Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.01 @ 19:32:03 Player: monistgf Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (353) 1765 Value Destroyed (17769) 17769 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (4163) 4163 TOTAL SCORE: 32057 Bonus ------- High Alert Combat Kills 2121 Follower Combat Kills 1845 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -503 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Improved Core Shielding Relay Coupler [Grunt] (22) Mini Drone Bay (3/3) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- Biometal-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Advanced Phase Shifter Layered Light Armor Plating Improved Focal Shield > --- WEAPON ----------- Hvy. Thermic Phase Construct/C Hpw. Laser Quantum Construct/G Hpw. Ballistic Penetrator Construct/G > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Kinecellerator Advanced Weapon Cycler Advanced Phase Shifter Advanced Phase Shifter Advanced Phase Shifter Improved Focal Shield Improved Focal Shield Improved Thermal Shield Advanced Thermal Shield Advanced Force Field Relay Coupler [Grunt] Advanced System Restoration Module Long-range Tractor Beam Mini Drone Bay Gamma Bomb Array Enhanced Force Lance [Rating: 176] Favorites ----------- Power Constructs Engine Ion Engine Power Core Reinforced Fission Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Gauss Cannon Launcher Rocket Array Impact Weapon Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . 4 . . . . 2 . 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . 1 . . . . . . . . . . . 1 . Utility 11 | . . . . . 2 . . . . 2 . 1 2 . . 1 1 2 Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . . Parts Attached 343 | . 14 10 34 6 24 5 1 15 16 21 18 31 12 4 40 25 19 48 Power 18 | . 1 1 1 . 2 1 . 2 1 . 1 3 1 . 2 1 1 . Engine 8 | . 1 1 1 . 1 . . 2 . . 1 1 . . . . . . Core 7 | . . . . . 1 . . . 1 . . 2 1 . 2 . . . Reactor 3 | . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 30 | . 2 5 15 . 5 . . . . . . . . . . . . 3 Treads 2 | . . 2 . . . . . . . . . . . . . . . . Leg 17 | . 2 3 11 . 1 . . . . . . . . . . . . . Wheel 8 | . . . 4 . 4 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . Utility 179 | . 4 4 9 3 5 . 1 1 7 11 6 17 6 3 27 19 15 41 Device 128 | . 1 2 2 3 1 . 1 . 3 4 4 11 5 3 24 17 12 35 Storage 7 | . 3 2 1 . . . . . . . . . . . 1 . . . Processor 9 | . . . . . 1 . . . . 2 . 3 1 . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . Protection 35 | . . . 6 . 3 . . 1 4 5 2 3 . . 1 2 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 116 | . 7 . 9 3 12 4 . 12 8 10 11 11 5 1 11 5 3 4 Energy Gun 8 | . . . . . . . . . . . . 1 1 1 3 1 . 1 Energy Cannon 3 | . . . . . . . . . . . . 1 1 . 1 . . . Ballistic Gun 38 | . 6 . 6 2 8 3 . . 5 2 2 3 1 . . . . . Ballistic Cannon 26 | . 1 . . . 2 . . 6 1 4 5 1 1 . 3 2 . . Launcher 11 | . . . . . 1 . . 1 . 1 3 2 . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . 3 1 1 1 . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . 5 2 3 1 3 . . 3 . . . Piercing Weapon 7 | . . . . . . . . . . . . . 1 . 1 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . . . . . . 1 . . . . 2 1 . . Parts Lost 76 | . . . 5 . 1 . . . 3 9 3 15 4 . 9 1 2 24 Power 9 | . . . . . . . . . 1 2 . 3 . . 1 . . 2 Propulsion 9 | . . . 3 . . . . . . 1 . . . . 1 . . 4 Utility 29 | . . . 1 . 1 . . . . 1 2 5 2 . 3 1 . 13 Weapon 29 | . . . 1 . . . . . 2 5 1 7 2 . 4 . 2 5 Highest Loss Streak 9 | . . . 2 . 1 . . . 1 6 1 5 3 . 2 1 1 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 88 99 99 100 79 60 55 59 58 58 63 60 60 63 64 66 54 59 Engine 2 | . 14 11 11 11 5 . . 1 6 1 . 2 . . . . . . Core 1 | . . . . . 1 . . . . 3 1 1 5 5 4 . . . Reactor 2 | . . . . . . 6 7 5 . . 4 1 . . . 5 4 3 Treads 2 | . . 15 . . . . 3 4 . 4 1 . 3 5 4 1 . 2 Leg 5 | . 28 28 32 11 1 . . . 3 . 2 4 1 . . . 4 1 Wheel 3 | . . . 11 33 21 3 . 2 . . . . . . . . . . Device 14 | . 