Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 21:37:11 Player: Proroxy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (2648) 2648 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 6322 Bonus ------- High Alert Combat Kills 239 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Cargo Legs > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Reflective Plating > --- WEAPON ----------- Shock Rifle Heavy EM Shotgun Heavy Particle Cannon Shotgun > --- INVENTORY -------- Light Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Hover Unit Airjet Advanced Weight Redist. System Hardlight Generator Heavy EM Pulse Gun Heavy Assault Rifle [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Reflective Plating Weapon Heavy Particle Cannon Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 2 | . . . . 2 . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . 2 . . Parts Attached 96 | 7 . 3 17 33 30 6 Power 14 | 1 . . 1 6 4 2 Engine 11 | 1 . . 1 5 3 1 Core 3 | . . . . 1 1 1 Reactor . | . . . . . . . Propulsion 29 | 2 . . 4 10 10 3 Treads . | . . . . . . . Leg 26 | 2 . . 4 10 7 3 Wheel . | . . . . . . . Hover 3 | . . . . . 3 . Flight . | . . . . . . . Utility 19 | 2 . 1 4 4 8 . Device 11 | 1 . 1 3 1 5 . Storage 3 | 1 . . . 2 . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . . . 1 1 2 . Artifact . | . . . . . . . Weapon 34 | 2 . 2 8 13 8 1 Energy Gun 3 | . . . . 2 1 . Energy Cannon 6 | . . . . 3 2 1 Ballistic Gun 9 | 2 . . 1 5 1 . Ballistic Cannon 4 | . . 1 3 . . . Launcher 5 | . . 1 1 3 . . Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . . 2 . Slashing Weapon 4 | . . . 3 . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 23 | . . . 2 4 3 14 Power 2 | . . . . . . 2 Propulsion 6 | . . . . . 1 5 Utility 8 | . . . 1 3 . 4 Weapon 7 | . . . 1 1 2 3 Highest Loss Streak 8 | . . . 2 1 1 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 94 92 88 95 64 Engine 8 | . 14 14 12 7 3 2 Core 1 | . . . . . 3 2 Leg 22 | . 28 28 20 25 18 23 Hover 1 | . . . . . 9 . Device 16 | . 14 14 20 13 15 9 Storage 8 | . 14 14 12 7 2 . Protection 2 | . . . . 2 8 6 Energy Gun 1 | . . . . 2 3 . Energy Cannon 5 | . . . . 10 6 4 Ballistic Gun 9 | . 28 9 10 10 9 . Ballistic Cannon 3 | . . 5 5 1 . . Launcher 2 | . . 8 . 4 . . Slashing Weapon 3 | . . . 6 . 2 6 Peak Build Rating 50 | 9 9 19 37 48 50 45 Average Rating 33 | 7 9 13 27 44 43 30 On Entrance 21 | . 9 9 19 32 40 43 Naked Turns 7 | . . . . . . 7 Heaviest Build 55 | 14 14 20 25 55 48 30 Greatest Support 87 | 20 20 20 55 85 87 75 Greatest Overweight (x) 4 | 1 . . 4 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 Average Capacity 8 | 7 8 8 8 11 8 5 Most Carried 15 | 4 4 8 8 15 14 5 Average Carried 7 | 2 4 7 7 9 6 2 Final Capacity 15 | 8 8 8 8 15 5 5 Final Carried 14 | 4 4 8 7 14 5 1 Class Distribution -------------------- 28% | Mutant 20% | Scavenger-Skirmisher 17% | Scavenger-Mutant 13% | Gunner 10% | Scavenger-Assassin 5% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Matter Collected 2097 | 320 . 74 363 877 442 21 Remotely . | . . . . . . . Salvage Created 3096 | 163 . 181 316 1433 850 153 Parts 195 | 20 . 8 29 93 38 7 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 2 | . . 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 2 . . 12 Prevented 7 | . . . . . . 7 Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Combat Hostiles Destroyed 54 | . . 2 10 25 13 4 Melee 7 | . . . 1 . 4 2 Guns 11 | . . . 1 6 4 . Cannons 13 | . . . 1 10 2 . AOE 18 | . . 2 7 9 . . Classes Destroyed 18 | 3 . 2 2 8 3 . Worker 6 | 2 . . . 