Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 15:39:59 Player: MAXX-P31 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (538) 2690 Value Destroyed (24353) 24353 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (13499) 13499 TOTAL SCORE: 49782 Bonus ------- High Alert Combat Kills 4395 Follower Combat Kills 2226 Hunted by Unchained 500 Entered Garrisons 1000 Used RIF Installer 2000 Entered DSFs 500 Win 3000 Friendly Fire -122 Cogmind --------- Core Integrity 1213/1600 Matter 116/300 Energy 894/915 System Corruption 13% Temperature Cool (-186) Movement Walking (117) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Ion Engine Hybrid Deuterium Engine Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Experimental Transmission Jammer Improved Cloaking Device Advanced Hacking Suite > --- WEAPON (4) ------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Plasma Cutter > --- INVENTORY (20) --- Light Quantum Reactor Thunder Leg Wheel Advanced Cooling System High-capacity Matter Pod (200) Seismic Detector Advanced Weapon Cycler Relay Coupler [NC] (25) Mini Drone Bay (3/3) Phase Gun Dispersion Rifle Dispersion Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Tiamat Missile Launcher Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Transmission Jammer Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Light Quantum Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Cryofiber Web High-capacity Matter Pod Long-range Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Weapon Cycler Relay Coupler [NC] Mini Drone Bay Dispersion Rifle Enhanced Nova Cannon Railgun Tiamat Missile Launcher Improved Remote Datajack Plasma Cutter Force Lance [Rating: 183] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mass Driver Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Slots Evolved 18 | . . 2 2 . . 2 . . . 2 . . 2 2 . 2 . 2 . 2 Power 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . . Propulsion 5 | . . . 1 . . . . . . 1 . . . 1 . 1 . . . 1 Utility 8 | . . 1 1 . . 2 . . . . . . 1 1 . . . 1 . 1 Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . . . . Parts Attached 374 | 7 5 25 22 7 26 33 15 7 11 40 6 1 11 50 2 4 14 45 16 27 Power 49 | 1 . 6 1 1 2 3 1 2 . 7 1 . . 4 . 1 4 10 2 3 Engine 18 | 1 . 4 1 . 2 1 . 2 . 3 1 . . . . . 1 . . 2 Core 12 | . . 2 . 1 . 2 1 . . 1 . . . 3 . 1 . . 1 . Reactor 19 | . . . . . . . . . . 3 . . . 1 . . 3 10 1 1 Propulsion 108 | 2 1 9 8 2 12 5 4 . 3 12 1 . 1 21 . 1 1 8 5 12 Treads 87 | 2 1 9 8 2 12 5 4 . 3 12 1 . 1 9 . 1 1 8 5 3 Leg 21 | . . . . . . . . . . . . . . 12 . . . . . 9 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 96 | 2 1 4 4 1 4 12 3 4 4 11 3 1 3 13 . 2 . 14 5 5 Device 61 | 1 . 2 2 1 4 5 1 4 . 7 3 1 2 8 . 2 . 10 5 3 Storage 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Processor 12 | . . . 1 . . 2 . . . 2 . . . 2 . . . 3 . 2 Hackware 15 | . . 1 . . . 4 2 . 3 1 . . 1 3 . . . . . . Protection 4 | . . . . . . 1 . . 1 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 121 | 2 3 6 9 3 8 13 7 1 4 10 1 . 7 12 2 . 9 13 4 7 Energy Gun 65 | 1 3 4 2 . 7 10 4 1 . 5 1 . 2 4 2 . 4 5 4 6 Energy Cannon 17 | . . . 6 2 1 . . . . 1 . . 3 1 . . . 3 . . Ballistic Gun 13 | 1 . 1 . . . 1 . . 2 1 . . . . . . 4 2 . 1 Ballistic Cannon 5 | . . . 1 . . . . . . . . . . 3 . . . 1 . . Launcher 11 | . . 1 . 1 . 2 2 . 1 1 . . . 1 . . 1 1 . . Special Weapon 4 | . . . . . . . . . 1 1 . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . 2 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . 1 . 1 3 . . . 1 . . 2 3 . 1 . 6 . . Corrupted Parts 7 | . . . . . . . . . . . . . . 3 . . . . . 4 System Corruption 12 | . . . . . . . . . . . . . . 4 . . . . . 8 Parts Lost 107 | . . 3 2 2 3 6 6 1 2 14 2 . 1 22 1 . 1 16 3 22 Power 18 | . . 1 . . . 2 . . . 2 1 . . 3 . . 1 3 . 5 Propulsion 32 | . . . . 1 1 1 2 . 1 7 1 . . 6 . . . 3 1 8 Utility 30 | . . 1 . 1 . 3 3 1 1 4 . . 1 6 . . . 5 . 4 Weapon 27 | . . 1 2 . 2 . 1 . . 1 . . . 7 1 . . 5 2 5 Highest Loss Streak 16 | . . 2 2 2 1 2 3 1 1 8 1 . 1 6 1 . 1 8 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 2 11 16 21 24 24 24 24 24 23 23 22 23 23 22 20 19 19 18 19 18 Power 1 | . 1 1 1 1 2 1 1 1 1 1 . 1 1 1 1 . . . 1 . Propulsion 3 | 2 4 4 4 4 3 3 2 3 3 2 2 2 2 4 5 4 3 3 4 2 Utility 9 | . 4 7 7 8 9 8 9 10 11 12 11 11 10 9 8 9 8 7 9 6 Weapon 6 | . . 2 6 7 7 8 7 7 5 5 6 7 6 4 4 4 4 4 3 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 8 14 7 . 5 7 2 3 2 4 1 . . 10 1 . 3 4 2 10 Power 6 | . 1 1 1 . . . . 1 . . . . . 1 . . . . . 1 Propulsion 24 | . 3 5 . . 1 1 . . . 1 1 . . 5 . . . 4 1 2 Utility 33 | . 1 7 2 . 3 4 1 1 2 2 . . . 4 1 . 1 . 1 3 Weapon 18 | . 2 1 4 . . 2 1 1 . 1 . . . . . . 2 . . 4 Tool/Special 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 98 99 99 96 99 99 96 99 100 96 94 98 98 97 90 88 87 Engine 4 | . 14 9 9 6 3 4 . 2 7 6 4 6 5 1 . . . . . 4 Core 3 | . . 1 . 2 5 2 7 4 . 1 6 6 5 7 10 13 5 . 1 . Reactor 2 | . . . . . . . . . . 4 . . . . . . 5 15 15 9 Treads 22 | . 27 22 27 26 26 22 22 23 22 25 25 26 23 13 26 28 28 19 16 10 Leg 1 | . . . . . . . . . . . . . . 11 . . . . . 11 Device 17 | . 14 14 12 17 18 16 13 14 5 15 31 33 28 20 21 20 23 18 18 20 Storage 7 | . 14 11 9 9 9 7 7 7 7 6 6 6 5 6 5 4 4 4 4 4 Processor 2 | . . . 5 . . 4 . . . . 1 . . 2 5 2 . 7 8 6 Hackware 11 | . . 7 9 9 9 16 22 23 28 11 . . 3 8 10 9 9 6 4 4 Energy Gun 13 | . 15 28 2 3 10 20 18 22 13 8 20 20 14 8 13 13 7 . 12 12 Energy Cannon 5 | . . . 22 21 15 . 3 . . 4 . . 5 4 . . . 1 . . Ballistic Gun 2 | . 12 3 . . . 1 . . 4 1 . . . . . . 