3 10 4 9 7 7 11 8 8 11 14 16 14 25 23 24 19 24 Storage 6 | . 14 11 11 11 7 7 7 7 7 6 6 5 5 5 5 4 4 3 Processor 5 | . . . . . . 2 . . . 8 6 9 10 10 10 9 8 11 Protection 3 | . . . 6 1 5 . . 5 5 4 2 1 4 . . 2 4 3 Energy Gun 2 | . 1 . . . . . . 6 3 2 5 3 . 2 1 3 3 3 Energy Cannon 2 | . . . . . . . . . . 1 6 3 3 4 1 2 1 4 Ballistic Gun 6 | . 15 22 18 19 18 22 19 1 2 2 1 3 2 . 5 . . 1 Ballistic Cannon 3 | . 10 . . . 4 . 2 11 13 4 4 2 6 5 4 5 . . Naked Turns 134 | . . . . . . . . . . . . . . . . . . 134 Heaviest Build 126 | 11 36 22 57 60 64 69 72 80 74 72 78 103 126 89 92 107 108 126 Greatest Support 238 | 20 20 40 55 36 64 28 90 102 91 132 84 88 100 126 151 122 95 238 Greatest Overweight (x) 24 | . 1 1 2 1 2 5 5 1 1 1 24 1 1 . . 1 1 1 Average Overweight (x) . | . . . . 1 . 2 2 . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 9 10 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | . 10 10 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 Average Carried 18 | . 9 8 17 19 19 19 19 19 19 17 18 18 17 18 18 19 18 18 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 20 19 20 20 20 20 18 19 19 15 19 19 19 20 20 5 Scrap Engine Consumption 517 | . . . . . 89 31 33 27 24 35 45 52 8 6 39 41 28 59 Constructs Created 22 | . . . . . 1 . 1 1 1 2 2 4 . . 6 . 1 3 Constructs Modified 154 | . . . . . 7 4 4 11 5 18 19 12 5 1 10 23 7 28 Class Distribution -------------------- 50% | Construct 13% | Mutant 7% | Gunner 6% | Scavenger-Mutant 4% | Tank 3% | Skirmisher 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Tank | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Construct | -7/Garrison Construct | -7/Factory Construct | -6/Factory Construct | -6/Extension Construct | -5/Factory Mutant | -4/Factory Skirmisher | -4/Waste Construct | -4/Factory Tank | -3/Research Mutant | -2/Research Construct | -1/Access Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Matter Collected 10425 | 200 365 198 954 85 652 166 43 557 692 749 802 1192 322 146 900 718 499 1185 Remotely 462 | . . . . . . . . . . 462 . . . . . . . . Salvage Created 17921 | . 281 198 1238 272 884 50 49 1163 800 919 1485 1856 1017 277 1803 1284 1104 3241 Parts 856 | . 23 14 55 9 49 . 2 55 30 32 43 104 44 4 104 49 63 176 Haulers Intercepted 14 | . 2 . 3 . . . . . 2 2 . . 2 . . 1 . 2 Recyclers Shooed 13 | . 1 . . 2 1 . . . . . 3 . 2 . 1 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 292 | . 9 4 25 . 19 . 1 21 15 15 22 40 13 1 33 20 14 40 Melee 3 | . . . . . . . . . . . 1 . . . 1 . . 1 Guns 119 | . 5 4 25 . 8 . 1 8 4 4 7 15 . . 13 5 11 9 Cannons 136 | . 4 . . . 7 . . 12 11 8 6 16 12 . 16 11 3 30 AOE 21 | . . . . . 4 . . 1 . 1 8 7 . . . . . . Classes Destroyed 22 | . 4 1 1 1 4 . . 2 . 1 3 3 1 1 . . . . Worker 13 | . . . . . 1 . . . 1 . 1 3 2 . 1 . 1 3 Builder 17 | . . . . . 1 . . . 1 1 . 4 3 . . 1 1 5 Tunneler 2 | . . . . . . . . . . . 1 1 . . . . . . Hauler 14 | . 2 . 3 . . . . . 2 2 . . 2 . . 1 . 2 Recycler 11 | . . . . 3 1 . . . 1 . 4 . 1 . . 1 . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . . Watcher 7 | . 1 1 1 . . . . . . . 2 . 1 . 1 . . . Swarmer 38 | . 6 . 3 . 1 . . . . . 6 3 5 . 9 . . 5 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . Grunt 102 | . 3 3 11 . 11 . 1 8 7 9 9 9 2 . 9 9 4 7 Brawler 6 | . . . 1 . . . . . . . 1 . 2 . . . . 2 Duelist 6 | . . . . . . . . 1 1 . 1 1 1 . . 1 . . Sentry 35 | . . 1 10 . 1 . . 6 3 . 2 1 . . 3 2 3 3 Specialist 5 | . . . . . . . . . . 1 . 4 . . . . . . Hunter 29 | . . . . . 4 . . 1 2 1 . 2 . . 4 3 4 8 Programmer 55 | . . . . . 3 . . 3 2 4 . 12 2 . 7 5 3 14 Heavy 3 | . . . . . . . . . . . . 1 . . 1 . . 1 Behemoth 2 | . . . . . . . . . . . 2 . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . . . . . . . . . 7 . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | . 7 3 7 3 8 . 1 6 3 5 4 10 5 1 5 6 4 7 Combat Bots Only 8 | . 6 3 7 . 8 . 1 6 3 4 4 7 4 1 5 6 4 5 Max Kills in Single Turn 7 | . 