Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.12 @ 10:05:48 Player: triibiis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1138) 1138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2998 Bonus ------- None Cogmind --------- Core Integrity 391/550 Matter 0/300 Energy 26/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Trap Scanner Medium Reactive Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Trap Scanner Pulse Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Medium Storage Unit Trap Scanner Core Shielding > --- WEAPON ----------- Beam Cannon Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Trap Scanner Improved EM Shotgun Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Device Trap Scanner Storage Medium Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 28 | 7 8 12 1 Power 4 | 1 2 1 . Engine 2 | 1 . 1 . Core 2 | . 2 . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 2 | . . 2 . Leg . | . . . . Wheel 3 | 2 . 1 . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 13 | 3 4 6 . Energy Gun 2 | . . 2 . Energy Cannon 5 | . 3 2 . Ballistic Gun 4 | 3 . 1 . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 13 | . 2 8 3 Power 4 | . 1 3 . Propulsion 1 | . . 1 . Utility 2 | . . 2 . Weapon 6 | . 1 2 3 Highest Loss Streak 4 | . 2 4 3 To Critical Strikes . | . . . . Average Backups 5 | 1 6 6 3 Power . | . 1 . . Propulsion 1 | . 2 1 . Utility . | . . . 1 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 92 79 58 Engine 3 | . 4 3 . Core 4 | . 8 3 . Treads 3 | . . 3 18 Wheel 14 | . 24 8 . Device 2 | . . 2 9 Storage 11 | . 14 11 9 Protection 12 | . 10 14 . Energy Gun 1 | . . 1 8 Energy Cannon 17 | . 20 17 7 Ballistic Gun 3 | . 2 5 . Launcher 6 | . 4 7 5 Peak Build Rating 14 | 6 9 14 12 Average Rating 9 | 4 7 11 10 On Entrance 6 | . 6 9 12 Naked Turns . | . . . . Heaviest Build 32 | 11 22 27 32 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 7 | . 2 7 . Average Overweight (x) 1 | . 1 1 . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 9 | 4 8 9 4 Average Carried 5 | 1 6 6 3 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 4 8 3 3 Class Distribution -------------------- 48% | Mutant 37% | Tank 13% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 667 | 270 170 227 . Remotely . | . . . . Salvage Created 1259 | . 543 664 52 Parts 72 | . 30 40 2 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 12 14 1 Guns 2 | . . 2 . Cannons 15 | . 9 5 1 AOE 10 | . 3 7 . Classes Destroyed 9 | . 5 4 . Builder 3 | . 2 1 . Hauler 1 | . . 1 . Recycler 2 | . 1 1 . Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 3 | . 3 . . Grunt 19 | . 9 10 . Sentry 5 | . . 4 1 Best Kill Streak 10 | . 10 7 1 Combat Bots Only 8 | . 8 4 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 142 | . 38 40 64 Missed 30 | . 7 7 16 Hits 112 | . 31 33 48 Melee 1 | . . . 1 Projectile 111 | . 31 33 47 Critical Strikes 3 | . . 1 2 Damage Taken 1900 | . 354 962 584 Core 367 | . 37 171 159 Absorbed by Shields . | . . . . Redirected to Shielding 81 | . 4 77 . Ignored by Resistances 432 | . 109 156 167 Core Remaining (%) 80 | 100 85 57 . Volleys Fired 70 | . 29 34 7 Largest 3 | . 2 3 2 Hottest 188 | . 120 188 105 Shots Fired 144 | . 55 80 9 Gun 19 | . . 16 3 Cannon 96 | . 45 45 6 Launcher 29 | . 10 19 . Special . | . . . . Kinetic 16 | . . 16 . Thermal 96 | . 45 45 6 Explosive 29 | . 10 19 . Electromagnetic 3 | . . . 3 Robot Hit Streak 22 | . 13 22 11 Robot Miss Streak 5 | . 2 5 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 91 | . 35 47 9 Core Hits 60 | . 24 33 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2427 | . 925 1348 154 Guns 157 | . . 108 49 Cannons 1179 | . 529 545 105 Explosions 1091 | . 396 695 . Melee . | . . . . Ramming . | . . . . Kinetic 108 | . . 108 . Thermal 1263 | . 529 629 105 Explosive 1007 | . 396 611 . Electromagnetic 49 | . . . 49 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Matter Fused 1 | . . 1 . Energy Discharges 2 | . . 2 . Data Loss (major) 1 | . . 