Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 12:38:56 Player: SYPIAC Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (3582) 3582 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 10175 Bonus ------- High Alert Combat Kills 373 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 75/300 Energy 10/100 System Corruption 15% Temperature Cool (6) Movement Flying (29) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System VTOL Module Recoil Nullifier KE Penetrator Enhanced Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite Improved Reaction Control System Graphene Brace > --- WEAPON ----------- XL Autogun Array Heavy Mace > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Improved Carbon-fiber Leg Reaction Control System Lightning Gun Improved Grenade Launcher Powered Hammer [Rating: 95] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Targeting Computer Hackware System Shield Protection Utility Shielding Weapon XL Autogun Subcomponent Energy Gun Particle Gun Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . . . 4 2 . 2 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . 1 . . . . Utility 5 | . . . . . 1 1 . 2 1 Weapon 3 | . . . . . 2 1 . . . Parts Attached 94 | 7 6 . 1 1 10 2 2 24 41 Power 13 | 1 1 . 1 . 2 . . 4 4 Engine 13 | 1 1 . 1 . 2 . . 4 4 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 26 | 2 . . . 1 5 . . 6 12 Treads 7 | 2 . . . . 1 . . 2 2 Leg 8 | . . . . . 4 . . 4 . Wheel 1 | . . . . 1 . . . . . Hover 4 | . . . . . . . . . 4 Flight 6 | . . . . . . . . . 6 Utility 32 | 1 1 . . . 2 1 2 9 16 Device 18 | . . . . . 1 1 1 6 9 Storage 3 | 1 . . . . . . 1 . 1 Processor 1 | . . . . . . . . 1 . Hackware 3 | . . . . . 1 . . 1 1 Protection 7 | . 1 . . . . . . 1 5 Artifact . | . . . . . . . . . . Weapon 23 | 3 4 . . . 1 1 . 5 9 Energy Gun 3 | . 2 . . . . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 13 | 3 1 . . . 1 . . 4 4 Ballistic Cannon 4 | . 1 . . . . . . 1 2 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . 2 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . 1 2 3 Parts Lost 23 | . 1 . . . 2 . . 3 17 Power 3 | . 1 . . . . . . 1 1 Propulsion 4 | . . . . . . . . . 4 Utility 11 | . . . . . 2 . . 1 8 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 9 | . 1 . . . 1 . . 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 91 100 100 100 61 56 60 88 74 Engine 9 | . 13 14 14 14 9 7 7 5 8 Treads 12 | . 28 28 28 15 . . . 9 8 Leg 4 | . . . . . 25 23 23 5 . Device 11 | . . . . . 4 2 6 21 12 Storage 8 | . 14 14 14 14 9 7 7 6 3 Processor 2 | . . . . . . . . 4 3 Hackware 2 | . . . . . 1 . . 5 3 Protection 4 | . 7 14 14 14 2 . . . 5 Energy Gun 3 | . 10 14 14 14 . . . . . Ballistic Gun 12 | . 12 . . . 9 7 7 20 13 Ballistic Cannon 4 | . 5 14 14 14 . . . . 3 Impact Weapon 3 | . . . . . . 7 7 6 4 Naked Turns 73 | . . . . . . . . . 73 Heaviest Build 83 | 12 15 15 15 15 31 32 40 63 83 Greatest Support 102 | 40 40 40 40 40 54 51 51 95 102 Greatest Overweight (x) 3 | 1 . . . . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 8 8 8 9 10 8 Most Carried 10 | 2 5 5 6 6 7 4 8 10 10 Average Carried 6 | 1 3 4 5 6 4 4 6 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 10 10 5 Final Carried 10 | 2 5 5 6 6 5 4 8 10 5 Class Distribution -------------------- 37% | Scavenger-Gunner 32% | Mutant 11% | Skirmisher 7% | Assassin 7% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Matter Collected 3979 | 255 131 . . 29 301 . 114 1586 1563 Remotely . | . . . . . . . . . . Salvage Created 4545 | . 131 . . . 222 . 48 1569 2575 Parts 210 | . 11 . . . 11 . 2 86 100 Haulers Intercepted 3 | . . . . . 1 . . 1 1 Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 60 | . 5 . . . 5 . . 21 29 Guns 53 | . 5 . . . 5 . . 21 22 Cannons 2 | . . . . . . . . . 2 AOE 5 | . . . . . . . . . 5 Classes Destroyed 16 | . 