Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 20:27:34 Player: Sunvar Result: Destroyed by XT-FHI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (31) 155 Value Destroyed (632) 632 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1227 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 237/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Riot Gun Small Laser Small Laser Subdweller Laser Barrage Gun Grenade Launcher Mining Laser Makeshift Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Makeshift Axe > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod Makeshift Light Armor Plating Makeshift Kinetic Plating Riot Gun Small Laser Small Laser Subdweller Laser Barrage Gun Grenade Launcher Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Protection Makeshift Kinetic Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Makeshift Axe Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 10 9 8 Power 4 | 2 1 1 Engine 3 | 2 . 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 4 2 . Treads 4 | 2 2 . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 2 2 Device 2 | 1 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 11 | 2 4 5 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 2 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Backups 16 | 5 15 19 Power 1 | . 1 2 Propulsion 5 | 3 5 5 Utility 2 | . 2 3 Weapon 6 | . 5 8 Tool/Special . | . . . Unused Backups 21 | . 4 17 Power 2 | . . 2 Propulsion 7 | . 2 5 Utility 4 | . 1 3 Weapon 8 | . 1 7 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 3 | . 4 1 Core 10 | . 9 12 Treads 26 | . 25 27 Leg 1 | . 2 . Device 11 | . 10 12 Storage 14 | . 14 14 Energy Gun 9 | . 11 6 Ballistic Gun 12 | . 13 10 Impact Weapon 4 | . 2 8 Peak Build Rating 16 | 7 12 16 Average Rating 10 | 5 9 13 On Entrance 6 | . 7 12 Naked Turns . | . . . Heaviest Build 57 | 14 50 57 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | . 4 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 7 18 20 Most Carried 20 | 7 20 20 Average Carried 16 | 5 15 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 7 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1013 | 276 534 203 Remotely . | . . . Salvage Created 875 | 169 598 108 Parts 64 | 17 42 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 16 3 Guns 13 | . 11 2 AOE 6 | . 5 1 Classes Destroyed 7 | 2 4 1 Tunneler 5 | 5 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 3 | . 3 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Subdweller 3 | . . 3 Best Kill Streak 4 | 3 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 118 | . 71 47 Missed 27 | . 17 10 Hits 91 | . 54 37 Projectile 91 | . 54 37 Damage Taken 1495 | . 611 884 Core 256 | . 86 170 Absorbed by Shields . | . . . Ignored by Resistances 13 | . . 13 Regen/Repaired (Parts) 166 | . 166 . Core Remaining (%) 100 | 100 . . Volleys Fired 94 | 12 63 19 Largest 2 | 2 2 2 Hottest 80 | 60 60 80 Shots Fired 184 | 24 122 38 Gun 177 | 24 119 34 Cannon . | . . . Launcher 7 | . 3 4 Special . | . . . Kinetic 91 | 12 60 19 Thermal 86 | 12 59 15 Explosive 7 | . 3 4 Electromagnetic . | . . . Robot Hit Streak 18 | 3 18 9 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 124 | 13 88 23 Core Hits 55 | 7 40 8 Critical Kills . | . . . Critical Parts Destroyed 3 | . 3 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks 5 | . 5 . Impact 5 | . 5 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1965 | 140 1317 508 Guns 1535 | 140 1027 368 Cannons . | . . . Explosions 430 | . 290 140 Melee . | . . . Ramming . | . . . Kinetic 799 | 65 525 209 Thermal 736 | 75 502 159 Explosive 430 | . 290 140 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 60 | . 24 36 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 132 | . 132 8 Average Temperature 49 | . 52 4 Received Heat Transfer 390 | . 261 129 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1525 | 175 1125 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 200 | 10 200 . Initial . | . . . Average 56 | 2 60 . Influence Increases 532 | 30 502 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 60 | 30 30 . Destroy Leader 70 | . 70 . Successful Hack 24 | . 24 . Select Force Hacks 30 | . 30 . Destroy Structure 28 | . 28 . Influence Decreases 532 | 30 457 45 Entered New Map 22 | . . 22 Time Decay 490 | 30 437 23 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 22 5 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 34 | . 