1 1 2 1 3 . 1 2 2 2 4 7 3 1 1 1 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 1 . 1 3 4 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Damage Taken 36788 | . 213 312 1438 4 664 . 110 1116 1295 3654 1456 5781 1651 79 5584 1490 2013 9928 Core 4469 | . 17 43 246 . 58 . . 98 103 339 147 505 209 43 699 164 185 1613 Absorbed by Shields 62 | . . . . . . . . . . . . . . . . 62 . . Reduced by Siege Mode 489 | . . . . . . . . . . . . . . . 320 . . 169 Redirected to Shielding 232 | . . . . . . . . . . . . . . . . 114 19 99 Regen/Repaired (Parts) 10994 | . . . 178 . 77 73 50 469 358 527 917 2081 969 360 1717 545 797 1876 Core Remaining (%) 62 | 100 93 . . 27 . . . . 63 . 42 49 . . 17 87 87 . Volleys Fired 916 | . 24 18 83 4 37 . 2 34 60 58 58 130 43 3 122 52 66 122 Largest 4 | . 2 2 2 2 3 . 3 3 3 3 3 4 3 3 3 3 3 3 Hottest 261 | . 55 46 46 46 101 . 106 165 165 140 162 250 253 261 224 199 195 211 Shots Fired 1967 | . 48 36 166 8 104 . 6 90 146 117 147 244 103 8 202 140 90 312 Gun 962 | . 25 36 166 8 73 . 4 35 56 49 58 116 24 2 76 47 62 125 Cannon 987 | . 23 . . . 29 . 2 53 90 68 84 123 79 6 126 93 25 186 Launcher 18 | . . . . . 2 . . 2 . . 5 5 . . . . 3 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1122 | . 48 36 166 8 102 . 6 81 138 59 56 107 75 3 81 50 21 85 Thermal 563 | . . . . . . . . 7 . 9 61 118 22 3 4 81 66 192 Explosive 14 | . . . . . 2 . . 2 . . 5 5 . . . . . . Electromagnetic 268 | . . . . . . . . . 8 49 25 14 6 2 117 9 3 35 Robot Hit Streak 45 | . 7 17 26 18 7 . 2 9 9 12 24 19 9 14 45 16 13 22 Robot Miss Streak 8 | . 4 1 3 2 4 . 1 3 5 4 6 4 8 . 3 2 3 3 Penetration Max 2 | . . . . . 1 . . 1 1 1 . . 2 . . . 1 1 Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . Capacitor 40 | . . . . . . . . . . . . . . . 40 . . . Shots Hit Robots 1358 | . 29 30 142 5 63 2 3 67 88 72 92 168 62 6 145 106 70 208 Core Hits 645 | . 19 7 46 4 38 . 2 37 35 30 77 92 33 1 62 42 41 79 Critical Kills 37 | . 2 . . . 1 . . 9 3 . 1 1 9 1 2 6 1 1 Critical Parts Destroyed 27 | . . . 1 . . . . 8 1 . 1 . 8 . . 2 4 2 Critical Strikes 87 | . 3 . 1 . 3 . . 19 9 2 5 1 18 1 6 10 6 3 Meltdown 7 | . . . . . . . . . . . 1 1 1 1 . 3 . . Destroy 57 | . 2 . . . 1 . . 17 4 . 1 . 17 . 2 5 5 3 Blast 19 | . 1 . . . 2 . . . 5 2 3 . . . 3 2 1 . Corrupt 1 | . . . . . . . . . . . . . . . 1 . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . . . . . . Melee Attacks 103 | . . . 18 8 2 2 . 27 5 4 3 3 . . 8 5 3 15 Impact 30 | . . . 18 8 2 2 . . . . . . . . . . . . Slashing 47 | . . . . . . . . 27 5 4 3 3 . . 5 . . . Piercing 26 | . . . . . . . . . . . . . . . 3 5 3 15 Sneak Attacks 4 | . . . 1 . . . . . . . 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 46269 | . 394 443 2155 98 1816 206 81 2269 2186 2000 3703 6991 2014 161 4101 3682 2767 11202 Guns 15734 | . 144 443 2097 89 777 . 69 425 780 526 873 2178 336 1 1731 1093 1940 2232 Cannons 24714 | . 240 . . . 519 . 12 805 1406 1426 1417 3011 1678 160 2304 2589 723 8424 Explosions 3847 | . . . . . 484 . . 156 . 48 1263 1764 . . . . 74 58 Melee 1709 | . . . 41 . . 206 . 883 . . 140 . . . 36 . . 403 Ramming 265 | . 10 . 17 9 36 . . . . . 10 38 . . 30 . 30 85 Kinetic 19155 | . 384 443 2097 89 1296 . 81 1178 2111 985 938 2225 1482 66 1852 1565 691 1672 Thermal 17787 | . . . . . 114 . . 52 . 342 967 3093 490 94 141 1924 1972 8598 Explosive 3247 | . . . . . 370 . . 156 . . 1263 1414 . . . . . 44 Electromagnetic 4106 | . . . . . . . . . 75 673 385 221 42 1 2042 193 74 400 Impact 247 | . . . 41 . . 206 . . . . . . . . . . . . Slashing 1059 | . . . . . . . . 883 . . 140 . . . 36 . . . Piercing 403 | . . . . . . . . . . . . . . . . . . 403 Highest Corruption 45 | . . . 3 3 1 1 1 3 4 13 13 25 4 20 45 6 4 8 Average Corruption 8 | . . . 2 3 1 1 1 1 3 3 13 13 1 11 24 5 3 3 Corruption Purged 12 | . . . . . . . . . 4 . . . . . . . . 8 Corruption Blocked 8 | . . . . . . . . . . . . 8 . . . . . . Effects 465 | . . . 