Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 05:42:29 Player: Luca Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1596) 1596 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (88) 88 TOTAL SCORE: 3714 Bonus ------- High Alert Combat Kills 88 Cogmind --------- Core Integrity 0/550 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Targeting Computer Energy Filter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Pulse Rifle Enhanced Autogun Heavy Rocket Launcher > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Targeting Computer Energy Filter [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 75 | 6 17 19 33 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 2 2 10 Treads . | . . . . Leg 16 | 2 2 2 10 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 2 1 8 Device 8 | . 2 . 6 Storage 1 | 1 . . . Processor 2 | . . 1 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 44 | 2 13 15 14 Energy Gun 10 | . . 5 5 Energy Cannon 5 | . 3 1 1 Ballistic Gun 8 | 2 3 1 2 Ballistic Cannon 14 | . 6 5 3 Launcher 4 | . 1 2 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon 3 | . . 1 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 96 | . 98 98 93 Engine 10 | . 14 11 8 Leg 25 | . 28 22 25 Device 10 | . 12 . 17 Storage 8 | . 14 11 1 Processor 5 | . . 10 5 Energy Gun 12 | . . 9 23 Energy Cannon 3 | . 4 6 . Ballistic Gun 4 | . 8 1 3 Ballistic Cannon 13 | . 13 24 4 Naked Turns 20 | . . . 20 Heaviest Build 34 | 13 20 30 34 Greatest Support 60 | 20 20 20 60 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 6 | 6 8 8 5 Most Carried 8 | 2 8 8 8 Average Carried 5 | 1 5 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 2 7 8 3 Class Distribution -------------------- 35% | Mutant 29% | Skirmisher 25% | Gunner 7% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1463 | 220 194 621 428 Remotely . | . . . . Salvage Created 1563 | . 105 470 988 Parts 100 | . 9 38 53 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 6 14 22 Guns 20 | . . 2 18 Cannons 15 | . 1 11 3 AOE 7 | . 5 1 1 Classes Destroyed 8 | . 4 3 1 Worker 2 | . . 1 1 Builder 1 | . 1 . . Hauler 2 | . 1 1 . Recycler 1 | . . . 1 Watcher 2 | . . 1 1 Swarmer 10 | . 3 3 4 Grunt 24 | . 3 7 14 Sentry 8 | . . 4 4 Best Kill Streak 5 | . 4 3 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 207 | . 11 52 144 Missed 65 | . 1 17 47 Damage Taken 2248 | . 84 429 1735 Core 625 | . 9 54 562 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 123 | . . . 123 Core Remaining (%) 94 | 100 96 86 . Volleys Fired 104 | 1 16 39 48 Largest 4 | 2 2 4 4 Hottest 252 | 40 80 252 231 Shots Fired 328 | 2 26 122 178 Gun 208 | 2 1 42 163 Cannon 106 | . 19 75 12 Launcher 14 | . 6 5 3 Special . | . . . . Kinetic 118 | 2 19 59 38 Thermal 196 | . 1 58 137 Explosive 14 | . 6 5 3 Electromagnetic . | . . . . Robot Hit Streak 19 | 2 5 5 19 Robot Miss Streak 5 | . 2 5 2 Penetration Max . | . . . . Secondary Targets 3 | . . . 3 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 169 | 2 14 41 112 Core Hits 90 | 1 13 24 52 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 7 | . . 2 5 Burn 4 | . . . 4 Destroy 1 | . . . 1 Blast 2 | . . 2 . Melee Attacks 2 | . . 1 1 Impact 1 | . . 1 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3756 | 18 529 950 2259 Guns 1782 | 18 . 77 1687 Cannons 1116 | . 227 720 169 Explosions 792 | . 294 101 397 Melee 52 | . . 52 . Ramming 14 | . 8 . 6 Kinetic 1222 | 18 227 527 450 Thermal 1676 | . . 270 1406 Explosive 792 | . 294 101 397 Electromagnetic . | . . . . Impact 52 | . . 52 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Message Errors 1 | . 1 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 33 | . . 17 16 Projectiles 17 | . . 17 . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks 8 | . . 6 2 Impact . | . . . . Kinetic 7 | . . 5 2 Secondary 1 | . . 1 . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 4 | . 2 . 2 Kicked 4 | . 2 . 2 Crushed . | . . . . Highest Temperature 480 | . 245 480 346 Average Temperature 125 | . 64 150 105 Received Heat Transfer 834 | . 12 192 630 Effects 7 | . 1 6 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . 1 . . Interference 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (major) 2 | . . 2 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 10 | . . . 10 Heat Transferred 4107 | . . 592 3515 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 534 | . 197 312 534 Initial 104 | . . 22 104 Average 159 | . 33 153 271 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 69 40 Level 1 22 | . . 30 34 Level 2 9 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 2 3 10 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 2 2 3 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 6 | . . 1 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 11 22 34 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 5 | . 3 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 1 3 4 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 14 | . 3 4 7 Terminals 10 | . 2 3 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 45 | . 9 11 25 Successful 27 | . 7 8 12 Failed 18 | . 2 3 13 Catastrophic 4 | . 1 1 2 Database Lockouts . | . . . . Manual . | . . . . Terminals 29 | . 5 8 16 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 7 | . 4 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 17 | . 