6 14 . . Peak Build Rating 183 | 7 13 24 33 38 41 49 49 48 49 67 68 66 82 121 120 132 144 183 168 171 Average Rating 62 | 5 8 21 29 33 36 45 45 46 45 52 66 63 74 99 116 126 131 161 160 153 On Entrance 68 | . 7 13 21 33 38 41 49 44 48 44 67 64 64 82 120 118 124 144 151 158 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . 7 . . 2 . . . 8 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 14 32 60 110 114 114 108 107 106 107 134 127 123 138 169 77 81 121 154 142 140 Greatest Support 240 | 40 40 43 60 60 63 68 74 68 68 100 100 90 98 148 135 162 162 240 216 236 Greatest Overweight (x) 5 | 1 1 1 1 2 1 1 1 1 2 5 1 1 1 2 . . . . . 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Capacity 22 | 7 14 16 22 25 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 20 Most Carried 25 | 4 15 20 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Average Carried 22 | 3 11 16 21 24 24 24 24 24 24 24 24 25 24 22 19 19 19 19 19 18 Final Capacity 25 | 8 15 20 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 Final Carried 25 | 4 15 20 25 24 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 19 Class Distribution -------------------- 44% | Scavenger-Gunner 17% | Hacker-Gunner 16% | Scavenger-Skirmisher 3% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Bothacker-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -3/Research Hacker-Gunner | -3/DSF Generator-Tank | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Skirmisher | -1/Access Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Matter Collected 10763 | 286 257 442 430 213 741 678 365 159 519 792 193 6 201 1023 258 . 433 2893 350 524 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 27426 | 128 605 2428 1930 636 2774 2976 734 465 916 2580 406 . 826 2159 255 . 291 4446 689 2182 Parts 1169 | 9 31 134 80 23 130 114 23 23 44 92 10 . 17 103 9 . 5 196 15 111 Haulers Intercepted 21 | . 2 4 3 . 4 3 . . . . . . 2 1 . . . 2 . . Recyclers Shooed 20 | . 2 3 2 . 2 1 . . . 3 . . 1 3 . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Combat Hostiles Destroyed 413 | . 10 48 31 19 45 44 18 9 20 35 6 . 8 36 4 . 5 48 7 20 Melee 9 | . . . . . . . 1 . . 4 . . 1 1 . . . 2 . . Guns 224 | . 10 44 5 1 12 37 11 7 14 7 4 . 3 10 3 . 2 43 3 8 Cannons 79 | . . . 21 6 20 2 1 . . 6 . . 3 17 . . . 3 . . AOE 70 | . . 4 5 10 8 2 4 . 6 13 . . . 5 . . 3 . 1 9 Classes Destroyed 24 | 2 4 6 1 3 2 1 . . . 1 2 . . 1 . . . 1 . . Worker 24 | . . 1 1 . . 6 . 3 . 2 . . 1 1 . . . 1 . 8 Builder 8 | . . 1 . . 2 2 . 1 . . . . . 1 . . . . . 1 Tunneler 10 | 3 . . . . 3 3 . . . . . . . . . . . . . 1 Hauler 21 | . 2 4 3 . 4 3 . . . . . . 2 1 . . . 2 . . Recycler 39 | 1 2 6 6 . 4 9 . . . 5 . . 1 . . . . 3 . 2 Mechanic 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . Operator 4 | . . 2 . . 1 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . Watcher 15 | . 1 4 2 . 2 2 . 1 . . . . . . . . . . 1 2 Swarmer 62 | . 3 14 9 4 2 4 7 1 1 2 . . . 5 . . . 8 . 2 Cutter 3 | . . . . 3 . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . . Grunt 186 | . 7 20 10 8 29 20 6 5 14 14 . . 5 13 2 . 4 15 4 10 Brawler 12 | . . 3 . . 3 . . . . 3 . . . 1 . . . 2 . . Duelist 12 | . . 1 1 . 1 1 2 . . 2 . . . 1 . . . 3 . . Protector 4 | . . . . . 1 . . . . 2 . . . . . . . . . 1 Sentry 50 | . . 10 11 1 8 7 2 2 2 3 . . . 1 . . . 2 . 1 Specialist 6 | . . . . 1 . . . . . 2 . . . 2 . . . 1 . . Hunter 17 | . . . . 2 . 2 1 . . 3 . . 1 2 . . . 1 3 2 Programmer 47 | . . . . . . 10 . 1 3 2 . . 2 9 2 . . 14 . 4 Heavy 5 | . . . . . 1 . . . . 1 . . . 2 . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . Infiltrator 1 | . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 17 | 2 4 8 4 10 5 5 4 6 9 7 4 . 5 6 2 . 4 17 2 13 Combat Bots Only 16 | . 4 7 4 10 4 5 4 6 9 5 4 . 2 6 2 . 4 16 2 8 Max Kills in Single Turn 6 | 1 1 3 2 5 3 2 2 3 2 4 1 . 2 3 1 . 3 3 1 6 Gunslinging 2 | . . 2 . . . 1 . . 1 . . . . . . . . 1 . . Exploded 5 | . . 2 2 5 3 1 2 . 2 4 . . . 3 . . 3 . 1 3 Melee 1 | . . . . . . . 1 . . 1 . . 1 1 . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Hostile Shots Fired 2409 | . 66 116 116 94 142 252 99 53 87 241 71 . 51 259 17 . 36 390 73 246 Missed 693 | . 21 24 29 33 41 90 29 23 33 73 24 . 12 85 2 . 14 73 19 68 Hits 1716 | . 45 92 87 61 101 162 70 30 54 168 47 . 39 174 15 . 22 317 54 178 Melee 58 | . . 2 . 7 4 . 5 . . 6 4 . . 5 . . . 25 . . Projectile 1658 | . 45 90 87 54 97 162 65 30 54 162 43 . 39 169 15 . 22 292 54 178 AOE 2 | . . . . 2 . . . . . . . . . . . . . . . . Critical Strikes 74 | . 1 1 2 3 4 7 3 2 3 3 . . 2 10 . . 2 20 3 8 Part Disruptions 13 | . . . . . . . . . . . 1 . . 7 . . . 4 . 1 Damage Taken 30585 | . 478 1098 1239 894 1742 2010 1136 464 690 2995 808 . 759 3917 288 . 783 5933 1288 4063 Core 2950 | . 92 126 140 68 165 191 112 92 52 367 40 . 63 417 39 . . 560 39 387 Absorbed by Shields 1761 | . . . . . . . . . . . . . . 8 . . . 1753 . . Reduced by Siege Mode 57 | . . . . . . . . . . . . . . . . . . . . 57 Regen/Repaired (Parts) 674 | . 114 59 66 . 81 284 . . . . . . . . . 70 . . . . Core Remaining (%) 67 | 100 63 68 . . 32 . . . 36 . . 52 93 . 60 . 100 . 58 75 Volleys Fired 1039 | 17 50 93 70 35 107 97 41 16 48 76 25 . 23 88 18 . 15 124 45 51 Largest 4 | 2 2 3 3 3 3 3 3 3 3 3 3 . 4 4 4 . 4 4 4 4 Hottest 358 | 70 70 168 228 245 245 245 230 218 218 220 190 . 255 281 272 . 316 336 358 352 Shots Fired 2902 | 34 100 270 197 100 311 284 97 49 107 185 72 . 92 245 63 . 47 403 102 144 Gun 2065 | 34 100 267 61 13 113 263 76 49 85 117 72 . 64 111 48 . 31 347 82 132 Cannon 705 | . . . 132 76 184 15 15 . . 47 . . 28 119 15 . 13 56 5 . Launcher 94 | . . 3 4 11 14 6 6 . 9 17 . . . 6 . . 3 . 3 12 Special 38 | . . . . . . . . . 13 4 . . . 9 . . . . 12 . Kinetic 573 | 17 50 21 39 . . 