16 8 6 6 7 11 14 8 124 81 6 4 104 17 7 46 Message Errors 106 | . . . 4 2 2 2 3 3 6 1 25 18 1 . 16 8 1 14 Matter Fused 110 | . . . 8 3 2 3 2 3 2 3 24 16 3 2 27 2 2 8 Heat Flow Errors 38 | . . . . . . 1 . 1 2 . 12 6 1 . 9 1 . 5 Energy Discharges 61 | . . . 1 . 1 . 2 2 1 . 21 10 1 . 12 2 1 7 Parts Rejected 10 | . . . . . . . . 1 . 2 1 1 . 1 1 . 1 2 Parts Fused 6 | . . . . . . . . . 1 . 2 1 . . . . . 2 Data Loss (minor) 56 | . . . . 2 1 . . . 1 1 16 11 . 1 15 3 2 3 Data Loss (major) 20 | . . . 1 1 . . . . 1 . 6 4 . . 5 . . 2 Misfires 10 | . . . 1 . . . . . . . 4 3 . . 2 . . . Alerts 15 | . . . 1 . . . . 1 . 1 6 3 . . 2 . . 1 Misdirections 7 | . . . . . . . . . . . 5 . . . 2 . . . Weapon Failures 26 | . . . . . . . . . . . 2 8 . . 13 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1809 | . . . 41 . 38 105 . 37 20 8 31 187 56 . 94 63 . 1129 Projectiles 1519 | . . . . . . . . . 20 8 10 139 56 . 94 63 . 1129 Explosions 93 | . . . . . 24 . . . . . 21 48 . . . . . . Melee 197 | . . . 41 . 14 105 . 37 . . . . . . . . . . Knockbacks 102 | . 1 . . . 5 . . 6 11 11 5 24 5 . 10 21 2 1 Impact 2 | . . . . . . . . . . . . . . . . . 1 1 Kinetic 92 | . 1 . . . 4 . . 6 10 9 4 23 5 . 10 19 1 . Secondary 8 | . . . . . 1 . . . 1 2 1 1 . . . 2 . . Self-Inflicted Damage 182 | . . . 3 4 21 . . . . . 12 44 . . . . 13 85 Shots 9 | . . . . . 2 . . . . . 1 3 . . . . 1 2 Rammed 18 | . . . 1 2 1 . . . . . 1 . . . 3 . . 10 Targets Rammed 32 | . 2 . 4 2 1 . . . . . 1 4 . . 3 . 2 13 Kicked 14 | . 2 . 3 . . . . . . . . 4 . . . . 2 3 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 64 1 35 . 234 122 30 370 389 207 269 392 339 54 310 195 107 424 Average Temperature 91 | . 17 1 7 . 62 72 16 136 83 50 100 124 108 36 94 60 36 102 Received Heat Transfer 4985 | . 66 135 516 . 99 . 18 183 360 561 327 908 211 . 231 308 180 882 Effects 13 | . . . . . . . . 2 . . 1 5 1 . 3 . . 1 Energy Bleed 3 | . . . . . . . . 1 . . 1 1 . . . . . . Interference 8 | . . . . . . . . . . . . 4 1 . 3 . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 Siege Activations 20 | . . . . . . . . . . . . . . . 8 . . 12 Total Turns 303 | . . . . . . . . . . . . . . . 146 . . 157 Longest Duration 37 | . . . . . . . . . . . . . . . 37 . . 26 Robots Corrupted 6 | . . . . . . . . . . 2 . . . . 3 1 . . Combat Hostiles 6 | . . . . . . . . . . 2 . . . . 3 1 . . Parts Fried 16 | . . . 1 . . 1 . . . 1 . . . . 9 . . 4 Impact Corruptions 6 | . . . 1 . 1 2 . . . . 1 1 . . . . . . Robots Melted 8 | . . . . . . . . . . . 1 2 1 1 . 3 . . Combat Hostiles 7 | . . . . . . . . . . . . 2 1 1 . 3 . . Parts Melted 21 | . . . . . . . . 3 . . 4 6 3 . . 4 1 . Heat Transferred 8788 | . . . . . 50 . . 111 . 50 333 4064 800 150 148 1184 407 1491 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Peak Influence 1567 | . 265 162 438 187 366 128 480 1567 1023 489 697 599 631 237 406 387 426 1223 Initial 822 | . . 39 22 138 10 128 . 336 822 349 205 336 293 220 151 213 217 255 Average 368 | . 152 63 199 136 229 62 99 953 772 352 468 331 470 221 200 181 329 571 Maximum Alert Level 4 | . 1 . 2 . 1 . 2 4 3 2 2 2 2 1 2 1 2 4 Low Security (%) 28 | . 54 100 53 100 32 100 81 . . . 1 19 . . 52 40 1 7 Level 1 41 | . 45 . 39 . 67 . 5 2 . 85 41 61 9 100 46 59 95 37 Level 2 18 | . . . 7 . . . 12 7 34 14 56 19 90 . . . 3 22 Level 3 9 | . . . . . . . . 71 65 . . . . . . . . 25 Level 4 1 | . . . . . . . . 18 . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 1 . 7 . 6 . 4 . 6 6 6 17 4 . 7 5 3 15 Investigation 8 | . . . . . 1 . . . 1 . 3 . . . . . 1 2 Extermination 27 | . . . . . 2 . 1 . 2 3 . 6 1 . 3 2 2 5 Reinforcement 31 | . 1 . 3 . 3 . 1 . 2 3 . 7 . . 2 3 . 6 Assault 11 | . . . 2 . . . . . . . 3 1 3 . . . . 2 Garrison 10 | . . . 2 . . . 2 . 1 . . 3 . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . 1 . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . 2 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . 1 . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Distress Signals 15 | . . 1 2 . . . . . 1 1 2 . . . 1 1 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 512 | . 15 5 40 . 31 . 14 30 19 35 55 50 27 5 43 26 17 100 Peak Tracking Total 15 | . 4 5 8 . 5 . 5 6 3 10 5 7 13 4 5 7 4 15 Tactical Retreats 30 | . 1 2 3 . . . . . 2 3 3 . 1 . . . . 15 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Traps Triggered 20 | . . . 3 . 3 . 1 2 2 1 1 3 1 . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Machines Disabled 45 | . . . 5 2 4 . . 5 3 2 3 5 7 . . 1 . 8 Max in Single Turn 4 | . . . 1 1 3 . . 2 1 1 1 1 4 . . 1 . 2 Garrison Access 8 | . . . 1 . . . . . 2 . . 1 . . 2 1 . 1 Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Machines Accessed 70 | . 3 1 10 3 1 . 2 3 7 3 13 7 1 . 3 4 . 9 Terminals 60 | . 3 1 8 3 1 . 1 3 5 3 13 6 1 . 1 3 . 8 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . . 1 . 2 . . 1 . . 2 1 . 1 Total Hacks 140 | . 8 2 31 5 2 . 5 6 11 7 25 13 2 . 3 5 . 15 Successful 57 | . 1 2 19 4 . . 2 2 5 2 7 7 . . 2 1 . 3 Failed 83 | . 7 . 12 1 2 . 3 4 6 5 18 6 2 . 1 4 . 12 Catastrophic 25 | . 2 . 2 1 . . 2 1 3 3 5 1 . . . 1 . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 66 | . 8 1 14 6 2 . 1 . 9 4 4 8 2 . . 4 . 3 Terminals 125 | . 8 2 24 5 2 . 4 6 9 7 25 12 2 . 1 4 . 14 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 . . . 1 . 2 . . 1 . . 2 1 . 1 Terminal Hacks 32 | . 1 2 7 4 . . . 2 2 1 7 4 . . . . . 2 Record 1 | . . . . 1 . . . . . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . 1 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 10 | . . . 1 . . . . . . . 7 . . . . . . 2 Branch Access Points 3 | . . 1 . 1 . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . 1 1 1 . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . . . 2 . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . . . . . . 3 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . Repair 3 | . . . 3 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . . 1 . 2 . . 1 . . 2 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 8 | . . . 1 . . . . . 2 . . 1 . . 2 1 . 1 Unauthorized Hacks 10 | . . . 5 . . . 1 . 1 1 . 2 . . . . . . Terminals 10 | . . . 5 . . . 1 . 1 1 . 2 . . . . . . Track 3 | . . . 3 . . . . . . . . . . . . . . . Botnet 6 | . . . 1 . . . 1 . 1 1 . 2 . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 1 8 4 1 . 2 1 5 3 7 6 1 . 1 3 . 8 Full Trace Events 9 | . 2 . . . 1 . . 1 1 . 3 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . . . . . . . . . Time 109 | . . . 109 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 16 | . . . . . . . . 12 . 4 . . . . . . . . Machine Destruction 12 | . . . . . . . . 12 . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Total Allies 60 | . . . 12 . . 20 . . . 3 24 . . 1 . . . . Largest Group 20 | . . . 10 10 8 20 20 13 2 3 12 . . 1 . . . . Highest-Rated Group 523 | . . . 88 88 72 523 523 385 53 93 337 . . 46 . . . . Highest-Rated Ally 46 | . . . 31 16 16 31 31 31 27 31 39 . . 46 . . . . Total Orders 5 | . . . . 4 . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . 4 . . . . . . . . . . 1 . . . Ally Attacks 582 | . . . 13 13 60 . 139 149 . 19 180 . . 9 . . . . Total Damage 8790 | . . . 229 122 518 . 2085 2561 . 316 2731 . . 228 . . . . Kills 66 | . . . 6 2 8 . 13 12 . . 25 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . 1 . . 2 . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Robot Analysis Total 2 | . 1 . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches 10 | . . . . 4 . . . . . . . . . . 6 . . . Drone Recoveries 7 | . . . . 3 . . . . . . . . . . 4 . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Turns Passed 22848 | . 514 490 1633 467 1588 818 662 1326 1070 1115 3078 2603 615 136 2034 1569 659 2471 Spaces Moved 11974 | 1 303 183 750 239 1205 370 335 933 775 801 1283 1070 294 115 796 756 221 1544 Core 247 | . . . . . . . . . . . 