Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.14 @ 18:46:53 Player: thingamajigger Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (176) 880 Value Destroyed (5159) 5159 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1717) 1717 TOTAL SCORE: 14636 Bonus ------- High Alert Combat Kills 65 Follower Combat Kills 294 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -542 Cogmind --------- Core Integrity 193/850 Matter 194/300 Energy 480/700 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Experimental Heat Sink Zionite Biocell Improved Signal Interpreter Weapon Cycler > --- WEAPON (3) ------- Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Signal Interpreter Improved Transmission Jammer Makeshift ECM Suite Mobile Refinery Mk. CCLXVII Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Zionite Biocell Improved Signal Interpreter Improved Targeting Computer Zionite Weapon Casing Experimental Thermal Shield > --- WEAPON ----------- Arc Projector Arc Projector Barrage Gun > --- INVENTORY -------- Antimatter Reactor Armored Huge Wheel Improved Cooling System Huge Storage Unit Advanced Energy Well Zionite Biocell Matter Compressor Improved Signal Interpreter Weapon Cycler Improved Transmission Jammer Makeshift ECM Suite Authchip [Storage] Authchip [Armor] Mobile Refinery Mk. CCLXVII High-powered Shock Rifle Heavy Plasma Cannon Guided Plasma Cannon Heavy Assault Rifle Flak Gun Remote Datajack Makeshift Hammer [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Arc Projector Energy Cannon Guided Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 2 1 . . . . . . 1 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 194 | 6 7 . 27 3 4 1 17 46 . 7 . 2 3 9 4 2 1 25 30 Power 11 | 1 1 . 2 . . . 1 2 . 1 . . . 1 . . . 1 1 Engine 7 | 1 1 . 2 . . . . 1 . . . . . 1 . . . 1 . Core 3 | . . . . . . . 1 1 . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 21 | 2 . . 5 1 . . 2 8 . . . . . . 1 1 . . 1 Treads 3 | 2 . . . . . . . 1 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 18 | . . . 5 1 . . 2 7 . . . . . . 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 68 | 1 2 . 6 2 1 1 9 12 . 4 . 1 . 3 2 1 . 10 13 Device 23 | . . . . . . . 1 4 . 3 . . . 2 1 . . 7 5 Storage 11 | 1 1 . . 1 1 . 1 1 . . . . . . 1 . . 1 3 Processor 3 | . . . 1 . . . 1 1 . . . . . . . . . . . Hackware 2 | . . . 2 . . . . . . . . . . . . . . . . Protection 29 | . 1 . 3 1 . 1 6 6 . 1 . 1 . 1 . 1 . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 94 | 2 4 . 14 . 3 . 5 24 . 2 . 1 3 5 1 . 1 14 15 Energy Gun 9 | . . . . . . . . 2 . . . . 1 2 . . . . 4 Energy Cannon 4 | . . . . . . . . 2 . . . . . . . . . . 2 Ballistic Gun 61 | 2 4 . 11 . 3 . 4 13 . 2 . 1 2 3 1 . 1 7 7 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 3 . . . . 1 . . . . . . . . . 2 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 11 | . . . . . . . 1 6 . . . . . . . . . 4 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 1 . . . . . . . . . 1 5 Parts Lost 62 | . 3 . 8 . . . 2 12 1 1 . 2 . 8 . 1 1 . 23 Power 9 | . 1 . 2 . . . 1 1 . 1 . . . 1 . . . . 2 Propulsion 14 | . . . 4 . . . 1 4 1 . . . . . . 1 . . 3 Utility 20 | . . . 1 . . . . 7 . . . 1 . 3 . . . . 8 Weapon 19 | . 2 . 1 . . . . . . . . 1 . 4 . . 1 . 10 Highest Loss Streak 14 | . 1 . 3 . . . 1 5 1 1 . 2 . 5 . 1 1 . 14 Average Slot Usage (%) 86 | . 95 100 91 91 78 99 93 92 81 80 84 84 61 80 80 86 86 77 76 Engine 5 | . 13 14 6 11 11 11 2 1 7 6 . . . 