Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 16:20:28 Player: Scuttle Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (561) 2805 Value Destroyed (31877) 31877 Prototype IDs (254) 5080 Alien Tech Used (15) 3000 Bonus (26445) 26445 TOTAL SCORE: 79307 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 14593 Follower Combat Kills 2480 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Pursued by Intercept 2000 Win 3000 Friendly Fire -1328 Cogmind --------- Core Integrity 1148/1600 Matter 410/425 Energy 714/735 System Corruption 3% Temperature Cool (9) Movement Treading (145) +NEM 1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Reinforced Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY (12) ----- Coolant Network Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Experimental Targeting Computer Centrium Light Armor Plating Advanced Focal Shield Microwarp Drive > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Null Cannon > --- INVENTORY (10) --- Zionite Heavy DM Reactor Zionite Heavy DM Reactor Improved Armor Integrity Analyzer Experimental Weapon Cycler Subatomic Replicator Terrabomb Sigix Shearcannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor Matter Drive > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Coolant Injector Experimental Coolant Injector Experimental Coolant Injector Advanced Weapon Cycler Experimental Phase Shifter Layered Medium Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Microwarp Drive > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Subatomic Replicator Terrabomb Null Cannon Sigix Shearcannon [Rating: 247] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility Core Analyzer Device 2N-1CE's Frost Array Storage High-capacity Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Hardened Medium Armor Plating Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Core Stripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . . 2 . . 2 2 . 2 . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . Utility 10 | . . . . . 2 . . . . . 2 . . . . . . 1 . . 2 . . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Parts Attached 333 | 7 15 2 . 4 49 10 4 4 11 9 11 10 11 1 2 4 1 2 5 2 20 9 28 20 28 41 5 18 Power 66 | 1 3 . . 1 7 2 1 . 2 1 1 5 . . . 1 1 . 1 . 4 3 5 6 7 11 . 3 Engine 15 | 1 3 . . . 7 . . . 1 . . . . . . 1 1 . . . . . . 1 . . . . Core 7 | . . . . 1 . 2 1 . . . 1 . . . . . . . . . 1 . 1 . . . . . Reactor 44 | . . . . . . . . . 1 1 . 5 . . . . . . 1 . 3 3 4 5 7 11 . 3 Propulsion 72 | 2 4 . . 1 15 3 1 1 2 4 . 2 4 . . . . . 3 1 1 3 . 4 4 8 3 6 Treads 56 | 2 4 . . 1 12 3 1 1 2 . . . 2 . . . . . 3 1 1 3 . 4 4 8 1 3 Leg 13 | . . . . . . . . . . 4 . 2 2 . . . . . . . . . . . . . 2 3 Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 1 3 2 . 1 10 1 2 1 4 2 6 1 6 1 2 2 . 1 1 . 7 1 13 4 10 13 2 6 Device 49 | 1 2 1 . . 4 1 . . 4 1 3 1 2 . . 1 . 1 . . 3 . 8 2 5 7 . 2 Storage 4 | . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Processor 18 | . . . . . 1 . . 1 . . 1 . 3 1 1 . . . 1 . 1 1 3 2 . . . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Protection 27 | . . . . 1 5 . 2 . . 1 2 . . . 1 1 . . . . 3 . 1 . 4 3 2 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon 92 | 3 5 . . 1 17 4 . 2 3 2 4 2 1 . . 1 . 1 . 1 8 2 10 6 7 9 . 3 Energy Gun 33 | 2 4 . . . 10 . . . 2 . . . . . . . . 1 . . 2 . 4 3 1 2 . 2 Energy Cannon 18 | . . . . . 3 . . . 1 2 . . . . . . . . . . . . 4 3 3 1 . 1 Ballistic Gun 32 | 1 . . . . 3 4 . 2 . . 3 2 . . . 1 . . . 1 5 1 2 . 1 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 . . 1 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . 4 1 . . . . . . . . . 1 . . . . 5 . 4 1 9 13 . 2 Corrupted Parts 16 | . . . . . . . . . 3 6 . . . . . . 1 . . 1 2 . . . . 3 . . System Corruption 87 | . . . . . . . . . 15 36 . . . . . . 9 . . 5 8 . . . . 14 . . Parts Lost 71 | . 1 1 . 2 6 1 1 2 5 1 . . 1 . 2 . 1 . . . 2 1 10 7 1 22 1 3 Power 17 | . 1 . . 1 1 . . . 2 . . . . . . . . . . . . 1 3 1 1 6 . . Propulsion 14 | . . . . . 4 . . . . 1 . . . . . . . . . . . . 2 . . 7 . . Utility 26 | . . 1 . . 1 1 1 1 1 . . . 1 . 1 . 1 . . . 1 . 2 3 . 8 . 3 Weapon 14 | . . . . 1 . . . 1 2 . . . . . 1 . . . . . 1 . 3 3 . 1 1 . Highest Loss Streak 6 | . 1 1 . 2 4 1 1 2 5 1 . . 1 . 1 . 1 . . . 1 1 5 3 1 6 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 16 | 1 6 9 9 9 16 18 18 15 15 18 17 17 16 17 16 16 16 15 18 19 19 20 19 16 21 14 5 5 Power . | . . . 1 . 1 . 1 . . 1 1 1 . . . . . 1 1 1 . 1 1 . . . . . Propulsion 1 | . 1 3 3 2 1 2 2 1 2 5 2 1 1 2 2 2 2 2 3 4 3 2 1 1 . . . . Utility 6 | . 1 2 2 2 6 6 5 4 4 5 4 5 6 8 7 8 8 8 10 10 10 8 9 7 9 6 . . Weapon 6 | . 2 3 3 5 7 8 10 9 8 6 8 8 7 7 6 5 5 4 4 4 4 8 6 7 8 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . . . . . 13 3 . 2 3 . 1 1 2 . . 2 . . . 1 . 3 2 . 2 3 . 5 Power 7 | . . . . . 3 . . . . . 1 1 . . . . . . . . . . . . . . . 2 Propulsion 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . Utility 22 | . . . . . 4 2 . 2 1 . . . 1 . . 2 . . . 1 . 3 2 . 1 1 . 2 Weapon 7 | . . . . . 2 1 . . 1 . . . 1 . . . . . . . . . . . . 2 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 89 | . 97 99 100 86 95 97 100 97 90 97 98 100 98 100 94 97 100 99 79 83 87 84 84 82 83 69 64 74 Engine 3 | . 13 14 14 1 7 11 . . 2 7 6 2 . . . 3 6 5 5 4 1 . . . . . . . Core 1 | . . . . 12 . 3 14 15 8 . 5 1 . . . . . . . . 1 . . . . . . . Reactor 6 | . . . . . . . . . 2 7 . 8 13 13 13 9 6 5 5 5 7 8 7 12 12 8 8 10 Treads 15 | . 27 28 28 28 23 29 30 29 30 27 . . 1 . . . . . 8 11 10 14 13 13 15 11 8 10 Leg 5 | . . . . . . . . . . . 26 26 23 26 26 26 26 23 4 . . . . . . . 3 2 Device 14 | . 18 13 14 11 8 5 7 7 7 7 15 20 15 13 13 13 10 11 11 11 15 15 19 18 14 20 24 21 Storage 6 | . 8 14 14 14 9 7 7 6 7 7 6 6 6 6 6 6 6 5 5 5 5 4 4 4 4 3 . 2 Processor 9 | . . . . . 5 7 7 6 7 7 6 6 11 13 6 13 13 11 17 17 19 17 15 14 15 5 . 2 Protection 5 | . . . . 2 11 7 7 7 7 7 9 6 5 6 11 6 8 11 5 5 5 4 1 2 4 4 6 10 Energy Gun 6 | . 26 28 28 2 9 10 . . 4 . . . . . 2 5 6 10 . 11 9 8 3 5 2 . . 6 Energy Cannon 3 | . . . . . 7 . . . . . . . . . . . . . 5 . . . 2 3 5 8 9 6 Ballistic Gun 8 | . 1 . . . 8 11 22 21 8 22 19 20 19 20 12 12 13 11 4 6 10 9 11 6 3 2 . . Peak Build Rating 247 | 6 11 10 13 14 43 49 52 50 60 76 81 85 93 94 93 94 92 96 107 95 127 147 153 181 209 231 220 247 Average Rating 103 | 4 9 9 11 13 34 47 49 46 44 57 77 81 85 93 87 91 89 95 102 92 110 142 145 166 189 180 206 214 On Entrance 86 | . 6 10 10 13 13 43 49 50 44 58 73 80 84 93 93 93 91 87 96 92 90 127 147 149 181 205 201 220 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . 12 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 6 20 50 50 52 79 75 74 70 83 99 92 97 135 95 99 94 93 98 139 128 148 148 171 192 208 216 95 126 Greatest Support 270 | 40 40 40 40 40 66 88 92 92 88 86 112 112 140 100 100 100 100 100 140 140 140 210 210 210 270 270 116 225 Greatest Overweight (x) 3 | . . 1 1 1 3 . . . . 1 . . 2 . . . . . 1 . 1 1 . 1 . 2 1 1 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 10 20 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 25 25 25 25 25 25 25 25 5 10 Average Capacity 20 | 5 8 10 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 21 5 8 Most Carried 25 | 2 10 10 12 12 20 20 20 19 20 20 20 20 22 20 20 20 20 20 25 25 25 25 25 23 25 25 5 10 Average Carried 18 | 1 6 9 10 10 17 19 19 16 16 19 18 19 19 20 19 19 19 18 22 24 23 24 23 20 24 17 5 7 Final Capacity 25 | 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 5 5 10 Final Carried 25 | 2 9 9 12 12 19 20 19 14 20 15 20 20 20 20 18 19 20 20 24 25 24 25 19 22 25 5 5 8 Class Distribution -------------------- 32% | Scavenger-Tank 25% | Scavenger-Gunner 11% | Mutant 6% | Scavenger-Mutant 6% | Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Messiah-Tank | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Tank | -2/Section 7 Scavenger-Tank | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Matter Collected 13516 | 149 419 27 . 