6 . . 31 17 . . . 37 15 . 14 318 . 8 Thermal 2043 | 17 50 243 136 76 285 268 88 49 54 112 72 . 83 139 45 . 30 85 87 124 Explosive 42 | . . 3 4 5 7 3 . . 2 8 . . . 5 . . 3 . . 2 Electromagnetic 206 | . . 3 18 19 19 7 9 . 7 44 . . 9 55 3 . . . 3 10 Robot Hit Streak 29 | 5 22 22 15 16 27 29 17 18 18 12 23 . 19 13 8 . 10 23 8 24 Robot Miss Streak 7 | 2 3 5 5 6 4 5 3 4 4 3 2 . 3 4 1 . 2 7 4 5 Penetration Max 4 | . . . . . . . . . 1 1 . . . . . . . 4 . 1 Secondary Targets 40 | . 2 9 1 . 1 5 1 1 3 . . . 1 . . . . 12 1 3 Max Gunslinging Chain 2 | . 1 2 1 . 1 1 1 1 1 . . . 1 . . . . 2 1 1 Shots Hit Robots 1898 | 20 70 164 123 62 214 200 67 42 68 137 57 . 63 158 17 . 33 259 57 87 Core Hits 1044 | 6 31 81 64 33 99 157 50 26 39 88 20 . 24 82 9 . 18 108 17 92 Critical Kills 52 | . . . . 1 4 . . . . . . . 1 . . . . 45 . 1 Critical Parts Destroyed 55 | . . . . . . . . . 1 . . . . . . . . 48 . 6 Critical Strikes 177 | . 3 10 1 1 11 2 1 1 3 6 3 . 4 8 6 . . 103 4 10 Burn 52 | . 3 10 1 . 7 2 1 1 2 6 3 . 1 2 5 . . 1 4 3 Meltdown 6 | . . . . 1 4 . . . . . . . 1 . . . . . . . Destroy 109 | . . . . . . . . . 1 . . . . . . . . 101 . 7 Blast 4 | . . . . . . . . . . . . . . 3 1 . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . . . . Sever 3 | . . . . . . . . . . . . . 2 1 . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 63 | . . . . . . . 4 4 . 11 . . 14 9 . . . 6 . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . 11 . . 14 8 . . . . . . Piercing 22 | . . . . . . . . . . . . . . 1 . . . 6 . 15 Sneak Attacks 14 | . . . . . . . 4 4 . 6 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . 2 . . . . . . . Damage Inflicted 54781 | 222 743 3442 2884 2177 6028 5592 2466 1132 1870 6057 1162 . 1682 5952 415 . 1905 4614 1486 4952 Guns 27447 | 222 734 2869 648 134 1808 4746 1379 832 1332 1636 1162 . 925 1570 389 . 509 3051 1109 2392 Cannons 12073 | . . . 1861 1080 2821 301 217 . . 932 . . 542 2656 26 . 299 1294 44 . Explosions 13358 | . . 556 375 953 1370 488 870 300 538 2634 . . . 1432 . . 1097 . 333 2412 Melee 1615 | . . . . . . . . . . 848 . . 208 294 . . . 204 . 61 Ramming 288 | . 9 17 . 10 29 57 . . . 7 . . 7 . . . . 65 . 87 Kinetic 5691 | 83 245 164 425 . . 39 . . 479 210 . . . 919 26 . 299 2585 . 217 Thermal 33731 | 139 489 2829 1981 1169 4806 4965 1780 832 853 2276 1162 . 1380 2367 312 . 509 1760 1286 2836 Explosive 6539 | . . 406 260 495 658 395 . 300 205 1179 . . . 1321 . . 1097 . . 223 Electromagnetic 6917 | . . 26 218 503 535 136 686 . 333 1537 . . 87 1051 77 . . . 200 1528 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1350 | . . . . . . . . . . 848 . . 208 294 . . . . . . Piercing 265 | . . . . . . . . . . . . . . . . . . 204 . 61 Highest Corruption 34 | . . . . 3 3 4 5 5 4 10 13 13 3 17 18 2 2 34 34 13 Average Corruption 6 | . . . . 3 3 2 4 2 2 9 10 13 2 7 17 2 2 11 34 10 Corruption Purged 5 | . . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 497 | . . . . 4 58 59 40 10 19 9 48 11 4 61 20 1 8 55 70 20 Message Errors 110 | . . . . . 11 23 6 3 3 3 11 2 . 10 4 . 1 16 13 4 Matter Fused 109 | . . . . 1 14 12 13 2 3 2 12 3 3 12 . . 3 11 10 8 Heat Flow Errors 69 | . . . . 2 7 8 9 1 3 3 7 . 1 5 4 . . 5 13 1 Energy Discharges 48 | . . . . . 5 5 4 3 2 1 4 3 . 7 3 . 1 2 7 1 Parts Rejected 13 | . . . . . 3 1 1 . 1 . . . . 4 . . . 2 . 1 Parts Fused 3 | . . . . . . 1 . . . . . 1 . . . . . . 1 . Data Loss (minor) 57 | . . . . 1 11 2 4 . 2 . 7 1 . 11 2 1 . 3 10 2 Data Loss (major) 27 | . . . . . 4 1 . . 2 . 1 . . 4 4 . . 3 7 1 Misfires 22 | . . . . . 3 3 2 1 2 . 3 . . 2 . . 3 . 1 2 Alerts 10 | . . . . . . 3 1 . 1 . 1 . . 2 . . . 1 1 . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . . . . Weapon Failures 28 | . . . . . . . . . . . 2 . . 4 3 . . 12 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 866 | . . 79 9 23 56 10 19 44 35 298 . . 5 105 . . 29 73 . 81 Projectiles 225 | . . . 9 23 47 . 16 . . 15 . . 5 59 . . . 51 . . Explosions 309 | . . 79 . . 9 10 3 44 35 5 . . . 14 . . 29 . . 81 Melee 332 | . . . . . . . . . . 278 . . . 32 . . . 22 . . Knockbacks 17 | . . . 6 . . . . . . . . . . 8 . . 2 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . 1 . . Kinetic 16 | . . . 6 . . . . . . . . . . 8 . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 821 | . . 57 . . . . 111 21 . 95 . . . 457 . . . . 32 48 Shots 23 | . . 1 . . . . 5 1 . 1 . . . 9 . . . . 2 4 Rammed 29 | . 3 5 . 3 4 4 . . . 1 . . 1 . . . . 5 . 3 Targets Rammed 35 | . 3 6 . 3 5 6 1 . . 1 . . 1 . . . . 5 . 4 Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 Crushed 5 | . . 1 . . 1 2 1 . . . . . . . . . . . . . Highest Temperature 509 | 120 305 382 288 422 343 348 209 57 207 194 162 . 145 208 . . . 509 413 257 Average Temperature 85 | 45 76 111 88 118 92 39 66 25 39 73 78 . 72 49 . . . 104 117 69 Received Heat Transfer 5569 | . 210 300 531 144 792 540 300 99 261 601 102 . 279 454 51 . 102 515 180 108 Effects 25 | . . 8 4 1 . . . . . . . . . . . . . 11 1 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . 4 1 . Energy Bleed 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . Interference 13 | . . 7 3 . . . . . . . . . . . . . . 3 . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . 3 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . 1 1 Total Turns 14 | . . . . . . . . . . . . . . . . . . . 5 9 Longest Duration 9 | . . . . . . . . . . . . . . . . . . . 5 9 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 2 . . . 1 . . . . 1 3 Combat Hostiles 7 | . . . . . . . . . . 2 . . . 1 . . . . 1 3 Parts Fried 28 | . . . . . . . 2 . 4 7 . . . 4 . . . . 1 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 25 | . . . . 