2 2 . Builder 4 | . . 1 . 3 . . Tunneler 4 | 4 . . . . . . Hauler 2 | . . . . 2 . . Recycler 5 | 1 . 2 . 2 . . Mechanic 2 | . . . . 1 1 . Operator 1 | . . . . 1 . . Watcher 5 | . . . . 4 1 . Swarmer 7 | . . 2 . 3 . 2 Grunt 21 | . . . . 14 7 . Brawler 2 | . . . . . 1 1 Duelist 2 | . . . . . 1 1 Sentry 7 | . . . . 5 2 . Specialist 2 | . . . . 2 . . Hunter 2 | . . . . 1 1 . Programmer 1 | . . . . . 1 . Artisan 1 | . . . 1 . . . Subdweller 10 | . . . 10 . . . Best Kill Streak 12 | 3 . 3 7 12 5 2 Combat Bots Only 7 | . . 2 7 4 3 2 Max Kills in Single Turn 4 | 1 . 3 3 4 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 2 3 3 . . Melee 1 | . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Hostile Shots Fired 471 | . . 2 31 134 131 173 Missed 154 | . . 1 7 40 46 60 Damage Taken 5070 | . . 10 545 1559 1048 1908 Core 1037 | . . . 72 260 121 584 Absorbed by Shields . | . . . . . . . Ignored by Resistances 173 | . . . . 90 83 . Core Remaining (%) 74 | 100 . . 71 52 . . Volleys Fired 119 | 16 . 8 31 52 11 1 Largest 4 | 2 . 2 2 4 4 1 Hottest 204 | 40 . 53 82 204 198 69 Shots Fired 301 | 27 . 9 44 181 39 1 Gun 166 | 27 . 8 25 83 23 . Cannon 107 | . . . 16 79 11 1 Launcher 23 | . . 1 3 19 . . Special 5 | . . . . . 5 . Kinetic 179 | 27 . 8 41 90 13 . Thermal 69 | . . . . 58 11 . Explosive 23 | . . 1 3 19 . . Electromagnetic 30 | . . . . 14 15 1 Robot Hit Streak 14 | 8 . 2 11 14 9 4 Robot Miss Streak 10 | 1 . 2 1 10 3 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 173 | 17 . 5 19 76 45 11 Core Hits 119 | 10 . 6 13 64 25 1 Critical Kills 5 | . . . 1 2 2 . Critical Parts Destroyed 8 | . . . . 2 3 3 Critical Strikes 16 | . . . 2 4 7 3 Destroy 6 | . . . 2 4 . . Smash 8 | . . . . . 5 3 Sever 2 | . . . . . 2 . Melee Attacks 97 | . . . 52 . 22 23 Impact 26 | . . . . . 12 14 Slashing 71 | . . . 52 . 10 9 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . 2 3 Damage Inflicted 5643 | 194 . 164 721 2767 1354 443 Guns 1390 | 194 . 62 26 802 306 . Cannons 1223 | . . . 26 943 229 25 Explosions 1612 | . . 102 500 1010 . . Melee 1370 | . . . 169 . 783 418 Ramming 12 | . . . . 12 . . Kinetic 1321 | 194 . 62 52 863 150 . Thermal 934 | . . . . 773 161 . Explosive 1612 | . . 102 500 1010 . . Electromagnetic 394 | . . . . 109 260 25 Impact 813 | . . . . . 502 311 Slashing 557 | . . . 169 . 281 107 Piercing . | . . . . . . . Highest Corruption 7 | . . . . . 2 7 Average Corruption 3 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 2 6 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . 1 . Heat Flow Errors 2 | . . . . . . 2 Energy Discharges 3 | . . . . . . 3 Parts Fused 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 419 | . . . 16 24 188 191 Projectiles 10 | . . . . 10 . . Explosions 14 | . . . . 14 . . Melee 395 | . . . 16 . 188 191 Knockbacks 3 | . . . . 1 2 . Impact 2 | . . . . . 2 . Kinetic 1 | . . . . 1 . . Secondary . | . . . . . . . Self-Inflicted Damage 91 | . . . 28 63 . . Shots 6 | . . . 3 3 . . Rammed . | . . . . . . . Targets Rammed 3 | . . . . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 466 | . . . 4 466 361 274 Average Temperature 118 | . . . 1 124 147 133 Received Heat Transfer 1389 | . . . 42 486 366 495 Effects 6 | . . . . 5 1 . Shutdowns 1 | . . . . 1 . . Energy Bleed 2 | . . . . 2 . . Matter Decay 1 | . . . . . 1 . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . . 3 2 Combat Hostiles 5 | . . . . . 3 2 Parts Fried 3 | . . . . . 2 1 Impact Corruptions 10 | . . . . . 4 6 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1480 | . . . . 