63 973 539 427 104 345 602 771 367 618 291 216 120 109 52 101 61 718 267 1188 964 1060 2703 . 262 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 33495 | 92 902 277 . 137 2184 1031 521 173 431 891 929 304 615 378 437 . 296 117 1758 131 2125 591 1905 3158 3032 9544 93 1443 Parts 1135 | 13 43 17 . 12 99 37 30 8 23 25 44 3 32 12 17 . 11 2 21 12 71 41 80 88 123 208 2 61 Haulers Intercepted 25 | . 2 . . . 6 3 . . . . 1 . 2 . . . . 1 . . 3 . 2 4 . . 1 . Recyclers Shooed 14 | 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 3 . 1 2 1 1 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 27 8 . 24 . . . 19 16 . 10 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 447 | . 18 10 . 5 36 20 17 4 4 12 16 . 7 6 8 . 7 . 6 5 19 13 22 25 31 145 . 11 Guns 213 | . 16 10 . 2 25 15 10 4 1 11 10 . 5 6 8 . 7 . . 5 17 9 12 12 13 14 . 1 Cannons 56 | . . . . . 4 . . . . . 1 . . . . . . . . . . . 9 6 1 25 . 10 AOE 86 | . 2 . . 3 5 5 7 . . . 5 . 2 . . . . . . . 1 4 . 4 3 45 . . Classes Destroyed 31 | 1 6 . . 1 5 2 . . . 2 . 1 . . . . . 1 2 . . 1 1 1 4 3 . . Worker 18 | . . . . . 3 2 . . . . 1 . 2 . . . . . . . 2 . 1 2 1 . . 4 Builder 11 | . 1 . . 1 . . . . . . . . 2 . . . . . . . 4 . . 1 2 . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . . . 6 3 . . . . 1 . 2 . . . . 1 . . 3 . 2 4 . . 1 . Recycler 29 | . 2 . . . 3 2 . . . . 1 . . . . . . . . . 4 . 2 9 2 1 . 3 Mechanic 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 1 Operator 4 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . 1 . . Drone 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . Watcher 14 | . 1 . . . 2 2 . . . . 2 . . . . . . . . . 1 1 2 1 . 2 . . Swarmer 69 | . 3 6 . . 7 6 10 2 . . 7 . . . . . . . . 5 5 9 . 4 . 5 . . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Grunt 154 | . 15 4 . 4 14 11 3 . . 7 6 . 2 3 7 . 3 . . . 4 . . 6 9 54 . 2 Brawler 17 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 10 . 4 Duelist 17 | . . . . 1 . . 3 . . . . . 1 . 1 . . . . . . . . . 1 9 . 1 Protector 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . . . . 8 . 1 1 . 1 1 . . 1 . . . . . . 5 1 . . . 12 . . Specialist 9 | . . . . . 6 . . . . . . . . . . . . . . . . . 3 . . . . . Hunter 28 | . . . . . 1 . . 1 . . 1 . 1 1 . . . . . . 3 2 4 6 2 6 . . Programmer 43 | . . . . . . 2 . . . 1 1 . 1 . . . 2 . . . 2 . 11 3 3 15 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Behemoth 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 . . Combat Programmer 7 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 . 3 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 23 | 4 5 3 . 6 6 7 7 4 2 3 5 . 3 2 4 . 3 2 3 5 12 8 5 21 7 23 1 9 Combat Bots Only 20 | . 3 3 . 5 5 4 7 4 2 3 4 . 2 2 4 . 3 . 3 5 5 8 3 13 4 20 . 7 Max Kills in Single Turn 6 | 1 2 2 . 2 2 3 4 1 1 1 4 1 1 2 1 . 1 2 2 2 3 4 2 4 6 6 1 2 Gunslinging 1 | . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . Exploded 6 | . 1 . . 1 2 3 4 . . . 3 . 1 . . . . . . . 1 4 . 4 3 6 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 2305 | . 91 25 . 34 200 59 40 30 26 73 73 . 20 48 37 8 15 . . 24 63 37 253 284 149 571 15 130 Missed 664 | . 17 5 . 13 52 24 8 7 9 26 27 . 6 26 13 5 9 . . 9 19 11 52 70 53 169 5 29 Hits 1641 | . 74 20 . 21 148 35 32 23 17 47 46 . 14 22 24 3 6 . . 15 44 26 201 214 96 402 10 101 Melee 55 | . . . . 3 . 1 3 12 . . . . 1 . 2 . . . . . . . 17 . . 7 . 9 Projectile 1586 | . 74 20 . 18 148 34 29 11 17 47 46 . 13 22 22 3 6 . . 15 44 26 184 214 96 395 10 92 AOE 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Critical Strikes 83 | . . . . 1 6 3 2 . . 4 4 . 2 . 3 . . . . . . 1 15 7 10 23 . 2 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Part Disruptions 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 3 . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 30603 | . 843 210 . 411 2107 650 613 131 787 781 565 . 627 306 493 52 113 . . 255 954 812 4499 2628 1935 8267 376 2188 Core 3199 | . 142 37 . 69 136 67 50 5 88 18 17 . 151 . . . 23 . . 36 112 116 187 96 196 1201 228 224 Absorbed by Shields 6590 | . . . . . . . . . . . 162 . 5 . . . . . . . . . 39 1656 1174 3554 . . Reduced by Siege Mode 898 | . . . . . . . . . . . . . . . . . . . . . . . 373 131 102 224 . 68 Redirected to Shielding 403 | . . . . . . . . . . . . . . . . . . . . . . . . . . 403 . . Ignored by Resistances 1978 | . . . . . . . . . . . . . 32 . . . . . . . . . 323 217 . 637 . 769 Regen/Repaired (Parts) 940 | . 99 . . . . . . . . . . 35 230 . . . . . . . 99 . 477 . . . . . Core Remaining (%) 67 | 100 . . . . 75 . . . . 67 . . . . . . 77 . . 96 90 . 76 . . 19 . 71 Volleys Fired 1193 | 6 70 19 . 14 103 47 20 15 37 39 46 19 30 21 19 3 13 2 12 6 52 19 132 91 79 247 1 31 Largest 4 | 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 3 3 3 4 1 3 4 4 4 4 4 4 1 4 Hottest 490 | 60 115 100 . 100 195 185 81 81 145 275 90 78 90 76 118 136 136 216 250 183 207 184 256 288 288 490 180 440 Shots Fired 2894 | 12 137 38 . 22 266 122 51 34 64 118 112 57 76 64 56 7 39 8 12 18 188 68 266 266 222 483 1 87 Gun 2084 | 12 134 38 . 16 203 112 46 33 49 116 99 57 69 64 56 7 39 8 . 18 185 67 158 194 128 126 . 50 Cannon 747 | . . . . . 56 . . . 15 2 6 . 3 . . . . . 12 . 2 . 108 71 92 342 1 37 Launcher 60 | . 3 . . 6 7 10 5 1 . . 5 . 4 . . . . . . . . 1 . 1 2 15 . . Special 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Kinetic 1263 | 6 16 . . . 68 73 46 33 18 116 99 57 69 64 44 5 26 4 . 6 102 36 120 98 43 114 . . Thermal 1394 | 6 118 38 . 16 191 39 . . 16 2 6 . 3 . 12 2 13 4 12 12 85 31 146 150 120 351 . 21 Explosive 60 | . 3 . . 6 7 10 5 1 . . 5 . 4 . . . . . . . . 1 . 1 2 15 . . Electromagnetic 104 | . . . . . . . . . 30 . . . . . . . . . . . . . . 17 57 . . . Slashing 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 66 Robot Hit Streak 57 | 2 12 10 . 8 16 13 10 11 23 13 30 36 35 21 28 18 14 8 19 8 47 9 23 57 34 27 9 29 Robot Miss Streak 7 | 1 4 1 . 2 7 4 2 3 4 3 2 2 2 2 1 1 3 2 2 4 3 3 3 3 2 4 . 2 Penetration Max 2 | . . . . . . . . . . . . 2 2 1 . 1 1 . . . . . . . . 1 . 1 Secondary Targets 41 | . 1 3 . . 5 3 5 . . 1 1 . 1 1 2 . . . . 2 6 3 2 3 2 . . . Max Gunslinging Chain 2 | . 1 1 . . 1 1 2 . . 1 1 . 1 1 1 . . . . 1 1 1 1 1 1 . . . Shots Hit Robots 1972 | 6 91 28 . 16 172 85 33 20 43 75 84 49 55 53 48 6 26 5 7 14 136 38 152 192 172 298 1 67 Core Hits 1343 | 4 42 16 . 10 88 63 27 6 24 32 40 25 30 17 25 3 18 6 8 12 103 25 72 97 84 414 2 50 Critical Kills 6 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 3 . . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . 1 1 1 . . . Critical Strikes 37 | . 4 1 . . 7 1 2 . . . . 2 1 1 . . . . . . 3 . 1 4 4 6 . . Burn 19 | . 4 1 . . 6 . . . . . . . . . . . . . . . 3 . . 2 3 . . . Meltdown 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Destroy 12 | . . . . . . 1 2 . . . . 2 1 1 . . . . . . . . 1 1 1 2 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 77716 | 63 1409 356 . 605 4131 2434 1252 458 594 1486 2454 1136 1323 916 1045 141 697 164 748 281 4044 1516 5279 7256 6814 27037 97 3980 Guns 35183 | 63 1130 356 . 