2 5 3 1 2 . 3 2 . 1 3 1 . . . 2 . Combat Hostiles 24 | . . . . 2 5 3 1 2 . 3 2 . 1 2 1 . . . 2 . Parts Melted 175 | . 6 24 5 6 26 37 9 7 4 9 3 . 11 5 9 . . 5 6 3 Heat Transferred 62780 | 407 1665 6662 3718 2146 8941 9978 3504 1636 1738 3971 2522 . 2587 3884 1150 . 1035 1813 2011 3412 Parts Sabotaged 4 | . . . . . . . . . . 2 . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 1 1 3 . 2 . . 4 . . . . . . . . 1 6 Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Maximum Alert Level 5 | . . 2 2 3 2 2 4 2 3 3 . . . 2 2 1 1 3 4 5 Low Security (%) 23 | 100 100 21 40 . . 24 . 28 . . . . 100 1 . 61 39 67 . . Level 1 29 | . . 46 58 30 46 24 3 53 19 . . . . 71 58 38 60 2 . . Level 2 29 | . . 31 . 53 53 50 34 18 27 37 . . . 27 41 . . 15 15 . Level 3 11 | . . . . 16 . . 42 . 52 62 . . . . . . . 14 42 9 Level 4 3 | . . . . . . . 19 . . . . . . . . . . . 41 31 Level 5 2 | . . . . . . . . . . . . . . . . . . . . 59 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2090 | 5 92 640 427 759 609 637 1310 687 1098 1056 . . 149 645 409 243 260 804 1511 2090 Initial 906 | . . 3 240 276 369 273 346 687 303 576 . . . 70 246 229 84 146 593 906 Average 454 | 1 34 333 193 527 408 344 819 295 689 746 . . 19 378 345 181 198 260 1016 1676 Influence Increases 16862 | 20 321 1493 1045 503 1437 1502 1044 784 875 1259 30 . 358 1539 173 14 186 1394 948 1937 Destroy 0b10 Robot/C 9020 | . 200 960 620 380 880 880 500 280 500 660 20 . 160 740 80 . 100 960 280 820 Destroy 0b10 Robot/NC 700 | 20 25 90 65 . 90 130 . 50 . 55 . . 20 15 . . 5 35 5 95 Destroy Leader 1808 | . 46 226 180 20 222 270 40 84 40 144 10 . 24 132 10 . 10 174 10 166 Allied During Kill 676 | . . . . . . . 52 94 53 . . . . 6 . . . . 86 385 Successful Hack 405 | . 35 24 58 12 19 100 25 38 6 11 . . 7 11 . 14 . . . 45 Select Force Hacks 90 | . . 30 . . 60 . . . . . . . . . . . . . . . Disable Machine 960 | . . 60 60 . 90 60 . 135 . 240 . . 45 150 . . 15 45 . 60 Anti-Garrison Action 1200 | . . . . . . . 250 . 250 . . . . 150 50 . . . 500 . Destroy Structure 1358 | . . 73 62 16 76 47 42 43 26 104 . . 102 230 33 . 56 105 67 276 Partial Spotted 60 | . . . . . . . 30 15 . . . . . . . . . . . 15 Lose Combat Pursuer 585 | . 15 30 . 75 . 15 105 45 . 45 . . . 105 . . . 75 . 75 Influence Decreases 14825 | 20 311 933 1190 169 1596 1607 229 1661 210 1383 860 144 215 1330 116 310 39 863 228 1411 Entered New Map 4322 | . . 7 330 149 390 327 149 623 130 522 362 28 . 73 106 180 29 114 198 605 Time Decay 6791 | 20 311 596 680 . 726 770 . 518 . 601 478 116 198 612 . 130 . 589 . 446 Lost Part 1060 | . . 30 20 20 30 60 60 10 20 140 20 . . 220 10 . 10 160 30 220 Lost Ally 477 | . . . 10 . . . 20 60 60 120 . . 17 50 . . . . . 140 Purge Threat 2175 | . . 300 150 . 450 450 . 450 . . . . . 375 . . . . . . Squads Dispatched 90 | . 1 7 4 . 9 15 . 6 . 13 . . 4 9 . . . 12 . 10 Investigation 14 | . . 3 . . 3 . . 2 . 2 . . 1 . . . . 2 . 1 Extermination 23 | . . . . . . 8 . 2 . 3 . . 1 4 . . . 4 . 1 Reinforcement 17 | . 1 2 1 . 3 2 . 1 . 1 . . 2 2 . . . 1 . 1 Assault 18 | . . 2 . . 2 . . . . 4 . . . 2 . . . 2 . 6 Garrison 18 | . . . 3 . 1 5 . 1 . 3 . . . 1 . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 4 | . . . . . . 1 . 1 . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Distress Signals 34 | . 1 3 6 1 7 6 . 1 . . . . . 4 . . . 1 1 3 Communications Jammed 168 | . . . . . . . . . . 5 . . . 15 . . 7 16 3 122 Distress Signals 153 | . . . . . . . . . . 2 . . . 11 . . . 15 3 122 Times Spotted 620 | . 22 62 46 26 72 60 26 16 29 52 6 . 12 54 4 . 5 63 17 48 Peak Tracking Total 13 | . 6 5 3 11 5 6 6 5 8 6 4 . 3 5 2 . 4 13 2 8 Tactical Retreats 31 | . 1 1 . 4 . 1 5 2 . 3 . . . 6 . . . 5 . 3 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Traps Triggered 32 | . . 1 . . . 6 6 1 7 1 . . . 3 1 . 2 . 2 2 Indirectly 7 | . . . . . . . . . 3 . . . . . . . . . 2 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Machines Disabled 75 | . . 4 4 . 6 4 3 9 3 16 1 . 3 11 1 . 1 3 2 4 Max in Single Turn 6 | . . 2 1 . 1 4 1 5 1 6 1 . 2 3 1 . 1 1 1 1 Garrison Access 4 | . . . . . . 1 . . . 1 . . . 1 . . . . . 1 Garrison Relay 9 | . . . . . . . 3 . 3 . . . . . 1 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Machines Accessed 99 | . 4 12 13 1 10 18 3 12 2 3 . 1 3 4 1 3 . 4 1 4 Terminals 59 | . 2 8 7 1 6 10 3 6 2 . . . 2 3 1 2 . 2 1 3 Fabricators 4 | . . . . . . . . 2 . 2 . . . . . . . . . . Repair Stations 10 | . 1 2 2 . 1 3 . . . . . . . . . 1 . . . . Recycling Units 7 | . 1 1 2 . 1 1 . . . . . . 1 . . . . . . . Scanalyzers 10 | . . 1 1 . 2 2 . 3 . . . . . . . . . 1 . . Garrison Access 8 | . . . 1 . . 2 . 1 . 1 . . . 1 . . . 1 . 1 Total Hacks 305 | . 22 38 57 2 29 57 4 35 4 8 . 1 12 13 1 8 . 7 1 6 Successful 188 | . 10 24 43 1 18 32 3 23 1 4 . 1 9 9 1 4 . 1 1 3 Failed 114 | . 12 14 13 1 10 25 1 11 3 4 . . 3 4 . 4 . 6 . 3 Catastrophic 17 | . 2 1 2 . 1 2 . 2 . . . . 1 3 . . . 1 . 2 Database Lockouts 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . Manual 139 | . 13 27 24 . 10 27 . 20 . 7 . . 6 5 . . . . . . Terminals 198 | . 11 31 28 2 23 36 4 23 4 . . . 9 12 1 4 . 4 1 5 Fabricators 11 | . . . . . . . . 4 . 7 . . . . . . . . . . Repair Stations 31 | . 5 4 5 . 2 11 . . . . . . . . . 4 . . . . Recycling Units 20 | . 6 1 7 . 1 2 . . . . . . 3 . . . . . . . Scanalyzers 34 | . . 2 15 . 3 5 . 7 . . . . . . . . . 2 . . Garrison Access 10 | . . . 2 . . 3 . 1 . 1 . . . 1 . . . 1 . 1 Terminal Hacks 74 | . 3 8 12 1 8 12 3 9 1 . . 1 4 6 1 2 . . 1 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 9 | . 2 1 1 . 1 3 . . . . . . 1 . . . . . . . Prototype ID Bank 10 | . 1 2 3 . . . . . . . . . 