2 . . . 2 . . 7 5 Worker 9 | . . . . . . . . 6 3 Builder 3 | . . . . . . . . 1 2 Hauler 3 | . . . . . 1 . . 1 1 Recycler 8 | . . . . . . . . 2 6 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . . . . . . . . 1 Watcher 3 | . . . . . . . . 2 1 Swarmer 10 | . 3 . . . 3 . . 3 1 Grunt 17 | . 2 . . . 1 . . 5 9 Brawler 1 | . . . . . . . . . 1 Protector 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 1 . . 1 1 Specialist 2 | . . . . . . . . . 2 Hunter 8 | . . . . . . . . 5 3 Programmer 17 | . . . . . . . . 6 11 Heavy 1 | . . . . . . . . 1 . Best Kill Streak 10 | . 5 . . . 3 . . 5 10 Combat Bots Only 9 | . 5 . . . 3 . . 3 9 Max Kills in Single Turn 6 | . 1 . . . 1 . . 2 6 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Hostile Shots Fired 441 | . 27 . . 3 18 . . 99 294 Missed 97 | . 5 . . 1 4 . . 22 65 Damage Taken 7357 | . 268 . . 28 467 . . 1808 4786 Core 1201 | . 50 . . 13 17 . . 100 1021 Absorbed by Shields . | . . . . . . . . . . Reduced by Siege Mode 337 | . . . . . . . . 64 273 Ignored by Resistances 469 | . . . . . . . . . 469 Regen/Repaired (Parts) 136 | . . . . . . . . 136 . Core Remaining (%) 91 | 100 . . . 74 96 . 100 88 . Volleys Fired 225 | . 11 . . 1 19 . 1 79 114 Largest 4 | . 2 . . 1 1 . 1 4 4 Hottest 134 | . 40 . . 35 60 . 60 113 134 Shots Fired 655 | . 22 . . 1 19 . 1 280 332 Gun 580 | . 22 . . . 19 . 1 262 276 Cannon 75 | . . . . 1 . . . 18 56 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 655 | . 22 . . 1 19 . 1 280 332 Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 57 | . 7 . . . 5 . 6 22 57 Robot Miss Streak 5 | . 2 . . 1 5 . . 4 4 Penetration Max 2 | . . . . . . . . . 2 Secondary Targets 3 | . 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 Shots Hit Robots 469 | . 17 . . . 15 . 1 179 257 Core Hits 193 | . 8 . . . 8 . 1 70 106 Critical Kills 15 | . . . . . . . . . 15 Critical Parts Destroyed 25 | . 1 . . . . . . . 24 Critical Strikes 44 | . 1 . . . . . . . 43 Destroy 42 | . 1 . . . . . . . 41 Blast 2 | . . . . . . . . . 2 Melee Attacks 19 | . . . . . . . . 5 14 Impact 19 | . . . . . . . . 5 14 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11716 | . 221 . . . 526 . 41 3935 6993 Guns 8018 | . 221 . . . 512 . 41 3633 3611 Cannons 1185 | . . . . . . . . 302 883 Explosions 2012 | . . . . . . . . . 2012 Melee 475 | . . . . . . . . . 475 Ramming 26 | . . . . . 14 . . . 12 Kinetic 9203 | . 221 . . . 512 . 41 3935 4494 Thermal 1742 | . . . . . . . . . 1742 Explosive 270 | . . . . . . . . . 270 Electromagnetic . | . . . . . . . . . . Impact 475 | . . . . . . . . . 475 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 2 . . 3 15 Average Corruption 3 | . . . . . 2 . . 2 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . . . . . 14 24 Message Errors 12 | . . . . . . . . 5 7 Matter Fused 12 | . . . . . . . . 5 7 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 516 | . . . . . . . . 5 511 Projectiles 18 | . . . . . . . . 5 13 Explosions 321 | . . . . . . . . . 321 Melee 177 | . . . . . . . . . 177 Knockbacks 22 | . . . . . 1 . . 6 15 Impact 5 | . . . . . 1 . . . 4 Kinetic 15 | . . . . . . . . 6 9 Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage 134 | . . . . . . . . . 134 Shots 2 | . . . . . . . . . 2 Rammed 3 | . . . . . . . . . 3 Targets Rammed 5 | . . . . . 2 . . . 3 Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 510 | . 11 . . . 210 . 12 444 510 Average Temperature 124 | . 5 . . . 69 . 12 111 143 Received Heat Transfer 858 | . 120 . . . 81 . . 78 579 Effects 22 | . . . . . . . . 9 13 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . 1 Interference 5 | . . . . . . . . 3 2 Matter Decay 1 | . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . 2 1 Damage (major) 7 | . . . . . . . . 3 4 Siege Activations 8 | . . . . . . . . 2 6 Total Turns 305 | . . . . . . . . 