151 2581 1669 589 386 594 1384 1578 1136 1008 916 1045 141 697 163 . 281 3657 1029 2845 4664 2948 2781 . 1391 Cannons 19413 | . . . . . 1007 . . . . 44 86 . . . . . . . 332 . . . 2379 2180 2522 8209 97 2557 Explosions 22757 | . 274 . . 454 524 749 663 72 . 58 767 . 285 . . . . . 416 . 367 487 . 384 1215 16042 . . Melee 129 | . . . . . . . . . . . . . . . . . . . . . . . . . 129 . . . Ramming 234 | . 5 . . . 19 16 . . . . 23 . 30 . . . . 1 . . 20 . 55 28 . 5 . 32 Kinetic 18523 | 18 64 . . . 579 852 589 386 203 1384 1578 1136 1008 916 722 81 344 45 . 61 1185 345 1964 1593 1012 2458 . . Thermal 37203 | 45 1066 356 . 151 3009 817 . . 12 102 86 . . . 323 60 353 118 748 220 2472 684 3260 4788 2929 15012 . 592 Explosive 15428 | . 274 . . 454 524 749 663 72 . . 767 . 285 . . . . . . . 367 487 . 384 1037 9365 . . Electromagnetic 2678 | . . . . . . . . . 379 . . . . . . . . . . . . . . 463 1836 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3650 | . . . . . . . . . . . . . . . . . . . . . . . . . . 197 97 3356 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . . . 4 5 5 20 56 . . 2 2 2 2 9 . 24 29 9 . 11 5 7 32 1 3 Average Corruption 10 | . . . . . . 3 5 5 10 20 . . 1 2 2 2 9 . 12 24 2 . 5 3 4 24 1 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 348 | . . . . . . 5 16 12 18 56 . . 7 5 6 . . . 9 7 7 . 39 11 28 118 . 4 Message Errors 86 | . . . . . . 1 5 4 6 16 . . 1 2 1 . . . 4 2 . . 10 . 7 27 . . Matter Fused 62 | . . . . . . 3 2 2 2 12 . . 2 . . . . . 2 . . . 10 2 8 16 . 1 Heat Flow Errors 40 | . . . . . . . 2 2 1 3 . . 1 1 . . . . 3 2 4 . 1 1 3 16 . . Energy Discharges 38 | . . . . . . . 1 2 4 3 . . 2 . . . . . . 1 2 . 5 1 3 13 . 1 Parts Rejected 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 3 . . Parts Fused 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 35 | . . . . . . . 1 1 2 4 . . . 1 3 . . . . 1 1 . 2 3 3 12 . 1 Data Loss (major) 19 | . . . . . . . 3 . 1 1 . . 1 . 1 . . . . . . . 3 . . 8 . 1 Misfires 21 | . . . . . . 1 1 . . 8 . . . 1 . . . . . . . . 1 1 3 5 . . Alerts 10 | . . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 1 5 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Weapon Failures 25 | . . . . . . . . . 2 6 . . . . 1 . . . . . . . 6 . . 10 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 910 | . 1 . . 9 10 . 29 . . 7 . . . . . . . . . . 15 . 64 29 111 617 . 18 Projectiles 316 | . . . . . . . . . . . . . . . . . . . . . . . 64 19 85 130 . 18 Explosions 594 | . 1 . . 9 10 . 29 . . 7 . . . . . . . . . . 15 . . 10 26 487 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 818 | . 9 . . 109 27 94 41 . . 18 . . . . . . . . . . . . . . 121 399 . . Shots 42 | . 2 . . 3 2 2 1 . . 2 . . . . . . . . . . . . . . 2 28 . . Rammed 15 | . 2 . . . 3 2 . . . . . . . . . . . . . . 1 . 4 1 . 1 . 1 Targets Rammed 21 | . 2 . . . 3 2 . . . . 1 . 2 . . . . 1 . . 2 . 4 1 . 1 . 2 Kicked 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Highest Temperature 448 | 20 200 140 . 44 304 327 252 141 291 392 78 8 67 152 51 15 48 . 142 . 116 6 40 219 196 448 59 196 Average Temperature 65 | 14 48 41 . 23 56 85 48 32 82 66 20 4 20 29 20 10 15 . 51 . 40 6 5 67 61 105 59 96 Received Heat Transfer 4047 | . 354 75 . 120 672 207 45 24 . 280 170 . 30 102 192 . 21 . . 72 87 . 394 259 150 748 . 45 Effects 10 | . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . 4 . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . . . 5 4 10 9 . 1 Total Turns 413 | . . . . . . . . . . . . . . . . . . . . . . . 89 57 129 123 . 15 Longest Duration 36 | . . . . . . . . . . . . . . . . . . . . . . . 36 23 25 28 . 15 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . . . . . . 3 . . . 1 . . . . . . . . . . 3 13 . . . Combat Hostiles 19 | . . . . . . . . . 3 . . . . . . . . . . . . . . 3 13 . . . Parts Fried 54 | . . . . . . . . . 6 . . . 1 . . . . . . . . . . 7 40 . . . Impact Corruptions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 72 | . . . . . 2 . . . . 1 . . . . . . . . 6 . 1 . 1 . . 61 . . Combat Hostiles 72 | . . . . . 2 . . . . 1 . . . . . . . . 6 . 1 . 1 . . 61 . . Parts Melted 330 | . 8 1 . . 19 4 . 1 . 5 . . . . 1 . 1 . 23 . 19 1 8 11 6 221 . 1 Heat Transferred 78516 | 100 3078 1110 . 444 6124 1775 . . 25 480 . . . . 675 125 675 250 3440 450 4925 777 3582 5352 3506 41179 . 444 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 5 | . . . . . 2 2 . . . . 2 . 2 . . . . . . . 2 2 2 3 4 5 5 5 Low Security (%) 33 | 100 100 100 . 100 63 14 . . . . . 100 37 . . . . 100 100 100 49 . . 27 . . . . Level 1 22 | . . . . . 34 43 . . . . 75 . 46 . . . . . . . 18 67 82 23 . . . . Level 2 10 | . . . . . 2 42 . . . . 24 . 16 . . . . . . . 32 32 17 27 10 1 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . 20 29 18 . . Level 4 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 4 . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 7 High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 74 . 92 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Peak Influence 4699 | 10 125 70 . 134 441 588 . . . . 437 131 504 . . . . 44 16 100 645 647 483 1037 1308 4699 2819 2371 Initial 2819 | . . 46 . . . 200 . . . . 336 131 . . . . . . 8 . 34 318 342 265 579 706 2819 1760 Average 865 | 1 38 31 . 55 153 354 . . . . 366 41 260 . . . . 15 1 36 287 418 316 445 1098 3137 2785 2074 Influence Increases 16743 | 20 520 240 . 174 1361 707 380 99 . 305 809 . 1037 165 180 . 171 54 10 115 987 576 847 1286 1437 4569 23 671 Destroy 0b10 Robot/C 9560 | . 360 200 . 100 780 400 340 80 . 200 320 . 380 140 160 . 100 20 . 100 520 300 440 680 760 2800 . 380 Destroy 0b10 Robot/NC 720 | 20 30 . . 5 85 50 . . . 20 25 . 40 . . . 10 10 . 5 90 25 35 120 30 65 5 50 Destroy Leader 1918 | . 86 40 . 20 218 70 30 10 . 40 76 . 94 20 20 . 20 12 . 10 120 54 78 162 200 444 2 92 Allied During Kill 870 | . . . . . 52 . 10 9 . . . . 436 5 . . 41 12 . . 77 59 . 65 36 . 1 67 Successful Hack 163 | . 32 . . . 48 32 . . . . 6 . 18 . . . . . . . 7 . 20 . . . . . Disable Machine 960 | . . . . . 75 105 . . . . 15 . 30 . . . . . . . 30 45 165 60 150 270 . 15 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . Destroy Structure 1692 | . 12 . . 34 73 35 . . . . 22 . 39 . . . . . 10 . 98 78 94 184 231 715 . 67 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . . . . Partial Spotted 105 | . . . . 15 30 . . . . . 15 . . . . . . . . . . . . 15 . 15 15 . Lose Combat Pursuer 255 | . . . . . . 15 . . . 45 30 . . . . . . . . . 45 15 15 . 30 60 . . Influence Decreases 14372 | 20 399 353 8 174 921 576 476 369 205 247 490 377 589 367 248 178 171 30 34 45 450 573 984 728 1211 1127 1970 1052 Entered New Map 6184 | . . 75 8 . . 240 212 91 205 . 22 246 . 167 48 178 . . 16 . 36 289 268 208 452 551 1880 992 Time Decay 6844 | 20 389 268 . 154 686 326 254 238 . 247 368 131 418 180 180 . 151 30 10 45 334 214 586 440 729 356 80 10 Search Patrol Dispatched 100 | . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 635 | . 10 10 . 20 55 10 10 20 . . . . 10 . 20 . . . . . 20 10 100 70 10 220 10 30 Lost Ally 459 | . . . . . 30 . . 20 . . . . 161 20 . . 20 . 8 . 60 60 30 10 20 . . 20 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 123 | . 5 . . 1 9 10 . . . . 2 . 4 . . . . . . 1 7 2 8 4 7 53 2 8 Investigation 10 | . 2 . . . . 2 . . . . 1 . 1 . . . . . . . . . 1 . 1 1 1 . Extermination 15 | . . . . . . 2 . . . . 1 . 2 . . . . . . . 1 1 4 1 2 1 . . Reinforcement 28 | . 3 . . 1 7 3 . . . . . . . . . . . . . 