1 3 . . . . . . Open Door 3 | . . . . . . . 1 . 1 . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 4 | . . . 1 . . 1 . . . . . . 1 . . . . . . 1 Emergency Access Points 4 | . . . . 1 . . 1 1 . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . 1 3 . . . . . . . . . . . . . . . . . Unreport Threat 12 | . . 2 1 . 3 3 . 3 . . . . . . . . . . . . Locate Traps 5 | . . . 1 . 1 2 . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Assault 2 | . . . . . . . . . . . . . . 2 . . . . . . Hauler Manifests 8 | . . 1 2 . 1 1 . 1 . . . . 1 1 . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 23 | . 2 3 4 . 2 10 . . . . . . . . . 2 . . . . Scan Component 12 | . 1 2 2 . 1 5 . . . . . . . . . 1 . . . . Repair 10 | . 1 1 2 . 1 4 . . . . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . 2 15 . 1 3 . 5 . . . . . . . . . . . . Insert Component 10 | . . 1 7 . . 1 . 1 . . . . . . . . . . . . Analyze 10 | . . 1 8 . . . . 1 . . . . . . . . . . . . Retrieve Study 6 | . . . . . 1 2 . 3 . . . . . . . . . . . . Garrison Access Hacks 9 | . . . 1 . . 3 . 1 . 1 . . . 1 . . . 1 . 1 Unlock Access 5 | . . . 1 . . 1 . 1 . . . . . 1 . . . 1 . . Seal Access 3 | . . . . . . 1 . . . 1 . . . . . . . . . 1 Coupler Status 1 | . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 55 | . 5 11 10 . 7 4 . 8 . 3 . . 5 2 . . . . . . Terminals 34 | . 2 10 5 . 5 3 . 5 . . . . 2 2 . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . . . . . Assimilate 2 | . . 1 1 . . . . . . . . . . . . . . . . . Botnet 24 | . 2 4 3 . 4 3 . 4 . . . . 2 2 . . . . . . Operators 5 | . . 2 1 . 1 . . 1 . . . . . . . . . . . . Skim 2 | . . 2 . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . 3 . . . . . . . . . . Fabnet 4 | . . . . . . . . 2 . 2 . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 3 1 5 . 1 1 . . . . . . 3 . . . . . . . Monitor 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Reject 4 | . 1 . 2 . . . . . . . . . 1 . . . . . . . Recyclers 4 | . 1 . 1 . . 1 . . . . . . 1 . . . . . . . Mask 2 | . . . 1 . . . . . . . . . 1 . . . . . . . Tunnel 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 4 9 10 1 7 17 2 7 1 1 . . 3 4 1 3 . 3 1 3 Full Trace Events 5 | . . 1 . . 1 . . . . . . . . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 7 . 1 . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 1 2 . 3 . . . . . . . . . . . . Parts Repaired 10 | . 1 1 2 . 1 4 . . . . . . . . . 1 . . . . Time 377 | . 13 51 77 . 50 136 . . . . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . 1 7 . . 1 . 1 . . . . . . . . . . . . Part Schematics Acquired 9 | . . 1 7 . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Used RIF Installer 4 | . . . . 1 . . 1 . 1 . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 17 | . . . . . . . . 1 6 6 . . 1 3 . . . . . . Non-combat 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Combat 15 | . . . . . . . . . 6 6 . . 1 2 . . . . . . Robot Hacks Applied 14 | . . . . . . . . 1 6 3 . . . 4 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . purge_threat 3 | . . . . . . . . . . . . . . 3 . . . . . . locate_traps 1 | . . . . . . . . . . . . . . 1 . . . . . . amplify_resonance 1 | . . . . . . . . . 1 . . . . . . . . . . . overwrite_iff 6 | . . . . . . . . . 3 3 . . . . . . . . . . formatsys_high 2 | . . . . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . 10 . 11 . . . . . 3 . . . 9 . Machine Destruction 33 | . . . . . . . 10 . 11 . . . . . 3 . . . 9 . Attached 6 | . . . . . . . 1 . 3 1 . . . 1 . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . 6 6 6 8 2 2 . . . . . Autooverrided 6 | . . . . . . . . . . 3 . . 1 2 . . . . . . Robots Rewired 16 | . . . . . . . 5 . 4 1 . . . . . . . . 6 . Allies Hacked 2 | . . . . . . . . . 2 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Total Allies 35 | . . 1 . . . . 7 . 9 7 . . 1 2 . . . . 8 . Largest Group 7 | . . 1 1 . . . 6 6 4 3 . . 1 1 . . . . 7 7 Highest-Rated Group 613 | . . 10 10 . . . 232 232 121 91 . . 41 58 . . . . 613 613 Highest-Rated Ally 148 | . . 10 10 . . . 95 95 39 47 . . 41 58 . . . . 148 148 Total Orders 8 | . . . . . . . . . 2 3 . . . 3 . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . 3 . . . 3 . . . . . . Ally Attacks 307 | . . . . . . . 26 58 32 22 . . 2 5 . . . . 36 126 Total Damage 10411 | . . . . . . . 427 1467 478 628 . . 77 193 . . . . 1780 5361 Kills 64 | . . . . . . . 7 12 6 4 . . . 1 . . . . 8 26 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Active Infowar (turns) 14310 | 22 974 1388 . . . 2663 . . . 504 1226 264 898 1364 253 258 375 1845 1212 1064 Optics 239 | . . . . . . . . . . 1 238 . . . . . . . . . Sensors 1393 | . . . . . . 276 . . . . . . . 730 . . . 204 . 183 IFF 1513 | . . . . . . . . . . 113 1136 264 . . . . . . . . Terrain 320 | . . . . . . . . . . . . . . . . . . . . 320 Seismic 4177 | 22 974 1388 . . . . . . . . . . . . . 78 375 1340 . . T.N.C. 2387 | . . . . . . 2387 . . . . . . . . . . . . . . Cloaking 1701 | . . . . . . . . . . . 985 264 422 . . . . . . 30 Jamming 6452 | . . . . . . . . . . 504 82 . 897 1337 253 258 68 951 1212 890 Robot Analysis Total 9 | . 2 1 1 . 1 3 . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 . . . . . . . . . Drone Launches 7 | . . . . . . . . . . 3 . . . 4 . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Turns Passed 31898 | 168 974 2150 2682 860 3508 5665 1732 1428 1207 1930 1226 264 898 2007 402 260 375 1845 1212 1105 Spaces Moved 11917 | 65 478 855 946 286 1160 1922 628 586 435 598 452 106 306 825 184 119 159 709 569 529 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . Treads 11205 | 62 478 855 946 286 1160 1922 628 586 435 598 452 106 306 365 184 119 159 709 569 280 Legs 709 | . . . . . . . . . . . . . . 