelicts 7217 | -6/Lower Caves | Lost 4 parts (3n1u) 7473 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7696 | -6/Lower Caves | Build established: Scavenger-Sprinter 8039 | -6/Lower Caves | Self-destructed Last Messages --------------- 07666_ Acquired Mak. Terrain Scan Processor. 07675_ Dropped Imp. Heat Sink. 07676_ Acquired Reaction Control System. 07678_ RVN99SVYEF3SFD>KON 6PA6# OP:%092CEIN 07743_ System corrupted: Heat flow error (+297). 07743_ System corruption misinterpreted. 07743_ Triggered Fire Trap. 07743_ Burning plasma bursts from the floor. 07743_ Nuclear Pulse Thruster destroyed. 07746_ Overheating: Matter decay (-32). 07819_ System corrupted: Matter fused (-8). 07841_ System corrupted: Heat flow error (+222). 07858_ System corrupted: Heat flow error (+293). 07860_ Overheating: System interference. 07860_ Seismic Detector temporarily disabled. 07860_ Targeting Computer temporarily disabled. 07910_ System corrupted: Energy discharge (-62). 08037_ Penetrated by Slug. 08037_ Seismic Detector destroyed. 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Light Cannon | 30% | -10/Materials Lgt. Treads | 40% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Shoot The Terminal System Compromised Challenges ------------ None Game ------ Seed ComponentSpreadInitializer Manual? 0 Play Time 02:09:16 Cumulative 13.8 hours Start 2026.06.03 @ 11:41:37 End 2026.06.05 @ 11:05:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 11 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8ffb535e-7ef3-41da-aa8e-7df24ef4aa11