6 6 6 6 5 5 Core 2 | . . . . . . . 6 5 . . 7 7 7 . . . . . . Treads 3 | . 28 28 2 . . . . . . . . . . . . . . . . Wheel 11 | . . . 16 22 22 22 13 16 11 7 7 7 7 7 13 13 13 13 10 Device 8 | . . . . . . . 1 8 7 9 7 7 7 15 23 23 20 13 10 Storage 8 | . 14 14 11 11 10 11 9 8 11 7 7 7 7 7 6 6 6 5 10 Processor 9 | . . . 6 . . . 2 14 15 15 15 15 15 15 13 13 13 13 10 Protection 11 | . 10 14 14 10 11 21 30 11 7 9 15 15 15 5 . 3 6 7 5 Energy Gun 1 | . . . . . . . . 1 . . . . . 1 . . . . 9 Ballistic Gun 20 | . 27 28 31 33 23 33 26 20 19 23 23 23 . 20 16 20 20 12 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 24 24 32 157 157 62 108 112 107 107 105 105 105 111 109 116 116 129 126 Greatest Support 56 | 40 40 40 40 32 32 32 32 44 44 28 28 28 28 28 56 56 56 56 56 Greatest Overweight (x) 10 | 1 . . 8 9 4 1 6 10 3 3 3 3 3 3 1 2 2 2 4 Average Overweight (x) 1 | . . . . 3 2 1 2 2 2 3 3 3 3 3 1 1 1 1 2 Largest Inventory Capacity 30 | 8 10 10 10 30 30 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 10 10 23 25 20 24 25 25 25 25 25 25 25 25 25 25 21 24 Most Carried 25 | . 10 10 10 11 14 11 25 25 25 25 25 25 25 23 24 25 25 25 25 Average Carried 19 | . 7 9 9 10 11 10 22 24 25 23 24 23 24 21 22 24 24 21 23 Final Capacity 30 | 8 10 10 10 30 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 9 10 10 10 11 11 25 25 25 24 25 23 23 22 24 24 25 25 5 Class Distribution -------------------- 30% | Gunner 26% | Mutant 16% | Scavenger-Tank 15% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Hauler-Tank | -9/Mines Hauler-Tank | -9/Exiles Scavenger-Tank | -8/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7244 | 140 676 83 904 105 . 27 945 1258 . 305 141 114 . 321 111 190 190 809 925 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 7141 | . 640 111 1489 164 . . 1040 1501 . 305 38 206 . 333 172 77 49 356 660 Parts 424 | . 46 10 104 10 . . 60 86 . 13 1 11 . 20 9 4 2 21 27 Haulers Intercepted 8 | . 2 . 4 . . . 1 1 . . . . . . . . . . . Recyclers Shooed 5 | . 1 . 1 2 . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 10 14 . 13 . 6 4 3 . Prevented 9 | . . . . . . . . . . . 1 . . 6 . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 130 | . 14 4 29 3 . . 18 25 . 4 1 4 . 5 2 1 2 2 16 Guns 122 | . 14 4 26 3 . . 18 25 . 4 1 4 . 5 2 1 2 2 11 AOE 8 | . . . 3 . . . . . . . . . . . . . . . 5 Classes Destroyed 22 | . 7 . 3 1 . . 1 5 . . . . . 1 . . . 2 2 Worker 8 | . 1 . 4 1 . . . 1 . . . . . . 1 . . . . Builder 3 | . . . 1 . . . . 2 . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . Hauler 8 | . 2 . 4 . . . 1 1 . . . . . . . . . . . Recycler 8 | . 1 . 4 1 . . 1 1 . . . . . . . . . . . Operator 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . Watcher 9 | . 2 . 1 . . . 4 . . 1 . . . . 1 . . . . Swarmer 35 | . 6 2 15 3 . . 3 4 . . . . . . . . 2 . . Grunt 35 | . 8 2 6 . . . 9 5 . . 1 2 . . 2 . . . . Brawler 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . Duelist 2 | . . . . . . . 2 . . . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . Sentry 20 | . . . 7 . . . 4 4 . 4 . . . 1 . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . Hunter 6 | . . . . . . . . 3 . . . . . 3 . . . . . Programmer 5 | . . . . . . . . 4 . . . 1 . . . . . . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . 1 . 1 . . . Zionite 12 | . . . . . . . . . . . . . . . . . . 12 . Z-Light 8 | . . . . . . . . . . . . . . . . . . . 8 Assembled 7 | . . . . . . . . . . . . . . . . . . . 7 Mutant 2 | . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . 5 3 12 3 . . 5 4 . 1 1 3 . 2 3 1 2 12 6 Combat Bots Only 6 | . 3 2 5 3 . . 5 3 . 1 1 3 . 2 2 1 2 1 6 Max Kills in Single Turn 2 | . 2 1 2 2 . . 1 2 . 1 1 1 . 1 1 1 2 2 2 Gunslinging 1 | . 1 . . 1 . . . . . . . . . . . . 1 . 1 Exploded 2 | . . . 2 . . . . . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 10356 | . 637 161 1122 32 . . 605 1557 33 418 . 337 . 1079 114 280 248 216 3517 Core 1249 | . 102 6 129 . . . 78 102 . 71 . 16 . 88 13 27 29 44 544 Absorbed by Shields 648 | . . . . . . . 4 209 . . . . . . 40 108 90 87 110 Core Remaining (%) 73 | 100 . 56 . . . 67 85 . . . . . . 60 . . . . . Volleys Fired 537 | . 73 13 96 8 . . 61 90 4 19 1 9 . 21 8 9 6 48 71 Largest 3 | . 2 2 3 3 . . 3 3 3 3 3 3 . 3 3 3 3 3 3 Hottest 170 | . 40 40 69 69 . . 69 120 78 81 84 84 . 111 84 84 84 86 170 Shots Fired 1406 | . 145 26 270 24 1 1 183 248 11 59 3 26 . 62 24 27 18 112 166 Gun 1345 | . 145 26 262 24 1 1 183 238 11 59 3 26 . 62 24 27 18 94 141 Cannon 26 | . . . . . . . . 8 . . . . . . . . . . 18 Launcher 21 | . . . 8 . . . . 2 . . . . . . . . . 4 7 Special 14 | . . . . . . . . . . . . . . . . . . 14 . Kinetic 1298 | . 145 26 262 24 1 1 183 236 11 59 3 26 . 49 24 27 18 94 109 Thermal 26 | . . . . . . . . 8 . . . . . . . . . . 18 Explosive 15 | . . . 8 . . . . 2 . . . . . . . . . 2 3 Electromagnetic 53 | . . . . . . . . 2 . . . . . 13 . . . 2 36 Robot Hit Streak 24 | . 9 6 15 13 . . 10 24 7 7 2 10 . 8 8 11 6 7 17 Robot Miss Streak 9 | . 4 5 4 2 . 1 5 4 1 4 . 1 . 5 2 2 3 4 9 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 28 | . 4 . 5 1 . . 6 2 . . . 2 . . 1 . 2 2 3 Max Gunslinging Chain 2 | . 1 . 1 1 . . 1 1 . . . 1 . . 1 . 2 1 1 Shots Hit Robots 820 | . 86 10 144 15 . . 92 166 9 38 1 20 . 43 17 23 11 53 92 Core Hits 358 | 1 32 7 67 7 . . 46 67 2 13 1 8 . 19 9 7 3 24 45 Critical Kills 8 | . 2 . 2 . . . 1 1 . . . 1 . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . 1 1 . . . . . . . . . . 1 Critical Strikes 11 | . 2 . 2 . . . 2 2 . . . 1 . . . . . 1 1 Destroy 11 | . 2 . 2 . . . 2 2 . . . 1 . . . . . 1 1 Melee Attacks 191 | . . . . . . . 1 10 . . . . . . . . . 180 . Impact 191 | . . . . . . . 1 10 . . . . . . . . . 180 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15557 | 1 934 123 2324 236 . . 1554 3188 177 734 25 434 . 810 381 511 215 1443 2467 Guns 13323 | . 934 123 2079 236 . . 1554 2857 177 734 25 434 . 754 381 511 215 920 1389 Cannons 755 | . . . . . . . . 294 . . . . . . . . . . 461 Explosions 1320 | . . . 245 . . . . . . . . . . 56 . . . 402 617 Melee 121 | . . . . . . . . . . . . . . . . . . 121 . Ramming 38 | 1 . . . . . . . 37 . . . . . . . . . . . Kinetic 13009 | . 934 123 2079 236 . . 1554 2857 177 734 25 434 . 651 381 511 215 920 1178 Thermal 935 | . . . . . . . . 294 . . . . . 56 . . . . 585 Explosive 759 | . . . 245 . . . . . . . . . . . . . . 248 266 Electromagnetic 695 | . . . . . . . . . . . . . . 103 . . . 154 438 Impact 121 | . . . . . . . . . . . . . . . . . . 121 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 5 5 5 5 . 2 15 15 3 6 6 6 . . . 1 3 Average Corruption 4 | . . . 5 5 5 5 . 1 11 7 3 5 6 6 . . . 1 1 Corruption Purged 14 | . . . . . . . . . . 14 . . . . . . . . . Effects 116 | . . . 9 5 13 4 . 9 8 20 6 12 3 13 . . . 3 11 Message Errors 34 | . . . 4 1 2 1 . 4 1 6 2 4 2 3 . . . . 4 Matter Fused 23 | . . . 2 1 3 1 . . 2 3 2 . 1 5 . . . . 3 Heat Flow Errors 18 | . . . 1 1 3 1 . 