1184 296 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Peak Influence 827 | 35 22 73 . 827 517 . Initial 327 | . 22 8 . . 327 . Average 284 | 14 22 50 . 329 425 . Maximum Alert Level 3 | . . . . 3 2 . Low Security (%) 36 | 100 100 100 . 25 . . Level 1 35 | . . . . 49 38 . Level 2 23 | . . . . 15 61 . Level 3 5 | . . . . 10 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . . 8 . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . 4 . . Assault 1 | . . . . 1 . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Distress Signals 4 | . . . . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 107 | . . 2 14 48 17 26 Peak Tracking Total 9 | . . 2 7 6 4 9 Tactical Retreats 13 | . . . . 6 1 6 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Machines Disabled 7 | . . . 2 5 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Machines Accessed 11 | . . . 1 5 5 . Terminals 6 | . . . . 3 3 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Total Hacks 45 | . . . 9 22 14 . Successful 33 | . . . 9 16 8 . Failed 12 | . . . . 6 6 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 20 | . . . . 10 10 . Fabricators 3 | . . . . . 3 . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 12 | . . . . 12 . . Garrison Access . | . . . . . . . Terminal Hacks 22 | . . . 9 6 7 . Record 14 | . . . 8 2 4 . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Locate Traps 1 | . . . . . 1 . Maintenance Status 1 | . . . . 1 . . Zone Layout 3 | . . . . 1 2 . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . . 5 3 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Programmers 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Turns Passed 3814 | 161 27 378 1203 1224 600 221 Spaces Moved 2137 | 90 23 226 602 707 362 127 Core 39 | 12 . . 4 . . 23 Treads . | . . . . . . . Legs 1912 | 78 23 226 598 707 176 104 Wheels . | . . . . . . . Hover 186 | . . . . . 186 . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 103 62 50 Average Speed 115 | 114 120 120 125 121 87 116 Slowest Speed 250 | 120 120 120 250 125 127 127 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 6 13 52 41 52 11 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 6 . . . Spaces Dug 1 | . . . . 1 . . Terrain Destroyed 270 | . . 16 19 235 . . Melee . | . . . . . . . Projectile 39 | . . . 1 38 . . AOE 231 | . . 16 18 197 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Total 3070 | 123 22 324 905 954 581 161 Wait 471 | . . 77 183 97 107 7 Move 2131 | 89 22 225 601 706 361 127 Hop . | . . . . . . . Pick Up 95 | 11 . 7 11 39 27 . Fast Attach 1 | . . . 1 . . . Attach 43 | 7 . . 7 14 12 3 Detach 7 | . . . 1 3 3 . Swap 52 | . . 3 9 19 18 3 Drop 57 | . . 4 9 21 22 1 Fire 119 | 16 . 8 31 52 11 1 Melee 91 | . . . 52 . 20 19 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 6) 189 | -10/Materials | Entered Mines 196 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 260 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 303 | -10/Mines | Build established: Mutant 416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 420 | -10/Mines | Discovered new exit (range 13) 448 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 451 | -10/Mines | Found Prototype Device 452 | -10/Mines | Identified Exp. Sensor Array 567 | -10/Mines | Entered Subcaves 650 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 669 | -10/Subcaves | Ambushed by swarm of Subdwellers 716 | -10/Subcaves | Destroyed 7 combat bots 719 | -10/Subcaves | Lost 4 allies 1013 | -10/Subcaves | Build established: Scavenger-Mutant 1029 | -10/Subcaves | Visited 4L-MR0's lab 1238 | -10/Subcaves | Found Cargo Legs 1253 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1549 | -10/Subcaves | Build established: Scavenger-Assassin 1721 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1733 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1762 | -10/Subcaves | Discovered new exit (range 7) 1770 | -10/Subcaves | Entered Materials 1770 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2349 | -8/Materials | Build established: Scavenger-Skirmisher 2938 | -8/Materials | Discovered new exit (range 15) 2970 | -8/Materials | First assault squad dispatched 2994 | -8/Materials | Entered Factory 2994 | -7/Factory | Evolved 2 slots: Utility x2 3524 | -7/Factory | Discovered new exit (range 17) 3594 | -7/Factory | Entered Lower Caves 3735 | -7/Lower Caves | Build established: Mutant 3771 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 3789 | -7/Lower Caves | Core integrity fell below 50% 3805 | -7/Lower Caves | Core integrity fell below 20% 3815 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Critical hit (Burn: +37). Corrupted Axe self-destruct mechanism malfunctions. Corrupted Mace self-destruct mechanism malfunctions. System corrupted: Heat flow error (+297). S-27 Virus destroyed. Corrupted Lgt. Treads self-destruct mechanism malfunctions. Scythe follow-up attack on S-27 Virus. Destroyed VTOL Module. Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. Imp. Titanium Leg destroyed. VSS Leg severed. System corrupted: Energy discharge (-21). Power Maul destroyed. Carbon-fiber Leg destroyed. Scythe destroyed. Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ???????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????##??? #??????????????? | | ??????????????????????????? #?? #??????????????? | | ???????????????????????????? #? #??????????????? | | ???????????????????????????? ## ###????????????? | | ????????????????????????????# ?????????????? | | ????????????????????????????# ??????????????? | | ????????????????????????????# #???????????????# | | ????????????????????????????# #????????????????# | | ???????????????????????????## #?###????######### | | ????????????????????????#### ## ##???# | | ???????????????????????##@ g gg ##### ###### | | ???????????????????????# lg g ## #????## | | ???????????????????????## ### g ##### ## #?????# | | ????????????????????????###?#### #?### ## #?????? | | ?????????????????????????????### ### ##=##????? | | ?????????????????????????????# # # #???? | | ?????????????????????????????## # #??? | | ??????????????????????????????## ######### #? | | ???????????????????????????????## ????????? # ? | | ????????????????????????????????# ????????? #? #? | | ????????????????????????????????# ????????? # ?? | | ???????????????????????????????? ????????? ??? | | ???????????????????????????????? ????????? ??? | | ???????????????????????????????? #????????# ????? | | ??????????????????????????????? ##?????????# ???? | | ???????????????????????????????#????????????? ???? | | ????????????????????????????????????????????? ???? | | ????????????????????????????????????????????? ???? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 8 Kinecelleration 30 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Remodeling Significant Disruption Challenges ------------ None Game ------ Seed TachyonAnalysisMicrothruster Manual? 0 Play Time 01:32:55 Cumulative 20.8 hours Start 2024.10.24 @ 20:00:40 End 2024.10.24 @ 21:37:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f6829a9-10e5-474d-bd1d-46152135db3c