1 . . . . . . 246 Treads 4148 | . . 92 . . . . 189 614 . 573 349 195 156 115 767 279 . 819 Legs 3730 | 1 303 91 484 . . . . . 439 . 629 875 130 . 29 114 221 414 Wheels 2279 | . . . 266 239 1205 292 . 214 . . . . . . . 63 . . Hover 277 | . . . . . . 78 126 . . . . . 8 . . . . 65 Flight 1293 | . . . . . . . 20 105 336 228 304 . . . . 300 . . Fastest Speed 50 | 120 120 120 105 105 92 130 92 92 71 55 55 163 100 93 93 115 113 50 Average Speed 133 | 120 129 140 117 105 104 147 184 115 81 104 182 172 126 98 164 149 183 107 Slowest Speed 1250 | 120 190 240 190 105 130 229 229 175 127 175 1250 225 225 100 201 213 196 174 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . 1 . . . 6 . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 54 14 88 99 32 94 8 76 19 23 95 21 10 91 25 18 7 30 Regions Visited 18 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . . . 1 . 1 1 . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . . . . . 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug 36 | . . . 4 . 2 . . . 5 4 . 3 . . 6 5 2 5 Terrain Destroyed 500 | . . . 4 . 79 . . 14 25 20 104 101 22 2 30 22 23 54 Melee 31 | . . . 4 . 2 . . . 5 4 . 3 . . 6 5 2 . Projectile 218 | . . . . . 5 . . 5 20 13 19 41 22 2 24 17 21 29 AOE 251 | . . . . . 72 . . 9 . 3 85 57 . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Mat Sto Rec Fac Was Fac Gar Fac Fac Ext Fac Fac Was Fac Res Res Acc Total 17136 | . 391 379 1304 431 1463 647 378 1064 1081 961 1882 1578 450 129 1349 1076 413 2160 Wait 3293 | . 16 160 372 164 152 247 30 35 211 59 408 313 91 7 342 218 88 380 Move 11942 | . 302 182 749 238 1205 369 332 932 774 800 1272 1069 294 114 795 750 221 1544 Hop 7 | . . . . . . . 1 . . . 4 . . . . 2 . . Pick Up 145 | . 12 3 21 2 14 8 6 3 6 7 4 11 5 1 12 8 5 17 Fast Attach 63 | . 5 3 6 2 3 . . 2 . 3 2 5 4 1 10 6 2 9 Attach 85 | . . 3 4 . 6 . 1 1 5 9 5 14 4 2 10 3 5 13 Detach 58 | . 2 1 . . 5 1 . 1 2 7 2 8 3 . 12 4 4 6 Swap 195 | . 9 4 24 4 15 5 . 12 11 9 11 12 4 1 20 16 12 26 Drop 165 | . 19 5 20 6 23 12 6 5 7 5 1 7 2 . 14 12 6 15 Fire 916 | . 24 18 83 4 37 . 2 34 60 58 58 130 43 3 122 52 66 122 Melee 103 | . . . 18 8 2 2 . 27 5 4 3 3 . . 8 5 3 15 Ram 10 | . . . 1 2 1 . . . . . . . . . . . . 6 Kick 13 | . 2 . 3 . . . . . . . . 4 . . . . 1 3 Crush 8 | . . . . . . . . . . . 1 . . . 3 . . 4 Escape Stasis 21 | . . . . . . . . 12 . . 9 . . . . . . . Rewire 110 | . . . 3 . . 3 . . . . 102 2 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . 1 . . . . . . . . . . 1 . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -2/Research -1/Access (discovered 1 exit: *Com) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 385 | -10/Materials | Discovered new exit (range 10) 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 520 | -9/Materials | Discovered new exit (range 16) 711 | -9/Materials | Build established: Mutant 958 | -9/Materials | Identified exit to Mines 958 | -9/Materials | Identified exit to Storage 1005 | -9/Materials | Entered Storage 1035 | -9/Storage | Met a pair of Derelict thieves 1077 | -9/Storage | Garrison activated, responded to threat 1151 | -9/Storage | Build established: Scavenger-Mutant 1487 | -9/Storage | Discovered new exit (range 16) 1932 | -9/Storage | Core integrity fell below 50% 1954 | -9/Storage | Destroyed 7 combat bots 2328 | -9/Storage | Build established: Mutant 2347 | -9/Storage | Repaired Lgt. Armor Plating 2380 | -9/Storage | Repaired Arm. Wheel 2433 | -9/Storage | Repaired Imp. Assault Rifle 2569 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2614 | -9/Storage | Used back door to open Recycling access 2614 | -9/Storage | Discovered new exit (range 5) 2638 | -9/Storage | Entered Recycling 2638 | -9/Recycling | Accompanied by 10 allies 2643 | -9/Recycling | Found Scrap Engine 2752 | -9/Recycling | Discovered new exit (range 53) 2886 | -9/Recycling | Build established: Commander-Mutant 3105 | -9/Recycling | Entered Factory 3105 | -7/Factory | Accompanied by 8 allies 3105 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3446 | -7/Factory | Build established: Commander-Tank 3738 | -7/Factory | Discovered new exit (range 15) 3795 | -7/Factory | Destroyed 8 combat bots 4088 | -7/Factory | Build established: Tank 4374 | -7/Factory | Discovered new exit (range 16) 4414 | -7/Factory | Discovered new exit (range 3) 4481 | -7/Factory | Identified exit to Lower Caves 4485 | -7/Factory | Identified exit to Factory 4693 | -7/Factory | Sucked down chute 4693 | -7/Factory | Entered Waste 4694 | -7/Waste | Joined by Warlord forces that had cleared the area 4764 | -7/Waste | Build established: Gunner 5074 | -7/Waste | Discovered new exit (range 16) 5511 | -7/Waste | Entered Factory 5511 | -7/Factory | Accompanied by 20 allies 5977 | -7/Factory | Garrison activated, responded to threat 6114 | -7/Factory | Identified exit to Garrison 6173 | -7/Factory | Entered Garrison 6173 | -7/Garrison | Accompanied by 13 allies 6184 | -7/Garrison | Triggered checkpoint 6202 | -7/Garrison | Triggered checkpoint 6220 | -7/Garrison | Garrison Relay disabled 6258 | -7/Garrison | Build established: Construct 6290 | -7/Garrison | Triggered checkpoint 6348 | -7/Garrison | Triggered checkpoint 6392 | -7/Garrison | Triggered checkpoint 6414 | -7/Garrison | Triggered checkpoint 6441 | -7/Garrison | Discovered new exit (range 10) 6590 | -7/Garrison | Discovered new exit (range 10) 6610 | -7/Garrison | Triggered checkpoint 6821 | -7/Garrison | Learned Factory security intel 6827 | -7/Garrison | Discovered new exit (range 12) 6902 | -7/Garrison | Triggered checkpoint 6949 | -7/Garrison | Installed Relay Interface Framework 7404 | -7/Garrison | Garrison Relay disabled 7404 | -7/Garrison | Garrison Relay disabled 7499 | -7/Garrison | Entered Factory 7499 | -7/Factory | Accompanied by 2 allies 7766 | -7/Factory | Garrison activated, responded to threat 7932 | -7/Factory | Discovered exit to Factory (range 13) 8362 | -7/Factory | Discovered exit to Factory (range 9) 8569 | -7/Factory | Entered another Factory area 8569 | -6/Factory | Evolved 2 slots: Utility x2 8771 | -6/Factory | Allied Derelicts emerged from ambush trap array 9008 | -6/Factory | Discovered new exit (range 5) 9079 | -6/Factory | Found Prototype Launcher 9079 | -6/Factory | Identified Rocket Array 9290 | -6/Factory | Identified exit to Lower Caves 9290 | -6/Factory | Identified exit to Extension 9517 | -6/Factory | Cargo convoy interrupted 9573 | -6/Factory | System corruption reached 10% 9603 | -6/Factory | Lost 6 parts (1p1n1u3w) 9658 | -6/Factory | Found Rocket Array 9684 | -6/Factory | Entered Extension 9992 | -6/Extension | Rescued a captive Derelict 9992 | -6/Extension | Rescued a captive Derelict 10213 | -6/Extension | Build established: Commander-Construct 10282 | -6/Extension | Rescued a captive Derelict 10690 | -6/Extension | Build established: Construct 10850 | -6/Extension | Spotted B-75 Beast 10894 | -6/Extension | Spotted B-75 Beast 10909 | -6/Extension | Disrupted transfer network 10910 | -6/Extension | Destroyed B-75 Beast 10913 | -6/Extension | Destroyed B-75 Beast 10985 | -6/Extension | Rescued a captive Derelict 10985 | -6/Extension | Rescued a captive Derelict 11032 | -6/Extension | Core integrity fell below 50% 11084 | -6/Extension | First assault squad dispatched 11140 | -6/Extension | Rescued a captive Derelict 11140 | -6/Extension | Rescued a captive Derelict 11703 | -6/Extension | Rescued a captive Derelict 11704 | -6/Extension | Rescued a captive Derelict 11776 | -6/Extension | Rescued a captive Derelict 11777 | -6/Extension | Rescued a captive Derelict 12028 | -6/Extension | Discovered new exit (range 10) 12030 | -6/Extension | Discovered new exit (range 6) 12524 | -6/Extension | Rescued a captive Derelict 12525 | -6/Extension | Rescued a captive Derelict 12762 | -6/Extension | Entered Factory 12762 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 13168 | -5/Factory | Found Hvy. Reactive Plating 13460 | -5/Factory | Cargo convoy interrupted 14080 | -5/Factory | Garrison activated, responded to threat 14119 | -5/Factory | System corruption reached 10% 14150 | -5/Factory | Destroyed 7 combat bots 14480 | -5/Factory | Assembled infested ambush trap array 14617 | -5/Factory | Lost 4 parts (1p1u2w) 15162 | -5/Factory | First assault squad dispatched 15258 | -5/Factory | Lost 5 parts (1p1u3w) 15303 | -5/Factory | Discovered new exit (range 15) 15362 | -5/Factory | Core integrity fell below 50% 15365 | -5/Factory | Entered another Factory area 15365 | -4/Factory | Evolved 2 slots: Utility x2 15615 | -4/Factory | First assault squad dispatched 15980 | -4/Factory | Sucked down chute 15980 | -4/Factory | Entered Waste 15981 | -4/Waste | Met a frightened Derelict 15986 | -4/Waste | Lost 3 parts (1u2w) 15995 | -4/Waste | EMP discharged 15995 | -4/Waste | System corruption reached 10% 16040 | -4/Waste | Destroyed C-40 Crusher 16050 | -4/Waste | Spotted C-40 Crusher 16051 | -4/Waste | Spotted C-40 Crusher 16079 | -4/Waste | Spotted C-40 Crusher 16084 | -4/Waste | Spotted C-40 Crusher 16095 | -4/Waste | EMP discharged 16095 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 16107 | -4/Waste | Discovered new exit (range 10) 16115 | -4/Waste | Identified exit to Factory 16116 | -4/Waste | Entered Factory 16987 | -4/Factory | Core integrity fell below 50% 17292 | -4/Factory | Found Quantum Capacitor 17367 | -4/Factory | Spotted B-86 Titan 17735 | -4/Factory | Discovered new exit (range 10) 17766 | -4/Factory | Identified exit to Upper Caves 17784 | -4/Factory | Garrison activated, responded to threat 17815 | -4/Factory | System corruption reached 30% 17937 | -4/Factory | Core integrity fell below 20% 18134 | -4/Factory | Discovered new exit (range 5) 18149 | -4/Factory | Identified exit to Research 18150 | -4/Factory | Entered Research 18150 | -3/Research | Evolved 2 slots: Power x1, Utility x1 18454 | -3/Research | Build established: Skirmisher 18846 | -3/Research | Found Gamma Bomb Array 18850 | -3/Research | Found Enh. Force Lance 19068 | -3/Research | Build established: Tank 19531 | -3/Research | Found Prototype Protection 19531 | -3/Research | Identified Centrium Heavy Armor Plating 19702 | -3/Research | Discovered new exit (range 5) 19717 | -3/Research | Identified exit to Research 19719 | -3/Research | Entered another Research area 19719 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20057 | -2/Research | Build established: Mutant 20177 | -2/Research | Discovered new exit (range 11) 20374 | -2/Research | Identified exit to Access 20378 | -2/Research | Entered Access 20378 | -1/Access | Evolved 2 slots: Utility x2 20861 | -1/Access | Build established: Construct 21878 | -1/Access | First assault squad dispatched 21962 | -1/Access | Discovered new exit (range 8) 21969 | -1/Access | Identified exit to Command 21973 | -1/Access | Build established: Scavenger-Construct 22024 | -1/Access | Spotted B-99 Colossus 22024 | -1/Access | Spotted B-99 Colossus 22503 | -1/Access | Spotted B-99 Colossus 22507 | -1/Access | Spotted B-99 Colossus 22575 | -1/Access | Lost 9 parts (2p5u2w) 22671 | -1/Access | Released all parts (5) 22689 | -1/Access | Core integrity fell below 50% 22696 | -1/Access | Lost 7 parts (1n3u3w) 22799 | -1/Access | Core integrity fell below 20% 22808 | -1/Access | Build established: Mutant 22826 | -1/Access | Lost 3 parts (3n) 22849 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22795_ Antigrav System destroyed. 22796_ Slug penetrates Wall. 22796_ Slammed into W-44 Eye. 22796_ Slug penetrates Wall. 22797_ Slammed into H-88 Terminator. 22798_ Slammed into W-44 Eye. 22798_ Penetrated by Slug. 22799_ Slammed into W-44 Eye. 22801_ Slug penetrates Wall. 22802_ 43OTX% G:R