1 3 1 2 2 3 1 1 . Assault 58 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 48 . 8 Garrison 7 | . . . . . 1 3 . . . . . . . . . . . . . . 3 . . . . . . . Intercept 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 2 . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . Haulers Reinforced 5 | . . . . . . 2 . . . . . . . . . . . . . . 2 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Distress Signals 17 | . . . . . 4 1 . . . . 1 . . . . . . . . 2 . . 3 2 . 4 . . Communications Jammed 177 | . . . . . . . . . . . . . . . . . . . . . . 3 2 101 11 60 . . Distress Signals 167 | . . . . . . . . . . . . . . . . . . . . . . . . 101 8 58 . . Times Spotted 720 | . 31 10 . 5 57 38 17 8 4 15 20 . 15 7 8 1 10 1 4 10 30 17 33 46 41 245 2 45 Peak Tracking Total 22 | . 6 2 . 4 8 12 7 4 2 4 4 . 5 3 4 1 3 1 1 7 5 6 4 8 5 22 2 18 Tactical Retreats 11 | . . . . . . 1 . . . 1 2 . . . . . . . . . 1 1 1 . 1 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Traps Triggered 12 | . 6 . . . . 1 . . . . 1 . . . . . . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Disabled 73 | . . . . . 5 7 . . . . 1 . 2 . . . . . . . 2 3 15 5 10 22 . 1 Max in Single Turn 4 | . . . . . 1 4 . . . . 1 . 1 . . . . . . . 2 1 1 1 1 2 . 1 Garrison Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Machines Accessed 52 | . 6 . 1 . 12 5 . . 3 . 6 . 6 . . . . . . . 2 1 4 . 4 1 1 . Terminals 23 | . 5 . . . 8 4 . . . . 3 . 2 . . . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . . . 1 . . . . . . . 3 . . . . . . . 1 . 2 . 2 . 1 . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . . . . 1 . . . . . . . . . . 1 1 . 2 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Total Hacks 140 | . 20 . 1 . 36 13 . . 21 . 14 . 13 . . . . . . . 4 1 6 . 8 1 2 . Successful 78 | . 10 . 1 . 20 5 . . 21 . 7 . 5 . . . . . . . 3 . 4 . 1 1 . . Failed 61 | . 10 . . . 15 8 . . . . 7 . 8 . . . . . . . 1 1 2 . 7 . 2 . Catastrophic 8 | . . . . . 1 1 . . . . 2 . 2 . . . . . . . . 1 . . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 84 | . 13 . 1 . 14 3 . . . . 4 . 2 . . . . . . 6 11 5 7 8 5 1 4 . Terminals 67 | . 16 . . . 29 10 . . . . 7 . 3 . . . . . . . 2 . . . . . . . Fabricators 8 | . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . . . Repair Stations 25 | . 4 . . . 2 . . . . . . . 9 . . . . . . . 2 . 4 . 2 . 2 . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . . . 4 . . . . . 2 . . . . . . . . . . 1 1 . 6 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . . Terminal Hacks 45 | . 4 . 1 . 15 2 . . 21 . 1 . . . . . . . . . 1 . . . . . . . Record 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 3 . . . 8 . . . 3 . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 4 . . . 1 . . . . . . . 4 . . . . . . . 2 . 2 . . . . . Scan Component 8 | . 2 . . . 1 . . . . . . . 3 . . . . . . . 1 . 1 . . . . . Repair 5 | . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 2 . . . 2 2 . . . . 2 . . . . . . . . . . . 1 . . 1 . . Terminals 7 | . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 10 4 . . . . 5 . 5 . . . . . . . 1 1 2 . 3 . 1 . Full Trace Events 5 | . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . 5 . . . . . . 3 . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . . . . . . . 11 . . . . . . 14 . . . . . . 9 . 14 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . Parts Repaired 5 | . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Time 237 | . 52 . . . . . . . . . . . 56 . . . . . . . 95 . 34 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Non-combat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . find_chute 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total Allies 46 | . . . . 5 . . 2 . . . . 20 . . . 4 . . . 1 5 4 . 4 . . 1 . Largest Group 20 | . . . . 5 5 . 2 2 1 . . 20 19 1 . 4 4 3 2 1 3 4 2 3 1 . 1 1 Highest-Rated Group 754 | . . . . 89 89 . 36 36 20 . . 754 704 46 . 162 162 122 82 28 288 270 108 271 122 . 269 269 Highest-Rated Ally 269 | . . . . 31 31 . 20 20 20 . . 50 47 46 . 41 41 41 41 28 103 103 81 122 122 . 269 269 Zionite Dispatches 9 | . . . . . . . . . . . . . . . . . . . . 1 2 2 . 3 . . 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Light 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 10 | . . . . . . . . . 1 . . . . . . . . . . 2 . 2 1 4 . . . . STAY 5 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 2 . . . . DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . Ally Attacks 341 | . . . . . 55 . 2 9 . . . . 115 6 . . 5 4 10 . 41 14 2 36 19 . . 23 Total Damage 12494 | . . . . . 480 . 32 124 . . . . 1917 190 . . 63 115 158 . 2364 714 . 2674 1479 . . 2184 Kills 72 | . . . . . 5 . . 1 . . . . 14 1 . . . 1 . . 11 6 . 16 7 . . 10 Allies Corrupted 7 | . . . . . . . . . . . . . 3 1 . . . . 1 . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 10188 | 8 539 . . . . . . . . . . . 717 373 4 . . . . . 77 441 1537 1019 3439 2034 . . Optics 2280 | . . . . . . . . . . . . . 717 373 4 . . . . . . . . 176 1010 . . . Sensors 3227 | . . . . . . . . . . . . . . . . . . . . . . . 1162 554 1069 442 . . Seismic 547 | 8 539 . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 389 | . . . . . . . . . . . . . . . . . . . . . . 313 76 . . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jamming 8321 | . . . . . . . . . . . . . . . . . . . . . 77 441 1347 1017 3432 2007 . . Robot Analysis Total 154 | . 1 . . . 1 . . . 152 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 1 . . . . . . . 2 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . . . . 7 2 . . . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Turns Passed 27270 | 124 1484 677 540 381 3244 730 542 508 529 1177 845 439 1041 373 369 1485 624 117 260 198 884 441 1821 1094 3564 3234 178 367 Spaces Moved 14390 | 65 721 364 225 142 1451 373 305 296 230 629 478 271 719 258 247 1143 391 85 134 102 387 220 806 434 1920 1626 183 185 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10025 | 58 721 364 225 142 1125 373 305 296 230 628 . . 45 . . . . . 114 102 387 220 806 434 1920 1310 82 138 Legs 3582 | . . . . . . . . . . 1 478 271 674 258 247 1143 391 85 20 . . . . . . . . 14 Wheels 326 | . . . . . 326 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 120 145 148 148 145 148 120 120 112 120 120 120 120 120 120 160 160 160 152 152 152 151 163 106 Average Speed 154 | 148 160 163 240 240 183 145 151 151 146 161 120 120 118 120 120 120 120 120 155 160 169 160 159 166 157 173 196 150 Slowest Speed 320 | 160 160 240 240 240 320 148 152 152 148 218 120 120 265 120 120 120 120 120 240 160 240 232 161 255 166 320 245 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Teleports 74 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 59 4 9 Microwarps 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 31 9 3 Exploration Rate (%) 48 | 4 95 62 61 43 87 19 51 54 80 80 18 89 22 54 47 90 68 3 86 3 12 8 70 16 95 85 7 10 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 35 | . . 1 . . . . . . 28 . . . . . . 5 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . . 1 1 . . . . . . . . . 1 . . 1 1 1 1 1 1 . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . . . . . . 1 1 . Scrap Searched 19 | . . 1 . 1 . . 5 1 . 4 . . . 2 1 3 1 . . . . . . . . . . . Spaces Dug 78 | . . . . . . . . . . . 3 . 1 . . . . . 3 . 2 . 23 9 7 28 . 2 Terrain Destroyed 875 | . 17 . . 51 75 41 35 11 . . 19 1 37 . . . 2 . 5 . 41 32 50 34 68 344 . 12 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 231 | . . . . . 