36 269 Longest Duration 80 | . . . . . . . . 32 80 Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 8 | . . . . . . . . . 8 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 950 | . . . . . . . . . 950 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Peak Influence 1047 | . 161 . . . 278 42 34 319 1047 Initial 156 | . . . . . . 42 29 17 156 Average 171 | . 120 . . . 129 42 32 101 482 Maximum Alert Level 3 | . . . . . 1 . . 1 3 Low Security (%) 77 | 100 100 100 . 100 68 100 100 94 19 Level 1 13 | . . . . . 31 . . 5 37 Level 2 2 | . . . . . . . . . 12 Level 3 6 | . . . . . . . . . 30 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 2 . 1 11 11 Investigation 7 | . 1 . . . 2 . . 3 1 Extermination 6 | . . . . . . . . 4 2 Reinforcement 10 | . . . . . . . 1 4 5 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Distress Signals 5 | . . . . 1 . . . . 4 Communications Jammed 4 | . . . . . . . . 3 1 Distress Signals 4 | . . . . . . . . 3 1 Times Spotted 109 | . 5 . . 2 10 . . 32 60 Peak Tracking Total 13 | . 5 . . 4 4 . . 3 13 Tactical Retreats 11 | . . . . . 1 . . 2 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Traps Triggered 6 | . . . . . . . 1 5 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Disabled 19 | . . . . . 6 . . . 13 Max in Single Turn 4 | . . . . . 2 . . . 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Machines Accessed 24 | . 3 . 1 . 5 1 . 12 2 Terminals 14 | . 3 . . . 5 1 . 4 1 Fabricators 4 | . . . . . . . . 3 1 Repair Stations 3 | . . . . . . . . 3 . Recycling Units 1 | . . . . . . . . 1 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 94 | . 22 . 1 . 20 2 . 45 4 Successful 61 | . 14 . 1 . 11 1 . 34 . Failed 33 | . 8 . . . 9 1 . 11 4 Catastrophic 7 | . 2 . . . 2 . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 30 | . 12 . 1 . 11 . . 4 2 Terminals 56 | . 22 . . . 20 2 . 9 3 Fabricators 7 | . . . . . . . . 6 1 Repair Stations 9 | . . . . . . . . 9 . Recycling Units 4 | . . . . . . . . 4 . Scanalyzers 17 | . . . . . . . . 17 . Garrison Access . | . . . . . . . . . . Terminal Hacks 25 | . 11 . 1 . 7 1 . 5 . Record 2 | . . . . . . . . 2 . Prototype ID Bank 3 | . 2 . . . 1 . . . . Open DSF 3 | . . . . . . 1 . 2 . Level Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . . Alert Level 3 | . 1 . . . 1 . . 1 . Locate Traps 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Security Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . Registered Components 2 | . 1 . . . 1 . . . . Registered Prototypes 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Network Status 1 | . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . Build 3 | . . . . . . . . 3 . Repair Station Hacks 6 | . . . . . . . . 6 . Scan Component 3 | . . . . . . . . 3 . Repair 3 | . . . . . . . . 3 . Recycling Unit Hacks 1 | . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . 1 . Scanalyzer 15 | . . . . . . . . 15 . Insert Component 8 | . . . . . . . . 8 . Analyze 7 | . . . . . . . . 7 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 9 | . 3 . . . 4 . . 2 . Terminals 8 | . 3 . . . 4 . . 1 . Botnet 8 | . 3 . . . 4 . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . Monitor 1 | . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 3 . . . 5 . . 7 2 Full Trace Events 10 | . 3 . . . 3 . . 3 1 Feedback Events 1 | . . . . . 1 . . . . Hackware Fried 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . 6 . Parts Built 5 | . . . . . . . . 5 . Authchips . | . . . . . . . . . . Time 259 | . . . . . . . . 259 . Total Part Build Rating 28 | . . . . . . . . 28 . Parts Repaired 3 | . . . . . . . . 3 . Time 85 | . . . . . . . . 85 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . 6 . Part Schematics Acquired 6 | . . . . . . . . 