1 3 2 1 2 . 1 . . . . 2 Energy Discharges 7 | . . . . 1 1 . . . . . . 2 . 2 . . . 1 . Data Loss (minor) 18 | . . . 1 . 2 . . 1 . 6 1 2 . 1 . . . 2 2 Data Loss (major) 5 | . . . . 1 1 . . . 1 . . 1 . 1 . . . . . Misfires 4 | . . . . . 1 1 . . . 2 . . . . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 6 | . . . 1 . . . . 3 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . . . . . . . . . . 41 39 Projectiles 39 | . . . . . . . . . . . . . . . . . . . 39 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 41 | . . . . . . . . . . . . . . . . . . 41 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 27 . . . . 17 . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . . . Rammed 5 | 1 . . . . . . . 4 . . . . . . . . . . . Targets Rammed 5 | 1 . . . . . . . 4 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 393 | . 34 36 387 229 277 200 112 360 259 188 150 225 . 358 144 154 102 393 240 Average Temperature 63 | . 10 26 46 47 107 102 32 79 98 56 65 88 . 133 65 55 38 88 78 Received Heat Transfer 2141 | . 207 48 273 . . . 150 142 . 120 . 135 . 72 48 47 27 30 842 Effects 4 | . . . 2 . . . . 1 . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . 1 . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 1881 | . . . . . . . . 601 . . . . . 50 . . . . 1230 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . 1 . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 645 | . 178 185 645 336 . . 285 301 88 157 . . . . 75 . . . . Initial 251 | . . 40 8 251 . . . 100 88 40 . . . . . . . . . Average 135 | . 71 75 319 314 . . 162 118 68 53 . . . . 10 . . . . Maximum Alert Level 2 | . . . 2 1 . . 1 1 . . . . . . . . . . . Low Security (%) 72 | 100 100 100 18 . . 100 56 77 100 100 . . . . 100 . . . . Level 1 22 | . . . 50 100 . . 43 22 . . . . . . . . . . . Level 2 4 | . . . 31 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 . 2 . . . 2 12 . . . . . . 1 . . . . Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . Extermination 4 | . . . . . . . . 4 . . . . . . . . . . . Reinforcement 15 | . 3 . 2 . . . 1 8 . . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . 1 . 4 . . . 1 1 . 1 . . . . . . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 218 | . 25 6 46 2 . . 28 36 6 6 . 8 . 4 3 2 4 24 18 Peak Tracking Total 8 | . 3 3 8 2 . . 6 7 6 2 . 3 . 1 2 1 3 4 5 Tactical Retreats 12 | . . 1 2 . . . 2 4 . . . . . . . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 10 | . 3 . 1 . . . 1 4 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . 1 . . 3 . . 1 . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 8 | . . . . . 1 . 2 . . . . . . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 19 | . 2 . 2 . 2 . 4 3 . . . . 2 . 3 . . 1 . Terminals 11 | . 2 . 2 . . . 4 1 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 2 . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 71 | . 4 . 5 . 2 . 20 5 . . . . 20 . 10 . . 5 . Successful 49 | . 1 . 2 . 2 . 10 4 . . . . 20 . 5 . . 5 . Failed 20 | . 2 . 3 . . . 9 1 . . . . . . 5 . . . . Catastrophic 4 | . . . . . . . 1 1 . . . . . . 2 . . . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . Manual 32 | . 5 . 4 . 1 . 17 1 . . . . . . 3 . . 1 . Terminals 35 | . 4 . 5 . . . 20 1 . . . . . . 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . 4 . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 2 . 2 . 7 . . . . . 20 . 1 . . 5 . Record 1 | . . . . . 1 . . . . . . . . . . . . . . Part Schematic 19 | . . . 