14 . . . . . 5 1 2 . . . 2 . 5 . 2 3 50 14 19 104 . 10 AOE 641 | . 17 . . 51 60 41 35 11 . . 14 . 35 . . . . . . . 39 29 . 20 49 240 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Fac Res Tes Res Qua Sec Acc Com Total 17799 | 79 913 408 226 161 1833 472 351 334 377 739 680 353 853 282 285 1254 515 95 175 122 535 275 1177 653 2324 1987 96 245 Wait 1299 | . 70 15 . . 112 19 . . 60 49 115 41 44 1 10 83 107 3 1 5 43 8 121 49 185 150 . 8 Move 13957 | 64 720 363 224 141 1450 372 304 295 229 628 478 270 718 257 246 1142 390 85 133 101 386 219 806 433 1919 1340 90 154 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 222 | 1 11 4 2 1 39 6 1 12 18 . 7 3 9 . 2 4 2 2 5 3 8 9 16 11 21 19 . 6 Fast Attach 181 | 7 11 1 . 1 16 3 1 4 2 3 8 . 6 1 . 5 . . 3 3 4 3 6 9 22 40 5 17 Attach 169 | . 3 . . 2 11 2 2 1 9 5 1 . 5 . 5 4 1 2 4 1 6 1 15 12 13 58 . 6 Detach 123 | 1 2 . . 1 11 . . . 6 2 2 . 5 1 2 4 . . 3 . 1 . 8 9 8 52 . 5 Swap 325 | . 12 2 . 1 37 12 7 2 6 6 13 10 19 1 . 1 2 . 4 . 20 6 58 27 39 40 . . Drop 289 | . 12 4 . . 51 9 2 5 10 7 9 10 13 . 1 8 . . 10 3 13 10 12 10 34 40 . 16 Fire 1193 | 6 70 19 . 14 103 47 20 15 37 39 46 19 30 21 19 3 13 2 12 6 52 19 132 91 79 247 1 31 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 1 Crush 15 | . 2 . . . 3 2 . . . . . . . . . . . . . . 2 . 3 1 . 1 . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 17 | . . . . . . . 14 . . . . . 2 . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: Arm / *Tes) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 531 | -10/Materials | Build established: Scavenger-Mutant 600 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Build established: Mutant 1037 | -10/Materials | Discovered new exit (range 13) 1452 | -10/Materials | Discovered new exit (range 6) 1486 | -10/Materials | Discovered new exit (range 16) 1488 | -10/Materials | Core integrity fell below 50% 1567 | -10/Materials | Repaired Med. Laser 1594 | -10/Materials | Repaired Lgt. Treads 1609 | -10/Materials | Entered Mines 1616 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1637 | -10/Mines | Met a Derelict bent on vengeance 1640 | -10/Mines | Learned Materials trap positions 1783 | -10/Mines | Learned location of Storage (-8) 1915 | -10/Mines | Discovered new exit (range 8) 2277 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2277 | -10/Mines | Discovered new exit (range 5) 2286 | -10/Mines | Entered Exiles 2344 | -10/Exiles | Met 8R-AWN 2385 | -10/Exiles | Met EX-HEX 2457 | -10/Exiles | Met EX-BIN 2490 | -10/Exiles | Aligned with FarCom system 2493 | -10/Exiles | Given EX-Vault access code 2548 | -10/Exiles | Opened EX-Vault 2565 | -10/Exiles | Found Firepult 2573 | -10/Exiles | Found Gui. Plasma Cannon 2620 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2689 | -10/Exiles | Met EX-DEC 2795 | -10/Exiles | Discovered new exit (range 14) 2826 | -10/Exiles | Stole two prototypes: Gui. Plasma Cannon, Firepult 2826 | -10/Exiles | Entered Mines 2852 | -9/Mines | Core integrity fell below 20% 3123 | -9/Mines | Learned Materials interactive machine intel 3157 | -9/Mines | Discovered new exit (range 13) 3167 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3207 | -9/Mines | Entered Materials 3207 | -8/Materials | Accompanied by 5 allies 3207 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3208 | -8/Materials | Loaded intel: 15 trap records 3209 | -8/Materials | Loaded intel: 19 interactive machine locations 3212 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3599 | -8/Materials | Build established: Tank 3719 | -8/Materials | Discovered new exit (range 16) 3851 | -8/Materials | Lost 4 allies 4338 | -8/Materials | Lost 4 parts (1p2n1u) 4683 | -8/Materials | Discovered new exit (range 15) 4739 | -8/Materials | Build established: Scavenger-Skirmisher 4847 | -8/Materials | Discovered new exit (range 16) 5318 | -8/Materials | Central database locked down 5737 | -8/Materials | Garrison activated, responded to threat 6393 | -8/Materials | Discovered new exit (range 13) 6407 | -8/Materials | First assault squad dispatched 6451 | -8/Materials | Entered Factory 6451 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6453 | -7/Factory | FarCom data flow suspended 6719 | -7/Factory | Build established: Gunner 6810 | -7/Factory | Identified exit to Lower Caves 6831 | -7/Factory | Garrison activated, responded to threat 7181 | -7/Factory | Cargo convoy interrupted 7181 | -7/Factory | Entered Lower Caves 7214 | -7/Lower Caves | Destroyed 7 combat bots 7430 | -7/Lower Caves | Build established: Scavenger-Gunner 7514 | -7/Lower Caves | Identified exit to Lower Caves 7516 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7723 | -7/Lower Caves | Entered another Lower Caves area 7723 | -7/Lower Caves | Accompanied by 2 allies 7895 | -7/Lower Caves | Learned Factory emergency access door positions 7913 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8105 | -7/Lower Caves | Encountered a Master Thief 8105 | -7/Lower Caves | Encountered a Master Thief 8105 | -7/Lower Caves | Encountered a Master Thief 8108 | -7/Lower Caves | Encountered a Master Thief 8110 | -7/Lower Caves | Med. Treads stolen by Master Thief 8116 | -7/Lower Caves | Prc. Assault Rifle stolen by Master Thief 8122 | -7/Lower Caves | Armor Integrity Analyzer stolen by Master Thief 8132 | -7/Lower Caves | Discovered new exit (range 14) 8231 | -7/Lower Caves | Entered Data Miner 8231 | -7/Data Miner | Accompanied by 1 ally 8231 | -7/Data Miner | Discovered new exit (range 6) 8304 | -7/Data Miner | Met Data Miner 8337 | -7/Data Miner | Learned location of Section 7 (-2) 8337 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8359 | -7/Data Miner | Received God Mode back door access code from Data Miner 8372 | -7/Data Miner | Interfaced with the Data Conduit 8548 | -7/Data Miner | System corruption reached 10% 8579 | -7/Data Miner | Lost 5 parts (2p1u2w) 8760 | -7/Data Miner | Entered Proximity Caves 8762 | -6/Proximity Caves | Spotter reported a threat 8763 | -6/Proximity Caves | Spotter reported a threat 8889 | -6/Proximity Caves | Build established: Gunner 9005 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9270 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9544 | -6/Proximity Caves | Spotted B-75 Beast 9619 | -6/Proximity Caves | Destroyed B-75 Beast 9867 | -6/Proximity Caves | Discovered new exit (range 10) 9920 | -6/Proximity Caves | Build established: Scavenger-Gunner 9928 | -6/Proximity Caves | System corruption reached 30% 9937 | -6/Proximity Caves | Entered Factory 9937 | -6/Factory | Evolved 2 slots: Utility x2 9939 | -6/Factory | Loaded intel: 260 machine locations 10237 | -6/Factory | Build established: Scavenger-Tank 10287 | -6/Factory | Search patrols dispatched 10444 | -6/Factory | Found Powered Armor 10736 | -6/Factory | Fabricated Imp. Heavy Machine Gun (x1) 10782 | -6/Factory | Sucked down chute 10782 | -6/Factory | Entered Waste 10783 | -6/Waste | Joined by Warlord forces that had cleared the area 10991 | -6/Waste | Discovered new exit (range 15) 11221 | -6/Waste | Entered Factory 11221 | -6/Factory | Accompanied by 19 allies 11222 | -6/Factory | Loaded intel: 255 machine locations 11343 | -6/Factory | Repaired Hvy. Treads? 