1 . Misfires 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 168 | . 104 64 . Shots 10 | . 6 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 642 | . 473 642 95 Average Temperature 166 | . 161 189 40 Received Heat Transfer 804 | . 144 219 441 Effects 28 | . 2 26 . Shutdowns 4 | . 1 3 . Energy Bleed 2 | . . 2 . Interference 5 | . . 5 . Matter Decay 3 | . . 3 . Short Circuit 3 | . 1 2 . Damage (minor) 4 | . . 4 . Damage (major) 6 | . . 6 . Damage (core) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2542 | . 1110 1210 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 84 | 100 100 69 100 Level 1 15 | . . 30 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 349 | . 192 349 107 Initial 107 | . . 59 107 Average 104 | . 102 119 87 Influence Increases 1039 | . 398 611 30 Destroy 0b10 Robot/C 540 | . 240 280 20 Destroy 0b10 Robot/NC 65 | . 30 35 . Destroy Leader 152 | . 66 76 10 Successful Hack 22 | . 8 14 . Disable Machine 54 | . 9 45 . Destroy Structure 191 | . 45 146 . Lose Combat Pursuer 15 | . . 15 . Influence Decreases 982 | . 232 478 272 Entered New Map 299 | . . 107 192 Time Decay 572 | . 212 310 50 Lost Part 111 | . 20 61 30 Squads Dispatched 6 | . 3 3 . Investigation 6 | . 3 3 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 15 18 6 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 2 5 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 3 4 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 9 12 . Successful 5 | . 1 4 . Failed 16 | . 8 8 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 12 | . 6 6 . Terminals 18 | . 9 9 . Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . 1 . . Branch Access Points 1 | . . 1 . Registered Prototypes 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 3 4 . Full Trace Events 7 | . 3 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 265 | . . 163 102 Traps 265 | . . 163 102 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1367 | 69 504 692 102 Spaces Moved 928 | 65 398 418 47 Core 27 | 6 . 21 . Treads 116 | . . 69 47 Legs . | . . . . Wheels 785 | 59 398 328 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 160 Average Speed 118 | 86 101 135 160 Slowest Speed 400 | 100 110 400 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 2 | . 2 . . Cave-ins Triggered 1 | . . 1 . Exploration Rate (%) 29 | 4 63 44 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 203 | . 50 153 . Melee . | . . . . Projectile . | . . . . AOE 203 | . 50 153 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1061 | 74 442 480 65 Wait 10 | . . 5 5 Move 925 | 64 397 417 47 Hop . | . . . . Pick Up 13 | 3 4 5 1 Fast Attach 14 | 6 3 4 1 Attach 14 | . 3 10 1 Detach 1 | . 1 . . Swap 3 | 1 2 . . Drop 11 | . 3 5 3 Fire 70 | . 29 34 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / Min x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Destroyed 8 combat bots 520 | -10/Materials | Identified exit to Materials 574 | -10/Materials | Entered another Materials area 574 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1033 | -9/Materials | Identified exit to Mines 1144 | -9/Materials | Crushed by falling debris 1144 | -9/Materials | System corruption reached 10% 1175 | -9/Materials | Lost 4 parts (1p1n1u1w) 1246 | -9/Materials | Discovered new exit (range 13) 1266 | -9/Materials | Entered another Materials area 1266 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1323 | -8/Materials | Discovered new exit (range 16) 1368 | -8/Materials | Self-destructed Last Messages --------------- System corrupted: Substantial component data lost. System corrupted: Energy discharge (-40). EXIT=FOUND PARAMETERS=POWER+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Acquired Pulse Rifle. EXIT=FOUND Rocket Launcher destroyed. Dropped Assault Rifle. Beam Rifle melted. Y-45 Defender destroyed. Beam Cannon destroyed. Critical hit (Burn: +37). B-36 Bruiser destroyed. Imp. EM Shotgun destroyed. Acquired Med. Reactive Plating. Critical hit (Burn: +37). Dropped Lgt. Treads. 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