460 . . . . . 249 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 243 240 243 235 208 208 230 243 245 245 108 170 170 170 160 160 115 Average Speed 212 | 155 160 184 232 243 242 246 237 218 228 242 244 245 245 177 170 170 170 166 160 140 Slowest Speed 560 | 160 240 240 243 325 250 250 243 235 272 560 246 245 245 260 170 170 170 170 160 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . . . . 3 . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 88 82 75 38 84 56 66 25 56 15 72 18 12 17 25 4 92 14 80 17 Regions Visited 20 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . 1 . 1 . . 1 . . 1 . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . . 1 . 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . . . . 1 . . . . . . . . . Spaces Dug 24 | . . . . . . 2 . . . 1 . . 2 2 4 . . 4 . 9 Terrain Destroyed 758 | . . 66 55 8 87 46 4 35 11 119 . . 56 135 14 . 29 38 8 47 Melee 10 | . . . . . . . . . . . . . . 1 . . . . . 9 Projectile 147 | . . . 13 2 22 6 . . 5 7 . . 8 36 14 . 1 24 2 7 AOE 587 | . . 66 42 6 65 40 4 35 6 112 . . 48 98 . . 28 . 6 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Low Low Fac Fac Gar Res DSF Res Gar Acc Total 16159 | 98 598 1235 1282 364 1620 2601 780 698 562 911 515 111 378 1167 231 176 238 1097 799 698 Wait 1881 | 6 31 192 198 18 247 460 23 62 26 107 21 2 9 94 14 49 22 135 148 17 Move 11900 | 64 477 854 946 285 1159 1922 627 586 434 597 451 105 305 825 183 118 158 708 568 528 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 239 | 4 19 27 18 2 15 20 13 5 7 26 4 . 5 30 2 1 6 22 2 11 Fast Attach 213 | 7 4 4 6 2 12 23 8 4 8 13 3 2 5 36 5 3 7 30 11 20 Attach 99 | . . 6 3 2 3 5 8 1 3 16 1 . 2 19 . 2 . 13 1 14 Detach 27 | . 1 . 2 . . 1 2 2 1 2 . . . 7 . 1 2 3 2 1 Swap 265 | . 1 22 17 13 38 26 13 7 16 32 5 . 8 18 2 1 10 14 9 13 Drop 338 | . 12 31 22 4 34 37 13 11 11 28 5 2 9 41 7 1 18 37 13 2 Fire 1039 | 17 50 93 70 35 107 97 41 16 48 76 25 . 23 88 18 . 15 124 45 51 Melee 60 | . . . . . . . 4 4 . 11 . . 11 9 . . . 6 . 15 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 Crush 34 | . 3 6 . 3 5 6 1 . . 1 . . 1 . . . . 5 . 3 Escape Stasis 22 | . . . . . . 4 10 . 8 . . . . . . . . . . . Rewire 19 | . . . . . . . 17 . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 22 | . . . . . . . . . . . . . . . . . . . . 22 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x3 / Sto x2 / Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: Res x3 / DSF) -3/DSF -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 169 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 899 | -10/Materials | Repaired Lgt. Treads 914 | -10/Materials | Discovered new exit (range 8) 1020 | -10/Materials | Discovered new exit (range 12) 1143 | -10/Materials | Entered another Materials area 1143 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1544 | -9/Materials | Discovered new exit (range 4) 1630 | -9/Materials | Build established: Gunner 1867 | -9/Materials | Discovered new exit (range 15) 1950 | -9/Materials | Build established: Scavenger-Gunner 2091 | -9/Materials | Discovered new exit (range 3) 2193 | -9/Materials | Repaired Imp. Medium Laser 2583 | -9/Materials | Destroyed 7 combat bots 2696 | -9/Materials | Discovered new exit (range 16) 2743 | -9/Materials | First assault squad dispatched 3293 | -9/Materials | Entered another Materials area 3293 | -8/Materials | Accompanied by 1 ally 3293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4531 | -8/Materials | Discovered new exit (range 8) 4623 | -8/Materials | Repaired Adv. Beam Cannon 4780 | -8/Materials | Central database locked down 5334 | -8/Materials | Repaired Lgt. Treads 5676 | -8/Materials | Discovered new exit (range 8) 5975 | -8/Materials | Identified exit to Garrison 5975 | -8/Materials | Entered Garrison 6059 | -8/Garrison | Installed Relay Interface Framework 6236 | -8/Garrison | Triggered checkpoint 6239 | -8/Garrison | Triggered checkpoint 6269 | -8/Garrison | Destroyed 10 combat bots 6808 | -8/Garrison | Discovered new exit (range 10) 6835 | -8/Garrison | Entered Materials 7334 | -8/Materials | Discovered new exit (range 15) 7407 | -8/Materials | Watched by a mysterious "MATRIX" hacker 7457 | -8/Materials | Repaired Phase Cannon 7871 | -8/Materials | Garrison activated, responded to threat 8281 | -8/Materials | Core integrity fell below 50% 8477 | -8/Materials | Discovered new exit (range 16) 9235 | -8/Materials | First assault squad dispatched 9463 | -8/Materials | Central database locked down 9839 | -8/Materials | Discovered new exit (range 16) 10343 | -8/Materials | Entered Factory 10343 | -7/Factory | Evolved 2 slots: Utility x2 10641 | -7/Factory | Build established: Scavenger-Skirmisher 12096 | -7/Factory | Garrison activated, responded to threat 12241 | -7/Factory | Garrison activated, responded to threat 12252 | -7/Factory | Garrison activated, responded to threat 12564 | -7/Factory | Repaired Gatling Laser 13008 | -7/Factory | Discovered new exit (range 9) 13140 | -7/Factory | Discovered new exit (range 16) 13521 | -7/Factory | Build established: Scavenger-Gunner 13792 | -7/Factory | Discovered new exit (range 15) 14372 | -7/Factory | Repaired Cooling System 14417 | -7/Factory | Repaired Gatling Laser 14456 | -7/Factory | Repaired Arm. Treads 14823 | -7/Factory | Identified exit to Storage 14823 | -7/Factory | Identified exit to Lower Caves 14925 | -7/Factory | Build established: Hacker-Gunner 16008 | -7/Factory | Identified exit to Garrison 16008 | -7/Factory | Entered Garrison 16056 | -7/Garrison | Triggered checkpoint 