11641 | -6/Factory | Discovered new exit (range 15) 11647 | -6/Factory | Lost 4 allies 11808 | -6/Factory | Identified exit to Factory 11920 | -6/Factory | Intercept squad dispatched 11931 | -6/Factory | Spotted Tracker 11938 | -6/Factory | Allies destroyed Tracker 11948 | -6/Factory | Spotted Combat Programmer 11948 | -6/Factory | Found Exp. Targeting Computer 11957 | -6/Factory | Combat Programmer assimilated allied RG-XXU(s) 11964 | -6/Factory | Combat Programmer assimilated allied FM-ZR4(g) 11968 | -6/Factory | Combat Programmer assimilated allied KC-WW8(g) 11973 | -6/Factory | Destroyed Combat Programmer 12066 | -6/Factory | Found Exp. Phase Shifter 12120 | -6/Factory | Lost 5 allies 12153 | -6/Factory | Discovered new exit (range 19) 12173 | -6/Factory | Discovered exit to Factory (range 22) 12262 | -6/Factory | Entered Lower Caves 12262 | -6/Lower Caves | Accompanied by 1 ally 12596 | -6/Lower Caves | Spotted B-75 Beast 12610 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12627 | -6/Lower Caves | Encountered a Warlord checkpoint 12627 | -6/Lower Caves | Discovered new exit (range 8) 12635 | -6/Lower Caves | Entered another Lower Caves area 12951 | -6/Lower Caves | Discovered new exit (range 13) 13004 | -6/Lower Caves | Entered Zion 13083 | -6/Zion | Discovered new exit (range 16) 13120 | -6/Zion | System corruption cleaned by Quarantine Array 13136 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13174 | -6/Zion | Found Prototype Device 13174 | -6/Zion | Identified Bomb Factory No. 2 13569 | -6/Zion | Build established: Scavenger-Gunner 13732 | -6/Zion | Learned location of 1 exit from Factory 14171 | -6/Zion | Met Imprinter 14190 | -6/Zion | Imprinted 14192 | -6/Zion | Declared Zion's savior 14489 | -6/Zion | Entered Proximity Caves 14489 | -5/Proximity Caves | Accompanied by 4 allies 15071 | -5/Proximity Caves | Discovered exit to Factory (range 16) 15113 | -5/Proximity Caves | Entered Factory 15113 | -5/Factory | Accompanied by 3 allies 15113 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 15114 | -5/Factory | Identified exit to Factory 15115 | -5/Factory | Loaded intel: 262 machine locations 15230 | -5/Factory | Sucked down chute 15230 | -5/Factory | Entered Waste 15245 | -5/Waste | EMP discharged 15250 | -5/Waste | Spotted C-40 Crusher 15260 | -5/Waste | Spotted C-40 Crusher 15265 | -5/Waste | 3 allies followed down the chute 15268 | -5/Waste | Destroyed C-40 Crusher 15279 | -5/Waste | Spotted C-40 Crusher 15286 | -5/Waste | Destroyed C-40 Crusher 15288 | -5/Waste | Destroyed C-40 Crusher 15300 | -5/Waste | Found Broken Adv. Powered Armor 15325 | -5/Waste | Spotted C-40 Crusher 15329 | -5/Waste | Destroyed C-40 Crusher 15345 | -5/Waste | EMP discharged 15345 | -5/Waste | System corruption reached 10% 15361 | -5/Waste | Spotted C-40 Crusher 15365 | -5/Waste | Destroyed C-40 Crusher 15376 | -5/Waste | Spotted C-40 Crusher 15379 | -5/Waste | Destroyed C-40 Crusher 15445 | -5/Waste | EMP discharged 15461 | -5/Waste | Discovered new exit (range 13) 15490 | -5/Waste | Entered Factory 15491 | -5/Factory | Loaded intel: 232 machine locations 15537 | -5/Factory | Zion Offense Resupply teleported in 15572 | -5/Factory | Discovered exit to Factory (range 7) 15582 | -5/Factory | Build established: Scavenger-Tank 15688 | -5/Factory | Entered another Factory area 15688 | -4/Factory | Evolved 2 slots: Utility x2 15689 | -4/Factory | Loaded intel: 296 machine locations 15746 | -4/Factory | Retrieved Zion intel report: Main Access 15746 | -4/Factory | Identified exit to Research 15747 | -4/Factory | Zion Light squad teleported in 15851 | -4/Factory | Identified exit to DSF 15867 | -4/Factory | Found Prototype Protection 15867 | -4/Factory | Identified Zio. Weapon Casing 15974 | -4/Factory | Build established: Scavenger-Gunner 15985 | -4/Factory | Found Zio. Weapon Casing 16033 | -4/Factory | Repaired Broken Adv. Powered Armor 16122 | -4/Factory | Garrison activated, responded to threat 16367 | -4/Factory | Zion Heavy squad teleported in 16572 | -4/Factory | Entered Research 16572 | -3/Research | Accompanied by 1 ally 16572 | -3/Research | Evolved 2 slots: Propulsion x2 16573 | -3/Research | Loaded intel: 109 machine locations 16774 | -3/Research | Zion Hacker squad teleported in 16777 | -3/Research | Identified exit to Armory 16806 | -3/Research | Zion Heavy Resupply teleported in 16819 | -3/Research | Found Hvy. Reactive Plating 16865 | -3/Research | Identified exit to Testing 16923 | -3/Research | Destroyed 8 combat bots 17001 | -3/Research | Build established: Messiah-Tank 17013 | -3/Research | Entered Testing 17013 | -3/Testing | Accompanied by 2 allies 17014 | -3/Testing | Loaded intel: 97 machine locations 17266 | -3/Testing | Found Portable AFG 17348 | -3/Testing | Build established: Messiah-Gunner 17426 | -3/Testing | Repaired Adv. Powered Armor 17689 | -3/Testing | Found Prototype Energy Cannon 17689 | -3/Testing | Identified Null Cannon 17754 | -3/Testing | Build established: Scavenger-Gunner 17764 | -3/Testing | Discovered new exit (range 6) 17783 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 17889 | -3/Testing | Found Prototype Hackware 18186 | -3/Testing | Spotted Alpha 7 18243 | -3/Testing | Terminal network hard line cut 18287 | -3/Testing | Destroyed Alpha 7 18308 | -3/Testing | Found Exp. Target Analyzer 18365 | -3/Testing | Intercept squad dispatched 18374 | -3/Testing | Spotted Tracker 18380 | -3/Testing | Destroyed Tracker 18385 | -3/Testing | Spotted PL-4MC4VSNPJ0 18396 | -3/Testing | Spotted Combat Programmer 18407 | -3/Testing | Destroyed PL-4MC4VSNPJ0 18415 | -3/Testing | Destroyed Combat Programmer 18416 | -3/Testing | System corruption reached 10% 18440 | -3/Testing | Lost 5 parts (1p2n1u1w) 18475 | -3/Testing | Found Prototype Device 18475 | -3/Testing | Identified AEGIS Remote Shield 18564 | -3/Testing | Found Prototype Device 18564 | -3/Testing | Identified Exp. Hardlight Generator 18649 | -3/Testing | Found Prototype Device 18649 | -3/Testing | Identified 2N-1CE's Frost Array 18719 | -3/Testing | Found Exp. Signal Interpreter 18808 | -3/Testing | Identified exit to Research 18834 | -3/Testing | Entered Research 18834 | -2/Research | Evolved 2 slots: Power x1, Utility x1 18835 | -2/Research | Loaded intel: 129 machine locations 18860 | -2/Research | Zion Hacking Resupply teleported in 18957 | -2/Research | Spotted B-90 Cyclops 18964 | -2/Research | Destroyed B-90 Cyclops 19023 | -2/Research | Zion Infowar Resupply teleported in 19128 | -2/Research | Build established: Scavenger-Tank 19449 | -2/Research | Destroyed 13 combat bots 19470 | -2/Research | Lost 3 parts (1u2w) 19552 | -2/Research | Intercept squad dispatched 19564 | -2/Research | Spotted Tracker 19565 | -2/Research | Spotted Tracker 19574 | -2/Research | Spotted Combat Programmer 19578 | -2/Research | Destroyed Tracker 19581 | -2/Research | Destroyed Tracker 19586 | -2/Research | Destroyed Combat Programmer 19586 | -2/Research | Spotted Combat Programmer 19593 | -2/Research | Destroyed Combat Programmer 19614 | -2/Research | Found Exp. Targeting Computer 19692 | -2/Research | Zion Heavy squad teleported in 19752 | -2/Research | Found Prototype Processor 19752 | -2/Research | Identified Spectral Analyzer 19768 | -2/Research | P-80 Master assimilated allied 4D-VJ5(Z) 19800 | -2/Research | Found Zio. Weapon Casing 19906 | -2/Research | Spotted B-90 Cyclops 19911 | -2/Research | Discovered new exit (range 5) 19917 | -2/Research | Build established: Scavenger-Gunner 19927 | -2/Research | Identified exit to Quarantine 19928 | -2/Research | Entered Quarantine 19928 | -2/Quarantine | Accompanied by 1 ally 