6 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Turns Passed 6395 | 127 421 568 444 324 450 116 201 2382 1362 Spaces Moved 3557 | 77 234 220 274 272 292 95 160 1170 763 Core 172 | 10 . . . . . . . . 162 Treads 1970 | 67 234 220 274 14 . . . 830 331 Legs 875 | . . . . . 280 95 160 340 . Wheels 270 | . . . . 258 12 . . . . Hover 61 | . . . . . . . . . 61 Flight 209 | . . . . . . . . . 209 Fastest Speed 29 | 50 160 160 160 100 115 120 120 120 29 Average Speed 136 | 148 160 160 160 103 120 120 120 159 101 Slowest Speed 200 | 160 160 160 160 160 190 120 120 190 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 41 | 4 23 66 61 80 31 3 95 29 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug 16 | . . . . . 9 . . 5 2 Terrain Destroyed 123 | . . . . . 24 . . 10 89 Melee 7 | . . . . . . . . 5 2 Projectile 38 | . . . . . 24 . . 5 9 AOE 76 | . . . . . . . . . 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Total 4841 | 86 259 437 281 314 396 96 169 1652 1151 Wait 827 | 1 . 216 3 41 54 . 2 333 177 Move 3548 | 76 233 219 273 271 291 94 159 1169 763 Hop . | . . . . . . . . . . Pick Up 49 | 2 3 1 1 . 6 . 3 18 15 Fast Attach 54 | 6 4 . . . 6 1 1 15 21 Attach 26 | . 1 . . . 3 1 . 7 14 Detach 19 | . 3 . . . 4 . 1 7 4 Swap 14 | 1 1 . 1 1 1 . 1 2 6 Drop 55 | . 3 1 3 . 10 . 1 17 20 Fire 225 | . 11 . . 1 19 . 1 79 114 Melee 19 | . . . . . . . . 5 14 Ram 3 | . . . . . . . . . 3 Kick 1 | . . . . . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . . 1 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 12) 549 | -10/Materials | Entered Mines 1026 | -10/Mines | Learned location of Zion (-7) 1062 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1093 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1095 | -10/Mines | Discovered new exit (range 5) 1117 | -10/Mines | Entered Exiles 1143 | -10/Exiles | Discovered new exit (range 15) 1161 | -10/Exiles | Met 8R-AWN 1188 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1277 | -10/Exiles | Aligned with FarCom system 1279 | -10/Exiles | Given EX-Vault access code 1316 | -10/Exiles | Opened EX-Vault 1333 | -10/Exiles | Found XL Autogun Array 1369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1385 | -10/Exiles | Exiles lab attacked by MAIN.C 1501 | -10/Exiles | Discovered new exit (range 14) 1561 | -10/Exiles | Left Exiles lab with XL Autogun Array 1561 | -10/Exiles | Entered Mines 1596 | -9/Mines | Assembled infested the area 1702 | -9/Mines | Discovered new exit (range 6) 1869 | -9/Mines | Discovered new exit (range 15) 1885 | -9/Mines | Entered Materials 1885 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2059 | -8/Materials | Identified exit to Factory 2059 | -8/Materials | Hacking Suite fried by hacking feedback 2149 | -8/Materials | Crushed by falling debris 2194 | -8/Materials | Build established: Skirmisher 2335 | -8/Materials | Entered Factory 2335 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2451 | -7/Factory | Identified exit to DSF 2451 | -7/Factory | Entered DSF 2452 | -7/DSF | Joined Warlord attack on 0b10 via DSF 2478 | -7/DSF | Additional patrols routed to DSF 2500 | -7/DSF | Found Prototype Device 2500 | -7/DSF | Identified Active Sensor Suite 2537 | -7/DSF | Discovered new exit (range 15) 2651 | -7/DSF | Identified exit to Factory 2652 | -7/DSF | Entered Factory 2652 | -6/Factory | Evolved 2 slots: Utility x2 2798 | -6/Factory | Build established: Assassin 2871 | -6/Factory | Fabricated Imp. Heavy Siege Treads (x1) 2935 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3045 | -6/Factory | Fabricated Adv. Thermal Shield? 3144 | -6/Factory | Repaired Carbon-fiber Leg 3569 | -6/Factory | Build established: Scavenger-Gunner 3573 | -6/Factory | Repaired Hvy. Ion Engine 4293 | -6/Factory | Fabricated Arm. Treads? 