5 6 6 Robot Analysis 1 | . . . 1 Prototype ID Bank 5 | . 2 2 1 Level Access Points 1 | . . . 1 Branch Access Points 2 | . . 1 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 2 | . 1 1 . Locate Traps 1 | . . . 1 Maintenance Status 1 | . 1 . . Patrol Status 1 | . . 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . . 6 Scan Component 3 | . . . 3 Repair 3 | . . . 3 Recycling Unit Hacks 4 | . 2 2 . Report Inventory 2 | . 1 1 . Retrieve Components 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 3 7 Full Trace Events 5 | . 1 1 3 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . . 3 Time 126 | . . . 126 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 1 9 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3559 | 74 1033 1108 1344 Spaces Moved 1931 | 58 747 425 701 Core 52 | 13 . . 39 Treads . | . . . . Legs 1879 | 45 747 425 662 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 137 | 104 120 189 126 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 65 25 45 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 102 | . 30 37 35 Melee . | . . . . Projectile 8 | . 1 6 1 AOE 94 | . 29 31 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2645 | 66 862 649 1068 Wait 392 | . 48 122 222 Move 1928 | 57 746 424 701 Hop . | . . . . Pick Up 53 | 2 13 18 20 Fast Attach 27 | 6 8 4 9 Attach 30 | . 7 10 13 Detach 17 | . 7 4 6 Swap 18 | . 2 5 11 Drop 70 | . 13 22 35 Fire 104 | 1 16 39 48 Melee 2 | . . 1 1 Ram . | . . . . Kick 4 | . 2 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 917 | -10/Materials | Discovered new exit (range 15) 1108 | -10/Materials | Entered another Materials area 1108 | -9/Materials | Evolved 2 slots: Weapon x2 1407 | -9/Materials | Build established: Skirmisher 1747 | -9/Materials | Discovered new exit (range 16) 2107 | -9/Materials | Identified exit to Mines 2216 | -9/Materials | Entered another Materials area 2216 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2588 | -8/Materials | Repaired Adv. Targeting Computer 2600 | -8/Materials | Identified exit to Factory 2711 | -8/Materials | Garrison activated, responded to threat 2874 | -8/Materials | Build established: Gunner 3166 | -8/Materials | Repaired Imp. Titanium Leg 3212 | -8/Materials | Repaired Imp. Titanium Leg 3321 | -8/Materials | Garrison activated, responded to threat 3474 | -8/Materials | Released all parts (10) 3478 | -8/Materials | Core integrity fell below 50% 3511 | -8/Materials | Core integrity fell below 20% 3560 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03477_ Knocked back. 03477_ U-05 Engineer builds a Wall. 03478_ W-25 Informer sends out distress signal. 03479_ Slug penetrates Wall. 03481_ U-05 Engineer builds a Wall. 03481_ U-05 Engineer lays Concrete. 03493_ Acquired Flak Cannon. 03500_ W-25 Informer sends out distress signal. 03503_ Critical hit (Burn: +37). 03511_ Acquired 4 matter. 03516_ U-05 Engineer builds a Wall. 03523_ Kicked K-01 Serf out of the way. 03547_ Penetrated by Slug. 03553_ Slug penetrates Electrolysis Chamber. 03553_ Electrolysis Chamber disabled. 03556_ Slug penetrates Wall. 03558_ Flak Cannon destroyed. 03559_ Penetrated by Slug. 03559_ Critical hit (Destroy). 03559_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????? # """ # #??## | | ????????????????#+######+### # # ##### | | ???????????????????????????# ########## # # | | ???????????????????????????# ########?###### T | | ???????????????????????????# #==** #??????# # | | ???????????????????????????# #==** #??????## ## | | ???????????????????????????+ # #???????# #? | | ???????????????????????????# #### ######### #? | | ???????????????????????????## ##??# #? | | ????????????????????????????# #???# ##### | | ????????????????????????????# #??## !! # | | ????????????????????????????# #??#" ! + / | | ????????????????????????????# #??#T ! #### | | ????????????????????????????# #??#" ""## | | ????????????????????????????# #??## Y"## == | | ????????????????????????????# #??#T " " ""## == | | ????????????????????????????# #??## "R" ######## | | ????????????????????????????# #???# """ #?###### | | ????????????????????????????# #####+##### #?# | | ????????????????????????????# ## ### ### "" | | ????????????????????????????# ## """ # # "" | | ?????????????????????######## ## """ # # "" | | ?????????????????????# """ # ## """ + * + | | ?????????????#########^""" # ## # % % # "" | | ?????????????? /h " g# ## """ !# [ # "" | | ?????????????????????# @ g/ ## """ ## ## "" | | ?????????????????????# g# ## """ *## ## | | ?????????????????????# # ## ## ####### | | ?????????????????????######## ##! ## #?????? | | ???????????????????????????? ######### ######? | | ???????????????????????????? !????????# # ] #? | | ????????????????????????????!!#????????# # ] #? | | ????????????????????????????###????????# # ## | | ???????????????????????????????????????# # # | | ???????????????????????????????????????# # # | | ???????????????????????????????######### # # | | ???????????????????????????????# # #! # | | ???????????????????????????????# # + # | | ???????????????????????????????# ! # # # | | ???????????????????????????????# # ####### | | ???????????????????????????????#[ ! # | | ???????????????????????????????# !! + | | ???????????????????????????????# # | | ???????????????????????????????# # [[! """ | | ????????????????????