19929 | -2/Quarantine | Loaded intel: 58 machine locations 19982 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 20039 | -2/Quarantine | Scanned by Researcher 20178 | -2/Quarantine | First assault squad dispatched 20609 | -2/Quarantine | Found Alien Artifact 20816 | -2/Quarantine | Found Alien Artifact 20904 | -2/Quarantine | Cryocooling Duct disabled 20905 | -2/Quarantine | Cryocooling Duct disabled 20919 | -2/Quarantine | Ambient heat levels rising (+20) 20919 | -2/Quarantine | Non-combat units ordered to evacuate 20920 | -2/Quarantine | Ambient heat levels rising (+20) 20920 | -2/Quarantine | Combat units ordered to evacuate 21020 | -2/Quarantine | Quarantine Guard activated 21033 | -2/Quarantine | Spotted Quarantine Guard 21069 | -2/Quarantine | Destroyed Quarantine Guard 21069 | -2/Quarantine | Spotted Quarantine Guard 21075 | -2/Quarantine | Destroyed Quarantine Guard 21167 | -2/Quarantine | Discovered new exit (range 6) 21167 | -2/Quarantine | Spotted Quarantine Guard 21183 | -2/Quarantine | Destroyed Quarantine Guard 21230 | -2/Quarantine | Found Alien Artifact 21230 | -2/Quarantine | Identified Dimensional Node Initializer 21230 | -2/Quarantine | Initialized slip node 21236 | -2/Quarantine | Found Alien Artifact 21236 | -2/Quarantine | Identified Transdimensional Reconstructor 21236 | -2/Quarantine | Warped through subspace to slip node 21251 | -2/Quarantine | Found Alien Artifact 21251 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 21251 | -2/Quarantine | Warped through subspace to slip node 21254 | -2/Quarantine | Found Dimensional Node Initializer 21267 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 21268 | -2/Quarantine | Identified Ghost Barrier 21289 | -2/Quarantine | Build established: Scavenger-Tank 21339 | -2/Quarantine | Spotted Quarantine Guard 21362 | -2/Quarantine | Destroyed Quarantine Guard 21415 | -2/Quarantine | Spotted Quarantine Guard 21422 | -2/Quarantine | Destroyed Quarantine Guard 21428 | -2/Quarantine | Spotted Quarantine Guard 21434 | -2/Quarantine | Destroyed Quarantine Guard 21456 | -2/Quarantine | Spotted Quarantine Guard 21481 | -2/Quarantine | Destroyed Quarantine Guard 21482 | -2/Quarantine | Spotted Quarantine Guard 21488 | -2/Quarantine | Spotted Quarantine Guard 21490 | -2/Quarantine | Destroyed Quarantine Guard 21493 | -2/Quarantine | Destroyed Quarantine Guard 21495 | -2/Quarantine | Terminal network hard line cut 21551 | -2/Quarantine | Identified Core Reset Matrix 21828 | -2/Quarantine | Spotted Quarantine Guard 21833 | -2/Quarantine | Destroyed Quarantine Guard 21893 | -2/Quarantine | Build established: Hacker-Tank 21997 | -2/Quarantine | Found Alien Impact Weapon 21997 | -2/Quarantine | Identified Core Stripper 22176 | -2/Quarantine | Spotted Fortress 22196 | -2/Quarantine | Destroyed Fortress 22256 | -2/Quarantine | Found Exp. EM Shield 22258 | -2/Quarantine | Found Prototype Device 22258 | -2/Quarantine | Identified Exp. Force Field 22281 | -2/Quarantine | Found Vortex Chain Reactor 22396 | -2/Quarantine | Spotted Quarantine Guard 22402 | -2/Quarantine | Destroyed Quarantine Guard 22627 | -2/Quarantine | Discovered new exit (range 8) 22627 | -2/Quarantine | Spotted Quarantine Guard 22631 | -2/Quarantine | Destroyed Quarantine Guard 22632 | -2/Quarantine | Discovered new exit (range 5) 22637 | -2/Quarantine | Identified exit to Section 7 22666 | -2/Quarantine | Build established: Scavenger-Tank 23485 | -2/Quarantine | Identified exit to Protoforge 23492 | -2/Quarantine | Entered Section 7 23493 | -2/Section 7 | Loaded intel: 121 machine locations 23516 | -2/Section 7 | Found Alien Artifact 23742 | -2/Section 7 | First assault squad dispatched 23775 | -2/Section 7 | Identified Microwarp Drive 23883 | -2/Section 7 | Discovered new exit (range 12) 23972 | -2/Section 7 | Initialized slip node 24070 | -2/Section 7 | Destroyed 7 combat bots 24304 | -2/Section 7 | High security lockdown imminent 24325 | -2/Section 7 | Destroyed 12 combat bots 24328 | -2/Section 7 | Intercept squad dispatched 24345 | -2/Section 7 | Spotted S7 Guard 24347 | -2/Section 7 | Spotted Tracker 24348 | -2/Section 7 | Spotted Tracker 24355 | -2/Section 7 | Destroyed Tracker 24360 | -2/Section 7 | Destroyed Tracker 24373 | -2/Section 7 | Core integrity fell below 50% 24373 | -2/Section 7 | Destroyed S7 Guard 24384 | -2/Section 7 | High security lockdown engaged 24389 | -2/Section 7 | Spotted Combat Programmer 24389 | -2/Section 7 | Found Exp. Phase Shifter 24390 | -2/Section 7 | Spotted Combat Programmer 24397 | -2/Section 7 | Destroyed Combat Programmer 24408 | -2/Section 7 | Destroyed Combat Programmer 24425 | -2/Section 7 | Found Alien Artifact 24425 | -2/Section 7 | Identified Core Physics Calibrator 24451 | -2/Section 7 | Spotted S7 Guard 24464 | -2/Section 7 | Destroyed S7 Guard 24479 | -2/Section 7 | Found Alien Artifact 24479 | -2/Section 7 | Identified Navigation Efficiency Matrix 24479 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 24517 | -2/Section 7 | Warped through subspace to slip node 24688 | -2/Section 7 | Spotted Investigator 24692 | -2/Section 7 | Destroyed Investigator 24723 | -2/Section 7 | Destroyed 20 combat bots 24779 | -2/Section 7 | System corruption reached 10% 24804 | -2/Section 7 | Crushed by falling debris 24829 | -2/Section 7 | Destroyed 19 combat bots 24835 | -2/Section 7 | Lost 6 parts (1n5u) 24886 | -2/Section 7 | Found Alien Artifact 24886 | -2/Section 7 | Identified Integrity Redistributor 24886 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+248) 24891 | -2/Section 7 | Destroyed 11 combat bots 24935 | -2/Section 7 | Spotted Alpha 7 24989 | -2/Section 7 | Found Alien Artifact 24989 | -2/Section 7 | Identified Spacefold Activator 25003 | -2/Section 7 | Lost 5 parts (2p1n2u) 25044 | -2/Section 7 | Spotted Executioner 25044 | -2/Section 7 | Spotted Executioner 25052 | -2/Section 7 | Destroyed Executioner 25053 | -2/Section 7 | Destroyed Executioner 25073 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 25077 | -2/Section 7 | Found Transdimensional Reconstructor 25117 | -2/Section 7 | Spotted B-99 Colossus 25121 | -2/Section 7 | Destroyed B-99 Colossus 25149 | -2/Section 7 | Found Prototype Ballistic Gun 25149 | -2/Section 7 | Identified Multirail 25159 | -2/Section 7 | Intercept squad dispatched 25174 | -2/Section 7 | Spotted Tracker 25175 | -2/Section 7 | Spotted Tracker 25177 | -2/Section 7 | Destroyed Tracker 25177 | -2/Section 7 | Destroyed Tracker 25209 | -2/Section 7 | Found Integrity Redistributor 25212 | -2/Section 7 | Found Integrity Redistributor 25254 | -2/Section 7 | Spotted Combat Programmer 25256 | -2/Section 7 | Destroyed Combat Programmer 25306 | -2/Section 7 | Found Alien Artifact 25306 | -2/Section 7 | Identified LRC Matter Compressor 25306 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 25356 | -2/Section 7 | Found Alien Artifact 25356 | -2/Section 7 | Identified LRC Energy Well 25356 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 25404 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+264) 25413 | -2/Section 7 | Sterilization system engaged 25413 | -2/Section 7 | Non-combat units ordered to evacuate 25435 | -2/Section 7 | System corruption reached 30% 25443 | -2/Section 7 | Spotted Executioner 25443 | -2/Section 7 | Warped through subspace to slip node 25451 | -2/Section 7 | Destroyed 12 combat bots 25474 | -2/Section 7 | Lost 3 parts (1p1n1w) 25513 | -2/Section 7 | Combat units ordered to evacuate 25549 | -2/Section 7 | Found Alien Artifact 25549 | -2/Section 7 | Identified Integrated Reactor 25549 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 25713 | -2/Section 7 | Ambient heat levels rising (+10) 25859 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+134) 25863 | -2/Section 7 | Ambient heat levels rising (+10) 25906 | -2/Section 7 | Spotted Striker 25906 | -2/Section 7 | Spotted Striker 25991 | -2/Section 7 | Destroyed Striker 25994 | -2/Section 7 | Destroyed Striker 26013 | -2/Section 7 | Ambient heat levels rising (+10) 26061 | -2/Section 7 | Found Alien Energy Gun 26065 | -2/Section 7 | Found Alien Energy Gun 26079 | -2/Section 7 | Spotted Striker 26079 | -2/Section 7 | Spotted Striker 26093 | -2/Section 7 | Spotted Executioner 26093 | -2/Section 7 | Spotted Executioner 26163 | -2/Section 7 | Destroyed Executioner 26163 | -2/Section 7 | Ambient heat levels rising (+10) 26203 | -2/Section 7 | Found Alien Energy Cannon 26203 | -2/Section 7 | Identified Sigix Shearcannon 26206 | -2/Section 7 | Destroyed Striker 26313 | -2/Section 7 | Ambient heat levels rising (+10) 26463 | -2/Section 7 | Ambient heat levels rising (+10) 26613 | -2/Section 7 | Ambient heat levels rising (+10) 26677 | -2/Section 7 | Found Alien Reactor 26677 | -2/Section 7 | Identified Matter Drive 26711 | -2/Section 7 | Warped through subspace to slip node 26712 | -2/Section 7 | Core integrity fell below 20% 26713 | -2/Section 7 | Found Alien Artifact 26726 | -2/Section 7 | Entered Access 26726 | -1/Access | Evolved 2 slots: Utility x2 26727 | -1/Access | Loaded intel: 116 machine locations 26816 | -1/Access | Zion Experimental squad teleported in 26889 | -1/Access | Discovered new exit (range 8) 26904 | -1/Access | Entered Command 26904 | -1/Command | Accompanied by 1 ally 26905 | -1/Command | Loaded intel: 48 machine locations 26931 | -1/Command | High security lockdown imminent 26987 | -1/Command | Identified Sigix Sheargun (x2) 27011 | -1/Command | High security lockdown engaged 27134 | -1/Command | Found Prototype Protection 27134 | -1/Command | Identified Zio. Shade Armor 27173 | -1/Command | Found Exp. Targeting Computer 27180 | -1/Command | Destroyed 7 combat bots 27182 | -1/Command | Found Exp. Weapon Cycler 27208 | -1/Command | Destroyed Striker 27214 | -1/Command | Spotted Striker 27215 | -1/Command | Destroyed Striker 27215 | -1/Command | Spotted Executioner 27266 | -1/Command | Discovered new exit (range 4) 27271 | *** | Escaped! Last Messages --------------- APPLICABLE." 27220_ C-45 Heavy ARC bursts open, deploying its payload. 27220_ G-73 Enforcer unfolds itself. 27220_ L-61 Swordsman unfolds itself. 27220_ B-74 Champion unfolds itself. 27220_ L-61 Swordsman unfolds itself. 27220_ M-36 Artificer unfolds itself. 27220_ Penetrated by Slug. 27220_ R-10 Processor collects Cesium-ion Thruster. 27221_ Penetrated by Slug. 27222_ Ended siege mode. 27222_ 2N-1CE's Frost Array destroyed. 27222_ Microwarped (distance 13). 27223_ Penetrated by Slug. 27223_ Microwarped (distance 4). 27224_ Slug penetrates Wall. 27224_ Microwarped (distance 16). 27227_ Navigation matrix triggers involuntary quantum shift. 27266_ Access Shell breached. 27266_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????########?##############???""????""?????? | | ??????????# #?# #??"""???""""????? | | ??????????# #?# #??"T????""""????? | | ??????????# #?# #??"""????""?????? | | ??????????# #?# """ "" #???""???????????? | | ??????????# #?????" "????????????????????? | | ?????????## ### " @" "????????????????????" | | ????????? # """ " "" "????????????????????" | | ????????? + === ### " "????????????????????T | | ##+###??# # == #?????""""""????????????????????? | | # ??# # == #???????????????????????????????? | | # ??# # #???????????????????????????????? | | # ""# # #???????????????????????????????? | | # ""# # #???????????????????????????????? | | # T"# # #???????????????????????????????? | | # ""# ##+#####???????????????????????????????? | | # ""# #???????????????????????????????????? | | # + #???????????????????????????????????? | | # = # #???????????????????????????????????? | | # !# #????????????????????????????????"""" | | # # #????????????????????????????????""R" | | # ] #### #????????????????????????????????""?" | | # #??# #???????????????????????????????????? | | # #??# #???????????????????????????????????? | | #! #???+#???????????????????????????????????? | | # #????????????????????????????????????????? | | # * #????????????????????????????????????????? | | ####+####????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# #???????????????????????????????????????????? | | ???# ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 242 Coolant Potential 360 Energy Generation 85 Energy Capacity 1100 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 1200 Resistance: KI 40 Resistance: TH 30 Resistance: EX 30 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 24 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Imp. Thermal Generator | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Falx | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive EM Shield | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Exp. ECM Suite | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Imp. Diametric Drive | -3/Testing | Z-intel Thunder Hammer | -3/Testing | Z-intel Hellfire Missile Launcher | -3/Testing | Z-intel Mni. Smartbomb Launcher | -3/Testing | Z-intel Gravity Neutralizer | -3/Testing | Z-intel Exp. Terrain Scan Processor | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Hds. Centrium Heavy Treads | -2/Quarantine | Archive Vortex Chain Reactor | -2/Quarantine | Archive Exp. Thermal Shield | -2/Quarantine | Archive Plasma Sword | -2/Quarantine | Archive Adv. KE Penetrator | -2/Quarantine | Archive Exp. Optical Array | -2/Quarantine | Archive Hvy. Tesla Rifle | -2/Quarantine | Archive Hvy. Antimatter Reactor | -2/Quarantine | Archive Imp. Quantum Reactor | -2/Quarantine | Archive Exp. Signal Interpreter | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Cld. Q-thruster | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive B-74 Champion | -2/Quarantine | Archive G-73 Enforcer | -2/Quarantine | Archive C-65 Expert | -2/Quarantine | Archive E-15 Imp | -2/Quarantine | Archive Fabricated ------------ Imp. Heavy Machine Gun | x1 | -6/Factory Repaired ---------- Med. Laser | 38% | -10/Materials Lgt. Treads | 60% | -10/Materials Hvy. Treads | 56% | -6/Factory Adv. Powered Armor | 67% | -4/Factory | Broken Adv. Powered Armor | 23% | -3/Testing Studied --------- Lgt. Treads | -8/Materials | Hacked Autogun | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Nova Cannon | -3/Testing | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Stripper Microwarp Drive Core Physics Calibrator Navigation Efficiency Matrix Integrity Redistributor Spacefold Activator LRC Matter Compressor LRC Energy Well Integrated Reactor Sigix Shearcannon Matter Drive Sigix Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorSystemCyclogen Manual? 0 Play Time 05:47:26 Cumulative 641.0 hours Start 2026.09.03 @ 08:42:21 End 2026.09.03 @ 16:20:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type 0 Total 39 Types 18/4/6/2/1/2/2/2/1/1 Lore% 91 Gallery% 83 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters BRIGHTNESS(90)|SATURATION(90) Filters NONE Steam 1 RUN: cc1431e0-723c-45d2-934d-a79de0998929