1 . . . . . . . . . 12 . 1 . . 5 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . 1 . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 6 | . . . 1 . . . 2 . . . . . 3 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . 4 . . . . . . 4 . . . . Insert Component 4 | . . . . . . . . 2 . . . . . . 2 . . . . Analyze 4 | . . . . . . . . 2 . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . . . . 3 . . . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . . . . . . Used 2 | . . . 2 . . . . . . . . . . . . . . . . Hacking Detections 11 | . 2 . 2 . . . 4 1 . . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 . . . . 2 . . . . 12 . 3 . . 5 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 2 . . . . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . . 2 . . . . . . 2 . . . . Parts Damaged 2 | . . . . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . . . . . 8 . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . Combat 7 | . . . . . . . . . . . . . . . . . . 7 . Robot Hacks Applied 8 | . . . . . . . . . . . . . . . . . . 8 . parse_system 8 | . . . . . . . . . . . . . . . . . . 8 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 7 | . . 3 . . . . . . 1 . . . . 1 . . . 2 . Largest Group 3 | . . 3 3 . . . . . 1 . . . . 1 1 1 1 3 3 Highest-Rated Group 277 | . . 40 40 . . . . . 31 . . . . 95 95 95 95 277 270 Highest-Rated Ally 95 | . . 16 16 . . . . . 31 . . . . 95 95 95 95 95 95 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 183 | . . 2 4 . . . . . 6 . . . . 7 5 8 7 123 21 Total Damage 5321 | . . 15 16 . . . . . 103 . . . . 304 137 337 346 3758 305 Kills 36 | . . 1 . . . . . . . . . . . . . 1 2 30 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 3 | . 1 . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . 1 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 15080 | 52 1069 715 1185 186 506 144 1365 2413 207 758 441 512 135 427 247 503 444 2446 1325 Spaces Moved 8951 | 27 509 417 614 88 364 122 697 1389 144 459 302 333 90 249 190 389 327 1487 754 Core 6 | 4 . . 2 . . . . . . . . . . . . . . . . Treads 1016 | 23 509 417 67 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 7929 | . . . 545 88 364 122 697 1389 144 459 302 333 90 249 190 389 327 1487 754 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 80 115 100 115 115 120 130 145 145 145 145 145 115 115 115 100 115 Average Speed 134 | 149 160 160 111 157 135 115 142 127 136 145 145 145 145 145 115 121 129 123 135 Slowest Speed 450 | 160 160 160 450 235 160 115 190 230 145 145 145 145 145 145 115 130 130 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 2 91 97 59 23 70 27 66 35 77 17 52 57 68 51 5 65 55 87 67 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 5 | . . . . . 1 . . . . . 1 . . . . 1 1 1 . Known Exits Taken 9 | . . . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 17 | . . 1 . 1 . 2 . . . . 2 1 . 2 . 2 2 4 . Spaces Dug 30 | . . . 11 . . . 1 14 . . . . . . . . . 4 . Terrain Destroyed 96 | . . . 41 . . . 1 20 . . . . . 2 . . . 5 27 Melee 14 | . . . . . . . 1 9 . . . . . . . . . 4 . Projectile 5 | . . . . . . . . . . . . . . . . . . 1 4 AOE 77 | . . . 41 . . . . 11 . . . . . 2 . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 10865 | 35 630 442 911 119 377 125 936 1832 148 521 303 346 95 283 207 407 339 1855 954 Wait 749 | 2 29 6 151 14 . 2 114 239 1 32 . 3 . . 1 4 4 72 75 Move 8934 | 27 508 416 613 87 363 121 696 1389 143 458 301 332 89 248 189 388 326 1486 754 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 143 | . 