32 2 Successful 20 | . 18 2 Failed 14 | . 14 . Catastrophic . | . . . Database Lockouts . | . . . Manual 18 | . 18 . Terminals 23 | . 23 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Record 2 | . . 2 Prototype ID Bank 1 | . 1 . Level Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 4 | . 4 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 8 | . 8 . Botnet 3 | . 3 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2587 | 31 1563 993 Seismic 2587 | 31 1563 993 Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 3317 | 151 2006 1160 Spaces Moved 1285 | 81 757 447 Core 6 | 5 1 . Treads 1107 | 4 656 447 Legs 172 | 72 100 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 240 Average Speed 221 | 117 220 240 Slowest Speed 250 | 160 250 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 97 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 3 | . 2 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 10 | . 5 5 Terrain Destroyed 45 | . 25 20 Melee 5 | . 5 . Projectile . | . . . AOE 40 | . 20 20 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1569 | 108 962 499 Wait 93 | . 92 1 Move 1283 | 80 756 447 Hop . | . . . Pick Up 35 | 4 20 11 Fast Attach 16 | 9 5 2 Attach 6 | . 2 4 Detach 2 | 2 . . Swap 16 | 1 9 6 Drop 19 | . 10 9 Fire 94 | 12 63 19 Melee 5 | . 5 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Scr]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 152 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 15) 447 | -10/Materials | Identified exit to Materials 1234 | -10/Materials | Discovered new exit (range 11) 1365 | -10/Materials | Repaired Lgt. Treads 1393 | -10/Materials | Repaired Seismic Detector 1420 | -10/Materials | Repaired Assault Rifle 1680 | -10/Materials | Learned Storage trap positions 1811 | -10/Materials | Learned Recycling recycling unit intel 1926 | -10/Materials | Learned Storage stockpile data 1942 | -10/Materials | Learned location of 2 exits from Materials 1999 | -10/Materials | Learned Storage stockpile data 2093 | -10/Materials | Learned location of 2 exits from Materials 2158 | -10/Materials | Entered Subcaves 2159 | -10/Subcaves | Approached by a straggling Scientist 2159 | -10/Subcaves | Identified exit to Materials 2162 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2166 | -10/Subcaves | Learned 8 Materials zone layouts 2407 | -10/Subcaves | Learned location of Zion (-7) 2417 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2698 | -10/Subcaves | Visited Clippyterm 2705 | -10/Subcaves | Learned Research security intel 3116 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3298 | -10/Subcaves | A Subdweller sparked back to life 3298 | -10/Subcaves | A Subdweller sparked back to life 3298 | -10/Subcaves | A Subdweller sparked back to life 3299 | -10/Subcaves | Core integrity fell below 50% 3313 | -10/Subcaves | Core integrity fell below 20% 3318 | -10/Subcaves | Destroyed by XT-FHI(R) with Subdweller Machine Gun Last Messages --------------- 02768_ Subatomizers dissect the Ion Engine. 02804_ Subatomizers dissect the Ion Engine, destroying it. 02981_ Dropped Flail. 02982_ Acquired Mak. Axe. Piercing Trap falls loose from the Twisted Machinery. 03156_ Lgt. Nuclear Core destroyed. 03158_ Lgt. Treads destroyed. 03166_ 95-4RE(R) destroyed. 03168_ Subatomizers dissect the Sub. Power Source. 03169_ Acquired 24 matter. 03174_ Acquired Sub. Monowheel. 03177_ Acquired Sub. Power Source. 03219_ Acquired 56 matter. 03262_ Acquired 47 matter. 03298_ IM-JX2(R) creaks and sparks as it begins to move. 03298_ 08-HRE(R) creaks and sparks as it begins to move. 03298_ XT-FHI(R) creaks and sparks as it begins to move. 03304_ Lgt. Treads destroyed. 03312_ Mak. Kinetic Plating destroyed. 03314_ 08-HRE(R) destroyed. 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Treads | 21% | -10/Materials Seismic Detector | 25% | -10/Materials Assault Rifle | 59% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunResetBotcube Manual? 0 Play Time 00:20:48 Cumulative 161.4 hours Start 2025.05.19 @ 20:10:30 End 2025.05.19 @ 20:27:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 65 Gallery% 58 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Proggy Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c5a6d30-d9d2-4c74-9702-1a97f8c22d51