4736 | -6/Factory | Discovered new exit (range 7) 5034 | -6/Factory | Entered another Factory area 5034 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5824 | -5/Factory | Found Hvy. Insulated Plating 5831 | -5/Factory | Cargo convoy interrupted 5852 | -5/Factory | Garrison activated, responded to threat 5879 | -5/Factory | Destroyed 9 combat bots 5898 | -5/Factory | Found Hvy. Insulated Plating 5938 | -5/Factory | Build established: Scavenger-Tank 6110 | -5/Factory | Released all parts (8) 6141 | -5/Factory | Lost 9 parts (1p2n4u2w) 6177 | -5/Factory | System corruption reached 10% 6190 | -5/Factory | Core integrity fell below 50% 6194 | -5/Factory | Released all parts (2) 6243 | -5/Factory | Lost 5 parts (2n3u) 6292 | -5/Factory | Released all parts (3) 6295 | -5/Factory | Core integrity fell below 20% 6396 | -5/Factory | Discovered new exit (range 3) 6396 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06329_ Acquired KE Penetrator. 06331_ Acquired VTOL Module. 06336_ W-25 Informer sends out distress signal. 06345_ Acquired Imp. Gravmag System. 06349_ Acquired Recoil Nullifier. 06351_ Acquired Enh. Gauss Cannon. 06358_ Acquired Lightning Gun. 06361_ System corrupted: Heat flow error (+245). 06362_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06376_ System corrupted: Matter fused (-5). 06378_ Acquired Prototype Flight Unit. 06378_ Identified Cld. Cesium-ion Thruster. 06378_ Lightning Gun broken. 06378_ Faulty integration triggers power surge. 06380_ Dropped Faulty Cld. Cesium-ion Thruster. 06381_ Acquired Cld. Cesium-ion Thruster. 06391_ System corrupted: Energy discharge (-6). 06395_ Dropped Broken Lightning Gun. 06396_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????g????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????x??g??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????x??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#????????????#######????????????????????? | | ??????### ????????????# #????????????????????? | | ????? ??????????### ###??????????????????? | | ????? ? ?????? H ??Yh???????????????? | | ????? ??????# #????????????????????? | | ###### " " ??????# @ %#????????????????????? | | # " " ##########/######+##??????????????? | | "" + " " # [ #??????????????? | | "" # " " # """" #??????????????? | | "" # " " # """" #??????????????? | | "" ## " " # """" #??????????????? | | "" ## " " # """" #??????????????? | | "" ## " " # """" #??????????????? | | "" ## " " # == """" #??????????????? | | + # #??????????????? | | ## ##+#################??????????????? | | ] ## g Y ########## #??????????????? | | ####### # #??????????????? | | ??????# ^g ##### # #??????????????? | | ] ###+###+###?# # #??????????????? | | ######## #?# + #??????????????? | | #??????# """" #?### #??????????????? | | #??????# """" #???# #??????????????? | | #??????# """" #???# #??????????????? | | #### T##???????# """" #???# #??????????????? | | ???###?????????# """" #???######??????????????? | | ???????????????# """" #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????###########???????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 1650 Resistance: KI 30 Resistance: EM 30 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 6 Matter Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Greatsword | -6/Factory | Scanalyzed Imp. Grenade Launcher | -6/Factory | Scanalyzed Lgt. Ion Engine | -6/Factory | Scanalyzed Powered Hammer | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Siege Treads | x1 | -6/Factory | Preloaded Adv. Thermal Shield | x2 | -6/Factory | Preloaded Arm. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Universal Adapter Challenges ------------ None Game ------ Seed DeuteriumRagnarokNetwork Manual? 0 Play Time 01:26:42 Cumulative 21.5 hours Start 2024.04.02 @ 17:51:25 End 2024.04.03 @ 12:38:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07921a4-5b63-4a06-8c7c-79389b61ac9c