12 4 9 1 6 1 26 27 . 4 1 . . 5 4 3 2 29 9 Fast Attach 61 | 6 3 . 13 3 1 . 7 13 . 2 . . 1 1 2 . . 4 5 Attach 79 | . 3 . 5 . 3 1 6 14 . 5 . 2 2 6 2 1 1 8 20 Detach 18 | . . . 3 2 3 . 1 1 . . . . 2 . 1 . . 1 4 Swap 54 | . 1 . 9 . . . 4 19 . . . . . 2 . 1 . 13 5 Drop 94 | . 1 3 12 4 1 . 20 26 . 1 . . 1 . . 1 . 14 10 Fire 537 | . 73 13 96 8 . . 61 90 4 19 1 9 . 21 8 9 6 48 71 Melee 191 | . . . . . . . 1 10 . . . . . . . . . 180 . Ram 4 | . . . . . . . . 4 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 16) 565 | -10/Materials | Discovered new exit (range 13) 627 | -10/Materials | Central database locked down 804 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 13) 1122 | -10/Materials | Entered Mines 1270 | -10/Mines | Learned Materials terminal intel 1330 | -10/Mines | Discovered new exit (range 3) 1469 | -10/Mines | Discovered new exit (range 8) 1485 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1837 | -10/Mines | Entered Materials 1837 | -9/Materials | Accompanied by 3 allies 1837 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1838 | -9/Materials | Loaded intel: 12 terminal locations 2024 | -9/Materials | Lost 3 parts (2n1u) 2524 | -9/Materials | Discovered new exit (range 15) 2815 | -9/Materials | Discovered new exit (range 8) 3022 | -9/Materials | Entered Mines 3029 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3089 | -9/Mines | Discovered new exit (range 3) 3202 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3202 | -9/Mines | Discovered new exit (range 5) 3208 | -9/Mines | Entered Exiles 3248 | -9/Exiles | Met 8R-AWN 3274 | -9/Exiles | Met EX-HEX 3338 | -9/Exiles | Met EX-DEC 3344 | -9/Exiles | Learned location of Zion (-6) 3389 | -9/Exiles | Build established: Hauler-Tank 3550 | -9/Exiles | Met EX-BIN 3567 | -9/Exiles | Aligned with FarCom system 3569 | -9/Exiles | Given EX-Vault access code 3595 | -9/Exiles | Opened EX-Vault 3603 | -9/Exiles | Found Gui. Plasma Cannon 3626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3700 | -9/Exiles | Discovered new exit (range 11) 3714 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 3714 | -9/Exiles | Entered Mines 3847 | -8/Mines | Discovered new exit (range 10) 3858 | -8/Mines | Entered Materials 3858 | -8/Materials | Evolved 2 slots: Utility x2 4003 | -8/Materials | Build established: Scavenger-Tank 4407 | -8/Materials | Discovered new exit (range 10) 4511 | -8/Materials | Build established: Tank 5121 | -8/Materials | Discovered new exit (range 9) 5183 | -8/Materials | Central database locked down 5223 | -8/Materials | Entered Factory 5223 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5975 | -7/Factory | Build established: Scavenger-Tank 6136 | -7/Factory | Cargo convoy interrupted 6475 | -7/Factory | Build established: Scavenger-Gunner 6974 | -7/Factory | Discovered new exit (range 14) 6984 | -7/Factory | Lost 5 parts (2n3u) 7003 | -7/Factory | Identified exit to Factory 7195 | -7/Factory | Build established: Gunner 7636 | -7/Factory | Sucked down chute 7636 | -7/Factory | Entered Waste 7637 | -7/Waste | Met a frightened Derelict 7651 | -7/Waste | EMP discharged 7662 | -7/Waste | Spotted C-40 Crusher 7672 | -7/Waste | Spotted C-40 Crusher 7685 | -7/Waste | Spotted C-40 Crusher 7686 | -7/Waste | Spotted C-40 Crusher 7706 | -7/Waste | Spotted C-40 Crusher 7748 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7751 | -7/Waste | EMP discharged 7751 | -7/Waste | System corruption reached 10% 7772 | -7/Waste | Spotted C-40 Crusher 7830 | -7/Waste | Discovered new exit (range 10) 7841 | -7/Waste | Identified exit to Factory 7843 | -7/Waste | Entered Factory 8543 | -7/Factory | Discovered new exit (range 15) 8597 | -7/Factory | Identified exit to Lower Caves 8601 | -7/Factory | Entered Lower Caves 9030 | -7/Lower Caves | Discovered new exit (range 9) 9040 | -7/Lower Caves | Identified exit to Lower Caves 9042 | -7/Lower Caves | Entered another Lower Caves area 9336 | -7/Lower Caves | Encountered a Warlord checkpoint 9467 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9551 | -7/Lower Caves | Discovered new exit (range 2) 9552 | -7/Lower Caves | Identified exit to Data Miner 9554 | -7/Lower Caves | Entered Data Miner 9556 | -7/Data Miner | Discovered new exit (range 6) 9584 | -7/Data Miner | Met Data Miner 9631 | -7/Data Miner | Received God Mode back door access code from Data Miner 9685 | -7/Data Miner | Identified exit to Proximity Caves 9689 | -7/Data Miner | Entered Proximity Caves 9748 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 9985 | -6/Proximity Caves | Spotted B-75 Beast 9987 | -6/Proximity Caves | Escorted by Enhanced Grunt 10007 | -6/Proximity Caves | Destroyed B-75 Beast 10046 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10116 | -6/Proximity Caves | Entered Factory 10116 | -6/Factory | Accompanied by 1 ally 10116 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10335 | -6/Factory | Discovered new exit (range 8) 10357 | -6/Factory | Identified exit to Lower Caves 10363 | -6/Factory | Entered Lower Caves 10363 | -6/Lower Caves | Accompanied by 1 ally 10384 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10614 | -6/Lower Caves | Spotted B-75 Beast 10634 | -6/Lower Caves | Destroyed B-75 Beast 10792 | -6/Lower Caves | Encountered a Warlord checkpoint 10843 | -6/Lower Caves | Discovered new exit (range 12) 10858 | -6/Lower Caves | Identified exit to Lower Caves 10866 | -6/Lower Caves | Entered another Lower Caves area 10866 | -6/Lower Caves | Accompanied by 1 ally 10909 | -6/Lower Caves | Discovered new exit (range 6) 10914 | -6/Lower Caves | Identified exit to Factory 10998 | -6/Lower Caves | Encountered a Warlord checkpoint 11023 | -6/Lower Caves | Spotted B-75 Beast 11037 | -6/Lower Caves | Allies destroyed B-75 Beast 11291 | -6/Lower Caves | Discovered new exit (range 12) 11304 | -6/Lower Caves | Identified exit to Zion 11310 | -6/Lower Caves | Entered Zion 11310 | -6/Zion | Accompanied by 1 ally 11394 | -6/Zion | Discovered new exit (range 8) 11658 | -6/Zion | Learned location of Warlord (-5) 11813 | -6/Zion | Given A8's code to call for help 11986 | -6/Zion | Rebuked by Imprinter 12176 | -6/Zion | Learned Factory stockpile data 12216 | -6/Zion | Build established: Mutant 12278 | -6/Zion | Found Prototype Device 12753 | -6/Zion | Discovered new exit (range 5) 12781 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13429 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13430 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13515 | -6/Zion | Attacked by Zionites 13684 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13686 | -6/Zion | Identified exit to Deep Caves 13756 | -6/Zion | Entered Deep Caves 13756 | -6/Deep Caves | Accompanied by 3 allies 13807 | -6/Deep Caves | Build established: Tank 13860 | -6/Deep Caves | Attacked by Z-Imprinter 13907 | -6/Deep Caves | Destroyed Z-Imprinter 13919 | -6/Deep Caves | Found Exp. Thermal Shield 13931 | -6/Deep Caves | Lost 3 parts (1u2w) 14015 | -6/Deep Caves | Z-Facility disabled 14072 | -6/Deep Caves | Lost 4 parts (3u1w) 14072 | -6/Deep Caves | Found Prototype Protection 14072 | -6/Deep Caves | Identified Zio. Weapon Casing 14249 | -6/Deep Caves | Found Prototype Protection 14249 | -6/Deep Caves | Identified Zio. Heavy Carapace 14286 | -6/Deep Caves | Found Zio. Heavy Carapace 14535 | -6/Deep Caves | Build established: Scavenger-Gunner 14891 | -6/Deep Caves | Build established: Scavenger-Tank 14898 | -6/Deep Caves | Discovered new exit (range 7) 15001 | -6/Deep Caves | Spotted as-62748 15049 | -6/Deep Caves | Core integrity fell below 50% 15081 | -6/Deep Caves | Self-destructed Last Messages --------------- 15028_ Arm. Huge Wheel destroyed. 15032_ Hpw. Shock Rifle destroyed. 15035_ Zio. Biocell destroyed. 15038_ Arc Projector destroyed. 15040_ Destroyed Prototype Device. 15041_ as-62748 GOLEM Unit beginning Prototype Device integration. 15042_ as-62748 Prototype Device integration complete. 15051_ Rnf. Deuterium Engine destroyed. 15051_ Arm. Huge Wheel destroyed. 15051_ Flak Gun destroyed. 15051_ Barrage Gun destroyed. 15054_ Hvy. Plasma Cannon destroyed. 15061_ Antimatter Reactor destroyed. 15062_ Destroyed Prototype Device. 15063_ as-62748 GOLEM Unit beginning Prototype Device integration. 15064_ as-62748 misfires. 15064_ SG-74L(h) destroyed. 15072_ as-62748 IFF system glitched. 15075_ Gui. Plasma Cannon destroyed. 15079_ Huge Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # " # ### | | ?????????????????????????????## # %% | | ??????????????????????????????## ###### "" | | ??????????????????????????????## ##???# """ | | ?????????????????????????? ??## ##??# " # | | ????????????????????????! ?# #??# % # | | ????????????????????? ?# ##### % # | | ??????????????????? ?## | | ????????????????? #?## ##### | | ??????????????? ! #??### #???# | | ????????????? #????# #???# #### | | ??????????? ! #????# #???## ##??? | | ??????????? ! ##???# ###??###???? | | ?????????? ! % #???# ##???????? | | ?????????? !! ! ! #???# ######### | | ????????? g ! l ! #???# | | ????????? ! ##### ####### | | ????????? ! ! #??#### | | ????????""" #??# | | ????????" ##??# | | ?????????" #### ###???# # | | ????????" ### ##????## # | | ?????????" ### ####### # | | ????????" !G# #?# ! # | | ????????" #### #!!|# ##?# | | ????????""" ???????# #!@####??# ########## ### | | ???????????????????#?##!#?????###?????????####?? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 890 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1200 Resistance: TH 30 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 30 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Remote Datajack | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Armor Integrity Analyzer | -7/Data Miner | Free Coil Gun | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Force Rifle | -6/Factory | Hacked Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingHelicalMagmablaster Manual? 0 Play Time 01:20:22 Cumulative 133.3 hours Start 2021.12.14 @ 17:25:58 End 2021.12.14 @ 18:46:53 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 209 Adventurer 4 Explorer 13 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 63 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63a45d21-29cd-4b3a-8cd6-54af7bd6aefb