16089 | -7/Garrison | Garrison Relay disabled 16270 | -7/Garrison | Triggered checkpoint 16585 | -7/Garrison | Lost 3 parts (3u) 16597 | -7/Garrison | Discovered new exit (range 9) 16664 | -7/Garrison | Triggered checkpoint 16722 | -7/Garrison | Lost 3 parts (2n1w) 16783 | -7/Garrison | Garrison Relay disabled 17141 | -7/Garrison | Found embedded Infiltrators 17248 | -7/Garrison | Triggered checkpoint 17278 | -7/Garrison | Triggered checkpoint 17344 | -7/Garrison | Discovered new exit (range 8) 17396 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 17495 | -7/Garrison | Garrison Relay disabled 17684 | -7/Garrison | Triggered checkpoint 17706 | -7/Garrison | Discovered new exit (range 6) 17740 | -7/Garrison | Entered Factory 17740 | -7/Factory | Accompanied by 6 allies 18676 | -7/Factory | Central database locked down 18992 | -7/Factory | Discovered exit to Storage (range 5) 19068 | -7/Factory | Core integrity fell below 50% 19073 | -7/Factory | Garrison activated, responded to threat 19168 | -7/Factory | Identified exit to Garrison 19168 | -7/Factory | Entered Garrison 19242 | -7/Garrison | Triggered checkpoint 19271 | -7/Garrison | Garrison Relay disabled 19404 | -7/Garrison | Triggered checkpoint 19549 | -7/Garrison | Triggered checkpoint 19560 | -7/Garrison | Triggered checkpoint 19612 | -7/Garrison | Destroyed 9 combat bots 19696 | -7/Garrison | Triggered checkpoint 19786 | -7/Garrison | Garrison Relay disabled 19933 | -7/Garrison | Discovered new exit (range 12) 20116 | -7/Garrison | Triggered checkpoint 20150 | -7/Garrison | Build established: Bothacker-Tank 20165 | -7/Garrison | Garrison Relay disabled 20208 | -7/Garrison | Expanded RIF knowledge: Hotswap 20336 | -7/Garrison | Discovered new exit (range 14) 20375 | -7/Garrison | Entered Factory 20375 | -6/Factory | Accompanied by 3 allies 20375 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 20573 | -6/Factory | Lost 4 allies 20725 | -6/Factory | First assault squad dispatched 21082 | -6/Factory | Build established: Scavenger-Tank 21191 | -6/Factory | Cargo convoy interrupted 21387 | -6/Factory | Garrison activated, responded to threat 21616 | -6/Factory | Local machine network offline 21692 | -6/Factory | Build established: Bothacker-Gunner 22097 | -6/Factory | Discovered new exit (range 4) 22113 | -6/Factory | System corruption reached 10% 22146 | -6/Factory | Lost 3 allies 22156 | -6/Factory | Lost 8 parts (1p3n3u1w) 22305 | -6/Factory | Entered Lower Caves 22378 | -6/Lower Caves | Spotted B-75 Beast 22446 | -6/Lower Caves | Destroyed B-75 Beast 22541 | -6/Lower Caves | Learned Factory emergency access door positions 22587 | -6/Lower Caves | Build established: Scavenger-Skirmisher 22854 | -6/Lower Caves | Encountered a Warlord checkpoint 23059 | -6/Lower Caves | Identified exit to Lower Caves 23198 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 23344 | -6/Lower Caves | Ambushed by wild Derelicts 23531 | -6/Lower Caves | Entered another Lower Caves area 23780 | -6/Lower Caves | Discovered new exit (range 5) 23795 | -6/Lower Caves | Entered Factory 23795 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24118 | -5/Factory | Build established: Scavenger-Gunner 24162 | -5/Factory | Identified exit to Upper Caves 24162 | -5/Factory | Targeted by mysterious "MATRIX" hacker 24654 | -5/Factory | Discovered new exit (range 13) 24693 | -5/Factory | Entered another Factory area 24693 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24716 | -4/Factory | Garrison activated, responded to threat 25146 | -4/Factory | Build established: Scavenger-Skirmisher 25353 | -4/Factory | Found Prototype Hackware 25353 | -4/Factory | Identified Exp. System Shield 25363 | -4/Factory | Lost 3 parts (1n1u1w) 25369 | -4/Factory | Found Prototype Hackware 25369 | -4/Factory | Identified Exp. Hacking Suite 25421 | -4/Factory | Lost 6 parts (1p2n2u1w) 25708 | -4/Factory | Local machine network offline 25788 | -4/Factory | Lost 3 parts (1u2w) 25897 | -4/Factory | System corruption reached 10% 26006 | -4/Factory | Lost 4 parts (1p1n1u1w) 26226 | -4/Factory | Build established: Scavenger-Gunner 26700 | -4/Factory | Identified exit to Garrison 26700 | -4/Factory | Entered Garrison 26748 | -4/Garrison | Triggered checkpoint 26820 | -4/Garrison | Discovered new exit (range 31) 26820 | -4/Garrison | Discovered new exit (range 65) 26820 | -4/Garrison | Discovered new exit (range 62) 26844 | -4/Garrison | Garrison Relay disabled 27069 | -4/Garrison | Expanded RIF knowledge: Autooverride 27102 | -4/Garrison | Entered Research 27102 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 27120 | -3/Research | Identified exit to Research 27229 | -3/Research | Repaired Plasma Rifle 27360 | -3/Research | Identified exit to DSF 27362 | -3/Research | Entered DSF 27404 | -3/DSF | Additional patrols routed to DSF 27636 | -3/DSF | Discovered exit to Research (range 16) 27710 | -3/DSF | Build established: Hacker-Gunner 27737 | -3/DSF | Entered Research 27737 | -2/Research | Evolved 2 slots: Power x1, Utility x1 27866 | -2/Research | Spotted B-90 Cyclops 28047 | -2/Research | Build established: Generator-Tank 28769 | -2/Research | System corruption reached 10% 28976 | -2/Research | Cargo convoy interrupted 28984 | -2/Research | Spotted Striker 28985 | -2/Research | Spotted Striker 28986 | -2/Research | Destroyed Striker 29010 | -2/Research | Destroyed Striker 29051 | -2/Research | Destroyed 16 combat bots 29078 | -2/Research | Found Prototype Device 29078 | -2/Research | Identified Exp. Transmission Jammer 29099 | -2/Research | Found Prototype Launcher 29099 | -2/Research | Identified Enh. Gamma Bomb Array 29206 | -2/Research | Garrison activated, responded to threat 29237 | -2/Research | First assault squad dispatched 29287 | -2/Research | Lost 3 parts (2p1u) 29329 | -2/Research | Lost 3 parts (1p2w) 29343 | -2/Research | Destroyed 9 combat bots 29433 | -2/Research | System corruption reached 30% 29457 | -2/Research | Lost 8 parts (3n2u3w) 29553 | -2/Research | Identified exit to Garrison 29582 | -2/Research | Entered Garrison 29582 | -2/Garrison | Warlord forces raided the area 29614 | -2/Garrison | Triggered checkpoint 29625 | -2/Garrison | Build established: Scavenger-Gunner 29680 | -2/Garrison | Triggered checkpoint 29746 | -2/Garrison | Triggered checkpoint 29758 | -2/Garrison | Triggered checkpoint 29772 | -2/Garrison | Garrison Relay disabled 29932 | -2/Garrison | Triggered checkpoint 30015 | -2/Garrison | Warlord forces retreated 30196 | -2/Garrison | Discovered new exit (range 10) 30222 | -2/Garrison | Triggered checkpoint 30285 | -2/Garrison | Garrison Relay disabled 30296 | -2/Garrison | Triggered checkpoint 30376 | -2/Garrison | Triggered checkpoint 30620 | -2/Garrison | Triggered checkpoint 30636 | -2/Garrison | Found embedded Infiltrators 30645 | -2/Garrison | Discovered new exit (range 12) 30654 | -2/Garrison | Spotted B-86 Titan 30658 | -2/Garrison | Allies destroyed B-86 Titan 30687 | -2/Garrison | Rewired B-86 Titan 30693 | -2/Garrison | Rewired B-90 Cyclops 30794 | -2/Garrison | Entered Access 30794 | -1/Access | Accompanied by 7 allies 30794 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30816 | -1/Access | Identified exit to Command 30844 | -1/Access | Identified exit to Surface 30880 | -1/Access | Garrison activated, responded to threat 31044 | -1/Access | First assault squad dispatched 31097 | -1/Access | Build established: Scavenger-Skirmisher 31159 | -1/Access | Spotted B-99 Colossus 31409 | -1/Access | Allies destroyed B-99 Colossus 31436 | -1/Access | System corruption reached 10% 31439 | -1/Access | Lost 16 parts (3p6n2u5w) 31540 | -1/Access | Destroyed 8 combat bots 31541 | -1/Access | Lost 4 parts (1p2n1u) 31899 | *** | Escaped! Last Messages --------------- 31815_ Connecting with Terminal... 31820_ Dismantling Sealed Barrier with Plasma Cutter. 31824_ EHD1R#FWE4KAZZ=#B0VLQXY<9||/=GINV&6JJZ 31826_ Dismantling Sealed Barrier with Plasma Cutter. 31840_ System corrupted: Matter fused (-6). 31841_ Dismantling Sealed Barrier with Plasma Cutter. 31855_ System corrupted: Matter fused (-8). 31856_ Dismantling Sealed Barrier with Plasma Cutter. 31865_ Sealed Barrier dismantled. 31871_ Dismantling Main Access Shell with Plasma Cutter. 31878_ System corrupted: Energy discharge (-210). 31880_ Dismantling Main Access Shell with Plasma Cutter. 31886_ Main Access Shell dismantled. Map ----- +----------------------------------------------------+ | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# " #???????????????? | | ????????????????????# """" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """"" #???????????????? | | ????????????????????# """" *#???????????????? | | ????????????????????# " #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# = #???????????????? | | ############+#################+### #??????????? | | T" ????????? | | "" ????????? | | ?########## ##################### ##?????????? | | ??????????# #?????????????????????####??????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????#k #???????????????????????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# """T"""" "??????????????????? | | ??????????# """ """ "????BB????????????? | | ??????????# """"??????BB????????????? | | ??????????# "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " """"""??????BB????????????? | | ??????????# " ???????????BB????????????? | | ??????????# k " ?????????????????????????? | | ??????????# #######"####????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 85 Energy Capacity 1335 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 22 Cloak Strength 3 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 150 Core Shielding 30 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 12 Recoil Reduction 7 Offensive Hacking 30 Defensive Hacking 16 Relay Coupler Types 2 Relay Coupler Value 42 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Plasma Cannon | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Imp. Shield Generator | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Extracted Arc Projector | -7/Factory | Scanalyzed Gatling Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 18% | -10/Materials Imp. Medium Laser | 34% | -9/Materials Adv. Beam Cannon | 70% | -8/Materials Lgt. Treads | 80% | -8/Materials Phase Cannon | 37% | -8/Materials Gatling Laser | 20% | -7/Factory Cooling System | 38% | -7/Factory Gatling Laser | 24% | -7/Factory Arm. Treads | 59% | -7/Factory Plasma Rifle | 22% | -3/Research Studied --------- Rocket Launcher | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked EMP Blaster | -7/Factory | Hacked Hvy. Laser | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Phase Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Business Is Booming Challenges ------------ None Game ------ Seed TimingSapperMace Manual? 0 Play Time 03:50:40 Cumulative 326.2 hours Start 2026.08.11 @ 22:19:27 End 2026.08.12 @ 15:39:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 167 Rogue 167 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 7/0/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 63 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1de7a07f-9faf-41e9-8929-7bccb9dd130f